Boreal Blade
easily the best melee “fighting”/slasher style pvp game in the vein of jedi knight 2/JA (inc. with mods like MB and OJP/JKE), in my opinion, of all time. whatever genre you want to call it, it’s a coming together of classics like the Jedi Knight series, Die By The Sword, Chivary, Mordhau and to games like Absolver as well to a degree.
To me this game is a beautiful marriage of the elements that made me love “melee slashers” and it’s plagued by none of the issues of other titles.The movement, animation, attacks, attack feedback, abilities and customization are all done beautifully and you can tell what’s going on regardless of how new you are to the game. The controls take a short amount of getting used to, after that it’s incredibly intuitive. It’s an incredible amount of fun to play, shockingly easy to learn and just the right level of hard to master. I haven’t enjoyed being owned by far better opponents or enjoyed owning less skilled players this much possibly ever. It all comes down to the aesthetic, combat feedback and combat design that is IMHO unparalleled by any other game on the market. Name a game with combat that’s more intense, well-thought out and encourages the least anger towards the game than this. You can’t. These developers deserve all the support anyone can give.
– Real player with 57.4 hrs in game
W
Edit: I wrote that because I kept trying to post my review, but I thought maybe it was too long or something so if I would just type something short it would post then I could edit it later, but then it didn’t work, but I guess it did.
Oh my oh my oh my. The beta was already super promising. Sure I didn’t get to play much in the beta since they weren’t many games running, but it was a blast. And I was expecting to pay $20, and then it’s $4, but then on sale for 10% because why not, and, and less than one 5th of the price, and, and… Oh yeah I have to talk about the game.
– Real player with 26.3 hrs in game
Blade Symphony
Alrighty, its about time edit my review from a long time ago. But first some things I wish to point out.
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After 900 hours I can be a little biased in favor of this game
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This is not a game where a person with 1 hour should be reviewing, this game takes much more time to understand and any reviews from these people should be ignored, if you like it or not.
Blade Symphony, released May 7, 2014 by Puny Human Games. This is a game that without a doubt I am addicted too, though idk if that is good or bad, probably bad. From my first day on Blade Symphony spamming with Jian Ryoku, to becoming almost top tier, my journey has been wonderful. I have met tons of people, most of them on my steam friends list and I dont regret anything. Though I feel like im a rare case, for many many players have stopped playing for multiple reasons that ill get too in second.
– Real player with 2692.3 hrs in game
Read More: Best Competitive Third Person Games.
I have 400 hours aprx. I’ve been with this game for 2 years through thick or thin. This is part review, part history.
tl:dr This isn’t what it used to be. The playerpase is small, but its very tight knit. It’s the kind of community where everyone know’s everyone by name. The gameplay itself is wonky but often fun when you get it right. The learning curve is a brick wall. You’re going to lose a lot when you start. Don’t be afraid to ask for help. Almost everyone in master rank would be more than pleased to take you udner their wing, all you have to do is ask.
– Real player with 709.9 hrs in game
Shadow Fencer Theatre
i was honestly surprised about how fun and addictive this game. definitely something id play frequently.
– Real player with 6.1 hrs in game
Read More: Best Competitive Casual Games.
Video here: https://youtu.be/hoojXLjLkhM . Giving this a mildly positive review here. The graphics, audio, and goofy humor are all pretty much perfect. The main issue I ran into was that the controls are seemingly intentionally clumsy in the vein of games like Stick Fight and Havocado. This works with multiplayer games that you’re just playing with your friends, but it’s not so great in a game that currently only has local multiplayer. It seriously needs proper multiplayer, preferably even four player support if it wants to hang with those games. It’s still somewhat fun in single player, you’ll just pretty rapidly hit a wall where the computer gets way better than you can ever be because of the controls.
– Real player with 1.2 hrs in game
SOULCALIBUR VI
I like Libra of the Soul which is an open world RPG mode.
– Real player with 160.7 hrs in game
Good game. Especially for those of you who like character customization.
– Real player with 97.2 hrs in game
Chivalry: Medieval Warfare
Chivalry…where do I start?
When I first heard about the game in late 2012, I knew I’d be hooked. Unfortunately, my computer couldn’t run it at the time. Flash forward to when I had a new computer come May/June of 2013, and I was having the time of my life! Foolhardy, yet visceral combat, amazing voiceovers, and the most in-depth melee combat I had ever seen at the time…it was remarkable. The combat was very in-depth, yet nobody was quite above anyone else at the time. Timing and footing was everything. My goal as a player at the time was to reach level twenty, and unlock all veteran helmets for each of the four classes. (Keep in mind that there was zero customization at this point in time, apart from switching from default to veteran helmets, which didn’t work half of the time)
– Real player with 1222.1 hrs in game
After all these years, reaching level 54, I cannot recommend the game. I have 500+ hours on this, and all I can think of is remembering the good times. I hate this game so much because I used to love it to the point it became my most played game for almost one year. I’m gonna tell you why you should avoid this game that has become deteriorated over time (and has become less valuable than it was at release):
The good times, that was when this game didn’t have regular crashes (it had none in fact). Now it crashes EVERY FIRST TIME you join the game, you Alt+F4 and then you have to again load the game. THEN it’s very likely the server you wanted to join is full. You have to wait. Then it’s possible that it crashes at the character screen etc… It’s also possible to simply crash mid-game. I once had over 16 crashes while waiting for the server list to load. This never happened at the start.
– Real player with 843.2 hrs in game
Sky Sanctuary
When to buy and when not to buy?
If you don’t like reading, check out our video of this review:
Sky Sanctuary is a beautiful archipelago where you can play all kinds of different Samurai mini games. As the game is in early access, there are only a few things to do at the moment.
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Japanese wood cutting (Tameshigiri)
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Bow and arrow skill training (Kyudo with 3 modes)
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and there is a sandbox zone where you can use/try out several Samuari weapons like Shurikens and smoke screen balls.
– Real player with 44.6 hrs in game
When I first saw this game I couldn’t help thinking of similar sword slicing VR titles like Fruit Ninja or Katana X, and wondering what would make this game stand out from its competitors. But actually, Sky Sanctuary is probably the more padded out game of the three by presenting itself as a tongue-in-cheek samurai and ninja training game. So whereas chopping things with a katana is an element of all three games, that’s just one component of Sky Sanctuary’s full experience, also offering the ability to walk around the small floating island, shoot a bow, and mess with ninja type goodies like smoke bombs, shurikens and fire staffs. Both the sword and bow experiences are essentially ranked mini-games, with the option to also just mess around the island with them.
– Real player with 3.9 hrs in game
Battle Motion
Pretty stupid game. Fun to play when you cant refund it and youre bored of your other games.
– Real player with 24.0 hrs in game
its fun in a way but mostly no
– Real player with 3.6 hrs in game
Dashwalk Dueling
Dance your sword across the arena while trying to keep your feet on the ground in this fast-paced platform fighter. Its minimal mechanics and visuals are the foundation for complex ground movement, creative combo routes, and fast-flowing combat! Choose from eight supers and reversals to dismantle the competition.
Intricate Combos
Dashwalk Dueling’s combo system lends itself well to 50/50’s and frame traps, although some simple combos still existed throughout, as you carry your opponent across the stage with jab strings. Players will darken when in hitstun to help you to understand combos intuitively, alongside a combo counter that will give you clear feedback on your combos and strings.
Guarding and Parrying
Dashwalk Dueling has a deep guarding and parrying system. Players can hold a guard against their opponent, and at any time during that guard they can dash away, release the guard to parry, or guard poke, to help them to react to an opponent’s option and parry. Guarding on its own does nothing but open up these options, if you are hit while guarding, it is the same as being hit while not guarding.
Grounded Movement
Dashwalk Dueling’s combat is built around grounded movement. When you’re hit offstage or run offstage, you can jump back, otherwise, no jumping is allowed. This encourages spacing heavy grounded play with any airtime being a struggle for your life.
Powerful Training Mode
Dashwalk Dueling’s training mode is built with labbing and competitive play in mind. Features like frame advantage, move frame data, hitbox displays, per frame simulation, an adaptive combo counter, and more are included and togglable.
Quest Of Graal
Overview
QUEST OF GRAAL is a multiplayer platform racing game! The goal is to reach the end of the level and grab the golden cup first! You can play alone against AI or with up to 4 players in split screen.
You can cooperate with other players to make it through the treacherous monsters and deadly traps that stand in your way, but you’ll have to betray them to win!
You will use not only weapons and magic items to make it through the mayhem, but also the power of golden statues which unleash their special abilities!
Explore more than 20 levels, including the royal Camelot castle, the verdant forest of Brocelia, the teeming depths of the Lake, and more. Discover the history of Arthur and Merlin’s quest for the Graal by unlocking storybook chapters as you play.
Features
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More than 20 LEVELS over 4 WORLDS
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Play in TOURNAMENT MODE against AIs or with other players to unlock content
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Try CUSTOM MODE to play the game with different options offering replayability
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Learn the basics of the game in the TUTORIAL by following Merlin’s advice
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Discover the storybook in the GALLERY and other secrets
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Run in GHOST MODE to face the creators' best times in each level
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Vary the pleasures in DODGEBALL MODE in throwing ball clashes
Golden statues
The golden statues each offer a unique skill that can make the difference during the race but be careful, at the slightest damage received it will be lost!
Swords of Gurrah
Alright so there’s a popular review here that’s got like 100 people marking it as helpful, that review was posted around 5 months ago and the game has changed a lot since then, I’m just going to go point by point on their list of issues with the game to show how it’s changed since then.
Issue 1:
“The worse connection someone has, the less frames they have while fighting. This results in some people feeling unfair to go against given their moves are incredibly hard to read for being as laggy as they are.”
– Real player with 240.0 hrs in game
TL;DR Best multi[player melee combat for VR yet. Real combat techniques produce real results.
I’m an armored combat fighter and weapons instructor for multiple historical and athletic groups, so I love me some hand to hand combat. I want to fight more often than I have meetings or events, so I like to dig around in VR for good fighting games. So far the only game that got close to scratching that itch in VR was Blade & Sorcery, which while fantastic is single player. This game handles completely differently from B&S but brings the most fun multiplayer that I’ve seen yet.
– Real player with 202.7 hrs in game