머준이의 사건파일 ~쌍둥이 저택의 비밀~
Animators need to take a break, too. That’s why they went to that workshop.
Of course, they took all their gear with them, but they were happy about the change of pace.
That is, until the night when they wandered into that mansion after getting lost…
Despite being empty, it still seemed that the mansion was well looked after.
However, while they were all in bed that night, a terrible thing happened that none of them could anticipate.
Was this merely an accident? Or did someone plan this? Mujun decides to do some detective work and get to the bottom of this case himself.
Explore the scenes and solves puzzles in the mansion to reveal the truth.
Who is the culprit? And what exactly happened in this mansion?
Key Features
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Eye-catching and unique pixel-art graphics
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Deeply immersive storyline
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Simple yet fun puzzles.
-Unexpected and interesting multiple game endings.
Read More: Best Comedy Investigation Games.
The Haunted Island, a Frog Detective Game
Words can’t describe how much of a masterpiece this “game” is, but I’ll give it shot.
I put game in quotes, because you can’t really call this a game, its more of a vivid memory of your distant self who is a frog detective. The instant I clicked on the “New Game” button I became Frog Detective.
Thanks to the innovative key bindings my keyboard and mouse could truly become an extension of my body, which only resulted in letting this experience become more real. Even though I only have 50 min in this “game” it felt like I went through an entire life of pure joy.
– Real player with 83.0 hrs in game
Read More: Best Comedy Short Games.
Short game and with childish art style but somehow unique and charming!
Developed by Grace Bruxner and Thomas Bowke, The Haunted Island, a Frog Detective Game is a short (~1h) by enjoyable adventure that puts you in the role of a lovely froggy detective, who is phoned by his supervisor to investigate a strange case. On an island ruled by Martin, a sloth who crowned himself king, unexplained noises can be heard from crevices. The sloth’s first reaction is to call in a group of ghost scientists, who spend the next two weeks trying to figure out what is going on. Trying, but certainly not succeeding. That is where the Frog Detective, come in.
– Real player with 1.9 hrs in game
Frog Detective 2: The Case of the Invisible Wizard
https://www.youtube.com/watch?v=R6hkJGDzOUA
First Impressions
Having recently played and reviewed the first game, which really disappointed me, I’m not at all looking forward to Frog Detective 2: The Case of the Invisible Wizard (FD2). Considering how well received the first game was, I don’t see the developers changing up what they did the first time, as there’s no reason to fix something that’s not broken. Knowing I’d knock it out quickly enough, I decided to play it sooner than later to find out whether I was right or wrong. To spare any potential mystery, I wasn’t off the mark in my prediction.
– Real player with 2.7 hrs in game
Read More: Best Comedy Funny Games.
Frog Detective is back! A delightful sequel to the original game
Frog Detective 2: The Case of the Invisible Wizard picks up right after the events of the original game, The Haunted Island: A Frog Detective Game. In a lot of ways, the games are very similar, both are a short and easy point & click adventure game, where you play as the titular Frog Detective, who need to gather clues and figure out who the culprit is within the case. This time, you are aimed to solve a new mystery. You need to figure out who wrecked the parade the townsfolk of Warlock Woods were preparing to surprise their new neighbor, an invisible wizard?!
– Real player with 2.6 hrs in game
Puzzle Chambers
math and I don’t get along, so as much as I love puzzle games, I try to avoid ones with too many numbers, though there are a few exceptions (nonograms, hexcells and its spinoffs, etc.). puzzle chambers actually plays a bit like crosscells, as in you get a bunch of numbers and operators and you have to make sure everything adds up on the board. or in the room in this case, because it’s not just a puzzle game, it’s also a story about some people who wake up and can’t remember anything, but they have to solve puzzles to escape. as they point out at the beginning, it’s kinda like saw or the cube.
– Real player with 21.8 hrs in game
Nice Puzzle game with a quirky background that’s revealed bit by bit.
https://steamcommunity.com/sharedfiles/filedetails/?id=2301630418
As you can see, good window and sound options, as well as plenty options to remove stuff that lets you wait.
I don’t really know what penalty you get when you fail while not using unlimited solutions, I tried and could just continue to guess. Maybe you might want to have free solutions later on for tough stuff, but I want to solve them myself anyway. :)
https://steamcommunity.com/sharedfiles/filedetails/?id=2301670357
– Real player with 21.3 hrs in game
Sam & Max: The Devil’s Playhouse
The third season of Sam & Max represents a shift in tone and gameplay. The changes are obvious from the very beginning - a narrator to set the scene, new control scheme (same as Tales of Monkey Island; clearly favouring consoles), a new villain, an opening tutorial of sorts (which is so entertaining and interactive that it puts most other tutorials to shame), psychic powers for Max and a grainier, darker graphical style.
It may sound like a lot of changes to a successful formula, but it works well. Not only does it provide a quite accessible introduction for newcomers to the series (including clever little pop-up profiles of characters and notes in a journal about the case and clues), but it also provides a fresh spin on the series for veterans.
– Real player with 8.8 hrs in game
This is more of the same from Telltale games, and yet it adds in some new tricks. The game is mostly the same point and click system the last two seasons of Sam and Max have had (And probably should be played in order) but Season 3 brings about special powers. Max gains psychic abilities early on in the season and they keep popping up as you play the game, helping solve a number of problems.
The story in season 3 is probably my favorite story out of all three seasons because it seemlessly fits together. Where the last two seasons seem a bit disjointed (in between episodes). In fact I really liked how this game fit together with out feeling forced.
– Real player with 6.9 hrs in game
Sam & Max 301: The Penal Zone
The third season of Sam & Max represents a shift in tone and gameplay. The changes are obvious from the very beginning - a narrator to set the scene, new control scheme (same as Tales of Monkey Island; clearly favouring consoles), a new villain, an opening tutorial of sorts (which is so entertaining and interactive that it puts most other tutorials to shame), psychic powers for Max and a grainier, darker graphical style.
It may sound like a lot of changes to a successful formula, but it works well. Not only does it provide a quite accessible introduction for newcomers to the series (including clever little pop-up profiles of characters and notes in a journal about the case and clues), but it also provides a fresh spin on the series for veterans.
– Real player with 8.8 hrs in game
This is more of the same from Telltale games, and yet it adds in some new tricks. The game is mostly the same point and click system the last two seasons of Sam and Max have had (And probably should be played in order) but Season 3 brings about special powers. Max gains psychic abilities early on in the season and they keep popping up as you play the game, helping solve a number of problems.
The story in season 3 is probably my favorite story out of all three seasons because it seemlessly fits together. Where the last two seasons seem a bit disjointed (in between episodes). In fact I really liked how this game fit together with out feeling forced.
– Real player with 6.9 hrs in game
Here Come the Mystery Teens!
This game’s great! The writing, art, and music are all really well done. The characters feel original and unique, and aren’t ripoffs of another certain mystery-solving team that may have served as their inspiration.
Game’s short, I got through it in 4 hours with some interruptions and messing around. I could see someone blasting through it in 20 minutes. Short but sweet, I’d love to see more Mystery Team games in the future!
– Real player with 5.0 hrs in game
Short but incredibly fun 3 I highly recommend it and it’s definitely worth the price
– Real player with 4.4 hrs in game
Runaway, A Road Adventure
“Runaway” is one of those games people love to argue about. It’s featured in multitude of “favorite” and “best adventure” lists with many players considering it one of the best; yet there are always complaints from the other side of the fence – about puzzles, characters, story… Such division in opinions isn’t undeserved, as the game has some kinks and won’t be everyone’s cup of tea, but it has undeniably become a famous title in adventure gaming.
One thing almost no one disagrees on when it comes to “Runaway: Road Adventure” is how gorgeous it is. A mix of 3D and 2D characters and environments creates vivid, rich visuals with some epic backgrounds you’d want to pause and take in for a minute before moving on (some 3D cutscenes, on the other hand, can be eyebrow-raising). The looks of the game became so popular that referring to something being “in a style of Runaway” is, in a way, synonymous with cartoon-styled, intensely colored, and detailed graphics - a large part of an overall attraction for this adventure.
– Real player with 25.8 hrs in game
Runaway: A Road Adventure is a point-and-click (P&C) adventure game which, by design, it is no more than your typical P&C game from the ‘90s.
The story centres around Brian Basco, an initially shy and nerdy Physics graduate from New York whose life totally changes the moment he almost runs over an admittedly hot chick, Gina Timmins, with his car. Could this be faith? Taking her quickly to the hospital, Brian soon finds out that the mafia gang is after her as a result of possessing an enigmatic crucifix given by her father which she pledged to protect. From here on out, it is knowable what is about to happen and is already hinted in the title itself: become runaways chased by the mafia whilst trying to decipher the mystery behind the crucifix.
– Real player with 13.0 hrs in game
A Murmur in the Trees
Good little indie game. I hope there will be more to explore in future.
There are things you could easily miss, if you don’t pay attention, can you find all secrets? :)
I was 1 of many testers, so that is reason why I got it free.
– Real player with 5.2 hrs in game
A short and sweet story, only takes about an hour to get through. If you like walking simulators you should check it out.
– Real player with 1.9 hrs in game
Adventures of Bertram Fiddle 2: A Bleaker Predicklement
Oh dear. An incomplete, buggy mess.
I enjoyed the first episode. It was a glorious dig at Victorian Explorer cliches, complete with comically large moustaches, photomographs, stuffed animals and endless pomposity.
This one though….well, the story is as enjoyable, but it has major MAJOR problems. There are several sections in the game where if you don’t perform a sequence of events in the exact correct order, an item can vanish from the game leading to an unwinnable situation. Pathfinding is broken, with characters walking through each other yet unable to cross an empty space. Animation is glitchy and buggy, with characters miming actions and the end result taking place some seconds later (like tea drinking), sometimes they’ll jump around the screen or vanish entirely (the lady with the dog did this to me). Sound is glitchy, with the volume very unbalanced and lines of dialogue often being clipped before the end. Sometimes there are subtitles but no voice acting. Sometimes there is voice acting but no subtitles. Quite often the character will speak but the animation doesn’t play of them speaking, making it look like a voiceover. Large chunks of the game have no animation at all, appearing like a very cheap flash animation from 20 years ago, with characters snapping from “start” to “end” with nothing in between.
– Real player with 50.3 hrs in game
–On a repeated playthrough with the most recent patch, there are lots of ways for the game to crash or have progress halting bugs. It was working better before the patch to correct Steam achievements. I would recommend delaying playing until these issues are worked out with a patch. Overall, I still loved where the game was going, just the bugs are serious at the moment.—
Bertram and his Peruvian cyclops manservant, Gavin, are back to catch the nefarious Geoff the Murderer in the second installment of the Bertram Fiddle Adventuring series. The game is made with lots of love and it shows. It’s full of British comedy, wacky characters, and puns, oh the puns!
– Real player with 29.3 hrs in game