Return NULL - Episode 1

Return NULL - Episode 1

Calling this a point and click adventure is stretching it a little bit. It is more like a choose your own adventure book. Theres very little interaction, your character is just drawn as part of the background. The writing is fan-fiction quality, maybe its better in german. The “gameplay” consists of clicking on 3-5 items in each room, which are drawn as part of the background, and choosing whether to look at them (which gives a 1 line description of the object), pick them up (or move to another room), or use an item. Theres no options menu, which is annoying because the game is insanely loud and only runs in fullscreen borderless, and there are no resolution options either.

Real player with 16.7 hrs in game


Read More: Best Comic Book Indie Games.


Quick review:

This is a low budget but nicely envisaged BEGINNING to a story set in a dystopian future. The art is of a comic book style and reasonably well drawn. There is no animation and no voice acting (I don’t find this a big problem) but the plot so far makes me hope that this could turn into an engaging and enjoyable story. The puzzles are traditional point and click style inventory puzzles that are sensible but too easy. You’ll get through the chapter in around an hour. I don’t feel chapter 1 was worth paying for on its own purely because it is so incredibly short.

Real player with 9.8 hrs in game

Return NULL - Episode 1 on Steam

Wailing Heights

Wailing Heights

I think I’m instantly drawn to anything that features classic movie monsters (I’m looking at you too, Monster Prom) so that brought my interest to Wailing Heights. Overall, I enjoyed it. I felt that the puzzles were challenging without being too obnoxious or too simple. The art was great! The music was catchy, and I found myself singing along to some of the snippets during the character swaps. Oh by the way, it’s a character swap game where you have to use different monsters and utilize their unique abilities to solve puzzles.

Real player with 13.9 hrs in game


Read More: Best Comic Book Indie Games.


A good but glitchy P&C.

Its specifics:

  • Fully voice-acted, high quality

  • Gamepad-friendly

  • Unusual inventory; no descriptions, no combinations… everything is used through dialogue

  • Cut-scenes in the form of comics pages

  • Music-themed

  • Interchangeable bodies with different abilities, dialogues and voices

Today is list-day, so here are the flaws:

  • The art is cool, but some animations are weak, notably the depth movements.

  • Imprecise hit-boxes require precise movement adjustments (minor annoyance.)

Real player with 8.9 hrs in game

Wailing Heights on Steam

Dude, Where Is My Beer?

Dude, Where Is My Beer?

*Note that the story is unfinished. The game keeps on mentioning part 2, which is never explained whether it’s another game or an update to this game.

My playtime: 22.6h (based on Steam, 100% achievements)

Grindy Achievement(s): No.

Optional Achievement(s): Yes (~14 achievements).

Difficult Achievement(s): No (some are difficult but they should be easy once you figure out how to get them).

Intro

Have you ever try to go through several pubs just to find out that they are not selling the beer that you want? Dude, Where Is My Beer? lets you experience the suffering as you, the main character, stranded in a rest stop with a lot of varied, disgusting craft beers with no pilsner in sight.

Real player with 22.6 hrs in game


Read More: Best Comic Book 2D Games.


Dude, Where Is My Beer? is an oldschool (difficult and illogical) point-and-click game. Worth playing only for masochists who adore the genre’s core mechanics, and even then it might be a tad overpriced at $15 USD.

The store page gives a basic description of the game. I’d add a few notes.

Real player with 12.1 hrs in game

Dude, Where Is My Beer? on Steam

Metropolis: Lux Obscura

Metropolis: Lux Obscura

Match-three games like ‘Candy Crush Saga’ are not my thing, especially so many of them seem to be freemium games nowadays. Somehow during one Steam Sale, ‘Metropolis: Lux Obscura’ was recommended to me. (Perhaps it’s from my playing the ‘Deponia’ games.) Being a fan of noir, and that the game received decent reviews and was on sale, I decided give it a try.

‘Lux Obscura’ is a mix of match-three puzzle game and choose-your-own-adventure visual novel. You play as Jon Lockhart, a former prisoner who tries to get back on his feet in the seedy part of Metropolis. Your decisions will affect how his story develops, leading to one of four outcomes. Along the way, you will get into fights, and that’s where the match-three puzzle comes in. By matching up tiles, you execute attacks or heal yourself. In that regard, it’s a bit like playing ‘Super Puzzle Fighter II Turbo’.

Real player with 6.5 hrs in game

SHORT REVIEW

Metropolis: Lux Obscura is an adult-themed visual novel with match-three combat and multiple endings, in a stereotypical film noir setting.

The visual novel part of the game is presented stylishly in a sort-of animated graphic novel format, mostly using a greyscale colour palette with occasional vivid colours for effect (most often red). The art is of variable quality, but is mostly good. Animations are limited, and mostly look pretty terrible. The match-three part uses large icons that are original, but seem a bit out of place with the rest of the game.

Real player with 6.2 hrs in game

Metropolis: Lux Obscura on Steam

ULTIMATE MARVEL VS. CAPCOM 3

ULTIMATE MARVEL VS. CAPCOM 3

UMvc3 pros

  • It has some cool characters people wanted to play as in a fighting games for ages like dante and arthur and stuff

  • It’s easier so you don’t need to worry about things like tricky finger puzzles or blocking or thinking in order to win sometimes and that’s good because everyone wants to win

  • I like the little pie chart showing you how much of a scrub you are

  • It looks really good, while capcom cut so many corners on this game it’s a circle, they didn’t scimp on the animation. there’s even small things like characters moving their eyes to follow each-other and people having mist breath on the snow stage

Real player with 212.0 hrs in game

It’s Mahvel. It’s also MT Framework, so the port is great. The netcode isn’t the best but I’ve heard that’s a problem across the board with all of the re-released MVC3 ports. Playing it on PC with higher FPS than console and in a crisper resolution is a treat.

Bit of cons first -

I will warn you - as someone who played the game semi-competitively in it’s hayday, the online is not very welcoming. You will get trashed by people that have had over 5 years to practice and play. As with any fighter, there’s a strong learning curve and UMVC3 is the definition of “touch of death” combos. The game is very, very fast in comparison to other fighters. Because of that, it’s easy to get frustrated and it can absolutely be considered a flaw. I don’t want to act like this game’s perfect - it’s not. Vergil is still in the game and it’s more or less unpatched since the last update we had on consoles. There’s alot of broken things in the game, I would not pick this up expecting the world’s most balanced and competitive game.

Real player with 73.2 hrs in game

ULTIMATE MARVEL VS. CAPCOM 3 on Steam

Bully Beatdown

Bully Beatdown

Full disclosure - I helped with play testing, bug testing, made some suggestions, etc. on a beta key given by the developer.

It’s been a while since I’ve played a beat ‘em up game.

This game’s art style and smooth play (even on as old of a machine as mine) was very appealing.

Starting on Easy difficulty seemed like a good step - normal is a bit tough without having some skills leveled up.

The game starts with a very short tutorial that also acts as a way to map your keys / buttons.

As soon as you get accustomed to how the game plays, the strategy for each enemy type, level up skills, etc. you’ll find yourself completing the same difficulty faster if you ever need to restart for any reason.

Real player with 12.2 hrs in game

You are sitting in the school cafeteria eating your lunch, just as you do everyday, when a student starts picking on you about going to the prom. They mock you, saying you should ask out the most popular girl in school, who you really think is just the most dreamy girl in the world. Then the jock comes along; he sees your gaze cast upon her, and as with every other time, he moves in to beat you down. But today is not like every other day; you have had enough of the abuse and you fight back against the entire school that has treated you so poorly. So begins the Fat Kid’s Adventure!

Real player with 5.6 hrs in game

Bully Beatdown on Steam

Glorkian Warrior: The Trials Of Glork

Glorkian Warrior: The Trials Of Glork

This is a fine Shm’up (or a Shoot & Jump’em up?) if you like it wacky. The gameplay is a bit random, but it’s fine if you are after some casual fun. Sometimes you get really strong weapons and easy enemies, the next time you get a lot of rocks and astro litter (yes, the game is wacky).

To be honest, I really glork this game and played it quite a bit. However, the randomness, or the lack of balancing, makes it impossible to take this game seriously or play it on a pro-level. There are some tactics

! like waiting before you collect crackers and weapons/upgrades - avoid certain weapons (like the Flarf) using flame spitters to generate gold crackers and get energy out of not needed equipment, and such - but ultimately you cannot fully control your own fate and you will struggle with the weak design (like angrymons take too many hits, often you get big waves of them that deplete all your energy and weapons - and then you have to start from scratch, meteor/tetris storm often break your killing spree and deplete your energy, etc, some guns consume energy too quickly, like the Flarf, or too week like the Twisty gun) and even bugs/inconsistencies (e.g. the camera view is very often not perfect, and a lot of things happen off-screen, sometimes a hit takes more or less of your hearts (but maybe the invaders are also using weapons with power mods, who knows). I am rambling because I would like to see this game in a line with some of the great invaders-like Shm’ups - but it just does not have what it takes.

Real player with 31.4 hrs in game

As a fan of James Kochalka’s comics and records, I had to get this and I am glad it turned out to be be pretty good.

Glorkian Warrior is Space Invaders style shooter with autofire and a jump button. Instead of fixed levels, the games randomizes the successive waves of aliens as well as various other elements such as the ground you stand on or side challenges handed over by a pair of bossy sisters.

Enemies drop power-ups as expected and they are sorely needed as your default laser is slow and weak. The rare moments when you’re stuck with your default with no upgrades in sight feel a bit underwhelming.

Real player with 9.8 hrs in game

Glorkian Warrior: The Trials Of Glork on Steam

Minute of Islands

Minute of Islands

To be informed as humanly possible, I completed this game. In fact, I got 100% completion just to ensure I was as informed on this review as humanly possible. I would like to break it up into two parts, as my opinions on them clash wildly.

The visuals and audio in this game are simply stunning, and my main draw to the game when I first saw the E3 trailer for it. The world seemed very unique and reminded me of a children’s book, and I quite enjoy this aesthetic. And once I started playing, I found that the music and sound design was simply stunning. It’s clear that a ton of work went into making this facet work (See the headphone recommendation every time the game is booted), but sadly some more time should have been spent on other parts of the game.

Real player with 15.0 hrs in game

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Review by Gaming Masterpieces - The greatest games of all time on Steam.

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Is this game a masterpiece? Yes, as long as you look for an easy, slow going platformer where the main challenge is to find your way (and some secrets). Yes, if you enjoy narrative games in an interesting, dystopian setting. Otherwise, no. No challenging action sequences, no convoluted puzzles. You don’t even have a real inventory. Minute plays a bit like… Loom.

Real player with 12.0 hrs in game

Minute of Islands on Steam

The Mystery Of Woolley Mountain

The Mystery Of Woolley Mountain

If you are a fan of good old fashioned point and click, inventory-based adventure games, this is really one for you. It is funny, well written and has excellent graphics and voice acting. The puzzles are challenging, but not too difficult and well integrated in the story, as they should be in a true adventure game.

With all those walking simulators around, they dont make many games in this genre anymore. I think it is importent that we support developers, who still make games like this one.

Real player with 16.2 hrs in game

So a few months ago I played “The Mystery Of Woolley Mountain” on Switch and thought it was a good little adventure game. And then one day, the developer asked if I wanted to try the Steam version and I thought that was really nice. Most of my points from the Switch version are still there such as:

-Tells you exactly what you you have to do and item hints are very clear. Like saying looks like Auto so it’s one of the keys to get him back

-As amateur as it is, I find the art style charming

-Has a final boss.

Real player with 10.4 hrs in game

The Mystery Of Woolley Mountain on Steam

Tiny Hands Adventure

Tiny Hands Adventure

I’m the person who probably spent the most time in this game excluding creators :p What can I say?

Tiny Hands Adventure has very nice colorful graphics, you can immediately see the inspiration of Crash Bandicoot ( while entries to levels remind me of “Donald Duck: Goin’ Quackers” ). Levels are quite diverse, some of them are as if duplicated, but it is not tedious, the levels are pleasant. Big + for bosses

Game is great for speedrun which I was particularly interested in when buying, but for normal playing it is also nice. Maybe it’s just a bit too short, but you can still fight in the same places for skins for the character

Real player with 17.5 hrs in game

This game is really challenging and very fun. Its perfect for ones who can master the art of practice and skill and also enjoy the music and levels. The bosses are challenging and so is the little harder stages but anyways you can do it i know you can guys.

Real player with 11.7 hrs in game

Tiny Hands Adventure on Steam