xDasher
Love it!
The smooth movement this game offers got me really hooked. Co-Op mode is super fun and offers a nice variety of levels which make great use of the dash mechanic. I also enjoyed the singleplayer mode, great place to practice your dash skills and hunt for highscores :D Lovin' the pixel art and music too!
– Real player with 21.9 hrs in game
Read More: Best Controller Casual Games.
I had lot of fun playing this game so far! Its dashing mechanic is simple to learn but really fun to master! You’ll want to try over and over to beat that stage in the best way possible.
If you’re looking for some good local co-op game to play with your friends and family, look no further!
– Real player with 2.6 hrs in game
Cymatically Muffed
The good:
Lots of fast fun frenetic action, plenty of game modes.
Audio track is decent.
Good menus, extensive controls and customization.
Responsive, capable developer.
The bad:
Hard to see some items, visual style is lacking and can make things unclear sometimes.
– Real player with 9.0 hrs in game
Read More: Best Controller Cartoony Games.
I’ve played the local multiplayer several times with friends and have had a great time playing. The variety of game types and settings provide a lot of options for replayability. I can’t wait to play the campaign once it is released, especially since it can be played coop. Cymatically Muffed is reminiscent of older classics while still providing new and exciting mechanics of it’s own. Do yourself a favor and check it out.
– Real player with 7.1 hrs in game
Knife Only
Knife Only is a 4-player local multiplayer knifing brawler. Juke, flank, dodge, and shank your way to victory in this hilariously intense party game.
Game Modes
Timed : Get the most kills in 3 minutes to win.
Stock : Start with 10 lives, and be the last one standing.
Assassin : Watch your back while hunting your target, survive to win!
Bounty : Gang up on that high value target!
King of the Hill (Coming Soon): Hold the hill for 60 seconds to win.
In Development
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More Game Modes (king of the hill, etc.)
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Different knife types (longsword, katana, machete, throwing knife, etc.)
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Different maps (larger maps, obstacles, traps, speed/slow zones, etc.)
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Online multiplayer
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Online matchmaking with rankings
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Online Squad based battle royale mode
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Better graphics/SFX
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Better music/sound
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Cross platform play (xbox/switch/ps/pc/web/mac/ios/android)
Read More: Best Controller Action Games.
Riverbond
The overall presentation is great. Its fun with a good atmosphere that is very upbeat. The sound compliments the game. The only problem with a game as polished as this it needs a variety of game modes beyond the levels. Maybe I haven’t unlocked them yet, I don’t know. I have only played half way through the game. I know i could play the same level over and over again. But may be a local/online pvp free for all or some player vs environment mode like Boss Battle etc. Some RPG elements possibly as well. I’m hoping DLCs in the future will add to what I think is already an awesome game and worth every penny as far as I’m concerned..
– Real player with 10.0 hrs in game
[url] Please see my curator page for more games that are well worth your time[/url]
Approximate amount of time to 100%: 7-8h
Estimated achievement difficulty: 2/10
Minimum number of playthroughs needed: 1, there is level selection
Has it been in a bundle: No
Is there a good guide available: I made a guide which you can find here
– Real player with 8.7 hrs in game
Mage Fort
This is a challenging and fun little game! I love the diversity between characters, and the different playstyles. The spells are pretty intuative, and it definitely plays well with a controller. There are also some very different challenges between the maps that make each unique. Co-op is pretty simple to jump right into, and highly encouraged! It’s definitely possible to go solo in this game, but it’s more fun to play with help. Haven’t really mentioned yet, but there’s also a nice simplicity of style in this game. It’s a combination you don’t see a lot in games: challenging, fun, simple. This makes it a good pickup for all ages, and definitely playable for most.
– Real player with 37.5 hrs in game
This game is a hoot! Me and my two daughters play it all the time. The controls are easy, the interface is polished and it is a fun game. Recommended for pretty much all ages!
– Real player with 6.8 hrs in game
Crewsaders
This game is awesome ! Lot of fun and great ambiant, gameplay is original and you can play until 6 players. For this price, I wasn’t expected so much fun and great things !
– Real player with 1.9 hrs in game
Aww man I never reviewed this game. So much fun with friends. Mech battles in which friends control a portion of it at a time. THREE TWO ONE GO
– Real player with 0.8 hrs in game
holedown
The concept and core gameplay of this game is fantastic and the presentation is super smooth. That said, the lack of content is really fatal for any hope that I could recommend this. You get to the final level really quickly. Another review said 5 hours but I’m pretty sure it took me much less than that. After that all you have to do is to try and get a high score on a very boring endless mode. I stuck with it for a long time but that was mostly because of how easy it was to pick up and the fact that I had very little else to play at the time. It’s kind of felt like drawing blood from a stone ever since I beat the final level. For this price point there’s loads of other puzzle games you can get that have far more content in them. Albeit none of them scratch the same itch this game does, which is why I’m honestly more disappointed than I ordinarily would be. If they released a substantial expansion to this game to add extra content it might be worth it, but as it stands you’ll get bored pretty quickly.
– Real player with 179.4 hrs in game
This game is very similar to a free mobile game called Ballz (I don’t know which came first or if Ballz was an original idea anyway, but whichever of the two came second was either drawing direct inspiration from the other or they are both drawing from an earlier inspiration), but I think it justifies its cost because just about every difference between it and Ballz is an improvement. The rounded corners allow for some level of strategic skill shots while still being pretty chaotic, and the way that some pieces will fall if the piece below them is removed adds a layer of strategy as well. It doesn’t take very long to buy out all the upgrades and reach the endless level, and the upgrades aren’t wildly interesting; I think the simple gameplay is sufficient, but it almost makes me feel like the game should’ve skipped the whole phase before you have all the upgrades. The one quality of life improvement I wish the game had is a faster restart after you lose (or even win), since all the ui animations etc. you see (and especially watching your collected gems move to your wallet) feel like they detract from the pick-up-and-play, arcadey immediacy of the game for me.
– Real player with 22.6 hrs in game
Koloro
Ever thought of driving a car at high speed with no brakes at all while trying to solve a map puzzle with road blocks? Well, this game is precisely that… and sometimes “blindfolded”…
For game control, this is a platforming game with a “sliding” movement and we can’t change direction unless we hit a wall, the only single button we could use to control the whole gameplay is spacebar/mouse button for jumping. The rest of the movements are out of our control…
And, the game require precise timing, only giving a few seconds of rooms between each action point… there’s no HP bar in this game, it’s instant death on a single mistake. And death means you have to restart the whole stage again.
– Real player with 36.9 hrs in game
Music and sound design
I’m not sure how I feel about the electronic parts of the soundtrack but they’re not common and don’t feel too out of place. Otherwise it fits the game’s atmosphere perfectly. The sounds are good.
Visuals
I like the art style and the way the game looks in general but I’m not a fan of the character animations in cutscenes. It feels kind of clunky.
Controls
You only have one button so it’s as simple as it gets.
Story
Starts off very abruptly and then you get almost no story until you reach the final boss. And even then there isn’t much that’s happening. This is definitely not a selling point of the game.
– Real player with 16.0 hrs in game
A Quiver of Crows
@C.:
_Les mouches bourdonnaient sur ce ventre putride,
D’où sortaient de noirs bataillons
De larves, qui coulaient comme un épais liquide
Le long de ces vivants haillons.
Tout cela descendait, montait comme une vague,
Ou s’élançait en pétillant ;
On eût dit que le corps, enflé d’un souffle vague,
Vivait en se multipliant._
A Quiver of Crows game. You, as a flying being, ‘a crow’, shooting with some lasers into some relentless ever-respawning undeads of various sorts.
– Real player with 6.8 hrs in game
This game needs some reviews, so I want to do a 2-hour first impression. The art in this game is astoundingly well developed. It wordlessly creates a lot of ambience as you fly your way through abandoned playgrounds and discarded remnants of civilization as a new dawn approaches a terrible day…
You play a freaking bird with laser weapons. If you’re still reading this, you want this game. It’s hard. Quite hard, but it can be enjoyed in bursts of 10 minutes or a whole rage inducing hour. The controls are extremely tight, and the weapons and enemies are all interesting. My favorite are the basic enemies, which I call the “Dental Association” as they chomp me to bits.
– Real player with 6.6 hrs in game
Aces Wild: Manic Brawling Action!
A couple years back I was playing one of my favourite games: Street Fighter, with my friends, and I had a vision.
I saw a group of us playing a game with lots of colourful flashes, nice fast chip-tune style music, and even faster gameplay. We were all having tonnes of fun, and were really focused on the game, it looked awesome.
The image of the game was not apparent, all I saw was rainbows, and so I had no idea as to what this mystery game may be.
I searched and searched for a long time and found nothing.
– Real player with 41.3 hrs in game
I playtested this, bought it on Humble Store, and now am playing and loving Aces Wild on Steam. Since its Humble Store release I’ve spent dozens and dozens of hours playing, and my time with this game is far from over.
The controls are easy to pickup but are incredibly precise. You can do crazy combos and fly around the screen with your aerial-powered fighter using a minimal amount of buttons.
The game is challenging but fair. Cliche statement, yes, but true in the case of Aces Wild. Nothing that the game throws at you is outside is unbeatable if you’ve got the skill.
– Real player with 40.9 hrs in game