Nice Spice
Nice Spice takes JRPG-like elements (in-depth story segments, towns, equipment, leveling, etc) and combines it with randomized action-platformer battles.
SETTING OVERVIEW
In an enigmatic hellish underworld, different queer furry folk on their own journeys find one another and quickly form friendships and band together. They learn of mysterious arcane spices that when consumed, giant monsters and dungeons are summoned. With different personal goals and needs they decide that working together to collect the spices and conquer the dungeon is the best way to move forward, even if the path is full of dangers and peril. They travel through caves of guts and bones, goo, etc.
The story will feature themes of sexuality, mental health, queer comradery, and finding a sense of place in a hostile world.
CHARACTERS
The game has an ensemble cast of playable characters and NPCs, such as:
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Oregano, the perpetually anxious green canine who must rescue his boyfriend captured by a cultist.
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Yonko Donko, the donkey who taps into her inner butch badass when she learns to channel her punk idol.
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Preston, the nudist burnout shopkeeper who scavenges the ground for items.
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Marble, the otherworldly latex-clad being who is a total sweetie.
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A furry dragon with a thing for being tied up.
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Clyde, mysterious mummy, possibly hibernates in an egg made of bandages.
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Two mysterious canine demons who love prophecies, and have a floating head mascot creature pal.
GAMEPLAY
The fighting revolves around action-platforming and randomization. Once you get into an encounter with an enemy in a dungeon or in a random battle, you must complete a series of random-generated rooms with varying terrain and enemy placements, as well as random powerups when you defeat enemies, etc. You’ll also be focusing on managing XP, equipment, coins, finding shops etc.
Aside from the action segments, the other equally major focus of the game is on the story segments. You’ll spend lots of time getting to know the ensemble cast, spending time with eccentric townsfolk, and progressing a large story. The main story will be linear but you’ll be given freedom to explore and find denizens to hang out with to also further the plot.
In all there are several different views and modes used to traverse the game’s world:
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side-view random-gen action platforming battles
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side-view to explore towns and caves, very chill
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a top-down dungeon-crawling view, very trippy
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a SNES-style psuedo 3D overworld
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and scripted story segments will bring you to new areas too
ACCESSIBILITY
A few accessibility options we’ll include:
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turn off screenshake & tone down flashy effects
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slow down time for all battles, to make the game easier to control
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hide nude illustrations
Read More: Best Controller Action Games.
Otokomizu~漢水~
This game is an absolute delight. It is a cheap game though and I would only recommend it at a price point of around 10 bucks. I paid 13.50 CAD and feel it was money well spent.
You need a particular mindset going in, however. Things you should know about the game.
It’s comprehensible, but it’s not super well translated.
Movement and control are very tricky, and take a while to get used to.
There is almost no animation in the game. Characters will rotate, but there’s very little moving of limbs and stuff.
– Real player with 5.3 hrs in game
Read More: Best Controller Action Games.
Kusoge.
+Learning to correctly orientate your character and effectively using the different poses is fun for a bit.
-There is not much in terms of a story.
-Be prepared for this playing the exact same song over and over till you are sick of it.
-Certain levels will be frustrating in difficulty.
– Real player with 5.2 hrs in game
Geometry May. I swear it’s a nice free game
Geometry May is a nice prequel to Maytroid where May only begins her adventure.
Gameplay is great as always - for a runner game you actually have a lot of freedom in controls allowing for some cinematic combat moments. The game isn’t that difficult aside from couple extra stages after finishing the main campaign.
The meat of the story in this game lies in Journal. You can unlock May’s diary using points you collected (you can also spend them to unlock ecchi pictures (and there is a patch for them)). Diary describes how May got from an awkward teenager arguing with her father to where she is now - fighting some Lovecraftian monsters in other realms (some parts are still a mystery as there is a big gap between the date on the last diary note and the start of the game). I would call this game “May’s Origin”.
– Real player with 5.0 hrs in game
Read More: Best Controller Nudity Games.
PixelGreeds is one of those indie devs I can’t help but admire. Their work isn’t anything that redefines genres. But their work is filled with an irrepressibly earnest energy. Whatever mechanic they’ve figured out, PixelGreeds cannot wait to apply that knowledge into the very best game they can make. As such, their work is always evolving and improving with each subsequent release, and that’s really all I expect from a game designer honing the craft. Geometry May is a solid run n' gun title precisely because it does not muddle itself by trying to be anything more.
– Real player with 4.1 hrs in game