Dragon Rage
Great game for what it is, small game but reasonably priced. Such satisfaction in slaming into everything and getting those power ups to easily stay ahead and achievements that aren’t complicated/cryptic as ****.
When I first saw the negative reviews for this game, I hated what they put into the reviews because all they said was its too short or I paid too much for so little content. How about they try to make a game all by themselves?! It’s not easy. Give these people some slack because I’m pretty sure those negative review people don’t even think about how hard it is to make a game.
– Real player with 19.3 hrs in game
Read More: Best Comic Book Indie Games.
I myself enjoy the game even though most people seem to dislike it. I feel the reason people do dislike it is this its very very short for the price of 7$ and even though i got it for 15% of it still seemed short for the price. If they were to maybe add some new levels, more customization and possibly even some story to the rampage plot, or at least make it an option to change the background. Customization could be like which power up you like more and want to drop on your 100ks drop, or even more exciting giving dragons clothes and hats! But all in all its a great stress releasing game and definetly reminds me of the old rampage games. Also I feel like I’d really enjoy the creators should slowly releasing updates and adding little bits here and there and that will surely keep me happy and probably the rest of this games small fanbase.
– Real player with 10.6 hrs in game
Mines & Dragons
A rather simple game, Mines & Dragons premise is solid enough but not a whole lot of polish went into it. The game is based off minesweeper but their is no option to seemingly plant a marker where you think mines are and clicking on the board wasn’t all that interesting (hope to find those big open spaces with no mines around them, blanket tiles around any 1’s you see, and you’ll do quite well).
I managed to beat a run of the game in under 15 minutes and can’t really say I’m all that inclined to go into another run. The enemies that are fought might have progressively more health but they don’t really do anything interesting. Weapon selection seems to favor heavy hitting items as even though they reduce your time limit they ultimately will let you melt bosses faster.
– Real player with 0.2 hrs in game
Read More: Best Comic Book Strategy Games.
The Botanist
The Botanist
The Botanist is a brand-new 3D Platformer with a bit of an exploration element built into it. Mixed with its simplistic gameplay, the game also comes with a decent story.
Initial thoughts after checking out the store page is that the game looks like it would be enjoyable. Having played it, I can say that the game ran just fine although the art style is not my favorite.
*– [Real player with 293.7 hrs in game](http://steamcommunity.com/profiles/76561198329404521)*
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Read More:
Best Comic Book 3D Games.
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Here we have a maiden venture into the world of gaming by **Ghost Entertainment**. They have attempted to tap into a rather challenging market that is filled with many fan favourites and classic titles. Most of us "Veteran Gamers" will recall the _PS1_ as the firm favourite for early 3D platform adventure titles, yet here we have a game that is reminiscent in both style, graphics and difficulty as many of those games that we all played years ago.
This short game allows you just enough challenge across its levels to keep you interested throughout. Game mechanics are added and adjusted at different stages to keep you thinking, and though they will not beat most competent players, they will still ask that you maintain composure, and it will test your patience.
*– [Real player with 8.6 hrs in game](http://steamcommunity.com/profiles/76561198027670341)*
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![The Lightnwatchers 1:海城(The Sea City)](https://cdn.cloudflare.steamstatic.com/steam/apps/1697200/header.jpg "")
## The Lightnwatchers 1:海城(The Sea City)
#### Summary
One day in the future, the city is flooded, and the humans inadvertently open the portal connecting to the other world, from the other end of the door out of countless creatures from the other world, and the giant elder guardian also woke up and launched an attack on the humans. Exhausted by the attack, the survivors built a city under the sea along the coastline, Haicheng. In order to deal with the threat of alien creatures, the humans rebuilt their army to defend the city against the powerful Ancient guardians, and created the Lightn organization to fight dangerous creatures and rebels in The city. Under the guidance of fate, the protagonist joins Lightn and begins to protect the city as "J" against the dark forces from another world.
#### Start
The player will take the role of the hero and embark on a dangerous journey. More secrets of the world can be discovered through dialogue and exploration.
#### Fight
The game is divided into melee combat, ranged shooting and medium range gun fighting, in the face of different types of enemies, players can switch between different attack modes, to achieve better results. In the face of massive damage, the player can use dodge to dodge. Collect ground items and guns during combat to increase your chances of survival against powerful enemies, and improve your stats and skills by gaining experience from killing enemies.
#### Story items
In the development of the story, there will be a special story props, players can use the exclusive story props to open the hidden map.
#### Game progress
The game will be updated in phases.
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![Jump With Dragons](https://cdn.cloudflare.steamstatic.com/steam/apps/1463030/header.jpg "")
## Jump With Dragons
The graphics alone make this game worth the 0.59 I payed for it. It's both fun and challenging. I suggest changing the key bindings under settings because the controls were awkward. I was also having problems getting my controller to fully work with it. I could look around, jump, and dash but I couldn't walk in any direction so I was stuck playing with the keyboard and mouse.
*– [Real player with 0.9 hrs in game](http://steamcommunity.com/profiles/76561199080420266)*
Not perfect but good.
*– [Real player with 0.7 hrs in game](http://steamcommunity.com/profiles/76561198344591935)*
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![Megania Online](https://cdn.cloudflare.steamstatic.com/steam/apps/1715380/header.jpg "")
## Megania Online
all i need to say is 93h playtime in 4 days with many more hours to come! :)
*– [Real player with 139.0 hrs in game](http://steamcommunity.com/profiles/76561198036375782)*
Tons of bugs still, I understand that it's still alpha but there are a lot of game breaking bugs. It's taking the devs a long time to even acknowledge the bugs. Every time they fix one bug they create another.
It has potential as game but I wouldn't recommend playing until they fix quite a bit of it
*– [Real player with 69.9 hrs in game](http://steamcommunity.com/profiles/76561198008375577)*
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![Tyrgard Archer VR](https://cdn.cloudflare.steamstatic.com/steam/apps/1335440/header.jpg "")
## Tyrgard Archer VR
You know, this game's actually pretty good.
Honestly, I read the other reviews and I almost expected not to like this, but I'm glad I gave it a… Shot ;)
Best part is trying desperately to dodge the spears getting hauled at you from all sides, and just, not being able to hit a single thing (imma need a lot of practice, lol)
EDIT:
They fixed some stuff I complained about, cool.
*– [Real player with 9.7 hrs in game](http://steamcommunity.com/profiles/76561198146674239)*
This game is awesome! Fun graphics, fun gameplay, You can clearly feel yourself getting better and better the more you practice, and the upgrades for the bow is a nice touch.
There is a good balance between when to charge the bow and when to do quick arrow barrages.
Would definitely recommend this game.
*– [Real player with 2.8 hrs in game](http://steamcommunity.com/profiles/76561198148904119)*
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![Insect Adventure](https://cdn.cloudflare.steamstatic.com/steam/apps/1625510/header.jpg "")
## Insect Adventure
Insect Adventure 8/10 Stars (Steam Only ATM)
This is a Metroid-style MV, even though at first glance, I assumed it would be closer to an HK-style MV considering the bug theme (which they poke fun at in the game). Most of the familiar themes from Super Metroid are all here, although the Dev does have a few tricks up his sleeve. In fact, once I started playing it, I thought this was going to practically be a straight-up reskin like an AM2R type game with bug skin. Luckily I was wrong.
We get the usual mobility upgrades (Relics), consumables (which can be purchased or mined), and upgrades for our health & strength. Plus, some stuff not found in Super Metroid.
*– [Real player with 15.5 hrs in game](http://steamcommunity.com/profiles/76561199023120578)*
Pretty good little Metroidvania, took me about 4-5 hours for the first ~75% run. It's indy af, hitboxes are jank, you can stuck in the floor, it borrows a lot of ideas from more polished and popular games, but it feels like it's own thing and really fun to play. There is a lot of power ups, options for travel and secrets, exploring the world really feels rewarding.
And there is also a second character and 4 difficulty modes.
Give this game a chance, it's a must for MV fans.
*– [Real player with 15.5 hrs in game](http://steamcommunity.com/profiles/76561198070083619)*
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![Bō](https://cdn.cloudflare.steamstatic.com/steam/apps/1614440/header.jpg "")
## Bō
Bō is a hand-drawn 2D adventure platformer based in a colorful world of Japanese folklore. Use your legendary bō staff to bounce and move fluidly through a delightfully-demonic East Asian fever dream. Use the tight movement and reset system to reach areas efficiently and gracefully or recover chaotically while floundering for footing.
Fluid jumping, bouncing and aerial/acrobatic movement and combat is taken to a new level of flow and complexity and becomes central to the game play.
The chaos that ensues when the platforms and enemies become more varied and unpredictable. We want players to remember that this game looks challenging, and that you always need to stay on your toes and react quickly to find a way to stay afloat.
**Features**:
-A familiar 2D side-scrolling action platformer that merges classic hand-drawn animation and scenery with new atmospheric bells and whistles that make the experience wondrously novel yet cozily familiar.
-Tight platforming controls. Bō feels amazing to control and players will feel great agency as they enter a flow state navigating the challenging platforming challenges.
-Explore a mysterious world! The world of Bō is open and interconnected. Explore everything from haunted bathhouses to a thriving Japanese-inspired metropolis. Find ways to travel back to areas that you thought you explored fully and unlock new paths and surprises.
-Gather and collect ingredients and relics. Mine the valuable resources in the Kagayaki Cave or harvest bizarre flora in the vast forests of Bō’s domain.
-Unlock powerful new abilities! Brew and drink arcane teas to unlock Bō’s shapeshifting staff abilities. Including the Mochi Mallet, Blossom Dash and the Grappling Gun.
-Daruma doll sidekicks! Collect daruma dolls throughout your journey to tune your abilities and give you advantages (or even disadvantages) in unique ways. All daruma dolls begin with 1 eye filled in. They can be upgraded to a 2-eyed daruma that enhances the original daruma’s perk. These loveable daruma dolls will be by your side throughout your journey.
-A large cast of bizarre and adorable yokai (monsters from Japanese folklore) as well as original characters based on Japanese cultural archetypes. All of these characters and enemies are brought to life with traditional hand-drawn 2D frame-by-frame animation. Help them with their side quests or just stop by for a chat and a cup of tea.
-Epic Boss Battles! On your journey you will encounter many massive monsters from Japanese folklore. Use your gained knowledge and skill to vanquish them and advance further in your quest.
-Beautiful hand-drawn and immersive areas and landscapes with traditional Japanese inspired trimmings.
-An absolutely gorgeous original score composed by Moises Carmago, that beautifully blends traditional Japanese instrumentation with modern orchestral music.
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