Unicorn and Sweets 2
A good game made in 2D style and also combined with 3D graphics
The peculiarity of this game is that you have a limited number of moves, so you have to think before each move, and this develops logic
– Real player with 3.7 hrs in game
Read More: Best Cooking Side Scroller Games.
A simple game with a familiar concept to all of us. Decorated using various sweets. Perfect for kids. It would be cool to see the presence of in-game achievements.
– Real player with 2.3 hrs in game
Badiya: Desert Survival
Only for the EA fans, I will say that.
I personally love these kind of games and have quite a few, but this setting… I just had to have it.
Something absolutely different than other games in the same genre. Those who have played Minecraft (or similar games) know that usually the hardest “world” to survive is the desert. This is all set in the desert, so I think has huge potential of being different and challenging! Also, although at the moment not implemented just yet, there’s going to be sea (and sailing on it), pearl diving, and if I can believe one of the trailers I’d say “Stranded Deep-esque” beaches.
– Real player with 25.2 hrs in game
Read More: Best Cooking Sandbox Games.
I reveived a key for free, keep that in mind when reading my review.
This review is for alpha 1.9, I will update as the game progresses. I am giving a thumbs up with the following caveats.
1. The game engine is still unstable, though not terribly so. It seems every NPC encountered increases the chance of crashing so make sure to save before visiting any point of interest (area with npc’s). When the game gets laggy save, quit to the main menu and reload.
2. Unfortunately, related to above, the mechanic to save requires building a lean-to. This is not horrible, you can carry the wood around with you, but I hope the devs read this and implement a temporary quick save function until the engine is more stable.
– Real player with 21.2 hrs in game
Biomes: Survival Era
biomes: Survival Era
is a top-down, sandbox, solo or 4-player-coop, open-world crafting survival game.
The first version will appear as a regular survival adventure in a map based on the biomes of North America.
You will fight against animals and also flee from them, as well as harvest plants and mine rocks in order to use their raw materials in the manufacture of new weapons, tools and clothing. Either alone or with your friends you can build houses and explore the wilderness.
Features
-
survival mechanics like hunger and thirst
-
Crafting of items and equipment
-
Hunting animals and harvesting plants
-
Different biomes with their native animal and plant species
-
Character creation
-
New human character (last screenshot)
-
Day-Night-Cycle
-
Speed of players and animals based on the slope of the terrain
-
Grid-based building system with which you can easily connect buildings with one another
-
Two camera modes, static with a vertical view and dynamic with a 60-degree angle and obstacle detection
-
Leaves of Trees between character and camera are hidden so that your character always remains visible
-
Show and hide roofs in buildings
-
Multi-floor building system
Pre Release
As long as the game has not yet been released, videos will be published on my Youtube-Channel .
You can also join my Discord-Server to stay up to date, sometimes I am also looking for people to test new functions. Of course, you can also talk to like-minded people there and make new friends who might want to play with you.
Idea behind this game
The idea behind this game is that animals and plants only appear in their native biomes before humans have messed everything up, including species that have been extinct and exclusive, introduced new species by humans.
ATTENTION
This game was and is being developed by a single person.
Read More: Best Cooking Sandbox Games.