Chronac

Chronac

Made my day. Amazing!

Real player with 1.6 hrs in game


Read More: Best Competitive Platformer Games.


Chronac on Steam

Rivals of Aether

Rivals of Aether

The best platform figther in the business next only to Melee. Crazy movement and mechanics with a low enough skill floor for newcomers and an insane skill ceilling that seems to only get higher the further the meta goes on.

Real player with 327.7 hrs in game


Read More: Best Competitive 2D Fighter Games.


This is probably one of my favorite Smash clones out of all of them for now. Not only is the game play, the crossovers, and content, but for the encouragement for workshop support. Modding is one of the main reasons why people even play SSB Brawl still, and for good reason. More content, unexpected characters to play as, and more variety.

Ever since workshop has released during beta and since the making of this review, 5000+ creations ranging from new characters, stages, and more have been released, slowly and surely improving as time progresses. Not only that, but workshop is very optimized for categorizing different characters per series or creator and how it loads them up to not overfill the game.

Real player with 213.8 hrs in game

Rivals of Aether on Steam

Nidhogg

Nidhogg

PROS

• Absolute god-tier, pristinely elegant, retro but immersive martial combat

• Quality pixel art with a mix of eye candy, psychedelics, and/or mud

• Broad styles of excellently arranged, choice music

• Challenging AI with various, distinct behaviors

• Fantastic, explosive PVP

GRAYS

• Incredibly bizarre, but not unwelcome themes?

CONS

• Community is on life support—join the Discord! https://discord.gg/pHy4gHH

• Minimal content

You Seem a Decent Fellow…

Real player with 25.5 hrs in game


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This game is somewhat of a double-edged sword.

If you have a friend (or enemy) who is in the room with you, this game is great. Otherwise, you probably shouldn’t get it.

The game plays like an elaborate dance; two players fighting for the honour of being consumed by the titular serpent- the Nidhogg. The controls are simple: one button jabs your sword, one button makes you jump. The real beauty is how the mechanics blend together. Swords can be moved up and down to reach a jumping or ducking enemy. Swords at the same height will clash, and can block the opposing player’s attacks. Swords can also be knocked out of a players hand by some particularly crafty swordplay. Jousting with your sword fully raised throws your sword through the air, which is hard to dodge, but leaves you without your best weapon. Thrusting in midair results in a divekick, a techniquie used to relieve the enemy of their weapon (that is, if you don’t impale yourself on their weapon first).

Real player with 23.8 hrs in game

Nidhogg on Steam