Maze Mayhem

Maze Mayhem

ARE you burnt out on massive games that requires hours upon days to finish, let alone complete?

DO you find yourself enjoying simple, yet deceptively challenging games?

IS a third question even required at this point? Because all the answers are conveniently the same!

Welcome to my game, Maze Mayhem! This game is jam-packed with 50 levels full of variety. From puzzle solving, to dodging enemies, to avoiding spikes, to dancing around fire, to enemies dancing around you, and plenty of mazes to navigate. Trust and believe me when I say that you are sure to find something new around every level. And with levels being about a few minutes long to finish (assuming everything goes fine), it’s an easy game to play for a few minutes. . .Or maybe even a few hours, who knows.


Read More: Best Conversation Choose Your Own Adventure Games.


Maze Mayhem on Steam

Azurael’s Circle: Chapter 5

Azurael’s Circle: Chapter 5

Enjoyable game with plenty of characters, puzzles and a good story.

Real player with 1.5 hrs in game


Read More: Best Conversation Demons Games.


A novel idea start to finish, and while I recommend this for anyone wanting to finish the saga of Azurael’s Circle, I feel it was not a fitting ending. It came too soon - the game play, while familiar, lacked the intensity and scariness of some of its predecessors. I would love to see an epilogue that goes further to finish the story… otherwise, the mechanics remain as awesome as they ever were. I still enjoyed the slow reveal of the light in the shadows and having to make sure I walked every square inch of each room to ensure I didn’t miss anything.

Real player with 1.3 hrs in game

Azurael’s Circle: Chapter 5 on Steam

This Starry Void

This Starry Void

This Starry Void is a sci-fi dungeon crawler set in a space-craft found mysteriously adrift near Saturn. Guide a remote-controlled robot through the vessel, fighting off the horrors encountered there in your search for survivors. Inspired by the first-person dungeon crawlers of the 1980s and 90s, This Starry Void focuses on a single character to create a new level of tactical combat.

Face-to-face with an incomprehensible power, what choice would you have made?


Read More: Best Conversation RPG Games.


This Starry Void on Steam

Struggle For Talyria

Struggle For Talyria

This game has a classic JRPG feel to it. I am so far finding myself invested in the story line and what happens to most of the main characters. The music seems home grown but that just adds to the positive indie feel of the game.

The combat system doesn’t have a wait system which at first was a bit of a shock but the game seems to be balanced around it and did fine easing me into it by the time things started getting difficult and I had to use more than simple attacks to succeed. By then I had rearranged my spells enough to know exactly where to go without having to think about it.

Real player with 14.1 hrs in game

I just finished the game and wow… this is a fantastic classic RPG. Specifically the story and dialogue blew me away. If you like fantasy novels mixed in with some mystery drama, this game is for you. And also just as importantly, this game doesn’t overstay it’s welcome. It’s FOCUSED (which can’t be said for a lot of modern RPG’s where 80+ hours of fluff and unnecessary side quests is common). Also, the combat is solid. At first the active battle system threw me off, but there is an option in the menu to make time pause on your character’s turn, which I appreciated as it made it more tactical.

Real player with 11.2 hrs in game

Struggle For Talyria on Steam

Sublunar

Sublunar

YOU WILL BE THE GUY , IN FUTURES , IN SPACE I MEAN SUBLUNAR. AWESOME.

Real player with 11.4 hrs in game

The interface makes the text-based Sublunar more confusing than it needed to be, but once you know your way around it’s a pretty average ‘risk management’ game. In order to complete the level, you have to dominate the region with your faction by completing quests, and as you progress the game will introduce more randomized elements. The tutorial is not very helpful which is part of the problem, I would recommend highlighting the buttons for the player because they are hard to find on your own. Generally speaking, to play the game you have to go to any city, select a quest, and then you have to make sure that your crew meets the stat requirements, including potentially mandatory gear and weapons. Some of the missions have an element of “luck” because you can’t see the secondary phase, but you can eliminate it by asking people in towns for information, assuming the city is under your alignment. When you start a mission you will have a choice of a faction, it’s not purely cosmetic, it affects the frequency of certain events and items in the store.

Real player with 4.7 hrs in game

Sublunar on Steam

Obscurant

Obscurant

Obscurant is a tile-based mimicry game in which you disguise as your enemy and mimic their behavior to blend in. You play as a curious robot exploring a mysterious world. Observe and blend in to survive.

  • Disguise yourself as a variety of unique enemies.

  • Deceive deadly foes by copying their behavior to blend in.

  • Discover a mysterious world full of memorable characters.

Use the unique mimicry mechanics to sneak past your enemies and find secrets. Record your findings in a player-generated notebook. Learn the origins of the Obscurance, and make friends in a hostile world.

Obscurant on Steam

Together in Battle

Together in Battle

Together in Battle is a strategy RPG and team management roguelite with vibrant procedurally generated characters and emergent relationship-building. Uncover a sinister conspiracy; fight deep turn-based tactical battles; deal with random events; watch your characters grow together.

Premise

You’ve arrived in the island kingdom of Dese with a secret mission to enter the gladiatorial games and find loyal fighters. Hunted by an imperial praetor, you must maintain a low profile even as you find yourself drawn into intrigues that will decide the fate of Dese itself.

Recruit and manage charming characters. Stay stocked on food, make payroll, and keep your characters practicing. But beware: they have feelings! Let their friends to fall in battle, and they may become depressed. Let morale fall too low, and you’ll risk resentment and desertion. Keep them happy, however, and they will grow close to one another, form fond memories, give nicknames–even share their special combat skills! With skill and patience, you will emerge victorious…together in battle.

An evolution of the lauded Telepath Tactics combat engine

With a deterministic core that never wastes your time, combat in Together in Battle nonetheless features dizzying tactical depth:

  • Backstabbing: strike from behind to avoid counterattacks and score a huge damage bonus!

  • Elevation: claim the high ground to boost your effectiveness and hinder the enemy’s!

  • Knockbacks galore: shove and throw enemies into water, lava, and chasms; off of cliffs; or into each other!

  • Destructible environments: bust down doors, blow up walls, hack through bushes, chop through barricades! If you can see it, you can smash it.

  • Create new structures on the battlefield: build your own bridges and barricades; freeze water to form ice bridges; set traps for enemies to wander into; place explosives to detonate at an opportune moment.

  • Defensive terrain: take up position in tall grass to gain a defense boost–or hack it down to deny that same advantage to the enemy.

  • Extreme turn flexibility: move a character, move a second character, then return to finish the first character’s turn. An unlimited undo stack lets you redo it all if you don’t like where everyone ended up!

  • Clever AI: face enemies that use the terrain to their advantage, take advantage of weak positioning, and compete with you for dropped items.

Tons of content!

You won’t see everything Together in Battle has to offer in a single playthrough–every game offers a new experience. TiB includes:

  • 6 playable species

  • 24 base classes with branching promotions for a total of 72 distinct character classes

  • multi-classing

  • more than 150 skills

  • dozens of random events and side quests

  • hundreds of thousands of possible procedurally generated weapons and pieces of armor, including unique and personal weapons

Deep procedurally generated characters

Every character you recruit has distinct traits, personal histories, beliefs, hobbies, and secrets. You’ll never get the same character twice.

These differences matter: a baker will use food to produce cookies and cakes you can eat or sell; a jokester will do funny impressions to boost morale; a hunter will boost your stocks with wild game; a blacksmith will repair the group’s weapons. Dancers are nimble; sailors are good swimmers. Some characters are prone to depression; some, to self-doubt. Some self-soothe with long walks or prayer; others undertake long-term projects like growing vegetables, crafting dolls, or writing novels. Learn what makes each character tick as they grow and form powerful bonds of friendship!

A campaign creation suite

Together in Battle comes with a campaign creation suite to let you build your own full-fledged SRPG campaigns!

  • Build characters in the character creator!

  • Sculpt battlefields and place armies in the map editor!

  • Compose cut scenes in the cut scene editor!

  • Write branching dialogue trees for both battles and cut scenes using the dialogue editor!

  • Create new skills for your characters to use in the skill editor!

  • Craft new items and equipment for players to loot in the item editor!

  • Need ideas? Let the game roll up full-fledged characters and battles for you to edit (or simply use as-is)!

  • Construct your own scripts, then assign them to items and skills for whatever custom effects you can dream up!

  • Mod support for custom music, sound effects, character classes, AI profiles, and more!

Together in Battle on Steam

Fire and Dungeon

Fire and Dungeon

Hint to developers:

You know that idea you have about the player character being blind or it being to dark to see anything so you have a black screen with maybe the occasional flash of light or little circle of light flitting past randomly? Yeah, the one that saves all the money on special effects in movies? It NEVER WORKS in computer games. No it did not even work there. It certainly did not work here.

I do not recommend buying this. It starts out iffy but quickly decays into black screen without even a bump sound to tell you you found a wall. Brilliant for a game, yes?

Real player with 0.1 hrs in game

Fire and Dungeon on Steam