Ollie & Bollie: Outdoor Estate

Ollie & Bollie: Outdoor Estate

ollie and bollie is an amazing game with the perfect idea of co-op crafting.

in the game, you start building whatever you want to, whether that be an orchard, a shed or sheep pen, which is a very good choice to be able to have.

however, it was still a game made in 2 weeks, so it is buggy and is softlocked too often.

but, for 3 bucks, you cant really complain, which is why i recommend it :)

Real player with 2.7 hrs in game


Read More: Best Crafting Relaxing Games.


The game is good to pass time, but is difficult for beginners. Can be beat in less than half an hour (Takes an hour or two to fully figure out).

The game has issues with physics at times, and has high chances of you losing control of the character if you tab out leading you to restart the game. PROGRESS WON’T SAVE.

I do not recommend this game if your impatient or are prone to anger.

Real player with 2.3 hrs in game

Ollie & Bollie: Outdoor Estate on Steam

helionaut

helionaut

Hi,

I love that game, i really do, but when i was using hyper drive in space the game just suddenly crashed and i can’t load my save righ now. When i want to run this save, i have that message every single time:

FATAL ERROR in

action number 1

of Alarm Event for alarm 2

for object obj_camera:

second index out of bounds request 0,1 maximum size is 1

called from - gml_Script_world_load (line 5)

called from - gml_Object_obj_camera_Alarm_2 (line 7)

I almost finished the whole game, I don’t now what to do.. Sokpop help me!

Real player with 12.0 hrs in game

pros:

No Man’s Sky but…

  • friendly design and aesthetic

  • simplified and simple ui

  • creative planet names that i don’t remember

  • jamming to my lv 2 radio while traveling

–-(i wanna know the ost of these radio pls. especially gamen tot half 8, braaaaa , kapotte radio and hia)

  • BEEP BEEP! Your health is low! because my aim sucks

  • Hyper travel goes nyooooooom!

  • surprisingly, those ufos have better aim than me

  • accept that all planets are sphere not a cube

  • got the gravity on planets right

Real player with 10.5 hrs in game

helionaut on Steam

Echo of the Wilds

Echo of the Wilds

This review is based on v6 of the game.

Echo of the Wilds is a great little pixel art puzzle/survival game with a very involved developer.

I beat the game my first time in about 17 hours and completed all achievements after about 36 hours. I would say that there isn’t much replayability after getting all of the achievements and most people would be satisfied with just beating the game once (you could get all achievements in one playthrough, but it took me multiple playthroughs to figure out optional puzzles and to really get the mechanics of the game). It was definitely a worthwhile game for me and I did enjoy almost every minute of playing.

Real player with 37.3 hrs in game


Read More: Best Crafting Singleplayer Games.


Exceeded my anticipation

I bought Echo of the Wilds on the morning of the 9th and “completed” it on the 11th, early evening (approx. 20 hours). I took only 3 breaks from the game, and two of them were against my will. I’m telling you this to give you an idea of how much I really enjoyed this game. Survival-puzzle game sums up EotW tidily, but it’s like nothing I’ve ever played before. There’s quite a bit going on - with three quarters resting solely in the player’s hands and the other quarter left to randomness and the seasons. Some players may feel overwhelmed in the beginning and give up. Just stick with it, it pays off.

Real player with 26.8 hrs in game

Echo of the Wilds on Steam

GameGuru

GameGuru

Gameguru is a rough-around-the edges, cheap, underpowered game engine. It is a spiritual successor to TGC’s previos successful endeavor: FPS Creator. FPS creator was a dream come true for wanna-be mappers and newbie game designers wanting to create their own simple little first person experiences. It worked well enough for what it was, had a super active community, and lots of mods, an easy-to-learn custom scripting language, and many successful games were made with it.

FPS Creator reloaded promised to be the upgrade everyone wanted from FPS Creator. It was gonna feature all next gen graphical features, a bigger map editor, and in general more freedom and ability. This was proposed on kickstarter where it didn’t meet it’s exorbitant asking donation, so it later was rebranded and came out as GameGuru.

Real player with 650.3 hrs in game

Yeah, okay, GameGuru doesn’t have the best graphics around, but they have a specific look to it, so there’s that. Making the graphics look as good as UE4 and Unity however, is practically impossible. But that’s not my point, my point is GameGuru’s graphics are good enough for making games for the hecc of it.

The engine is editable to certain extents, but not really enough for hardcore coders and developers. Again, this is an engine made more for the fun of it. Making some nice $$$ is possible, but not too easy.

Real player with 387.7 hrs in game

GameGuru on Steam

Super Jigsaw Puzzle: Generations

Super Jigsaw Puzzle: Generations

I’ve tried other jigsaw games here on Steam, and Super Jigsaw Puzzle Generations is hands down my favorite. If you’re a puzzle-lover, you won’t be disappointed. I like the selection of free puzzles and how you can get every achievement on just the free, but I’ve also purchased 3 dlc sets (at the time of this writing: Fruits, Kittens, and Sunsets) and looking to purchase more in the future. I like how I can select the number of pieces it takes to fully assemble each and every puzzle (60, 200, 400, or 800), which allows me to play according to however I feel at the time. The UI is nice and clean, and recently a number of really good quality of life features have been added, one of which completely negates the one thing I might have complained about… I.e. you can opt to one-click drag a piece instead of click-holding to drag a piece – at one point I was playing this game for such long periods that my carpal tunnel was beginning to act up, and it’s nice not having to worry that will ever be an issue. And… is it weird that I really love how the mouse cursor disappears when holding a piece? I get really annoyed in the other jigsaw games where the cursor obscures a piece that I’m trying to match to other pieces. Trust me, if you’re doing an 800-pc, you’ll like being able to examine every bit of it. In short, get this game. Purchase the DLC sets. Support the devs and your jigsaw habit.

Real player with 546.2 hrs in game

I wish there were a “meh” review option. This is a functional jigsaw puzzle game. I have played worse. I have played better. The snapping of the pieces is fine, above average even as it allows you to change the distance to when it will snap. The ease of moving pieces is ok, really just exactly average. The side box/extra space is ok, if a bit small, and slightly cumbersome as you can’t see them all laid out at the same time.

There is a major flaw in the game imo. The rendering of the pieces happens before they are rotated and scattered, this causes two issues. You can see the shine on the sides of the pieces and know instantly which way the piece should be orientated. And it is basically useless to zoom in as the image just pixelates; it straight up just gets bigger, not clearer.

Real player with 113.7 hrs in game

Super Jigsaw Puzzle: Generations on Steam

Within the blade

Within the blade

This game is something special. I knew it was going to be a relatively short game, but I was stunned by how fast time flew when I actually played. I finished this entire game in roughly a day.

And I’d do it again, because its really fun.

I first heard of this game when I saw it on one of TeamFourStar’s streams. I believe Gaijin Goomba introduced it to the couch? Either way, I think he’ll be pleased with how authentic the mechanics in this game reflect a real Shinobi experience.

The inventory system is unique. You get no descriptions for what any of your items do outside of context clues from the names of the items. You might have to consult with google or a thesaurus for some of the item names, because they use words like ‘soporific’ to describe a smoke bomb for example. Which, btw, means ‘to induce sleep’. So its a sleepy smoke bomb. Awesome!

Real player with 21.2 hrs in game

This game is GOOD but unpolished to Oblivion. (Finished it 3 times to get full skills. Game stopped leveling up with me after level 52 and I couldnt get the final skill to unlock the damn achievement since your damn leveling character asks you to get more levels. Yes you can’t open the skill tree without a shitty character, and mid way of the game you can’t level and have to finish first run to re-learn more skills in the next play-through (unnecessary BS))

Before we start, to let you be aware This game REQUIRES you to finish the Tutorial before even starting the game. I didn’t know and i finished first run without knowing half the moves. Why didn’t they put the tutorial at the beginning of the game you ask? They did but the full list of skills/moves requires you to enter the tutorial which is separated from your game. How do I know no one used the tutorial? Because there is a FU(king skill that is within the tutorial and gets you achievement (Flying Dragon & Tornado) and only 1.6% of players got it. So the problem is why did they put half baked tutorial in start of the game which logically makes you wonder why do I need a stand alone tutorial hence explaining why no one did it. Again, it is REQUIRED because dropping weapons was part of it and I never knew it even entering the damn controls to check it and found nothing until I finished the first run and then found it out.

Real player with 18.0 hrs in game

Within the blade on Steam