RIDE 3

RIDE 3

First Person Pilot

I was hoping this game would exceed Ride 2. Best Roadracing motorcycle game in my opinion. IT DIDN’T!

Cons:

1. The cockpit (first person view) is messed up. Feels like you are riding too far back and up like pushing a wheelbarrow (needs a more racier tuck). Second first person option is better but blurrier (far worse than Ride 2 first person view). You can’t even see the gauges properly (triple tree in the way on some bikes).

2. Anti-wheelie is a joke even turned off. Ride 2 you could power wheelie with just the throttle on the liter bikes coming over a rise in 3rd gear. Ride 3 you have to lean back. Even then it don’t work past 1st gear on most of the bikes.

Real player with 146.3 hrs in game


Read More: Best Competitive Racing Games.


As someone who has had this game since a few days after release, I’ve genuinely enjoyed the game and have gotten lots of hours out of this game. I’ve also bought all the downloadable content and I still have stuff to do. The game has a nice selection of bikes and great graphics. They put some triple A titles to shame with such graphics. Ride 3 also has an awesome bike customization feature and can make some bikes really feel like they’re your bike. They also have a bunch of gear, such as helmets, pants, jackets, complete race suits and different animations for your riders style.

Real player with 132.8 hrs in game

RIDE 3 on Steam

RIDE 4

RIDE 4

SHAME ON YOU AGAIN!

100% Achivements only if you also buy the DLCs….This is madnes. I am so dissapointed.

You really can go suck a **** milestone. Why charge the full price if I have to take double the money to COMPLETE the game? How retarded is this?

This, and only this, is the reason for this.

You suck.

Real player with 49.1 hrs in game


Read More: Best Competitive Racing Games.


Ai players, unrewarding physics, poorly thought out events and double price DLC on steam make this a hard pass.

Real player with 47.5 hrs in game

RIDE 4 on Steam

Moto Racer  4

Moto Racer 4

2016 game with 1996 controls. And it’s a racing game, where controls should be priority #1.

I’ve played PS1 games with better/authentic controls.

Sadly, I cannot recommend it, due to the fact that the racing part (in a racing game) is done badly, so when you’ll race - you won’t get the feel that you’re rac… well, you got the point.

Controls: the acceleration is on the “Z” button, brakes are on “S”, and steering is on “Q” and “D”. Funny, huh? There’s more.

You cannot change the controls layout. At all. There’s no such option.

Real player with 22.1 hrs in game


Read More: Best Competitive Racing Games.


Moto Racer 4, a release which seems to have completely slipped under my radar, recieving little to no fanfare even at the time of its release. I have played another game in this series, Moto Racer 2, and as such I’ll be comparing my experience with this title to my previous experience in Moto Racer 2.

To begin, its very much an arcade style racer, die-hard racing simulator fans need not apply. However, i’d say that its very much in the spirit of the rest of the series, as MR2 had a distincly arcade style of gameplay. This arcade style of play is quite enjoyable actually and gives the game a very oldshool style of play. There are a few new additions to the gameplay in Moto Racer 4, the TURBO system, whereby a carefully timed press of the A button will give you a boost of speed at the starting line and also a boost of speed when executing a wheelie. As far as variety in the gameplay goes, you have standard races, time trials and other modes such as ‘slalom’ where you have to weave in and out of traffic, but still arrive at the finish line before time runs out, and an elemination mode where the racer in last place is eliminated every 30 seconds. You also have a variety of road and dirt tracks, utilising superbikes and dirtbikes respectively. This variety has been enough to keep me entertained so far, with both dirt and road tracks providing their own set of unique challenges and quirks. There are also various tricks to pull off when riding a dirtbike, the tricks must be executed by pushing a certain sequence of buttons, this is a welcome addition to the game as in MR2, tricks would occur at random and didn’t really have any impact on the gameplay whatsoever.

Real player with 19.8 hrs in game

Moto Racer 4 on Steam

FutureGrind

FutureGrind

Initial play-through of all major content in the game took about 4-5 hours, once I started to go for highscores on tracks, my playtime exceeded 40 hours lol

Though rather simple, it is a very polished game in all regards and pretty much nails everything it attempts to do.

+Great Visuals

+Good Soundtrack

+Solid Controls

+Difficult, but not unfair at any point time.

Overall, great game, if you like challenging platformer style games I would recommend this one for sure, especially if you enjoy leaderboard competition.

Real player with 66.9 hrs in game

A really nice and addicting arcade game. It seems very simple at the start. You have a bike with two rotatable color coded wheels and you have to grind rails with the wheel of the corresponding color.

But, as the game progresses, new hazard are added to tracks to increase the challenge. Also, every few tracks you get new bikes that behave very differently from each other, so you have to adapt to multiple playstyles.

The main goal is to reach the end of the track by finding a perfect route. The arcade part comes in the score you get at the end of the track for flips, tricks and combos, and hunting for Diamond trophies can get really addicting. You also unlock 2 bonus missions per track after beating it, giving it some replay value.

Real player with 9.4 hrs in game

FutureGrind on Steam