Need for Speed™ Hot Pursuit Remastered
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This was an interesting review to write. On one hand, it’s an extremely fun game to sink a lot of time into. On the other hand, it’s basically a re-release of a game, not a remaster. The game itself when it was released in 2010 was really fun. I really enjoyed it (although I’m still not a huge fan of the very heavy steering that the game supplies) for its really fun gamemodes online, good graphics, great car list, and the really good tactical nature of most of the online stuff. It’s also immensely satisfying when you do get a really good run through a series of corners at top speed and shaving off that extra fraction of a second when grinding for good times on all the single player events. Likewise, it’s also hugely satisfying to release that perfectly timed spike strip to catch one of your enemies off guard, allowing for your teammates to move in to take them out of the game.
– Real player with 295.6 hrs in game
Read More: Best Combat Racing Driving Games.
For reference, I bought the 2010 “Limited Edition” version of this game’s original release for PS3 pretty much as soon as it was available. I played through all of its DLCs, too. Is this remaster a faithful recreation of everything from that version of the game? Pretty much, yeah.
I understand that a few cars were removed for the remaster. However, from what I’ve read online, the Carbon Motors E7 was removed because Carbon Motors no longer exists as a company, and the two Mercedes SLR McLarens(Mercedes McLaren 722 Edition and Mercedes McLaren Sterling Moss) due to Mercedes selling off their stake in McLaren starting back in 2009 and not completing until 2011(after the original NFS:HP 2010 release).
– Real player with 89.4 hrs in game