Zoms & Guns
Zoms & Guns is a pixel roguelike game that takes place in the small charming town brimming with museums, multi-coloured houses, enticing boutiques and cozy cafés. The town is home to very warm and friendly people. Life takes a turn on a cold winter night, suddenly an evil darkness takes over the neighbourhood. A deadly silence takes over and the residents go missing one by one. An aggressive dangerous group walk the town and destroy everything on their way. An unknown epidemic is happening and people of the city are becoming aggressive and evil. Your mission is to discover the secret of the town and save your people. You are one of the few healthy one remaining. If you don’t help the town, death will take over. Your task is to quickly search the town for the most suitable weapons and fight the unknown enemy. There are many challenges and unsolved mysteries that you must find an answer for in order to succeed. With no one on your side, there is danger in every corner. You must avoid the unknown or fight it. Choose your moves wisely.
- Features
conversation
Other survivors can play a crucial role in your success. Talk to them, trust them and use their knowledge. They might have some experiences that can be really helpful. Don’t miss any opportunity to gather information about the events that took a place in the recent days.
Explore
In order to survive you have to look everywhere for food, equipments and guns. Anything that can protect you from your enemies is helpful , the smallest equipment might change if you will survive or not; therefore don’t hesitate to search the whole area.
Guns
You can’t defeat your enemies if you don’t choose the right gun. Throughout the game you will come across different guns such as Assault Rifles , Shotguns, Machine guns or SMGs. For instance if you are facing the high number of enemies at once, Machine guns will be your best bet. Be smart and chose the right gun to defend yourself.
Tactical trucks
Throughout the game you will need to relocate and go through different part of the city either because you want to face your enemy or you are looking for a safe shelter. Using the fast and safe vehicle such as abandoned armour truck or ATVs can guarantee your survival.
Environment
You will experience a diverse environment in the game. You will face the enemy in different part of the city , there will be battles in the city centre, gas station, a small hotel, an abounded barn outside the city or even the lake. You can also hide inside the buildings , there are many great equipment that can be found by searching the hospital, church, gun shops or even the residential buildings. Nobody will prevent you to enter these places.
Read More: Best Controller Action Games.
Gridform
Gridform is a fast-paced action arcade game restricted to a square arena. Action is fast with predictable enemies with exploitable interactions. Like your own ship, enemies die in a single hit.
Campaign
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Gridform’s primary campaign features a large, interconnected grid of over 75 levels. Each level is designed to test your skills in a unique and exciting way by presenting you with unique win and fail objectives.
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Unlock additional weapons to complement your strategy.
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Fight against huge bosses that break the rules.
Gridform is designed to be a challenging game. You will die, but you will learn.
Read More: Best Controller Action Games.
Slayers, Inc.
This game is a great experience and I really enjoy it! There are a bunch of characters you can unlock who all have slightly different play styles, and it honestly feels natural and fun to unlock them. There are a ton of items and achievements and it really challenges you. This is not one of those games where you can just press a button and instantly win every time - it takes strategy to survive, which makes it feel really rewarding. Worth the buy for sure!!
– Real player with 11.7 hrs in game
Read More: Best Controller Bullet Hell Games.
Neat roguelike, enough different characters and item combinations to stay interesting for a while.
– Real player with 7.8 hrs in game
Dungeon and Gravestone
“Dungeon & Gravestone” is a buggy console port intended for someone with a game controller. In fact, the only help available is for a controller that I do not own. There’s no way to move the map with the keyboard or mouse. You must have a game controller to do this. Which means, you will get killed by a rolling boulder unnecessarily. The keyboard layout is terrible. It’s only setup for the left hand, since you cannot use the arrow keys to move. And there’s no option to remap the keys. Most of the Magic commands won’t work, since you are not allowed enough time to input them. There are only three resolutions to choose from, and 1920 x 1080 is listed twice. ??? Very strange for a game designed with Unity. Many of the dungeons have more bugs than monsters. There are locked doors without walls attached, completely empty dungeons. Boulders that fail to roll and block the exit. Levers, potions and treasure chests that cannot be reached in corners. Having your character completely stuck after after opening a chest so you cannot continue. Some of the achievements are still broken. Unlike the few positive reviews, I’ve actually played the game for over a hundred hours. It’s unfortunate, the developer has never responded to any of the problems posted here in the Reviews or the Discussion forum.
– Real player with 171.0 hrs in game
Garbage Crew!
Garbage Crew! is a game about chaos! You work in a team with up to four of your friends and an angry garbage truck driver. Your job is to empty garbage cans and containers. Sadly your contract doesn’t state what kind of work you are required to do, so your manager loads you with all kinds of extra work including firefighting and forest work. Naturally you are completely understaffed and your short tempered driver has no intention of stopping the truck and wait for you just because you couldn’t empty all the garbage cans while extinguishing a raging wildfire. Luckily there are heaps of powerups that help you with all these tasks, so your stress level won’t reach dangerous heights.
Gameplay
Garbage Crew! is a roguelike action game so to progress to the next level you not only have to make a fight plan on how to coordinate your operation but also unlock and buy powerups that make your life much easier. To unlock the next level you need to complete all three incentives and finish the level in time. If you’ve made it in time and cleared at least one incentive you unlock a new powerup that will help you advance on your next run! While in game all kinds of unexpected events occur so make sure you come prepared to adapt to all circumstances! After all, you are doing like 10 jobs at the same time!
Return to your timeline
Powerups are nice and helpful, but with great power comes great responsibility. One promising contraption that the crazy professor living behind the dump came up with should have enabled you to slow down time. Sadly but expected things don’t work out according to plan and the powerup teleports you back in time! Despite there being a lot of garbage to take care of in the past too, you obviously want your old life back which leads you to a chaotic journey through time!
Multiplayer
Although you can play Garbage Crew! on your own, the game is most fun when you team up with your friends! Therefore, Garbage Crew! supports local multiplayer with up to four players. Don’t worry you can also play with your friends that don’t live near you thanks to Steam Remote Play Together which requires just one of you to own the game!
Garbage Crew! Will be released in 2022 as Early Access starting with three brand-new levels in completely new eras!
GetsuFumaDen: Undying Moon
So, my first thought about this game was: “Hold up, Konami’s making games again?!”
Second thought was: “….and it’s a niche title and NOT a more recognised name.”
Third thought was: “…. and sh!t, it’s quite good! Even for early access! You guys OK down there at Konami HQ? Just that you’re acting like…… well NOT Konami.”
…In all seriousness though, taking the rogue-like approach to a metroidvania title is an interesting spin, and fundamentally, it works well. Gameplay leans heavily towards being more tactical and methodical than it does being stylish and fast. And since you have limited ways of healing, you’re forced to consider how best to dispatch your enemies while taking as few hits as possible. It’s not quite dark souls, just enough to keep you thinking.
– Real player with 74.7 hrs in game
Writing this review while playing the v0.4.10 update (Nov. 4th 2021), and the game is in Early Access so take the review with a grain of salt upon further updates. I like this game and can’t wait to see how it evolves but at this stage I do not recommend anyone buying it right now, wait until it is fleshed out and hopefully perfected.
PROS:
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Beautiful artstyle, boss intros are honestly to die for and sometimes have me rewatching em cause they are so pretty.
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Good music that is nice but doesn’t get stuck n your head in a grating way.
– Real player with 69.8 hrs in game
Stay Safe: Labyrinth of the Mad
MANY OF THE CRASHES HAVE BEEN FIXED.
YOU DON’T HAVE TO WORRY ABOUT THE OLDER REVIEWS.
The developer of the game actually tries to fix the bugs and crashes in this game (check the games update history). If your game crashes it (usually) sends a crash report to the developer automatically or you can simply make a post about it and you’ll likely get a response.
Anyways, actual review.
It’s a fun game. It’s a pretty simple rogue-like that is easy to get into but difficult enough that it’s actually fun. It doesn’t have tons of game mechanics you need to learn to enjoy it (I beat the game on my second try). It’s basically just your HP, Mana and positioning. No need to worry about breaking all your bones and being hungry or tired every 5 minutes. :) It’s actually pretty fair to the player and doesn’t feel like constant waves of RNG trying to make you lose. You get quite a bit of content for the price. There are a lot of spells/items to try and the enemies actually feel unique (they each have different spells/speeds/resistances). It takes about 1-3 hours to complete a run.
– Real player with 155.4 hrs in game
I totally adore this game, but the crashes! Still very painful, even after the various updates. I don’t mind having paid for this game, even if I may end up shelving it, because it has the potential to become unplayable. I’d just consider the payment a charitable donation to the devs. They deserve it, regardless. This is a super fun little game. I can see myself putting in over 100 hours into it. I grew up on ASCII rpgs. I said, ASCII, y’all. Haha. This game scratches that itch for me. I really do love it, but the crashes coupled with the current save mechanism makes for some very painful experiences.
– Real player with 29.0 hrs in game
Super Fowlst 2
Super Fowlst 2 is the best kind of sequel, everything great about the first built and improved upon. once you get acclimated to moving about it’s glorious chaos all the way through, explosions tossing bodies around, bouncing off of flippers and bumpers, ride ons and farting homing rockets. It’s a great game, there’s real talent behind this. I would urge you to check out the original which is only available on mobile currently, but it is free and ads are very minimal. Both are highly recommended and well worth the asking price.
– Real player with 0.6 hrs in game
I enjoyed this developers previous 2 games a bit “Dadish” 1&2 (platformers) but this one just doesn’t quite hit the mark for me personally.
Its basically flappy bird + Roguelite.
My main problems are the grindy/tedious mobile upgrade system, the jerky camera, and the pretty cosistent stuttering/freezing that happens every 45ish seconds.
If those issues were resolved the game might be a slight recomendation, however even despite those issues and while the gameplay is a unique concept, the gameplay wasn’t super satsifying to play. It just felt just a bit too sloppy and chaotic at times, difficulty would often swing from trivial to unfair due to how enemys would randomly decide to clump together.
– Real player with 0.5 hrs in game
Ultimate ADOM - Caverns of Chaos
Update 8/26/2021: The game has reached version 1.0, and it’s still not fun.
Overall performance and stability have improved somewhat. There tends to be less lag when moving around, and autoexplore is quite fast. On the other hand, inventory performance has gotten worse. Opening the inventory screen can take a few seconds and switching equipment a second.
With the introduction of continuous buff spells, this is possibly the easiest version yet. Most buff spells now last forever at the cost of reducing maximum PP by a percentage. For casters this doesn’t matter too much since PP growth seems to have gone through the roof. For non-casters this doesn’t matter too much since they are killing things without spells.
– Real player with 92.1 hrs in game
Update: 04/23/21
Updated the Video showing off the current state of the game, as of Version 0.8.0.
Updated Gameplay! In-Progress Let’s Play video here: https://youtu.be/VRrMxf8hV-0
I record my playthroughs with Ultimate ADOM if you prefer a more visual format; take a look if you like.
I like Ultimate ADOM. I liked it during the Alpha, and I like it even more now. Much progress has been made, as more and more options are opening up, options like Limb Grafting! I shall be a Grafting God!
– Real player with 48.2 hrs in game
Beat Blast
Nice concept, but boring overall. There’s a few things that keep me from recommending this. First off, the music has virtually no impact on the game other than the speed at which you shoot. You’re going to spam notes in every cell as you unlock them, so there’s no point in finding creative layouts. It’s also clunky how you set up your notes in the bottom left corner of the screen while trying to dodge enemies.
The music is cute and bouncy, but the game visually is incredibly dark, which doesn’t match. There’s no reason to have the “fog of war” aspect, it doesn’t change anything gameplay wise except make it feel claustrophobic. The art would fit better if it was a white background, or if they removed the fog of war and made enemies glow brighter similar to Geometry Wars. The screen can become cluttered very quickly, and hostile and friendly projectiles share some of the same colours so it’s hard to tell what’s going on at points.
– Real player with 36.8 hrs in game
A fun roguelike, Beat Blast is one of those games that you throw a pair of headphones on and simply forget the concept of time, ‘least until you realize you lost track of it and today has become tomorrow… The music contrasts nicely with the dark atmospheric theme, the light of you, the player, pitted against your enemies; a quite literal display of light and dark (or this gal read too much into it, your call I suppose). I always dive back in when I see a new content release, albeit in the name of fairness one could probably get all the different items after fifteen hours or so (I like to take my time, or meander about, if you prefer). I’ve unlocked everything but still find myself going back in, and getting occasionally surprised by things like a new alternate boss.
– Real player with 19.9 hrs in game