Eonica Chess Battle

Eonica Chess Battle

great auto battle game, good graphics

Real player with 507.4 hrs in game


Read More: Best Competitive Tactical Games.


This is the best chess game I’ve ever played. The amount of depth to the game, while still in early access, is impressive. I think that the game will only get better with time and will have more players to compete against as the game grows in popularity.

https://youtu.be/gFM7NKApM4Q

Real player with 7.6 hrs in game

Eonica Chess Battle on Steam

Wardens

Wardens

After having played this game extensively since I acquired it, I am posting this review in the hopes of addressing the points made in the negative review above, as the reviewer clearly does not understand the purpose of this game. This is going to be somewhat lengthy, will try to summarize at the top.

TLDR; Pro’s and con’s below. If you came here expecting standalone chess look elsewhere, if you are interested in a sandbox experience where you can create your own units read on.

First and foremost I would like to point out something that I believe is the reason for said reviewers negative perception of this game, and that is that Wardens is NOT chess. If you go into Wardens expecting standalone chess, you will be disappointed. At present the only resemblance this game has to chess is the movement and arrangement of the pieces (for now), and that it is played on a chess board. However, despite one of the default game types being Capture the King, Wardens lacks practically all other basic chess rules, such as en passante, castling, and most importantly, check. As your goal in the aforementioned game mode is to KILL the king, not checkmate him. This was done so as to introduce the concept of the abilities in a familiar way without overwhelming the player. As for the abilities being boring, I admit that I myself do not care for the starting decks. That is because those decks are more useful as templates, to showcase possible abilities and help you to make your own. So the abilities are only as boring as you make them. Granted the amount of things you can do at the moment is a bit limited, but there is a surprising amount of versatility with what is already there. With the tools currently available, I have created over 4 pages worth of cards, with varied abilities including, but not limited to, things such as a unit that when they have sufficient mana they and surrounding allies cannot be frozen, a unit that has an ability that grants permanent attack immunity until next overtake (akin to stealth), and a unit that allows allies to cast their abilities for free provided they have sufficient mana for said ability, although this requires (for now) compatibility to be integrated into the other units in order to work, as does my most recent unit, which will allow nearby allies to cast their abilities for 3 mana less. The list goes on, and it will only improve with time as more things become available.

Real player with 74.6 hrs in game


Read More: Best Competitive Singleplayer Games.


As a chess player, this looked interesting, but I can’t recommend it. It’s basically just chess, but the pieces have boring abilities, their movement is unchanged. Board readability is terrible, all the pieces (both yours and your opponent’s) look too similar and so everything blends together until you can’t figure out what is happening anymore. There’s no tutorial, and the AI you can play against is terrible, if you’re decent at chess you will easily crush it.

Real player with 0.8 hrs in game

Wardens on Steam

Kings Gauntlet: Chess Revolution

Kings Gauntlet: Chess Revolution

Kings Gauntlet: Chess Revolution is a 1v1 chess-inspired action game where you shoot at your opponent to summon pieces on the board.

Pieces can move as they would in chess, they will try to crush any opposing king or piece that crosses their path.

As the match goes on, stronger pieces will be available for summoning, until the queens bring chaos on the battlefield.

Real Time Battle!

Shooting the enemy king will fill your gauge. When the summon gauge is filled, you can deploy a chess piece on the board!

Place them strategically and quickly dash around the arena to dodge opponent pieces!

Rush for glory!

Crowns will spawn around the arena now and then, gather three of them to use your special ability.

Powerful abilities!

Use your special ability to fire a special bullet that converts every enemy piece on its path, turn the tides in your favor and checkmate your opponent!

Key Features

  • Online and local 1v1 multiplayer!

  • Unique customization possibilities!

  • Multiple characters with unique abilities!

  • Strategic and deep gameplay!

  • Powerful pickups!

  • A unique and fresh take on the oldest game in the world!


Read More: Best Competitive 2D Fighter Games.


Kings Gauntlet: Chess Revolution on Steam

Warhammer 40,000: Regicide

Warhammer 40,000: Regicide

‘The King is Dead. Long Live the King’

‘Warhammer: Regicide’ is a gloriously bloody reimagining of one of the world’s oldest turn-based strategy games - Chess - set against the violent backdrop of the Warhammer:40K universe. Gorgeous visuals, tactically diverse gameplay and unapologetic violence elevate a classic board game to quite something else entirely.

Campaign: Act 1 - consisting of 10 playable missions - is currently active in Early Access. Act’s 2 and 3 are to follow shortly. (This section will continue to be updated)

Real player with 162.9 hrs in game

I bought Warhammer 40,000: Regicide last Summer when I was on a Games Workshop kick. It was my intention to go for a complete collection of all the Games Workshop licensed games, and Regicide had the added benefit of me having seen some coverage on it from TotalBiscuit. It looked more of an oddity than anything else, but I managed to see it through to the end.

The game is essentially Chess set in the 40K universe, using the Space Marines and Orks as chess pieces to simulate the battles. How Regicide differs from Chess is that once you have moved, you can use abilities of your pieces on an Initiative Points system to attack your opponent. This works on a percentile mechanic, and usually amounts to shooting them, or attacking them in close combat if you’re in an adjacent square. It takes longer to eliminate a piece using this method, but if you focus enough attacks in one place, you can take out entire armies without having to capture anything; the usual method for Chess. This is augmented by additional abilities from the various pieces: Devastators (Bishops) have the ability to focus their attacks to do more damage at the expense of being able to move, Assault Marines (Knights) have increased attack power after they move and can also throw Krak (anti-armour) grenades, and so on. This creates an additional strategic layer to the game and sets it apart from either Chess or 40K in a way that, for the most part, works reasonably well.

Real player with 68.0 hrs in game

Warhammer 40,000: Regicide on Steam

Dota Underlords

Dota Underlords

It is with a heavy heart that I write this review, because at 217 hours of game-play at the time of writing, I have invested a lot of my time into this game. I’ve played since the first publicly available build, so feel I have enough experience to critique this and its development as time has gone on. And for anyone wondering I capped out at Lieutenant IV, hardly a rank to sniff at.

I enjoy this game, I really do, when the game goes right it hits that sweet spot so well and you come away with a shiny new rank knowing you were the best of the best in that game.

Real player with 278.6 hrs in game

I wish I could recommend this game. I really wish I could. But I feel like Valve took an idea they didn’t create, and without properly knowing what was good about that idea took it in their own direction, which ended up ruining what I enjoyed about the game. I played entirely too much of this when it was in beta, and I enjoyed every minute of it, even when things weren’t entirely balanced. The polish Valve put on the game with the interface and coding was just miles above the competition. Perhaps its better now, but TFT wasn’t even a game when Riot released it. I feel Valve had a great head-start on the competition, but I feel they’re ruined it, and while I don’t have access to player numbers, I get the feeling those would back up my claim.

Real player with 240.9 hrs in game

Dota Underlords on Steam

Royale Age: Battle of Kings

Royale Age: Battle of Kings

Wow! This game is really fun! If you are looking for a casual game that has multiple layers of strategy and that is fun to play then this game is an excellent pick up! It is imo easy to learn, and great if you only have 15 minutes for a play session. Definitely worth the 10 bucks. And to the people complaining about bots, one - that doesn’t make it a bad game and two - that just gives players like me an opportunity to learn the game inside and out. But it. Two thumbs wayyyy up!

Real player with 69.8 hrs in game

Okay, first, I’ve something bad to say, but I hope this will not discourage you because this game really needs you, if you’re here because you thought this game is a great game, please, just take it, it’s really what it looks, if not better.

Now… this game is f*****g amazing, what we have here is one of that brilliant ideas that we fear the world will never see, why I say that? Because besides this game has this fantastic gameplay / Design / Strategy+Luck Synergy / Sound / etc… It has the biggest flaw of this video game era, it’s a small game, forged by a small group of people, and it’s paid, ok ok ok, it’s REALLY cheap, and I think the price is too low for this good game, but it’s a paid competitive game in a world of competitive free games, this game (I hope I’m wrong, I hope the devs have a plan) will die without see its full capacity.

Real player with 17.8 hrs in game

Royale Age: Battle of Kings on Steam

Nectar of the Gods

Nectar of the Gods

Tʜɪs ɢᴀᴍᴇ ɪs ᴀɴ ᴀᴅᴏʀᴀʙʟᴇ ᴍᴜʟᴛɪᴘʟᴀʏᴇʀ sᴛʀᴀᴛᴇɢʏ ɢᴀᴍᴇ ɪɴ ᴡʜɪᴄʜ I ᴄᴀɴ ᴘʟᴀʏ ᴡɪᴛʜ ᴀ ғʀɪᴇɴᴅ ᴛᴏ ᴄʜᴀʟʟᴇɴɢᴇ ᴍʏsᴇʟғ, ʜᴀɴɢ ᴏᴜᴛ ᴏʀ ᴘʟᴀʏ ᴡɪᴛʜ ᴅɪғғᴇʀᴇɴᴛ ʟᴇᴠᴇʟs ᴏғ AI ᴛᴏ ʟᴇᴀʀɴ ᴍᴏʀᴇ ᴀʙᴏᴜᴛ ᴡʜᴀᴛ ᴇᴀᴄʜ ᴍɪsᴛᴀᴋᴇ ɪs ᴄᴀᴘᴀʙʟᴇ ᴏғ ᴀɴᴅ ɢᴇᴛ ʙᴇᴛᴛᴇʀ! Mʏ ғᴀᴠᴏʀɪᴛᴇ ɪs ᴛʜᴇ ᴄʀᴇᴀᴛɪᴠᴇ ᴀɴᴅ ᴜɴɪᴏ̨ᴜᴇ ʙᴇᴇᴛʟᴇ ɪᴍᴀɢᴇs, ᴛʜᴇ sᴘɪᴅᴇʀ ʜɪᴠᴇ ғᴀᴄᴛɪᴏɴ, ᴀɴᴅ ᴛʜᴇ ᴄʟᴇᴠᴇʀ ᴛᴇxᴛ ᴛʜᴀᴛ ɪs ʜɪᴅᴅᴇɴ ᴀʟʟ ᴏᴠᴇʀ ᴛʜᴇ ᴘʟᴀᴄᴇ! I ʀᴇᴄᴏᴍᴍᴇɴᴅ ᴄʜᴇᴄᴋɪɴɢ ᴛʜᴇ “ɴᴜᴛʀɪᴛɪᴏɴ ғᴀᴄᴛs” ᴀᴛ ᴛʜᴇ ᴇɴᴅ ᴏғ ᴛʜᴇ ɢᴀᴍᴇ.

Real player with 14.7 hrs in game

⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it’s good

⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it

⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄

⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄

⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀

⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧

⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟

⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁

⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄

⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄⠄

Real player with 12.2 hrs in game

Nectar of the Gods on Steam

3D Math - Ultra

3D Math - Ultra

Better than expected and more enjoyable after longer play. I’ll write what I personally liked about it and compare it to other games. Since there seems to be no other game like this on Steam, I’ll compare it to something like Lumosity and similar games.

The game would have been worth a higher price. It makes the math, logic, and other training games more interesting than normal. Training arithmetic probably doesn’t sound like a game, but it’s kind of nice because you start to feel it’s a challenge and have a motivation to out do yourself. Plus, unlike other games, the skill is transferable outside of the game.

Real player with 437.4 hrs in game

This is something I appreciate very much. There aren’t many enjoyable math programs created by people that want to improve a learner’s comprehension of mathematics. I really enjoy the brain training section as it has some exercises I like, such as: N-back(memory), grid(pattern recognition), and matches. Thank you for creating this program!

Real player with 67.6 hrs in game

3D Math - Ultra on Steam

Frozen Synapse

Frozen Synapse

I’ve bought this game three times now and I’d buy it again if I had more free time. I bought it first as a standalone Linux game. Later I picked up another copy in a bundle that gave me a Steam key for it (it was part of a bundle and there were other games in that bundle I liked, but having a copy of Frozen Synapse on Steam was the sweetener that sealed the deal for me) and I subsequently bought it for Android because I couldn’t get enough of it.

My biggest problem with this game is it plays to my own desire to optimize and speculate on what my opponent is going to do in a turn-based strategy game. The core mechanic tends to lead me to a decision-paralysis. And I love the game intensely for it.

Real player with 601.6 hrs in game

I love it when a plan comes together, and Frozen Synapse is my favourite turn-based game.

It’s similar to ground operations of X-COM, for example, but in a purer, simpler form. There’s no base management, inventory, RPG elements. All units of the same type have identical stats. And, unlike X-COM, RNG does not make much of an impact on outcomes of firefights, if any. The typical ‘chance to hit’ mechanic is replaced with ‘time to hit’. If enemy unit is in cover, your unit will need more time to hit him; if enemy units runs into your stationary unit, your unit will shoot first because he had a bonus to this timer, and the enemy had a penalty for running. Thus, if you can predict what your opponent is about to do, you can be 100% sure what will happen when they encounter one of your units. If.

Real player with 93.5 hrs in game

Frozen Synapse on Steam

Grace of Zordan

Grace of Zordan

EDIT:

I used to recommend this game, I do not anymore. This game has some serious game breaking bugs that are being abused by some players and the devs are not taking care of. I posted the issue on the forum with proofs of users abusing them, but they still don’t ban anyone abusing that bug, nor patch the bug.

Before:

An extremely skill demanding turn-based tactical-strategy chess-like card game, the main focus of the game is on each player’s ability to make the right tactical and strategic decisions rather than luck.

Real player with 59.1 hrs in game

I actually like it,

great for people that want a ‘slower’ (yet fluid) paced game.

The game goes fast, but by ‘slower’ I mean it harkens back to the day when games weren’t ‘distracting’ - you were able to focus on them due to the game design, art style, etc.

Minimal distractions unlike the games of today, where even the garbage is ‘hi-res’ and distracts your eye.

Once again Russians show they have a great sense of aesthetics, they know how to do art with a very beautiful contrasting colours and tones.

Real player with 41.9 hrs in game

Grace of Zordan on Steam