Deep Dark Dungeon
Fantastic tune but Very Bad controls, the character stops moving every time you press a weapon button shame the monsters dont. Could have been a great game otherwise.
I still recommend this game though the devs seem to be less active from what i hear.
To be honest the game is unplayable if you just use the keyboard, mouse would have helped but its as if the devs didnt even test this game out and just wrote it. If the most glaring of issues is noticed within 1min of playing and ignored,it says to me they dont care a hoot about this game.. check out their website that tells you everything you need to know about this train wreck
– Real player with 6.6 hrs in game
Read More: Best Controller Local Co-Op Games.
This game needs safe spots, it’s not that fun as people say :( PS I pees on this game)
– Real player with 3.0 hrs in game
Arcana Heart 3 LOVEMAX SIXSTARS!!!!!! XTEND
Warning: The netcode is delay based and current population of regulars is maybe 10 people max (including myself) who are pretty chill but kinda insular, who also happen to have solid connections with each other (mostly). The patch notes for Xtend are available, but the Mizuumi section for Xtend is largely barren. The game is also apparently tied to your monitor refresh and needs to be capped through external methods. The training is lackluster and does not not natively have a input display.
Turn back now if these factors are a turn off, or just plain inconvenient - which is entirely reasonable.
– Real player with 90.0 hrs in game
Read More: Best Controller Action Games.
This has probably been my favorite surprise-release of 2017, at least in the fighting game genre, since I had no idea this game existed, let alone was going to be released.
Now, despite the fact that I am a big fan of games like Nitro+, UNIEL, Aquapazza, Melty, etc, I never really got into AH3LM. The main reason was likely because, at the time I picked it up on Steam, barely anyone played, and those who did would body someone like me before I could even confirm anything. The other problem was, while I could get my friends interested enough to try out BlazBlue, or UNIEL, or even Nitro+, for some reason, no one would give AH3LM a try for some reason. So, since I was limited to continual training for the off chance of an online match, or single player modes, I had pretty much dropped the game, except for the occasional itch for something different.
– Real player with 60.4 hrs in game
Skullgirls 2nd Encore
i found out about this game through porn
– Real player with 353.7 hrs in game
Read More: Best Controller Fighting Games.
all my homies hate playin against big band
(actual review coming soon)
– Real player with 80.1 hrs in game
Log Jammers
Log Jammers is basically pong with throwing axes and log rolling which is exactly as intense as it sounds. Add in a series of power-ups that force you to go right up to the metaphorical net or risk a super charged challenger, and you have something that can only be described as frenzied.
That sort of fast-paced, reaction-based craziness is always going to be more fun with friends, but the single player tournament mode has plenty to offer too. Each character has an off the wall motivation and an equally off-color happily ever after waiting for them at the end of a successful tournament. But just like a multiplayer match, you’ll have to be focused and quick to get there. After all, you’re always only three good throws away from victory, yours or your opponent’s.
– Real player with 8.3 hrs in game
Kinda like pong, but not - in fact, it’s full of way more RAD than pong could ever have. Lumberjacks, bears, skeletons and more, couch fighting in waters, sawmills, underworld; crazy frustrating fun!
– Real player with 7.0 hrs in game
Super Daryl Deluxe
[Edited as the Dev’s provided prompt troubleshooting for crashing issues. You can see my original first paragraph in the comments section. In all my days playing games, I have never met a more polite and speedy reply to fix a problem. Good work team Super Daryl.]
I had fun playing this game, the game play and nerdly humour was enjoyable. This is an artistic, lite game that works well if you need a break from heady intense gaming or just to relax.
From the get go SDD gets 100% on its art style; it pays homage to the awkward high school experience making sure to not miss making a caricature of every clique, staff member, and school subject. There is nothing quite like this art style and it is a real pleasure to see. The game play is that of an action platformer with a dash of RPG elements: Daryl is able to gain levels, equip items, purchase and upgrade moves.
– Real player with 60.0 hrs in game
Old and New moves alike are relevant all game, unlike most ‘So many moves!’ games
While some may consider it a small thing, many of the earlier attacks flow very well into combos. Then near the end of the game, your ranks ups give a passive that buffs all your old weak tier moves. And even earlier in the main plot you are given the option to cycle through two movesets with RT.
For example. Your very first “trash” tier move (2 hit combo, upgrades to 3) caps out at about 50% damage per hit, but lets you air combo like mad. Then it later gets bumped up to 110% once you get your endgame passives.
– Real player with 49.1 hrs in game
Sumer
January 2019:
Love this game, but wish development would go a bit faster…
Edit December 2020:
Seems like they gave up on this game, no news in 18 months, shame :(
Not worth the €15 but still a fun game
– Real player with 33.9 hrs in game
I backed this game on Kickstarter and had access to the games beta before its full release and Inhave to say, this game is really fun. It’s a fantastic virtual board game of sorts that requires a lot of strategy and is incredibly competitive. There are multiple ways to play the game and earn victory points, allowing you to play the game how you want. The AI for this game are well programmed and are an adequate challenge if you’re playing by yourself or you can play this with friends and compete against each other. Overall it’s a very fun board game/party game and I highly recommend it to anyone and everyone.
– Real player with 33.7 hrs in game
Ayo the Clown
I backed this game on Kickstarter and I think it is so much better than anticipated!
It is such a colourful and fun platfurmer game. The art in this game is amazing, with such attention to small details. The 2.5D is used creatively with monsters and boss levels. At the beginning I thought it would be a bit easy but the levels become more difficult and intriguing as you go along, as well as adding side missions and charming little surprises. I love playing it and even my husband was impressed by it. Highly recommend for enjoyable and lovely time.
– Real player with 68.5 hrs in game
Kickstarter backer here. Just started playing the game with my xbox controller and I love it. What a wonderful 2.5D platformer! I dig the color scheme so much, it’s so fun and whimsical and vibrant. There’s a balloon ability that you can basically use whenever you land, so you don’t have to collect any items to activate, which allows you to float–it’s a lot of fun! There’s plenty of secrets with hidden treasure and stuff to climb (so usually there’s a path above you you may want to explore as well).
– Real player with 17.6 hrs in game
Night of the Blood Moon
I got the game on the Halloween sale for 79 cents, and since it was sitting in my wishlist for a while i thought i’d finally buy it. Absolutely not disappointed. The design and graphics are simple but really good, the gameplay is smooth, controls are easy to get used to, the game provides a fair difficulty and my god, the music. I personally put a lot of value in a good soundtrack and notBM did anything but let me down on that one. Real banger. Bit disappointed the soundtrack from the trailer isnt in, or i missed it, though i’ve finished the game before, but either way the game is definitely worth it and fully recommend buying it.
– Real player with 10.2 hrs in game
Video (gameplay + commentary):
Review:
Tight twinstick frenetic action roguelite that reminds me of games like Enter the Gungeon and Binding of Isaac. Easily recommended!
This game has solid and precise mouse/keyboard controls, a catchy soundtrack, uniformly beautiful pixel art and animation, and most of all, a fun game loop.
You’re basically a psychotic road runner that invades dreams and beats up cute and adorable stuff, which you accomplish with your fists or with one of a few different ranged weapons including a boomerang, crossbow, hookshot, magical orb, and more.
– Real player with 10.1 hrs in game
KAPIA
The World Union collapsed, the nations are divided into coalitions “East” and “West”, a mysterious intelligent infection is forcing people to live under city lockdown. This is the world that needs saving. The world of KAPIA.
Amidst the chaos, Stefan, a retired pilot and a strong-willed grandfather, takes on the responsibility of ending the conflict. Little does he know his most powerful ally will be his little granddaughter, Reny.
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Controller or Point-and-click
A traditional point and click flow with an easily accessible drop-down inventory. To make things more exciting we also added a first-person close-up menu where you can interact with various items.
Or play KAPIA with your controller and enjoy a modern game flow from your couch.
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Play for both characters
People have different sides to them, and the same goes for characters in KAPIA. Discover the story from different perspectives as you play for both Stefan and Reny. Follow their own unique paths to achieve a common goal.
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Unique 3D design
Enjoy a carefully crafted environment of medieval architecture and futuristic gadgets. Intelligent robots walk the streets of manually carved stone, power banks light up antique lamps, and typewriters serve as input devices for powerful computers.
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Puzzles and mini-games
Logic and diversity was the key to our work on this most significant aspect of the game. Just like in traditional adventure game most puzzles are tied up with objects, but there are also conversational puzzles and a whole bunch of logical mini-games.