Viktor, a Steampunk Adventure
You’d think the basic premise is as crazy as it gets: you play as a recently laid-off street-sweeper who sees no easier way of improving his situation than to oust the emperor. But no! As you’ll quickly find out, that’s just the beginning of the madness - and your journey between here and there will be anything but straightforward. You’ll meet plenty of outlandish, bizarre characters - starting with your best friend Martin, a self-proclaimed psychic, who’ll seem completely bonkers at first, but will actually guide you through the adventure with his cryptic but strangely insightful hints. The steampunk Austria-Hungary is populated by various strange figures that sometimes don’t quite fit - but then also some historical figures figures whose presence makes perfect sense both in the setting and the gameplay itself, rather than being just posterboys for the epoch. The game really delivers on the steampunk factor, too. You’ll actually get to operate a blimp and meet steam-powered automatons. There’s actually so much love for other sci-fi genres - and technology in general - sometimes very straightforward, sometimes laugh-out-loud hilarious, sometimes brilliantly meta.
– Real player with 8.7 hrs in game
Read More: Best Comedy Funny Games.
Viktor, a Steampunk Adventure is an old-fashion point & click adventure game which tells the story of Viktor, a grumpy but ambitious wild boar’s quest of becoming the new emperor of Austria-Hungary in a semi-realistic steampunk world.
The hand-drawn cartoonish artstyle and the tastefullly chosen classical background music create a delightful world for immersion, which I really appreciate. There’re lots of interesting characters for you to meet and interact with, making your journey more dramatic and also more memorable. Generally it’s a well-made game but I’m not going to elaborate the good aspects of it too much in this review, instead, I would like to point out something that really bothered me during the experience.
– Real player with 7.3 hrs in game
Icebound
Not a bad game, not a great game but pretty good compared to most steam VN in my opinion.
Plenty of choices in the game and different endings..tho a lack of romance options i am happy
that there atleast was one in the game.The puzzle game is not to hard and not to easy, perfect for
me.
– Real player with 10.3 hrs in game
Read More: Best Comedy Lore-Rich Games.
Alchemy is more than just a handy skill in the world of Permia. Alchemists are both admired and feared and have the ability to sort out problems and fix what was once broken. With a strong emphasis on character development and world-building, the simple task of discovering a monster that’s been terrorizing a town becomes all the more intricate. It has beautiful art direction, fitting music, and an alchemy mini-game that is placed at just the right parts of the game to leave me refreshed. I couldn’t get enough of Icebound, by Fastermind Games.
– Real player with 9.5 hrs in game
Fun Forbidden
Fun Forbidden is a VR steampunk-themed sandbox filled with element combinations, collectibles, and adventures. Let your mind run wild in this fantasy world and become the master inventor!
Read More: Best Comedy Education Games.
Deponia Doomsday
Lotta mixed reviews for this game. Lotta negative reviews for this game. Some have valid points, some have invalid points. Thought I would write this review to clear up some things that I didn’t find to be true.
I assume that if you plan on buying this game, then you’ve finished the trilogy. So it would only make sense to compare it to the trilogy. Staight up, this is the worst Deponia game. And that makes sense. It was supposed to be a trilogy. Everything was planned out, the story wrapped up nicely, everything worked. But then they made this game after they though they were done, and it clearly shows.
– Real player with 30.3 hrs in game
I can’t believe I’m saying this, but this is Deponia at its finest.
See. I went into Doomsday with great trepidation. I didn’t know if I would like it… to the point I wasn’t even sure if I wanted to play it at all. (btw I’m assuming people who are reading this review have played through Goodbye Deponia).
When I heard about the fourth game, I thought that Doomsday was a CONCERNING idea… would Daedalic be throwing away what should have been the end of a story for more money?
I love the trilogy: its characters, its art, its music, its humor, its world, its creativity, its absurdity, its story. And… I especially adore the ending. Yes, many other fans got furious, but for me, it was the perfect way to end the story. It’s heavily foreshadowed, start to end, through the trilogy. It’s been set up with intention the entire time. It stuck with me, and I had to think about it for several days. The fact that Deponia Doomsday, at its core, seemed to be a story that would retcon the ending… looked to me like a way of erasing the ENTIRE HEART AND POINT of the trilogy’s storytelling.
– Real player with 28.5 hrs in game
Hero-U: Rogue to Redemption
I can’t recommend Hero-U and I hate that I can’t. Quest For Glory 1, the VGA remake is a staple of my childhood and it is unavoidable that I’d compare the 2 games. One of the key pieces of Quest For Glory, that my young mind loved, was that unlike a standard RPG where your character just grew - QFG made you think about how to practice and improve the various skills you would need and how to fit that into your journey so that you succeeded in later goals. In fact, it did this much better in my eyes than games such as Skyrim did years later.
– Real player with 216.6 hrs in game
Harry Potter meets The Sims and that is a really good thing!
You play a student named Shawn O’Connor in a class for Rogues at a magical university called Hero-U. Taking place on a magic parallel Earth, you have one semester to battle through exams, plotting classmates, private wagers and competition, unlocking secret passages throughout the castle, exploration in the catacombs, and battling and or negotiating with monsters from rats to wraiths. This game is $35 on Steam and worth the dive for anyone who loves immersive adventure gaming, from arguably two of the greatest video game creators in the genre, Lori and Corey Cole.
– Real player with 80.7 hrs in game
Chaos on Deponia
Chaos on Deponia is the second game in the Deponia series. It picks up with Goal trying to warn Elysium that there are still people living on Deponia and Rufus is still hell-bent on getting himself to Elysium (and also reuniting with Goal). Of course he mucks it up and causes problems. Now he’s damaged Goals implant and has to try and fix it… he makes it worse and now he’s got to convince three Goal personalities to work with/like him while still working towards fixing her overall damaged implant.
– Real player with 23.2 hrs in game
Information / Review English
Chaos on Deponia is a point-and-click adventure from the German developer and publisher Daedalic Entertainment.
Gameplay / Story
The game is directly linked to the events of the first part. You slip again into the role of the antihero Rufus, who tries everything to get to the Elysium space station, to save the junk planet Deponia, but above all to improve his own living conditions. At his side are the Elysian woman Goal, with whom he has already fallen in love with Deponia, the doctor and hobbyist Doc, and the garbage ship captain Bozo.
– Real player with 20.3 hrs in game
Deponia: The Complete Journey
Deponia: The Complete Journey contains the first three Deponia Games (Deponia, Chaos on Deponia, and Goodbye Deponia) it is NOT a separate game. I made the mistake of thinking it was a separate individual game on it own and ended up buying all three original games PLUS The Complete Journey but luckily it was during one of STEAM’s massive sales and they were all super cheap. The good thing is that it gave me a chance to compare all three games with this collection.
Since this is a collection of the first 3 games, if you actually have any of those 3 games you are probably better off just buying the other 2 individually unless you find the collection is on sale and offer a better price then it would cost to buy the other 2 games (which does happen). If you don’t have any of them I would say just buy this collection. For the most part, there isn’t anything really different between the game play on the collection vs the game play in the individual games. Graphics are the same, sound is the same. The biggest difference is that this collection offers “director’s commentary” in the game. The bard who sings the opening, cut-scene, and end scene parts is the in-game avatar for the Games director (I want to say Pokki is his name but it’s been a while and now I’m neither sure of the spelling or the name itself). With the director’s commentary you see a circle in the upper corner with his image. Every scene you are in (including mini-games… which he loves by-the-way) has that circle.
– Real player with 108.4 hrs in game
I’m writing this review just as i finished the entire trilogy including all the achievements,
last week i got a little nostalgic so i decided i want to play deponia all over,
l had the complete journey in my library and decided ill use it for it
about the complete journey edition:
the most notable change about this version is that you have a full voiced commentary by one of the devs
in daedalic “poki” and i got to say its just so fun to listen to them
as someone who aspires to be a game dev i find the commentary very interesting and also very charming and humoristic , a real new experience
– Real player with 65.3 hrs in game
Deponia
♪ Huzzah! A fun and cool game! ♪
I don’t typically play point-and-click games, but I find the Deponia series worth the playthrough.
Let’s get cons out of the way. There are cons, but none of them bother me. As with any of the Daedalic Entertainment games I’ve picked up, solutions AREN’T straightforward and puzzles - while fully doable - can be frustrating. You become better at figuring out Daedalic’s zany solutions the more games you play, but there’s something to be said that Deponia isn’t bad with a walkthrough if you just want the humor and storyline. (At least you can choose to skip puzzles so you don’t get stuck!) Last, while the English voice actors are DOWNRIGHT WONDERFUL and I do play this game with the dub (I almost exclusively watch/play subs, for reference), there are occasional English spelling errors for the text that you’ll see, and some audio glitches where spoken lines are accidentally repeated. That, plus a few glitches in animation, are really all that’s the pitfalls - which again, aren’t collectively bothersome to me.
– Real player with 44.8 hrs in game
A Review of the Deponia Trilogy as a whole:
More info on BrokenCartridge: http://www.brokencartridge.net/deponia-trlogy-a-retrospective/
Score: 4.5/5
I will not be covering the story in complete detail because there is a lot you should experience on your own while playing through the game. The story in a brief few sentences is that you play as Rufus, an egocentric self-centered slob whose only goal is to leave his trash heap of a planet to go to the city in the sky. The world that he lives on is called Deponia, a planet littered with trash. All of the rich folk moved up into the city in the sky, Elysium some time ago. During one of your endeavors you knock an Elysium girl off of an Organon cruiser. Throughout the first game you try to use her to find your way onto Elysium, only to end up finding out that the Elysians plan on blowing up Deponia! The second and third games are mainly spent trying to stop the Organon from doing this devilish deed while figuring out their motives along the way.
– Real player with 21.9 hrs in game
Gibbous - A Cthulhu Adventure
FINAL REVIEW: Well, I finally finished the game. And I must say that unfortunately neither the long post-Kickstarter development nor the playtime was worth the wait. Simply put, the story boils down to not much (HUGE SPOILER:
! a vague plot of aliens/gods messing with humans to create stories for their amusement), and the ending doesn’t give really satisfying answers, doesn’t use its source material particularly well, to the point of goofiness: (HUGE SPOILER:
! real Cthulu awakening just to rip apart a cheap imitation of himself, and going right back to sleep), and is mostly a cliffhanger. A cliffhanger without any particularly interesting thread to follow for a sequel.
– Real player with 13.8 hrs in game
Gibbous - A Cthulhu Adventure is a linear point & click game that takes you on a mostly-not-so-dark Lovecraftian adventure with what I would consider easy to moderate puzzles throughout. Where this game truly shines is the writing, the voice acting, the art, and the animation. It’s amazing that this is developed primarily by a small team of three people. Here, you are looking at a really high quality indie project that has been put together with the touches of love and passion on the part of the developers.
– Real player with 13.4 hrs in game
Lethis - Daring Discoverers
Yet to finish the game. For now, needed to say the following.
Fantastic exploration idea, and the creativity. Sense of humour is witty. And so far, what planets I have encountered are very interesting & varied. I dont need battles, so I am good when the dev took away the reflex battle mechanism and replace it with text based responses. So it became a 2d isometric exploration gem. A rare treat and showing obvious love in its writing so far. I am enjoying the writing. Art matches the tone very well, loads more to explore.
– Real player with 17.9 hrs in game
Lethis - Daring Discoverers is a mobile app that’s been dumped lazily on Steam as a greedy cash grab. It’s a simple screen tapping adventure game with a series on minigames. Explore an alien planet, go through various minigames, explore and adventure on your iPhone.
The premise is okay but the implementation falls flat, hard. The graphics are quite charming, too, so this is a real shame to see some areas are great and others terrible. The worst part is the control scheme, which was lifted from tablet. You can’t move around the ISO map with direction keys, you have to click and drag your character. Same for many of the minigames… this was designed for a touchscreen and the developers have done nothing to alter the game for the PC mouse + keyboard scheme. Which completely ruins the game… it just doesn’t “work”, because most PCs don’t have a touchscreen.
– Real player with 5.0 hrs in game