Oh No! Bugs!

Oh No! Bugs!

This game looks pretty, but it’s not always what it seems. It’s fun for the first few minutes but then that’s it, you’re doing the same thing over and over again with no difference but a few characters here and there. It has potential but it also needs much more content to feel fulfilling, anyways, in it’s current state, I do not recomment.

5/10

Real player with 4.5 hrs in game


Read More: Best Combat Racing Co-op Games.


A Co-Op Arcade Game

https://youtu.be/ndp2NbBz3EY

  • The gameplay is enjoyable. You mainly go around pushing blocks at bugs trying to squash them. You have to be careful though because blocks will bounce back at you if you miss, and you must avoid getting hit by the bugs.

  • Relaxing background music

  • Local and Online co-op

  • I felt the game as a whole was a bit too basic / lacking in content. After about 10minutes the game started to feel repetitive.

  • After you complete each level you get some coins and experience, which you can use to purchase cosmetic items for your character. Unfortunetely, I just didn’t feel like these were rewarding or worth while to work up to.

Real player with 3.5 hrs in game

Oh No! Bugs! on Steam

Crash Drive 3

Crash Drive 3

Because I enjoy Crash Drive 2, I volunteered to help test this game (unpaid, but I got a free copy) and have played every day for over a year. Not because I’m dedicated (actually I’m rather lazy), but because it’s fun.

Like CD2, you can easily play for just a few minutes at a time, as each event or tank battle is only a few minutes, so ideal to fit in to the spare moments in a day. The vehicle physics is certainly not realistic, but rather sort of cartoony. You can drive up vertical walls, spin mid-air and many other impossible but entertaining things. It is particularly crazy on the moon.

Real player with 1127.7 hrs in game


Read More: Best Combat Racing Sandbox Games.


I’ve had to change my review from positive to negative to positive. Here’s why.

AN IN DEPTH REVIEW So you can make an informed purchase! haha!

Firstly, straight up this game, from the moment you load it up, it’s just a good time. Always a good time!

The few(8) negative reviews on here suck, so I’ll try to address those first and the actual issues here. This is my first Crash Drive title.

1. You don’t need a roll button since the game does roll you over back, but a rest button could be handy.

Real player with 47.6 hrs in game

Crash Drive 3 on Steam

Ultratank

Ultratank

Absolutely a waste of a dollar, There’s no rhythm whatsoever, and every level shares the same song. You can tell how the levels look, and are, just by looking at the menu screen, and I’m not saying they’re good either, I guess they do their job, but nothing is special about them, the dev just wants you to play this for as long as possible, hence the multiple levels. This game is obviously a cash grab, and it’s upsetting. Don’t buy this.

Real player with 0.1 hrs in game


Read More: Best Combat Racing Runner Games.


Ultratank on Steam

Dieselpunk Wars

Dieselpunk Wars

I think I am the player who has been playing this game for the longest time ever (most of them spent on building stuff in creative), and I did enjoy it and had high hopes. But still…

Abandonware

Several serious bugs exist, including one that makes airships pretty much unplayable.

The Devs have been informed of those bugs for months but no action was ever taken.

They also stated on Discord that the May update is going to be the last update, so consider it officially abandoned.

Severe Lack of Content

Real player with 466.8 hrs in game

A very good game.

Important notes:

Movement:

Movement on the ground for wheeled/tracked vehicles is generally pretty good, the only issue i tend to have is the velocity being canceled completely by trees/random geometry such as rocks. Movement also feels very slow/tanky however i think that fits the game just fine. Sea/Air movement works perfectly well, though i couldn’t get a walker to work.

Building/UI/Keybinding:

I have a few nitpicks about it, namely with not enough keybinds/options for keybinds in the building menu, and not being able to press esc to exit out of some menu prompts. There are some bugs here, as you might guess from an early access game, but aside from the occasional incorrect mirroring, it works just fine.

Real player with 65.8 hrs in game

Dieselpunk Wars on Steam

Tank Rampage

Tank Rampage

The game looks good in the screenshots, however there are no players online and there is no single player, I suggest making the game free-to-play because it is literally unplayable right now

Real player with 0.2 hrs in game

Tank Rampage on Steam

Dieselpunk Wars Prologue

Dieselpunk Wars Prologue

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⠀⠀⠀⠀⣀⣴⠖⢁⣠⣶⣶⣶⣦⣴⣿⣿⣻⣾⣿⣾⣿⣻⣿⣿⣿⣧⠀⠀⡀⠂⠀

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⠀⢺⡯⠀⠀⣼⢾⢻⠿⠻⠿⠽⣷⣿⣯⣿⠿⠚⠛⠙⠉⢈⣀⠠⠌⣀⠀⡀⠀⢀⠁

⠀⠈⠟⢀⣀⢈⣀⠄⢀⢤⠀⠀⠀⠉⣉⣌⠀⢀⠀⠊⢑⣒⠈⠀⣸⣿⡀⣿⡀⠀⡀

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⠀⠄⠀⠀⠀⠀⠀⠀⠙⠁⠀⠀⠀⣤⣤⣀⣀⣴⣿⣿⣷⣤⡀⢸⣿⡇⠀⠀⠐⠈⣿

⠀⠀⠂⠀⠀⠀⠀⠀⢰⡦⠀⠐⠟⠋⠉⠉⣁⣀⣀⠀⠀⠀⠀⣰⣿⡧⠀⠐⠀⢼⣿

⠀⠁⡀⠂⠀⠀⠀⠀⠹⣽⡄⠀⠀⠀⠀⣉⣥⣤⣦⣶⣿⣷⢐⣿⣿⠇⠀⠀⠒⠛⠛

Real player with 19.9 hrs in game

I’ll save a full review for the full release, but so far I have really been enjoying this early version! I have 51 hours in the first kickstarter demo, that’s more than I put into some finished games, so I think it’s definitely worth your time to try it out if you like building vehicles.

So far it’s very much like an improved version of Terratech or Crossout, you build vehicles in a late-1800s/early-1900s military style and use them to complete missions and kill other vehicles. The editor is easy to use, combat feels nice with both small and big guns, pretty much every design you can think of will work in combat, and I can’t think of any other games that will let you build half-tracked amphibious battleships. The physics are very well optimized too, you won’t have to worry about building something so big it crashes the game.

Real player with 18.3 hrs in game

Dieselpunk Wars Prologue on Steam