Stilstand

Stilstand

This game hit home for me and those watching the stream. I loved the art style and how it captured the emotions. The game itself does not have any puzzles but is a point and click adventure with guides. The music, the dialog, the sass from our conscience? monster, and the over all humor of the game mixed with the depression/ loneliness is my kind of humor. You really understand the character and root for her because shes just trying to be happy but makes many mistakes along the way. I would definitely recommend this to anyone who likes dark stories about the mind and humanity.

Real player with 1.4 hrs in game


Read More: Best Comic Book Indie Games.


I love this game. Stilstand is one of the only visual novels I could really get into and appreciate to its core as it’s not just relatable but also very creative in its delivery of subject matter. It’s a very raw and vulnerable tale about a woman who is self-destructive, depressed, anxious, and introverted but who tries her hardest to set up dates and go out with friends despite this triggering yet another wave of anxiety attacks and a retreat back to the safety of her blanket - while trying to deal with the summer heat and her nagging subconscious. The style of drawings here are so amazingly crude, in a good way; they really get across how the main character can be utterly frantic or completely depleted and hopeless. Take a trip into her mind, as she dissociates after a massive alcohol binge at a party she never wanted to be at in the first place, or is left ghosted after a date gone wrong.

Real player with 1.4 hrs in game

Stilstand on Steam

Broken Minds

Broken Minds

Truly a hidden gem :)

The store page makes it look a bit bland and cheap, but it’s actually a quality VN.

It’s not just a “Click Next”-VN, but you have to focus on what’s happening.

The story is pretty good and I would recommend to play it on “Master Detective”-Mode to get all the interesting mini-games wich are well done :)

The VN also has multiple endings, depending on your choices and after unlocking them you can get the true ending(s?).

Unfortunately I have to say that I felt that the VN could have been better with less endings, since you are forced to do them to unlock the final ones. Even with the skip function it takes a bit of time for a playthrough since you still have to navigate through the rooms, etc. So it felt kind of tedious after a while and it didn’t feel like the endings offered something surprisingly new for me.

Real player with 12.5 hrs in game


Read More: Best Comic Book Visual Novel Games.


Note: not for all! It’s not an easy reading nextnextskipskip VN, you should have a sense of logic, pay attention to details and words.

I’m not sure about a genre, but it’s mostly Visual Novel. But you should pay attention for all (that’s what for 3 big arrows on the screen — for a little bit exploring and for deeper immersion); otherwise you’ll get stuck with logic minigames, delete the game in frustration and will never know how great the game is. So, the phrase “the gameplay consists of logic and reading comprehension puzzles” is completely true, and you can’t go on to the next part by pressing “skip”.

Real player with 10.1 hrs in game

Broken Minds on Steam

Blake: The Visual Novel

Blake: The Visual Novel

Blake: The Visual Novel is the first VN I have played in a very long time, and I enjoyed it. To be fair it does start off pretty slow, but past the necessary introductions to everyone, and once the plot really begins, there is a lot to like!

The music is real cool and jazzy! I found myself really digging the ambient music in the ICC building! The characters are likable except for maybe Lee. Other than that the story that the game builds up in an intriguing one and the twist caught me by surprise!

Real player with 6.3 hrs in game


Read More: Best Comic Book Visual Novel Games.


I’ll be entirely honest that when I started this one I really wasn’t sure I was going to enjoy it. I am not really a huge fan of visual novels, and the game took a little while to hook me, but after getting in a little deeper, I found myself increasingly intrigued by the story. The game reminded me of games like Yesterday and The Infectious Madness of Doctor Dekker in terms of writing and characters. Overall I’m glad I played it, and I look forward to seeing what Ori Mees makes in the future.

Real player with 5.7 hrs in game

Blake: The Visual Novel on Steam

Almost My Floor

Almost My Floor

Вполне добротный квест! Из плюсов сразу хотелось бы отметить хорошую графику. Нарисовано прям явно с душой. Анимации конечно не сильная сторона этой игры, но вполне позволяют без проблем погрузиться в сюжет. Также хотел отметить атмосферу, игра цепляет своей тайной и до конца не отпускает. Сюжет вполне неплох, пара неожиданных твистов присутсвует. Есть пара не до конца понятных моментов, но видимо расскажут в длс или даже во второй части.

Пазлы очень клевые, сильно голову не напрягают, достаточно интересные и все уникальные.

Real player with 24.1 hrs in game

I have some issues with how the game handles the narrative and the atmosphere, but let me start with the positives. The first thing I noticed is the hotspot indicator, double-tap for running, and a flexible save system, so at least it has that going for it. I had a few random glitches here and there, but in general, it feels like the developer put a decent amount of work into the UI. While you play through the story, you can choose to save or kill certain characters, so it has a good reason to replay it. It’s not very long, maybe 2 to 3 hours, but you can hunt for some achievements as well. I thought the game was animated really well, the only thing that I don’t like is that all the monsters are just too cute ;0. Now that brings me to some of the problems with the atmosphere, I think the mood in the game is all over the place, and for the entire playthrough, I was not sure what direction the devs tried to take - is it an intentionally funny game, or is it a horror game that fails to be one (and to me, it felt like both). Perhaps the writer just didn’t convey the mood to me that he wanted, and because of that, I was not entirely sure how to feel.

Real player with 5.5 hrs in game

Almost My Floor on Steam

A Sketchbook About Her Sun

A Sketchbook About Her Sun

Essentially it’s an animated music album with some simple sketches for every song. I assume the visuals were created for the music and not the other way around, but the game still has a narrative as we follow the same individual that goes through melancholy, heartbreak, and possibly depression. You can also just pick the songs from the main menu, but I am not sure if I unlocked the feature at the end. I believe the 11 songs make the full album, so it’s kind of like buying a soundtrack. I am not sure if there is any purpose to the choices that you can make during the songs, I assume those are for the 2 optional achievements. I guess it depends on how much you like the music, for myself, I liked more than half of the songs, and even for the songs that I didn’t love, I still enjoyed the lyrics. Don’t take this as a criticism because I honestly don’t care if the singer has a perfect voice, but I enjoyed her voice more within a lower range. Also, I noticed some guitar clipping which I feel should be cleaned up in the processing. Aside from those small nitpicks, I enjoyed the album overall and I will be playing it when I draw for months ;). I know not many people like paying for music on Steam, but I am all for it personally, especially this cheap. I always like to list my favorites, and that would be the ‘Planet X’, ‘Document’ and ‘Human Copy’ (I only wish you reused the part in the end of HC once in the middle, too).

Real player with 24.1 hrs in game

A Sketchbook About Her Sun is an enjoyable experience with incredible artwork and an amazing soundtrack. The gameplay warrants itself well to replaying and is definitely worth your attention

Real player with 1.3 hrs in game

A Sketchbook About Her Sun on Steam

Dog Eat Dog

Dog Eat Dog

Things are bad. Rent is late, again. There’s no food, again. Your father-in-law needs medication, again. Life is relentless. In this ethically ambiguous title, it’s time to set your morals aside, and do whatever it takes to survive. When all you have is nothing, you take from those who have it all.

Desperate Measures

When you’re feeling the squeeze from all sides, there’s little respite to be found. Playing as a scammer at a call centre in town, you do whatever it takes to provide for a struggling family, help a sick father-in-law and fend off those you owe.

How far will you go to protect the ones you love in a dog-eat-dog world?

Features

  • Tonally dark story with a noir feel.

  • Branching paths leading to differing conclusions.

  • Simulation gameplay, controlling people’s computers.

  • Over 20 different people to call, encouraging multiple playthroughs.

  • Every decision matters.

Dog Eat Dog on Steam

Understanding, The Game

Understanding, The Game

amazing!! bravo maty!! this is a very good example of a guy making a game with love.

i loved the idea and the basic but efective gameplay! cant wait for full game

atmosphere 10/10

music 9/10

player mechanics: 7/10

gameplay : to be a demo very nice! it took me 45 minutes to finish it.

the game mechanics are basic and easy to play! the flashlight lifetime is so weird, but developer will make an update and increase the lifetime of the flashlight so that’s fine

I see people who say the game has no point of direction. there are many videos on the internet of people who have passed the game without having to go around harassing an independent developer, the game is not perfect and is not a game made by a studio with million dollars of budget.

Real player with 2.0 hrs in game

This game is still in its ‘demo’ version with the full release coming as a DLC sometime this year.

I’ve played A LOT of horror games. Easily a couple hundred. This game has serious potential. It just needs polish.

The visuals and the spoops are on point. From the menu screen, I was immediately pulled in and couldn’t wait to get my teeth bloody on some good scares. Atmospheric sounds that have been used in some of my favorite horror games can be heard here as well. I heard noises that I recognized from Silent Hill, which is always guaranteed to score good points with me.

Real player with 1.1 hrs in game

Understanding, The Game on Steam