Must Dash Amigos
(Early Access Review. As an early access release, you may experience bugs, content, interface and optimization changes. If you are not excited to play the title in its current state and to help support the title to full release by reporting bugs and requesting additional content, you may want to wait for further development)
Introducing a remarkable family-friendly couch potato game that is jam-packed full of frantic single-player and multiplayer fun. What exactly is it you might ask? It is a combination of a time trial racer and brawler with a ton of spicy action! Take control of a character from one of the 4 available; if more than one person chooses the same character they will have a different color assigned, unless you or they have unlocked any more skins. No matter what game mode you play, you will need to grab pinatas spread around the tracks that contain buffs/debuffs (with random contents). They will either give you a weapon or a boost to use to gain an advantage.
– Real player with 8.1 hrs in game
Read More: Best Combat Racing Difficult Games.
Before I bash the
! censored out of this game, can we take a minute and talk about time trial mode?
Why, the
! CENSORED, do you immediately take a -1s penalty on your first lap, because the lap timer starts counting before your character can even move?
I wouldn’t normally complain about something so small and petty… but this game’s time trial mode probably wasn’t even tested. Or it was tested by a
! censoreding TAS.
The turning circles for each character are awful.
– Real player with 4.6 hrs in game
GENSOU Skydrift
Fans of Touhou, Sonic Riders and/or Mario Kart Double Dash (or 8 if you think about it another way) rejoice: you have a game that, while small and a tad light on content, tries to accommodate these diverse qualities into one package. You have your Touhous. You have your anti-gravity track-design. And you have a tag-team mechanic - albeit one that doesn’t seem quite intuitive and might’ve done better with more explanations about some of the finer mechanics that underpin it. The way items are attained and gotten also is a little unorthodox and takes getting used to if you are used to fixed item box placement on tracks like I was.
– Real player with 682.2 hrs in game
Read More: Best Combat Racing Competitive Games.
Before I knew it, I racked up over 400 hours in this game. If that’s not the sign of a good game, I don’t know what is, so I figure it’s high time I give it thumbs up.
Starting off, it’s a simple but solid fun racer, 2 story mode campaigns to play through with a 3rd currently in development. If you want to go deeper, though, the online races and time attack modes coupled with this game’s surprising level of technical depth are what have really kept me with it for hundreds of hours.
The basics are you put two 2hus together (or the same one twice) and one surfs through the tracks on the other with the option to spend a small amount of spell meter to switch to the other at any time for a boost of speed and a change in stats. Spell meter can also be spent to roll for an item. The items you get are usually typical kart racer type things, but with full meter and enough time passed, you can pull a character specific Last Word spell with powerful race changing effects. Strategizing on how to use meter and when to go for and use a LW adds a nice level of depth to races and keeps things feeling fresh as you try and race against different characters.
– Real player with 648.2 hrs in game
Auto Age: Standoff
A ton more fun than I was expecting.
Full disclosure, I am an indie dev living near where Phantom Compass is located, so I knew about the game and was given a free copy. Very surprised at how fluid and smooth and most of all FUN the cars are to drive. I absolutely love the way the little cars handle. It has that perfect “arcady, videogamey” vibe, where teh cars aren’t striving to feel realistic, they are striving for teh best player experiance possible, which I personally think is teh best way to go about this type of locomotion based game. They really did a great job tweaking the cars, and probably my favrit part about teh game is drifting around and boosting into teh air, feels so slick.
– Real player with 119.0 hrs in game
Read More: Best Combat Racing Driving Games.
This is not a combat-racing game. vehicular brawling, varied classes/styles and weaponry, arenas, aesthetic; this is a car combat game - Auto Age is this in essence, and it’s not too shabby.
In my opinion, the last proper car-combat game was Twisted Metal for the PS3 released back in 2012, and when there are far too few games released apart from the Twisted Metal franchise that fit the bill for being considered part of the car-combat (sub)genre, and to date, as an indie title, Auto Age: Standoff covers the bases to officially be a part of the lineup and not be cringeworthy in 2018.
– Real player with 61.8 hrs in game
Street Heat
has anybody won a race? if so i want to see video evidence! i want to see one of the devs win a race on easy because for a start its not possible to select difficulty on local mode! i dont believe the devs have even played the game!!!!!!!! its impossible to win. online mode is pointless cos theres always an ai with you that will win every time. making a game impossibly difficult will not bring sales. big fail devs!!!!!!!!!!!!
– Real player with 6.6 hrs in game
According to Steam, I last played this for around an hour back in 2017 when this game was still in Early Access. On a whim I decided to revisit it, and all I gotta say is, I’m really disappointed. When I last played this, I felt that the concept was cool but it was lacking in content, and just needed something more; according to the discussions, I’m not the only one that felt that way.
Other than some bugfixes according to the patchnotes (although OneWay’s AI is just broken), version 0.6.7275.31597 (which is the current version as of me writing this) has two new maps and SLIGHTLY different car handling. Nothing else, no alternate game modes, no new cars, no career mode, nothing. Just quick play with bots, other people on the same screen, or literally no one online. My problem with that is, Street Heat feels nothing more than a proof of concept that you get bored with after maybe an hour tops. At least grinding the car unlocks & achievements only takes three total at most.
– Real player with 3.3 hrs in game
TRF - The Race Factory
An extremely fun game to play whether you have friends or not. It’s a very easy game to get into, and even easier to sink into. Especially when competing with the leader boards.
There are various modes and events to try including a pretty easy to use track maker and various different vehicle types!
– Real player with 34.5 hrs in game
Recent updates have made the game more stable, and the developer is working on new features, which is really good. Lots of bugs have been fixed since release.
The game has several fun gamemodes, two types of track editor (one currently in beta, as of writing this review), multiple car classes, including street, formula, karts, trucks, boats, among others. The difficulty is alright most of the time, but do not play drift mode on mountain circuit. Just don’t, you’ll regret it. That was the first thing I played, and it lead me to leave a negative review at first.
– Real player with 28.1 hrs in game
Need For Speed: Hot Pursuit
People who grew up playing NFS Underground 1 and 2 will most likely be disappointed, since the focus on customization and 4-cylinder tuners that they know and love aren’t featured in this game.
! People who know that Need For Speed existed before Underground will know that despite the powerups and pop music, this is the closest NFS has been to the original games in a long time.
Gameplay-wise, from an outside perspective, Hot Pursuit does what an arcade racer should do best and focuses on high-speed driving above all else. Not only is the game arcade-y from a physics perspective, but it’s actually set up kind of like a game you’d see in an actual arcade; you don’t buy or upgrade cars at all, nor do you unlock the city part by part. You simply have a list of available cars, you pick what you want, and you start racing. I can see how most people would think that might be a negative thing (I myself probably would have preferred buying and upgrading vehicles) but I think the “quick race” approach works surprisingly well here. The driving feels good to me; the cars have a good amount of weight to them but are still easy to handle. Being able to play as a racer or a cop feels good too, and Criterion did a good job of infusing the game with some Burnout-influenced mechanics (such as takedowns and earning nitro) while still making Hot Pursuit feel distinctly like it’s own game.
– Real player with 44.3 hrs in game
This is by a long shot, the best car racing game that I’ve ever played! Even though it was made in 2010, the graphics are stunning and the features of the game are very realistic. I played the wii version of the game and it is entirely different but this one is more challenging than that one.
You can play as the scpd (cops) and a racer, there are 2 different careers, one as a cop, and the other, a racer.
As you progress as a racer, you get bounty to unlock better cars, upgraded equipment, and the most dangerous thing about a racer, your suspect bounty increases, so more cops chase you. As a racer, you can change the color of a car but as a cop, you cannot change the color.
– Real player with 35.8 hrs in game
Neon Blast
Very local fun game!!!!!
– Real player with 1.4 hrs in game
Skydrift Infinity
Excellent. Been waiting for a remaster of this game for awhile. It’s perfect. Has Nuanced and noticeable improvements made everywhere that should be worthy for any real gamer and fan of original. I play at 6k (4320x2440 resolution w/ triple 27” asus rog QHD 2k 165htz O.C. monitors in rotated portrait mode) and it runs gloriously and feels butter vision smooth. I am crossing my fingers that it will play natively well like it does now for me at 6k when I finally upgrade my system to 10k resolution (7200 h x 2440 v). I’m getting up to my max 165 FPS play on a rtx2080 and average at 145 maybe more @ 6k. Well worth the purchase at current under $10.
– Real player with 22.1 hrs in game
SkyDrift was the game that made me join Steam 5 years ago.
I was used to pirate games, but then I found this little gem and wanted to play multiplayer so much, I ended up coming to Steam, and never left since then.
Back then, the original was so cool, and it had a good community, not many people played, but you could always find a room with at least 4 people.
With time, the servers got extremely unstable, to the point it was impossible to finish any race online. Singleplayer was still awesome.
– Real player with 9.1 hrs in game
Bloody Rally Show
200 character summary
Bloody Rally Show is an absolutely unfair rogue like top down racing game with very nice controls and 4 player split screen, earn money, Kill peds for nitro, use weapons to kill, Anything for the win.
Story & Characters 9/10
You wake up in 2084 as a custom protagonist You had an accident in 2021 and where put into a cryosleep, to pay it back you have to compete in the most popular form of entertaintment these days. It is a dystopian future and the global economy has been taken over in the year 2030 by that big tech company you should know about. When they focussed on Entertainment and noticed Rally was very popular in the 80s because of the high accident rate so surely enough Bloody Rally Show was born. It is very popular so social media influencers are always on top of the action to get those likes, no matter how dangerous it is.
– Real player with 140.0 hrs in game
Let’s backtrack a little bit, one year or so later, when I was bored out of my mind for games. I am a fan of top-down racers, things like the original Death Rally and others, and I saw this game. It looked really rough with sort of 3d car models in a 2d environment, but the game had something that stuck by me. Generated roads and a hint of rogue-lite. So, I was interested and unexpectedly, I was received a key, in return for something - FEEDBACK. So, I did my best I could. Let’s fast forward to where we are.
– Real player with 122.7 hrs in game
Concept Destruction
Concept Destruction In-Depth Review
Concept Destruction is another attempt bring back the Destruction Derby style genre into the modern day, and it does this quite well!
Optimization & PC Settings
In terms of graphics, the game has settings for things like bloom, depth of field, ambient occlusion, but nothing for texture quality, which is a bit disappointing because many of the textures are lower quality, and compressed. This is very apparent on the room texture, where its a very bad compressed 2D image. The optimization is a little hit or miss. I’ll see many times where the game is running a high framerate, but instantly will bog down to 60 - 70 FPS when there is a lot of vehicle parts on screen. For a game that is very simplistic with graphics, its a head scratcher on why the FPS can be so inconsistent. I hope that the developer can improve this optimization aspect, and give us an option to improve texture quality.
– Real player with 8.2 hrs in game
So, Destruction Derby/Flatout (well, more DD than Flatout) mixed with Micro Machines (I’m not that old but yeah, I know those). Visually, the game is good, the miniature cardboard aesthetic is done quite well but that’s about everything positive there is say about this game.
The controls is the second best thing to say about this game, why second? Well, they work but apparently the developer doesn’t play PC games cos acceleration, turning and reverse is all mapped to the arrow keys instead of WASD. Yeah, I know I can use a controller, but guess what, it doesn’t work with this game, I’m not sure if it’s the gamepad or the controller so I won’t bash the game for this. I’ll just guess is restricted to player 2 or something dumb like that. Which btw, the game doesn’t have online play, just local and split screen, just like on the good old days of gaming… except I don’t have anyone to play with and can’t invite anyone because… ya know.
– Real player with 3.0 hrs in game