Vertical Strike Endless Challenge
TLDR: Worth a couple bucks to fly around and shoot guns and missiles. Not very realistic, limited content.
This is a fun arcade-type flight sim game. Emphasis on arcade- there’s a lot of clunkiness and issues and overall doesn’t feel as realistic as say the old HAWX or Ace Combat games were (Even though those weren’t as realistic as REAL flight sim games). If you’ve never played a flight sim game before, this may be a good first choice since the controls are very simple and easy to use.
It’s fun to just boot up the game and roll out raining hell on planes or ships; it’s quick to get into the action and they don’t lug you down with so much customization that it becomes burdensome.
– Real player with 24.9 hrs in game
Read More: Best Competitive Flight Games.
My controller scheme is so messed up its not even funny, and coming from a casual Battlefield background makes this a lot more challenging since the only experience I have with flying aircraft “realistically” was in ArmA2/3, but that was done with KB/M which gave me a lot more options for control customization and whatnot, whereas in BF4 where I played on a PS3 using a controller, everything was incredibly casual, and even then I haven’t played BF4 IN AGES, NOR AM I GOOD IN AIRCRAFT TO BEGIN WITH.
– Real player with 22.1 hrs in game
BATTALION 1944
I picked up Battalion 1944 when it first dropped out of early access. I’d seen clips all over the place of Shroud and Team Optic (who I actually got to run into in game once or twice! :3 They said I was ‘nuts’ even though I was kinda shitting the bed lmao, such nice and friendly guys) and was really excited to get into some retro CoD/early 2000’s military arcade shooter nonsense. However, there are some problems I’d like to warn ya’ll about while telling you about reasons you might enjoy this just in case. :3
– Real player with 237.8 hrs in game
Read More: Best Competitive Singleplayer Games.
Battalion 1944 is a game that captured my interest during its Kickstarter campaign so I decided to get it when it got launched into Early Access but if I only would have known what I know now I would not have wasted time or money on this game.
Battalion 1944 is often compared to my all time favourite fps game Call of Duty 2 but I have a hard time seeing the resemblance. I can agree that the WW2 theme is present in both games and the weapon arsenal is comparable but at the same time that resemblance is also lost when you see players running around with neon-coloured weapons. I am fully aware that this game is not aiming for realism but to destroy the art style and kill the feeling of the era by adding weapon skins that have no connection to the WW2 theme is ridiculous in my opinion. In the same vein I also don’t understand what the skins have to do with a game that tries to recapture the feel of old fps games. If they for some reason have to be a part of the game (as an extra income source for the development) couldn’t they at least be true to the chosen setting of the game?
– Real player with 158.1 hrs in game
Sky Hunter
THE GAME IS STOPPING AT LOADING
I CANT PLAYING THE GAME
I SENT MAIL AT ALL DEVELOPERS NO ANSWER
– Real player with 3.1 hrs in game
Fun little time waster, but has a few obvious problems.
1. Can’t make it full screen, so you get a very small windowed game
2. On exit of the game, it says “exit Battle Copters?” Battle Copters is a free to play game on Android, which makes this feel like a cheap ripoff OR a crappy port. Basically I feel like I wasted 5 bucks for a game that is the size of an Android game on my PC able to handle ultra mode in 4k….
Otherwise, great game, lots of fun!
– Real player with 1.8 hrs in game
Comanche
Text in italic are “suggestion comments” and have nothing to do with the review itself.
As I am completely new to the Comanche franchise and its control type (simulated flight control), I had a hard time getting used to it, as it was a massive steep learning curve to even learn. Currently I am looking forward of mastering it, but I have already been smashed versus players that play games like these for almost a living (if not a hobby) that use HOTAS. They are a whole other league, lol.
– Real player with 33.2 hrs in game
Hello, all. I’m MadCat - a member, and content creator for the North American eSports organization known as Rogue. I received this game for free upon the partnership of the developer/publisher with Rogue.
I’d like to thank the entire team for the lovely opportunity!
After playing the game for about a full day’s worth, I’ve come to the realization that if you want a game that feels like a simulator, get Comanche. Despite the simulator feel, it’s incredibly easy to learn and tricky to master. It features tutorials of increasing difficulty and also includes a free-range weapons training mode which is just what you want and need to hone your skills. For Early Access, this game is well-made and has very little issues. An absolute must if you enjoy 1st/3rd person aerial combat, sims, or just incredibly fun games that have action, attention to detail, and realism in store.
– Real player with 25.7 hrs in game
Novalance
Novalance is an online isometric PvP shooter set in a futuristic universe where Mecha dominate the battlefield. Win battles to earn credits, purchase new mechs and weapon systems, and customize your loadout to match your playstyle.
Key Features
Customize your mech to suit your playstyle
Purchase new mechs, weapons and accessories using credits earned on the battlefield. Customize your mech in the workshop and select a loadout to suit your playstyle. Each mech type has its own strengths and weaknesses, and the dozens of different weapon systems allow for numerous build options. There will be 4 unique mechs available upon release - each with 4 weapon slots for customization.
Team up with your friends
Invite and play beside your friends, or let the automatic matchmaking system find a group for you. On the battlefield, synergize with your teammates in order to achieve victory.
Select your battlefield
There will be 3 unique maps available on release, each varying in size and shape.
Future roadmap for Novalance:
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More mechs!
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More weapons!
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More battlefields!
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Achievements.
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Clan and squad systems.
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Competitive ranked games and a public leaderboard.
Divine Commander
Divine Commander is an Action-RTS designed specifically for controller. By mixing Action elements with Real Time Strategy, players can get the RTS experience on their couch.
Play as a god
You control a powerful Greek god, replacing the mouse cursor from classic RTS games. Travel across the map and destroy anything in your path. Build your base where you want to, and command your units by having them rally to your position. Switch to your commander for surgical precision to quickly and accurately position your units.
Build your base
Expand your influence on the world by building temples, gather resources, and keep your base safe with defenses. Build your military buildings to start raising an army.
Go to war
Command your troops and dash headlong into battle. Ravage your opponent’s temples and claim victory!
Blitzkrieg 3
The “Don’t Escape Trilogy” is a collection of three short first-person point-and-click adventures with static screens (no camera movement, no scrolling). The games share a creepy atmosphere and a few gameplay mechanics, but are otherwise unrelated. In the first game, you play a werewolf trying to lock himself away before a full-moon night, so that he won’t kill anyone when he turns. In the second game, you’re trying to barricade a house and protect yourself from a zombie horde. In the third game, you’re the only surviving crew member on a spaceship and need to stop “something” from getting out.
– Real player with 5.4 hrs in game
Even though the entire trilogy is available for free on Armor Games, I chose to purchase this game series on Steam because that’s how amazing ScriptWelder really is. The Deep Sleep and Don’t Escape series were some of the first PC games I ever played, and I have ScriptWelder to thank for making my early experiences so magical. I have followed each and every game you have published on AG, hunted down every achievement, set of choices, and walkthrough I could find… simply, because every single second I spent in any of your games was one of either awe, wonder, fear, or curiosity.
– Real player with 5.1 hrs in game
Counter-Strike: Global Offensive
Such a fun game, especially when team is communicating properly and/or being friendly :) Can recommend
– Real player with 5937.9 hrs in game
Game is dead now, full with hackers now a days. Good old days are gone now & its full of crap shitty players now. Done with this game :)
Never recommending this shit vac system game to any competitive game lover.
– Real player with 2998.9 hrs in game
Fly Destroyer
This is the first game that I have ever been #1 in the leaderboards and it only took me 29 minutes. Unfortunately, the game is not fun. It is even a game? You basically swat flies. You start the first 10 rounds with your hands. I found it was more fun to make a fist and pound the flies. Problem? Yeah, no bug juice. No physics. Flies end up with a quick death pose in the air. No fly crushed on the table. No juices flowing. Nothing. The bugs just lay there for the most part. How do you miss? Seriously, they just fall there and then stay there.
– Real player with 0.5 hrs in game
i stared at a wall for an hour, yet it was more interesting than the half an hour i played this game for.
– Real player with 0.5 hrs in game
Task Force 88: Hostile Contact
Features
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Six exciting game play modes: Deathmatch, Team Deathmatch, Conquest, Rush, Capture the Flag, and Kill Confirmed.
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Four world-wide exotic battle locations.
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Different player classes are available; Assault, Support, Medic and Recon each with a special skill set. All perks and weapons issued immediately, just like the real military. No need for tiresome grinding. Select your gear and skill set. Now fight your way to glory!
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Play as single player with AI bots, or multiplayer, online or LAN.
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Engage your opponents in either close quarter combat or long-distance battles.
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Communicate with others via in-game text and global proximity voice chat.