GENSOU Skydrift

GENSOU Skydrift

Fans of Touhou, Sonic Riders and/or Mario Kart Double Dash (or 8 if you think about it another way) rejoice: you have a game that, while small and a tad light on content, tries to accommodate these diverse qualities into one package. You have your Touhous. You have your anti-gravity track-design. And you have a tag-team mechanic - albeit one that doesn’t seem quite intuitive and might’ve done better with more explanations about some of the finer mechanics that underpin it. The way items are attained and gotten also is a little unorthodox and takes getting used to if you are used to fixed item box placement on tracks like I was.

Real player with 682.2 hrs in game


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Before I knew it, I racked up over 400 hours in this game. If that’s not the sign of a good game, I don’t know what is, so I figure it’s high time I give it thumbs up.

Starting off, it’s a simple but solid fun racer, 2 story mode campaigns to play through with a 3rd currently in development. If you want to go deeper, though, the online races and time attack modes coupled with this game’s surprising level of technical depth are what have really kept me with it for hundreds of hours.

The basics are you put two 2hus together (or the same one twice) and one surfs through the tracks on the other with the option to spend a small amount of spell meter to switch to the other at any time for a boost of speed and a change in stats. Spell meter can also be spent to roll for an item. The items you get are usually typical kart racer type things, but with full meter and enough time passed, you can pull a character specific Last Word spell with powerful race changing effects. Strategizing on how to use meter and when to go for and use a LW adds a nice level of depth to races and keeps things feeling fresh as you try and race against different characters.

Real player with 648.2 hrs in game

GENSOU Skydrift on Steam

Need for Speed™ Most Wanted

Need for Speed™ Most Wanted

can this game stop spawning traffic cars in my fucking face every time I’m racing in multiplayer!?

Real player with 246.5 hrs in game


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A lot of people say: “The FIRST NFS Most Wanted was better” or that this is simply not a good game.

However, i strongly disagree (and i think many negative reviews on this game are much too critical), i first played this game on the PS3 in 2013 and i played it so much for the next few years. Then a long time later i see it is on sale on the steam store and i decide to re-buy it. It did not disappoint, it was just as good as i remembered it. For a game made in 2012, it’s great and it’s graphics are still good by today’s standards.

Real player with 29.1 hrs in game

Need for Speed™ Most Wanted on Steam

Need for Speed™ Heat

Need for Speed™ Heat

It’s hard to not recommend this. It is.

On the one hand, the game looks, feels, and handles brilliantly. It’s creative and fun with great customization options and it was something that I, someone who never enjoyed racing games, genuinely enjoyed and keep finding myself returning to.

Despite the game’s fundamental greatness, it suffers terribly from a lack of content. It’s a game that got virtually no support after its initial release, and it shows. The campaign is anemic, high-end races are lacking, and the game has little to offer beyond just racing and doing tracks, except with occasional dialogue.

Real player with 69.5 hrs in game


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Well, this could easily be the best NFS game I played since the glory days of Underground 2 / Most Wanted 2005 / Carbon … here’s why:

  • the visual style at night reminds me of Underground 2, so bonus points for nostalgia here

  • gameplay is quite well-made, game itself isn’t that hard, but still way more challenging than some of its predecessors (especially when playing against high-tier racers and cops)

  • cops are smarter than in most of the previous NFS installments, and also pretty aggressive

Real player with 58.9 hrs in game

Need for Speed™ Heat on Steam