Monster Outbreak
About The Game
Monster Outbreak is a wave defence game at its core. You start with a resource building and gathering phase, followed by a wave of monster combat. How you do it is up to you, but you need to craft and build your tools:
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Melee and ranged weapons, from swords to bows to magical staffs
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Weapon based structures like the bomb slingshot and crossbow turret
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Trap structures like spike traps and bomb tripwires
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Weapon enchantments for elemental attacks
Feature List
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Wave survival. Fight as long as you can!
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Single player campaign, local split-screen, and online co-op
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Variety of monsters! The dimensions are always letting through new creatures, from carnivorous plants to wolves!
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Bosses that spawn as you go, including the giant rock golem
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Weapon and item crafting with the items dropped by monsters and scavenged from the battlefield
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Structure construction like the crossbow turret and the bomb-javelin launcher
The Story
It all started when they found the Dimensional Orb. Humanity just couldn’t help themselves. The Orb was too tempting. We now had the ability to explore alternate realities, see things that we never could have imagined ourselves. Of course, when the orb began to go out of our control, we were now faced with an invasion from multiple dimensions.
Yulia, a surviving Royal Guard is now the last hope. With monsters everywhere, the only way forward is to find the orb and destroy it once and for all.
Read More: Best Controller Crafting Games.
Wizards:Home
Wizards:Home
Wizards:Home is a homage to a old favorite SNES game called Troddlers. Based on the ability to get the lemming-like
dolls to the exit safely without any hitches. There is over 100+ levels with various biomes that you must traverse. You must also
obtain the gems on every level.
The game supports a wide variety of gamepads such as the Xbox 360 and Xbox One Controllers, PS3, PS4 and more.
There is plans to add in VR Support adding in a unique experience and gameplay.
Read More: Best Controller Action Games.
SiNKR 3
SiNKR 3 is the culmination of the award winning SiNKR minimalist puzzler series. Seemingly simple, surprisingly satisfying solutions.
SiNKR 3 offers a new slant on the familiar contraptions (square and round holes, kickers, portals, ratcheters) with new diagonal layouts and billiards-style physics.
Unlock the sequence of contraptions to sink all the pucks and finish each level.
Carried over from SiNKR and SiNKR 2
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Tutorial levels (no SiNKR experience needed)
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Advanced levels allow for multiple solutions
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No scores, no timers, no distractions
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Responsive ambient soundscape
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No text, suitable for all languages
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Mini-map level selector with challenge ratings from * to ***
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Multiple paths and skippable levels
Enhanced mechanics
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Diagonal movement expands play options
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Bouncing pucks inject billiards-style dynamic challenges
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Multi-step undo banks your progress on the toughest puzzles
Thanks for playing and have fun!
Read More: Best Controller Logic Games.
Curse of the Deadwood
Curse of the Deadwood is a unique evolution of the twin-stick genre that will have you taking simultaneous control of two unlikely friends as they fight their way through hordes of wooden zombies. Balance a varied arsenal of long-ranged weapons with devastating melee and magic attacks. Only by working together will you be able to save the Woodlings' beautiful world of Knottington from the Curse of the Deadwood.
UNIQUE ENEMIES
Battle an ever-evolving horde of unique enemies, including the charging Knots, the explosive Thorns, the long-ranged Splinters, and many more! Each Deadwood type has its own strengths and weaknesses that will require you to discover which weapons and attacks are most effective. Take on heart-thumping boss fights that will challenge you to push your strategies to the next level.
ARSENAL OF WEAPONS
Wield a variety of unique weapons including the Saw Mauler, Twig Snapper, Amber Blammer, and more. Unleash on the Deadwood as you upgrade your arsenal with parts you find scattered around the world of Knottington. Customize your weapons by adding new and powerful abilities that will help to see you triumph against the Deadwood.
PLAY STYLE
As you play through Curse of the Deadwood, a variety of ranged weapons and melee attacks become available to you. Every ranged weapon comes with a customizable skill tree for you to unlock and explore. Try out different combinations and find what works best for your play style in each combat scenario.
EXPLORATION
Explore the beautiful world of Knottington as you rescue its quirky and diverse citizens from the roaming Deadwood. Solve puzzles in lush forests, discover weapon upgrades in vast mountain ranges, and unravel mysteries in spooky swamps. There is always something interesting waiting around the next bend.
STORY DRIVEN
Fully voiced cinematics tell the story of an ancient spell broken, a wicked menace reawakened, and a young Woodling named Lathe who vows to do whatever he must to save his beloved home. But he doesn’t have to do it alone! A mysterious stone giant named Roguard will aid Lathe on his quest. As they take on the darkness together, they learn that, through friendship, anything is possible.
Rugby Champions
Rugby game with 2019 World cup tournament mode and rosters made by the community to update player names (stats need updating tho). The game doesn’t offer AAA graphics and reminds me of EA Rugby 2001 (much improved on the graphics front tho due to the Unity engine). The bonus of this is that I get to play the game on my crappy laptop and my gaming desktop.
The gameplay is fun and much improved from recent years attempts, given that the game is developed by a two man team, you have to take your hat off to them.
– Real player with 110.9 hrs in game
I know what you’re thinking. “Graphics are bad, looks like a mobile game”. I happened to think the same thing, until I watched the trailer for the second time and said to myself this might be better than it looks.
I bought the game simply out of boredom for lack of Rugby Games…and it landed up being well…great. excellent, exceeding all expectations. Behind the plain graphics and lackluster animations there lied an ultimate Rugby simulation. The feel of passing down the line feels how it should, AI acts extremely realistic ,and teammate support runners are smartly by your side unlike many other rugby games. Players feel like they have weight, the passing feels like it has weight , you have to be strategic with how you play just like the real game of Rugby. No game feels the same, and no opponent or player feels the same.
– Real player with 103.5 hrs in game
De’Vine: Card Battles
(Edit) When i first playing this game i liked it alots. I wished to see this game getting better, so i decided to support this game since the day of the game release. Of course the developer is very active in community.
Sounds like a good game and good developer right? Yeah it is indeed. Many of you might question me right now, then why would i thumb down now after playing 130+ hours? Isn’t that too late for this?
Many things happen including the any criticism and negative complain that developer of this game can’t take. Last thing i did before i quit was pushing him to release new patch content because the announcement was on 14.04.2018. First it was delayed for 1 day announce tonight release again then delayed over and over. 5 days after i had enough, so i decided to say or push him that “You can’t keep it like this until next sunday. Now…is that malicious? I dunno….because after i saying this then his partner decided to came up and had a looooooong chat with me.
– Real player with 131.1 hrs in game
I’m a sucker for card games. In the developer’s previous game, I often found myself playing to collect more cards, rather than the main game. To my surprise, the developer decided to expand upon the mini-game and make it a main feature. I’ve been hooked for the past few days playing this when I’ve spent more money for less enjoyment.
There are aspects of the game that do require some trial and error to understand the specific mechanics, such as damage reduction traits only work on defense, but there is some fun strategy involved in making an effective team. There isn’t a card sorting system yet, but the developer is working on getting that out soon.
– Real player with 38.9 hrs in game
IsoCubes
FUN some of the puzzles had me scratching my head but I did manage to solve them all. Didn’t take me long to finish the game & I wish there were more puzzles but, That’s because the game was so fun.
– Real player with 3.9 hrs in game
IsoCubes is a very easy isometric puzzle game where you must get the green star cubes in their target positions by using the blue cubes. There are other cube types such as the purple number cube that spawns more green star cubes and a conveyor belt that moves cubes. Completed all the achievements under an hour. Rate 5/10 based on price and length.
– Real player with 0.6 hrs in game
Night Spasm
Author’s note: Plans for a revised review and fourth good faith effort to play Night Spasm are off indefinitely after the developer removed the “you lose” screenshot and made ol' Il Pallino do a week in Steam Jail. Buyer beware: Players run a risk of also having their screenshots removed and being unable to upload screenshots for all of their games for a week.
Overview
Take RPGMaker to make an adventure/RPG game with graphics and sound consistent with the fourth generation of consoles, throw in some brilliant dialogue, interesting gameplay features, and make combat more difficult than the Hard setting for FTL: Faster Than Light, and you have Night Spasm. The game starts with an airplane pilot named Theodore flies passengers to a (presumably) tropical island on January 2’nd., 2020 in which the plane gets caught up in a most unusual storm and catches on fire. Theodore awakens in another world coincidentally revealed to be named Island, which is the center of all of the dimensions, and comes face to face with the Man of Goodness (“MOG” for short) who sent a gold storm to recruit people in the only inhabited universe to do battle against a grim reaper-like villain named Inevit, who has taken control of “The Rechance” from MOG. After meeting up with the co-pilot and flight attendant aboard the plane, Theodore and his party are taken to a training ground which functions as a tutorial which (as of the time of this review) is the only truly enjoyable part of Night Spasm From there, the party teleports to the base camp which information is provided about the various functions of the base camp. From the base camp, the player then goes to world A1 in which the party is killed in the second battle if they’re even lucky enough to win the first battle.
– Real player with 5.0 hrs in game
Project Hunter
Although somewhat buggy, overall this was an enjoyable and addictive stealth/action game with some nice skill-based mechanics.
It was a pleasure to see your alien evolve from a small larva-like creature to a full-grown fire-breathing dragon.
The ending was a bit of rushed though - wish there was more to the story.
– Real player with 6.2 hrs in game
For what it is, Project Hunter is a very solid go at making a stealth game playing in the Alien Franchise.
Story: virtually nonexistent. You are an alien specimen that escaped containment, and your goal is to kill all enemies and evolve. I was somewhat annoyed that the opening scrawl was unskippable, but that’s just a minor inconvenience.
Gameplay: Solid, but limited. If you are familiar with the Alien Franchise, you may be perplexed that you start off as a small generic grub rather than the signature facehugger. As a stealth game, your best approach is to always attack enemies from behind, which is a one-hit kill regardless of your form. No particular surprise.
– Real player with 3.3 hrs in game
Rayon Riddles - Rise of the Goblin King
This is really a fun game. The characters are loveable (Nice idea to have a goblin for a hero!) The graphics are great, with the occasional glitch. The music is nice. The levels are beautiful. and well detailed. You have to guide Tech, Heavy, Tiny and King through every level, from the slavery of the orcs back to their beloved city. That is to say, king only moves from point to point until the others tell him he can move on. Tech can craft anything, Heavy can move the heavier objects and Tiny fits through every narrow gap (but can not always pick up things.) You have to combine these abilities to progress in the game.
– Real player with 23.1 hrs in game
In a world of orcs and trolls, you as a goblin need to escape from the slavery they’ve put them in,
the graphics are very eye friendly, it’s a good adventure game!
https://www.youtube.com/watch?v=b3E_ZTX7saQ
– Real player with 11.8 hrs in game