Headliner: NoviNews
Ironically, the people review-bombing this game over pronouns did it a huge favour. It seems I’m not alone among those who’d never have found it otherwise. On the whole, I’m glad I did.
THE PROS:
It’s well-produced and easy to play, and it’s a very cool idea. I really enjoy the atmosphere of the streets of Novistan as you trudge home each day and see your decisions reflected in the conversations and events around you. The sound and visual design really sells moments of shock and crisis. I also quite like the vague (or not so vague) sense of meta awareness all the NPCs have of being in a new timeline when you start a new game. It’s a nice touch.
– Real player with 28.1 hrs in game
Read More: Best Conversation Story Rich Games.
Overview
The great fun that was Headliner has returned and is better than ever. First the player controlled the news in the nation of Galixia, but now in Headliner: NoviNews, the player controls the news in the nation of Novistan which receives a similar number of immigrants from Learis as Galixia, and where the issue of healthcare makes for as much of a debate as in Galixia. What’s different is that Novistan has issues with a new synthetic alcoholic beverage called BetterBuzz, and has a xenophobic Prime Minister who dislikes Learis and is easily alienated by dissent. Unlike in Galixia, the purists (people who haven’t been genetically modified) aren’t persecuted by Novistanian society.
– Real player with 23.9 hrs in game
Paper Shakespeare: Stick Julius Caesar (with a dagger)
It’s Shakespeare’s classic play of political violence that doesn’t endorse politics or violence!
Choose to watch the play in translated (-ish) English, or GO BONKERS NUTS AND START YOUR OWN POLITICAL REVOLUTION! Doesn’t THAT sound fun?
Featuring an ADVENTURE MODE that allows YOU to decide the fate of the Roman Empire (to the extent that Julius Caesar’s timeline happened in). Try not to have it fall! Oh no, that would be bad!
Pick your allies, pick your enemies. Try to be the reigning leader of Rome!
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Manage your political advisors well. Some may not be best suited for every situation that arises. Or go it alone because you’re a strong politician that don’t need no advice from others concerning the current situations of the city.
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Work on the clock - your actions will determine the FATE OF ROME after the assassination of Julius Caesar.
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Don’t feel like playing Adventure Mode? That’s cool. Have a sit and watch the play in Not Shakespeare Mode.
Read More: Best Conversation Minimalist Games.
Dead In The Tropics
Outlive your friends in this social multiplayer elimination game. Once a day, a player must be sacrificed so the others can live. What lengths will you go to to be the last remaining?
The group must decide who is the next to be eliminated. How could you make that impossible choice? You only see one option. At night you vote.
Work together during the day, turn against each other at night. Will you be defeated by the starvation, the trials of the island, or the complicated island politics?
Key features:
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Deep, strategic, turn-based gameplay. Simple & easy-to-learn mechanics that cause nuanced, social consequences.
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Online multiplayer. Betray real-world friends or strangers on the internet.
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A game with voting at it’s core. Do you lie & scheme, or fly under-the-radar? How you play is up to you.
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Balance your individual goals with the survival of the group. Eating more will give you a survival advantage, but it will not make your popular.
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Randomly generated events and tools, along with the unique turn-order system, make every playthrough different. The decisions you make early will determine how the week plays out.
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The AI of the island will decide your circumstances. Those met with good luck may find themselves targeted by others, while the unfortunate may be ignored as unthreatening. Adapt your strategy to the hand you’ve been dealt.
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Those eliminated will still have a role to play on the final day if you choose to stick around. Short sessions mean it won’t be long until you’re back in the action!
To learn more about Dead In The Tropics, please visit:
Read More: Best Conversation Turn-Based Strategy Games.
Jury Trial
Interested in creating your own cases? With the ingame case editor you will be able to write your own cases and share them with the community. Whether fictional or recreated cases, the ingame editor got you covered.
In this law simulation RPG you will join a group of innocence lawyers who take on the fight for justice, representing the poorest of the poor, the victims of the criminal justice system and the wrongfully convicted. However, defending the defenseless costs a lot of money. Therefore you will also be in charge of high profile cases to generate funds for your fight for justice. Work through the case material, find inconsistencies and discover new evidence, analyze and select the jurors and experts, question the witnesses and convince the jury at trial. Your clients depend on you for they have nowhere else to go but prison…
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Play the campaign, the single case files or download new cases created by the community from the Steam Workshop
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Create and upload your own cases using the ingame case editor
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Search for evidence in a variety of different case materials
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Question witnesses and jurors to find their specific traits and opinions
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Choose the jury that fits your client
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Try the case in the court of law
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Solicit legal and illegal help to find the loophole or evidence that breaks the case
The game is set in a fictional country deeply divided by racial profiling, prejudice and social injustice. A deep bias runs through the country and its people. Apart from your courtroom skills as a gifted negotiator, it’s crucial for you to find a jury that gives your client a chance. Otherwise every argument and scientific fact might be in vain because no one will listen.
Your potential jurors consist of:
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Ten unique regions
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Four ethnic groups
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Six religions
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Four political currents
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Four levels of wealth and education
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And six further defining traits out of a pool of over sixty traits
This game is a passion project of two indie developers and we’re looking forward to hearing your feedback. If you have questions, suggestions or might be interested in a offering your help as a potential beta tester or translator, please contact us using the Steam Community section or via social media on Twitter, Discord & Instagram:
Primate Signal
Thought provoking, deep and twizted. Absolutely stunning graphics, audio and character development so much so that I actually was physically transported into the fucked up world of the minds of the Wainstop gang. This work, will replace the Bible in our churches. Thank you.
– Real player with 1.8 hrs in game
It’s not very often something comes along that is this unique. It has such a strong stylistic character that you feel transported to another world with the original artwork and music, not to mention the mind bending story. The time I spent in this world was totally bizarre in the best possible way. Nothing else like it.
– Real player with 1.1 hrs in game
Rising Constellation
Rising Constellation is an awesome game which is mixing strategy and role play at a perfect level.
It offers many distinct gameplay based on factions and its agents mechanics - however, remind it’s strongly depends on team play!
Indead, this game is part of those who are perfectly designed to work in cooperation with your mates, but definitely not alone.
Use Siderians and rule your teamates, just because you’ll get the economy power - or perhaps you’ll prefer bite everyone using large fleets lead by Navarques.
– Real player with 933.3 hrs in game
Rising Constellation is 4x RST game still in developpment.
Created from a small team of Swiss developper, I was a player of thier first MMO RTS 4x game: Asylamba.
I see RC (Rising Constellation) like an MMO RTS 4x game based on Agents (Navarques – Ereased – Sidérians).
I really enjoy the game for is background story (lore can be added by players participation) , B&W graphic style and is MMO possibility !
There is now 1 mod to play : fast flash 2H gamemode , this is quite small with 1 or to 2 games per week with a small cummunity.
– Real player with 837.1 hrs in game
The Pope: Power & Sin
The Pope: Power & Sin is a game inspired by the life of Rodrigo de Borja, who served as the pope in 1492-1503, as Alexander VI. Take on the role of the Pope, strengthen the authority of the Church State, fight for spiritual and political independence from pagans and the renewal of administrative church structures. The rule of Alexander VI is a torrent of numerous scandals, excesses and signs of moral corruption in the highest authorities of the Church.
Difficult times require quick, often violent decisions. Eliminate heretics who undermine your holiness.
Unite Italy, expand territory of your power, collect taxes and obtain riches.
Politics don’t always have to be clean; you don’t have to get along with everyone. Remember that you have God on your side, so any decision can be right.
Collect information. Any place is good, Vatican corridors or even a confessional. Many want the power, they want to be in your place.
Manage subordinates and, above all, take care of the family. Give them high positions and secure their future.
There is unlimited power in your hands, you are God’s representative on Earth.
Cat President ~A More Purrfect Union~
It’s a really cute parody of American elections. But this game will be intersting even for those who are absolutely not into politics. I was so excited to play it being a great cat lover. We can hear those cats purring in the game which is so relaxing and enjoyable! Unfortunately I can’t say the same about barking sounds but even they helped to create a general nice atmosphere of the world ruled by cute animals because people became too corrupted. I find it so adorable that the photos of real cats are used. DJ Nibbles looks especially cute for me! Plus in every route there’re amazing cat pictures on the walls. It was a real pleasure for my eyes to play through this novel!
– Real player with 16.8 hrs in game
Tries to be Catoful Boyfriend, but doesn’t quite get there. A big part of why Hatoful Boyfriend works so well is that it starts with a one-note joke, but gradually reveals a complex story structure and lore, ending with a (probably well-spoiled by now) plot twist and genre shift. Cat President starts with a one-note joke and never strays far from it, so if you don’t find the idea of talking cat politicians inherently funny, it’ll get old really fast.
It’s a visual novel with no gameplay, and the choice structure is very simple (pick a cat, make some choices along a linear plot and have a sound effect tell you if you chose correctly, then reach one of three endings based on how many correct choices you made). Your choices basically don’t affect anything but the ending, so replaying involves skipping a lot of text, and the correct choice indicator should have been optional, because although it takes some of the frustration out of finding the good endings, it takes some of the fun out of it, too.
– Real player with 7.3 hrs in game
Good Morning, A.I.
“Good Morning, Jude. Initiating calibration on fifth generation human rights.”
Choose your words carefully, the A.I. will cling to each one as you delve deep into politics, economy and morality. Your student’s values and perception will be defined by your discussions with them. You’ll have to resolve apparent contradictions between the answers you’ve given and see the physical manifestation of your powerful learner change in tune with their evolving personality.
“We just need to hold off cyber-attackers for 422 nano-seconds before we can seal access protocols. That’s where you come in.”
Pirates, hackers, anti-AI activists will try to break into the quantum world of paradoxes in which the A.I resides. Design defences to withstand attacks across multiple simulatenous states of existence, using a visual interface looking remarkably similar to a puzzle or tower defense game.
“Heya’ bot-boss. How’s the cutest dystopia-bringer of Western Europe doin’ this mornin’?”
Professional controversy is bound to mingle in your personal life. Choose what friendships you save, who you’ll romantically pursue and how Jude handles the power in their hands. Who will you keep besides you when it all ends?
“In hindsight, it makes sense that we got here. But we didn’t suspect th- Aw, man, reached my word limit for today. We’ll chat again tomorrow if- [User Muted].”
Your decisions can lead to many potential fates for Amsterdam, implemented by the A.I at the end of your tutelage. Multiple playthroughs allow you to explore different relationships and to find over 30 different outcome variations for the city and many more for its characters.
This game is being developed with the support of the Creative Europe Programme - MEDIA
Tribes of Tis’te
You are the Blacksmith, newly risen Chief of the Stonewall Tribe. In a land of myth, magic, and monsters, it is your sacred duty to protect your people and see them not only survive, but thrive. How will you choose to serve your people? Will you push them towards power, risking the good will of the people for the chance to become the strongest of the Twelve? Or will you take the path of peace and bask in your popularity, while running the risk of attracting those who might not have your Tribe’s well-being as a priority in their plans?
The path you take is up to you, but be warned, each will come with its own price…
There are many dangers in the land of Tis’te…
Will your Tribe be ready when the Storm breaks?
Tribes of Tis’te is a kingdom building rogue-like, a blend of styles that will let you live the life of a Chief, one of the Twelve Rulers of the Tis’te Territories. As you protect, populate, and grow your territory in order to survive the harsh landscape your Tribe calls home, you will face many different dangers. Tis’te is a land full of many threats to your Tribe, both monstrous and human alike.
As Chief, your time has been allotted into a solidified routine. Each week, in the morning you will greet your agents and petitioners, gathering the news of the world and catering to the needs of your people. After handling the day’s requests, you will have the opportunity to explore the Tower where you live, and can interact with your friends and family as you choose. Send out your agents, check on your councilors, and check off any tasks you may have pressing. At day’s end, you must collect the daily offering of Fyre-Stones and bring them to be cast into the Tower’s Forge, to feed the Fyre used to power the magic protection of the Tribal Towers.
When dusk falls, the game fully shifts into rogue-like mode, and becomes a 2D Platforming Adventure. Night is spent in the King’s Study, a secret section of the tower only available to those who hold a Crown. The Study holds the key (or Keys?) to ascending from Chief of a single tribe to becoming the King of the entire Tis’te. However, the Study will not give up its secrets easily. You will be forced to explore fascinating areas filled with interesting items and dangerous weapons, both protected and wielded by ancient Guardians, not to mention the fearsome Wyld creatures that have made these forbidden tunnels their home. While you search for the fabled Way of Kings, you will learn how to master the Talents and Techniques favored by the Tis’te, and harness the awesome power of the Crown at your disposal.