Small War
**What kind of game is this[/]
This is a unique flag game! You need to choose your camp and build the building! Build combat units through barracks and factories, and then manipulate combat units to destroy enemy bases!
**Main features
-Each camp has its own characteristics
-A large number of combat units that can be built are indispensable in the sea, land and air
-Very strategic
-Unique pixel style art
-Support up to 8 players
-Custom tools
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Twitter: @ ABCD35558798****
Read More: Best Crafting Turn-Based Combat Games.
Mini Countries
Surprising I stumbled upon this page by going down a rabbit hole looking for a puzzle game that could entertain me without requiring me to spend most of my time trying to figure out the puzzle/strategy in order for me to complete it. I bought this game purely based on first looks and watching the developer play a bit of it on his live stream before I decided to just jump in and try in on my own.
Honestly, I was surprised by the way it looked first right off the bat and how the music and design were clean and refreshing from the start. Reminded me of the puzzle game The Witness on the first loading screen of just the background and music drawing you in before thrusting you in a game where you use your wits to figure out what to do. Though, this game did start with instructions which made it easier to understand on certain parts. Even with the Instructions I got, it was neat to learn things that the instructions didn’t go over completely (like the fact that you can connect storage units to each other). However, I thought from the first levels it would be a repetitive process until I hit later levels where cities would pop up more and more mechanics were added. Nearly lost my mind trying to find a new strategy for different levels.
– Real player with 14.6 hrs in game
Read More: Best Crafting Building Games.
Great game, chill and challenging at the same time.
Would definetely recommend the game, although some gamecrashing bugs occured during my playthrough. When attempting to beat the finland level at around 3000 population all the indicator bars above the cities turn grey and i am no longer able to identify the missing item, which then makes me lose the game 2 months later. Very frustrating when you managed to build a system that works and then just having it wasted like this.
Hope the devs will pick up on bugs like these, keep up the good work, will replay at a later time!
– Real player with 12.4 hrs in game
Scrapping Simulator
This game is in early access so, you unlock all the available features quickly. As you may have guessed, this game is about disassembling eWaste for scrap materials. You can then sell the scrap directly or spend the time to melt them down to ingots for a bigger profit. Eventually, the world will be much more open and new features are coming.
I’ve logged a lot of extra hours figuring out many of the ins and outs of different processes. I enjoy the “grindy” aspects of this game and look forward to how they’ll adapt to user input.
– Real player with 35.1 hrs in game
Read More: Best Crafting Management Games.
game is really fun and easy to get into having a good time playing this game easy and chilled to play. loving all the new stuff and animations but game has some little bugs here and there but can see they are trying to fix them. but loving the game cant wait to see what else they do to the game.
– Real player with 30.3 hrs in game
Goblins of Elderstone
My first review, finally, wow!
→ Right now i would give this game a Neutral rating, but that is not possible, and also i see great potential in this game, so i recommend it if you want to support the game and the developers. Don’t buy it yet if you’re not very patient and you don’t want to serve, literally, as a crash test dummie. ;-)
Played this game for roughly 6h, i had like 10 or more crashes. Many while i was simply trying to save → Game-Progress lost. It’s always the Unreal4-Engine that is crashing and asking you to send in a report. So the Inbox should be pretty packed by now. ^_^
– Real player with 21.4 hrs in game
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The Short of it: Currently Early Access, but bursting with possibilities and originality. Building, resource management, raiding, diplomacy, trading, defending - all done by your own customized horde of goblins!
Reminds me of: If you liked Banished, Stone Hearth, or Rimworld, you’ll probably like Goblins of Elderstone. Goblins of Elderstone brings a unique and chaotic twist to the city-building genre - it’s a Goblin Tribe Simulator! Nurture your tiny clan as it grows to stand against the other races and even the gods. Rule over the chaos and feed the growing goblin war machine by raiding dungeons and villages.
– Real player with 9.7 hrs in game
Olden: Card Game
Olden: Card Game is designed in such a way that every battle will give a different and unique experience. A mix of overpowered and weak cards in your hand and deck will constantly test you and your opponent ability to adapt and make the best out of the current situation. In order to give players a form of individuality and theory crafting outside the match, the game offers unique talent systems per every avatar that will help the player with various perks.
In this battle of entities there is no deck building and no card collecting, so all you need to do in order to enter the match is to choose your avatar and hit the play button.
For now, there is: Entity of Light, Death, Chaos and Life.
Your entity will give your troops a unique bonus during the whole length of the game.
Basic rules
To win the game, the player needs to harvest 300 value points. Your entity receives value points whenever you sacrifice your own cards.
Once your turn begins, you receive 2 tokens: an action token and a draw token. Your options are to:
- Play a card and build your board presence
or
- Engage in combat by attacking one of your opponents’ cards
or
- sacrifice your own card, so you can harvest its current value.
Doing any one of these three things will consume your action token.
To consume your draw token, simply click on the main deck to draw a card, and that’s it.
For now, there are 3 card abilities, effect, passive and combat.
Effect is something that will happen only once, at the moment a card is played by the player. A card’s effect does not trigger in cases where you summon or resurrect it with other cards. Effects take place only if they are played directly from your hand.
A card’s passive ability will be present so long as the chosen card is on the board. Once the card with the passive ability is removed from the board, its passive ability will go away along with it.
Combat ability is something that will only trigger once that card engages in combat with an enemy card.
As mentioned, you can use your turn to perform an attack action and engage in combat. To perform an attack, simply place your card on the top of the opponent card. After one turn, your card value number will sink its value into the opposing card. If your card has enough value to destroy your opponent’s card, it will do so, and then it will return to your side of the board.
If your card does not have enough value to destroy an opponent’s card, it will do its damage after one turn, and then be destroyed.
You can engage in combat with cards that are already on the board, or with the cards from your hand.
One card can be attacked by multiple cards at the same time.
To win the game, a player needs to harvest 300 value points. Players can harvest value points by sacrificing their own cards that are not currently in combat. To perform a card sacrifice, select your card, and then click on its respective altar. Performing a card sacrifice will consume your action token.
Dandy Rat Studio takes a very strong stance against microtransactions, pay to win attitude and other predatory business practices. You are more than welcome to visit us on our official website and subscribe to our newsletter, so you can receive important announcements, special events and gifts such as: beta keys, high-res digital art, unique skins and many more things.
We thank you for having the time to check out our first game.
Stickman Clans
Stickman Clans - a new fun and addictive real-time strategy game with famous stickman heroes! RTS game in a medieval setting with elements of survival, you can control your army and individual warriors.
Get gold to recruit more fighters to your army. At your disposal: miner, stickman warrior, archer, Spartan, giant, and even a catapult. Upgrade your army by improving the skills and weapons of the stickmen. Strengthen your fortress. Get ready for the legendary battle of the stickmen. The outcome of the battle depends only on you.
Deadwater Saloon
Create Your Character
Playing as a rich and dynamic character in the old west, you will be able to fully customize your attributes to fit your playstyle, such as Mixology, Seduction, and Sneakiness. You will manage your life as well as your saloon, such as maintaining your reputation and getting married. You will struggle with the effects of disease, aging, sanity, and addictions.
Form Relationships
Provide travellers with a distinct drink parlour, gaining legendary stories to regale and build your legend. Interact with townspeople as they populate the town, forging friendships with blacksmiths, sheriffs, and preachers, romance prospective partners, or blackmail, abduct, and murder those who threaten you.
Build
Build your saloon from the ground up. Expand the walls, build bordellos, opium dens, high stakes gambling rooms, and railed porches. Buy and place spittoons, tables, chairs, handcrafted bars, pianos, chandeliers, and diamond dust mirrors.
Manage
Thrive within a complex economy system, stockpiling booze, food, guns, and opium. Research a diverse array of drinks and foods to serve customers. Hire and manage staff from within the town populace, including barkeeps, cooks, servers, prostitutes, croupiers, pianists and bouncers. Help them reach their full potential, or fire and replace them with those more skilled.
Hundreds of Events
Face the forces of nature, meddlesome customers, firebrand Preachers, rival outlaw gangs, and much more. At some point, you will be tested by stronger and more formidable nemesis in longer event chains. Whatever you choose, you will face the consequences of your choices. The frontier is an unforgiving place.
Translunar Enterprises
Translunar Enterprises gives gamers the tools they need to compete in randomly generated sandbox universes. In these universes are multiple worlds to either colonize or exploit for their resources. Players can either fight for more resources through war or complex trade agreements. With a unique design system that enables players to design new reactions from elements and components, They can share or keep the research they discover throughout the game.
As a player, you will have to manage the economics, production chains, colonies, wars, and research of your corporation. Dive into the translunar universe where you will play as a corporation, either alone or with friends. Each session will never be the same as each universe is generated randomly, which will force you and your opponents to think differently on each playthrough. You can take up arms if you can’t find a peaceful resolution, or fuel the fire between other players and sell your high-tech weaponry to the highest bidder.
Features
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Community driven development
During early access, the community will be involved in what will be coming in the next patch. We value your feedback immensely, and we want you to be a part of this game’s development! We, the developer, will select a few features that we can manage for the upcoming milestones, and then you get to vote on what is most important to you! Be a part of the community!
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City Building on Planets, 4x In Space
Command your locations and your resources located in space and on different planets! You won’t have to manage menus to upgrade and build your megacity or industrial complexes, because they are created on the very planet surface! Space travel and combat will never be a menu or numbers game. Use your battle strategies and tactics to your advantage and prepare to defend yourself against enemy players and space pirates. Build Missile frigates for reinforcement and then counter incoming attacks with close-ranged defense systems that will eliminate most missiles. Or you can blast your enemies into nothingness with the power of your railguns. You control everything with the flick of a finger.
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Player Driven Design
The players are in full control of designing the items that exist in their universe. You can trade, sell, and produce each of your items, control the market with your designs, and specify who can produce your items and the cost of the royalty fees they must pay. With over 20 different items to design and more on the way, each player is challenged to find the best combination while keeping their resources stocked by trade or mining. Successful execution of these skills will reveal the pros and the rookies.
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Sandbox
Whether you choose to build entire cities, harvest and collect every resource in the known universe or become a warlord that make the strongest of players scream in fear, the decision is up to you to do exactly what you want. Play your way and fulfill your destiny!
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Realtime Combat
When war strikes the universe, each player controls a battlefleet that fights in real time. Proper management, skilled tactics, and careful planning can turn any battle into a victory. You can also control individual ships or fleets at the same time to maximize the tactical ability in each combat situation to make sure you win. A corporation without protection rarely gets its mineral safe to harbor.
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Multiplayer
Multiplayer gaming is at the foremost of this game. Together with integrations from Steam, your gameplay experience will be as smooth as possible. Play alongside your friends, or fight and destroy enemy players who have just as much to lose as you do!
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Production Management
Transport minerals across the universe to manage production and raise it to its highest possible level. Optimize your production and transports for maximum output. You, the player, have full control over the market and what to sell and buy. Players can also choose where to sell or buy. Cause these prices to skyrocket by hoarding valuable minerals, or by making sure no other mineral transport reaches its destination.
ELECTRONIC STOCK TRADING SYSTEM
FINALLY a stock trading game that actually works. I have tried a dozen of these types of games and this is the only one that works correctly. That is why I had post here. I have been playing it for over a month now and I have had no problems with it. Most like real world game so far. A great learning tool. I did have an issue when I tried to start the game for the first time, but support got it working for me pretty quick and easy. The instructions to resolve the issue were integrated into the game! Top notch game and customer support.
– Real player with 64.0 hrs in game
Thumbs up for fast and extremely helpful support. If the game starts with an error they will give you a quick fix.
The game is relatively simple. You choose your start amount, look through some stocks conveniently named in similar fashion to real companies and read the scrolling news as you “end your turn” and continue to buy and sell accordingly. No tutorial so navigating the beginning portions may take a 5-10 minutes to look through all the options. With only 20 mins played I haven’t gotten into the subtleties just yet. However I was very impressed by the customer service!
– Real player with 0.3 hrs in game
REPTRAILS
Where else do you get the chance to control mankind via chemtrails? This is fun and you learn about conspiracy theories.
– Real player with 2.5 hrs in game
A really fun little game about a very serious topic. Looking forward to future updates!
– Real player with 0.7 hrs in game