Exotic Matter

Exotic Matter

so who should probably buy this game? If you are: a minecraft fan (or crafting/survival/block building) but would like to have a story, and/or If you like flexible, easier modding with much more freedom. the game is essentially an engine, so theoretically you can tweak everything and make a medival sandbox out of the game (not just the visuals). AFAIK Steam Workshop is also going to be a big part of the game.

the game is aimed to change heavily based on player/community feedback, thats why early access. so I highly advise to actively make suggestions/report problems in the forums if you like the idea/potential and think it can improve in different areas, and would want to see more content, more detailed lore or whatnot.

Real player with 38.7 hrs in game


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Really interesting game, has an interesting learning curve that wasn’t to difficult to figure out, Was great fun.

I really do recommened this game to anyone who enjoys the block building type of game. Exotic Matter takes the base of these games and really does improve upon it.

Now i am an adult who has a rather short attention span so i give you the feedback of a 7 year old that loves Minecraft.

“you should add swimming effects and i really like this game”

Simple and to the point, if a 7 year old has enjoyed it after a thousand or so hours in minecraft then you cant go wrong expanding your library with a game that expands this genre of Gaming.

Real player with 17.4 hrs in game

Exotic Matter on Steam

Hammerting

Hammerting

Review Date: Nov 20, 2021

I wrote a giant review, and then after reading through it, realized my opinion was more like no than yes, and when I changed it, Steam erased everything I had written. So, rather than do it again, I’ll just drop some bullet points. I’ve been playing since early in Early Access, so that will color my review.

New overworld trade system is terrible. It’s boring. It’s grindy. and it doesn’t work. I’m at max rep with a faction, and have yet to see the “subversion” mission mentioned in the tutorial.

Real player with 158.5 hrs in game


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A decent time killer as-is, but released far too soon for the ambition they sought to achieve.

  • Settlement milestones are sparse and largely uninteresting, with few “make your own goals” opportunities to fill in the blanks. You will pretty much always build the same structures in the same order, and most structures are not actually all that useful.

  • Overworld is shallow and brainless, with pawns moving around for the sake of moving. Factions have no personality or storyline aspects, and the “war” has nothing to make it compelling or interactive. This is actually a bit of a downgrade from the initial concept at the start of Early Access, where there was at least a good vs. evil kind of thing going on.

Real player with 116.1 hrs in game

Hammerting on Steam

Construction Simulator 2015

Construction Simulator 2015

My take on Con Sim 2015

PROS:

  1. The multiplayer aspect, WHEN(and I can’t stress that enough) you have decent people who aren’t just there to crash into things and wreck your experience, is a LOT of fun. I dig the sense of accomplishment when you and 3 buddies have worked for 2-3 hours on something and finally finish it. Some of the late game jobs can take quite a while from start to finish, which is nice, but can be tedious.

  2. The complexity of some of the machines is quite engrossing IE: the concrete pump; mobile crane; tower crane, just to name a few. The overall detail of the machines is quite decent, this coming from working in the industry and seeing these machines on a daily basis.(To be fair, that’s in Canada, so I’m referring to the North American counterparts; JD; CAT, etc etc.)

Real player with 184.1 hrs in game


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TL:DR: This game is good if you like complex machine-driving simulators. Driving controls can be a little shifty in the small vehicles, but are passable in the bigger vehicles - and that’s most of them. Graphics are very good and performance wise the game runs well for a DirectX 9 game, but it does hit the GPU hard (which is normal for DX9 games). For the most part the game will happily run at 60 fps, but in the central city and when it’s saving and loading the performance will drop and when you have multiple projects running it can get rather stuttery.

Real player with 160.4 hrs in game

Construction Simulator 2015 on Steam