ARIDA 2: Rise of the Brave
Overcome the challenges of the drought to survive this nineteenth-century Brazilian backlands walking trip.
Cícera continues her journey in this single-player that combines elements of survival and adventure. Gather resources, build utensils, learn tools, and interact with other backlands travelers. Be strong. Have faith and wisdom to explore the aridest regions and discover clues that point the way to a very special settlement.
FEATURES
Ready for the night
The day and night cycle adds greater provisioning needs. When the sunlight is gone, new threats will emerge. And new guides too!
Accompanied on the journey
A lonely trip in the backlands can be very dangerous. Stay tuned for the challenges you meet, maybe you can find someone (or something) who will serve as a companion.
Equipped for adventure
The challenges of the backlands require equipment. Use the machete and hoe for vital actions such as getting water, cutting paths or cutting a cornstalk. But don’t forget to have a handful of stones as blind equipment is of no use!
Recipes to practice
Living in the backlands requires a science of its own. The fauna and flora are unique, so try to learn the recipes available for crafting with the typical items of the region.
Interact to survive
Hunger and thirst can be quite cruel in the backlands in times of drought. Interact with the other characters you met to solve quests and learn new strategies for getting water and food.
Explore to know
Explore the arid regions to learn more about the backlands and find the resources you need to stay upright. A full inventory is always a good thing!
Stories to learn
The backlands is a special place, with unique stories that would only happen there. Venture to find the lost objects and find out more about the backlands legends.
Read More: Best Controller Singleplayer Games.
ARIDA: Backland’s Awakening
[8/10]
Review in english first, portuguese below
Análise em inglês primeiro, e em português abaixo
JOGADO TOTALMENTE NO LINUX - PLAYED COMPLETELY ON LINUX
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Árida is a very regionalist game about the worst period of drought in northeastern Brazil in the region known as “Caatinga” (blacklands). It is a short semi-linear exploration and survival game, with cartoonish aesthetics that resemble drawings from that place and age (“literatura de cordel”) in sharp contrast against the looming sense of dread that permeates the entire game - you see death everywhere, the Sun quickly exhausts your thirst and hunger bars, specially at noon.
– Real player with 12.3 hrs in game
Read More: Best Controller Survival Games.
Esse jogo brasileiro de sucesso se passa nos arredores de Canudos, na Bahia. É um jogo de sobrevivência e de ficção que retrata esse contexto histórico em que muitos brasileiros do sertão nordestino acabam migrando na época de seca intensa de terra árida para sobreviver. Com a protagonista não é diferente, e com ela você experiencia um pouco de como essas pessoas lutam para sobreviver a esse ambiente e você encara junto com ela a jornada de ir até Canudos encontrar seus pais e buscar uma vida nova.
– Real player with 6.4 hrs in game
Quantum Break
Quantum Break is yet another wonderful addition to Remedy Entertainment’s roster of amazing, story-driven action romps with fantastic plot points & wonderful action. If Max Payne, Alan Wake, & Control are in your “must plays” then this is a guaranteed home-run for ya… So, why aren’t you playing it??
– Real player with 40.1 hrs in game
Read More: Best Controller Action Games.
Quantum Break is a great game from start to finish, and playing it with all the benefits of being on PC just make it that much better. I’m able to 100% the game in just 34 hours, not too bad.
– Real player with 34.1 hrs in game
Legends of Astravia
Lost within the turmoil of Astravia’s past, you and your companions must find a way to unite its people before the Cataclysm brings about another age of ruin.
Features
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Exciting, timer-based battle system that relies on quick decision making. The twist: you control the timer; no more waiting for a bar to fill up or for turns to pass.
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A varied cast of playable characters, each with unique combat styles and unique abilities to help you craft the perfect team.
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Vast, explorable world filled with dungeons, caves, and towns. There are challenging puzzles to solve and treasures to find in every corner of Astravia.
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Avoidable enemy encounters. Choose your own playstyle instead of being at the mercy of randomized, repetitive gameplay.
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Modular skill system that allows you to swap abilities between characters, so you never feel locked in to a particular “build”.
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An engaging story supported by varied side-quests. Alongside a fulfilling main quest, meet characters all over the world with their own side-quests and special rewards.
Story
The world of Astravia is in conflict; severed by unrest between mysticians and humans who fear their magic. Once seen as heroes, the flow of time eroded mysticians’ feats into myth, and so anyone who shares their likeness in the present day must instead hide from the ruling country of Valica and its brutal knights.
Thus, the wandering mystician Oliver must tread with caution as he escapes the woods of a Valican territory. Spared by a mysterious assassin and at a loss as to how he got there, the stakes are raised even higher when Oliver realizes he must pass through Valica’s capitol in order to find answers about his own origins.
#### Chapter 2 & 3’s synopses will be revealed prior to their release.