The Solitaire Conspiracy
Bithell? More like Bit heaven! Mike Bithell and his team have a genius where they can take something familiar and well worn (platformer, text adventure, stealth, er… John Wick?) and infuse it with so much character, intelligence, story and warmth that it’s the kind of art that changes you when you experience it.
Their treatment of solitaire may not kick you squarely in the feels like Thomas was Alone or the Circular games BUT it is a great game and has a great twist where the picture cards are characters with powers that alter the game. The short story is great and keeps you hooked until the end (I’ll say no more to keep this spoiler free) and then there are the modes you unlock play playing the campaign - this is what you’ll be playing tomorrow and after that. Countdown is a cool endless mode with a global leaderboard which is both exciting and addictive with that “just one more turn” quality to it. Skirmish mode lets you experiment with the different spy teams - analogous to the suits (clubs, hearts etc) except there are much more than four to choose from, each with their own unique abilities!
– Real player with 28.1 hrs in game
Read More: Best Conspiracy Cyberpunk Games.
I’ve played a bunch of solitaire games on Steam, and while I can’t say The Solitaire Conspiracy is the most anything - not the most challenging, not the most creative, not the most innovative - it’s so well put-together as a package that I absolutely have to recommend it, and with a roadmap for even more content coming, it’s going to keep getting better.
The core of the game is simple; four suits scattered across a board. Move cards on the top of any given pile onto another one of higher value to reach what you need, try to build the suits in the centre from ace to king. You can see every card’s location from the very start, and consequently you won’t ever have to actually bank on RNG to save you. Every face card (jack, queen, king) has a special single-use ability determined by its suit, which you can use to get yourself out of a sticky situation. That’s it, that’s the game. From the first level to the last, regardless of difficulty, the basic rules of playing TSC will stay the same.
– Real player with 7.8 hrs in game
Tested on Humans: Escape Room
I have to say: “I really enjoyed the ride”.
Price per hours played seemed very reasonable.
The graphics are fine and the game ran smooth without so much as a hiccup.
I think SOME of the puzzles are a stretch and I had to just Brute Force a few (I found that frustrating BUT It Could just have been something that I missed).
Another thing that I found strange was that there were Other Puzzles visible to me that I DIDN’T NEED TO SOLVE to move on…curious.
The GREAT THING is that there isn’t BACKTRACKING!!!
– Real player with 10.4 hrs in game
Read More: Best Conspiracy Puzzle Games.
Thank you to the developer and publisher at mc2games for creating a game for me to escape, think and enjoy.
The growing list of challenging escape room games continues to grow with the inclusion of the excellent title Escape Room Tested on Humans(ERToH). A challenging, polished game with a surprising message at the end is an absolute must play.
Simple story premise, you play as Alex who awakens in what appears to be a jail cell and must escape. As you move room to room you will come along with a few notes that will give meaning to what is going on and a very surprising ending message from the developer that made me pause though I will not spoil.
– Real player with 9.4 hrs in game