The Power Latch Kid
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Play as the Power Latch Kid in this classic arcade style twin-stick shump! Enjoy the complex gameplay experience of physics melding with shooting anarchy! How long can you stand to dwell within the crushing madness of the Amalgotron before you succumb to its mighty insanity? Play for highscores, honor, and for your own personal reasons! Or don’t! I’m a game description, not a cop.
Read More: Best Controller Abstract Games.
Star Aegis
This game is different, because you don’t shoot, but use the shield to reflect the bullets to destroy the enemies. I liked very much.
– Real player with 2.0 hrs in game
Read More: Best Controller Shooter Games.
Space Invaders had a child, and it’s into metal!
Simple yet great game. I’m not sure if it was the actual game mechanics, the soundtrack or both, but I felt a rush of adrenaline playing it. And I’m usually not into shooters.
Definitely worth giving a try!
– Real player with 0.5 hrs in game
A Quiver of Crows
@C.:
_Les mouches bourdonnaient sur ce ventre putride,
D’où sortaient de noirs bataillons
De larves, qui coulaient comme un épais liquide
Le long de ces vivants haillons.
Tout cela descendait, montait comme une vague,
Ou s’élançait en pétillant ;
On eût dit que le corps, enflé d’un souffle vague,
Vivait en se multipliant._
A Quiver of Crows game. You, as a flying being, ‘a crow’, shooting with some lasers into some relentless ever-respawning undeads of various sorts.
– Real player with 6.8 hrs in game
Read More: Best Controller Difficult Games.
This game needs some reviews, so I want to do a 2-hour first impression. The art in this game is astoundingly well developed. It wordlessly creates a lot of ambience as you fly your way through abandoned playgrounds and discarded remnants of civilization as a new dawn approaches a terrible day…
You play a freaking bird with laser weapons. If you’re still reading this, you want this game. It’s hard. Quite hard, but it can be enjoyed in bursts of 10 minutes or a whole rage inducing hour. The controls are extremely tight, and the weapons and enemies are all interesting. My favorite are the basic enemies, which I call the “Dental Association” as they chomp me to bits.
– Real player with 6.6 hrs in game
Danger Forever
Danger Forever is hardcore 3D scroll-shooter with rogue-lite elements.
_ Lone human rides her mecha-dragon
through hostile alien world of mechanoids and techno-demons_
Unlike most scrolling shooters, you actually fly through 3D environment — use it to your advantage, and beware bumping into walls or ground.
Also, instead of traditional showering enemies with bullets, you have to think ahead a bit — fuel/heat system adds some more depth to combat.
Levels are procedurally generated — each level is slightly different every time you play it
(but it’s not totally random of course).
Energy and materials obtained during level playthrough can be used to upgrade and customize you dragon.
You also need those materials and energy to build a spaceship to fight your way out of that hostile planet.
F E A T U R E S
► Explore over 100 levels in 6 distinct regions
World map is procedurally generated too, you can ’re-roll' your world.
► Utilize elaborate scoring system to earn energy and materials needed for upgrades
The better you score the better gear you can afford.
► Unlock new difficulty modes
On higher difficulty levels you’ll encounter enemies and hazards not present on ‘normal’ or ‘easy’.
► Upgrade and customize your dragon
Abilities and weapon-modes are unlocked and upgraded for Azure and materials earned on levels.
► Challenge yourself on specially designed infinite ‘survival’ levels
Survival levels are ranked on leaderboards.
Exile Squadron
Absolutely LOVE this game!!! I haven’t had any super long gaming sessions in a very long time! Exile Squadron had me hooked instantly, and I played it for hours and hours!!! I couldn’t be more happy with this game!!!
– Real player with 16.1 hrs in game
First impressions - An underrated indie gem
–——————————————–
Solid writing. The writing is the point. Short and pregnant.
There are no grammar or spelling errors that throw you off.
Sure, that’s not a main aspect for this kind of game, but it
helps with the immersion.
Controls
Per statement of the developer the game orients itself on
classics and is therefore keyboard or controller only.
That might be off-putting for some, prefering mouse
controls.
But the controls are tight. You have full customization
– Real player with 6.0 hrs in game
Flight of the Athena
Lots of variety with bosses and enemies. Includes interesting time-based events mid-mission and enemies that come from all four directions, which gets pretty exciting pretty quickly. Well done, A To Play Ltd’s Flight of the Athena is pretty damn fun and very replayable!
While the portrait art may be lacking the rest of the in-game art are quite nice. Some odd design decisions on the tactical map but the actual battles and bosses are loads of fun. And multiplayer!
For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/
– Real player with 2.5 hrs in game
This game is excellent! It is a flashback to games like this that I played when I was younger but with great additions! You have two guns (one on a turret) which you control using the 2nd stock on the controller; this is great! Also there is an RPG and randomness factor which add to replayability. Got to buy it!
– Real player with 0.8 hrs in game
Metal Hunter
Fight For Survival Against Robots
Metal Hunter is a top-down 3D shooter in which you play as a robot that has to fight for his life against other robots. The only way to survive is shooting down all your enemies while dodging the incoming bullets.
What do you have to do in Metal Hunter?
Shoot all your enemies until you are the last one standing
Dodge all the incoming bullets
All the bullets in this game are hostile, even yours since they can bounce off walls. Adjust your movement direction so that you are not in the trajectory of any bullets.
Use your special ability to have better survival chances
Your special ability is slowing down time while you and your bullets still move at normal speed.
Fight Bosses
Show off your skills against the bosses you will encounter
Combine your shooting and movement skills to get cool killing steaks
What is Metal Hunter going to contain at launch?
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Single-player campaign
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Tradeable Items
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Upgrades system
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Character customization
Space Force Squadron
https://store.steampowered.com/bundle/20344/
The year is 2500 A.D., the earth was invaded by spaceships controlled by an A.I. The Space Forces manage to track the enemy HQ, and send the space squadron on a mission to end this invasion and thus save the earth.
Space Force Squadron is a horizontal arcade-style 2d shmup game, where you choose between 4 pilots, with different attributes each. Defeating enemies earns you points that can be used to buy upgrades for the ships, and also to repair them when you fail a mission.
Characteristics
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The game has 8 playable missions
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4 characters to choose from
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Challenging achievements
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Compatibility with x360 control
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Runs in window mode only
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Arcade style (good for casual play)
Space Intervention
Too basic Space Invaders clone where you have to only survive 3.5 rounds to get all achievements.
There’re no variations in points / enemies / levels. No powerups exists.
Very low replayability
– Real player with 0.1 hrs in game
Star Waker
A wonderful bullet hell game, after not having played a bullet hell style game for many years it was quite enjoyable to play this game, even with its few frustrating moments. But what bullet hell game doesnt offer such frustrations every once in a while?
This game takes place IN SPACE! As Ariane Ducenar you learn of the back story of the galaxy and what all has happened to your fellow kind. Learning quickly of a virus that has doomed mankind into a mostly permanent semi-cryogenic stasis in pods awaiting a supercomputer to make a cure.
– Real player with 17.9 hrs in game
Star Waker is a nice Shooter with a compelling story and some RPG elements. The upgrade system in particular is very well done, rewarding you for achieving bonus objectives and the skills changing the way you play as you unlock them. The story is nice but some times the good ideas are a bit held back by a somewhat poor delivery. Gameplay wise while there is some cases of annoyance due to “unlucky” inavoidable damage (but the game seems to be built with that in mind), the fatastic boss fights were definitly worth it as for some of them I was feeling like I was fighting a boss in a souls game.
– Real player with 16.1 hrs in game