Food Delivery Battle

Food Delivery Battle

Update 9/3/2021:

This day marks the end of my food delivery career.

After a fierce battle, my arch nemesis “NiiChungShanChiiShingChun” beat my WR, ate my tofu and had sex with my wife. In the past, everyone respected me and looked up to me, but now even beginners laugh at me and call me a pathetic loser. I put my life into this game, poured thousands of dollars into my bike, practiced every corner at least 100 times a day and then NiiChung came and took everything from me.

I hate you Niichung…

Real player with 1.9 hrs in game


Read More: Best Combat Racing Transportation Games.


Simple but very fun little Crazy Taxi like game. Deliver food, earn money, upgrade your bike, it’s that easy. There’s 3 different stages (so far), 2 different game modes, and also supports using your very own VRoid character.

Real player with 1.8 hrs in game

Food Delivery Battle on Steam

Carmageddon: Max Damage

Carmageddon: Max Damage

Before We Begin

Before I start please be aware that as a modder of this game I do have some bias and I really love this series I wlll try and remain as objective as possible with this review.

TLDR

Carmageddon Max Damage is a game with cars. You play as a car that should ram other cars, run over pedestrians, do insane stunts, and use insane and zany powerups to help do all of the above. You can also ‘race’ and do the laps but really why would you. I personally wouldn’t even qualify Carmageddon as a racing game, its more like a character action game where the people are replaced with vehicles. It is a niche game that doesn’t try and appeal to the mass market. While there is some attempt at ‘tutorials’ the game does very little in the form of hand holding and if you are the type of person who enjoys sandbox fun combined with cars and silly humor then this game is for you and is well worth the price.

Real player with 151.7 hrs in game


Read More: Best Combat Racing Gore Games.


Carmageddon: Max Damage isn’t a racing game in a traditional sense. It doesn’t involve speeding around the Nurburgring in order to get the fastest lap time. It doesn’t revolve around unlocking photo-realistic vehicles, customization options, and story cutscenes. CMD doesn’t have you analyzing upgrade specs to try and get the perfect balance of speed, weight, and cornering. CMD is, “the ultimate antidote to racing games,” indeed.

At its core, CMD is a toybox; a collection of digital Hot Wheels cars that you smash together over and over to the cackling of your inner child. The game’s core mechanics encourage destruction and doughnuts, discouraging actual racing, which is absurdly therapeutic. Instead of getting time penalties for taking shortcuts through the grass as the cardboard cutout crowd stares at the action blankly, a la Forza, in Carmageddon everything the game is composed of discourages you from following the checkpoints present in each large, open map. Though there is a more structured campaign mode, it’s really just a slightly limited freeplay mode with uninteresting and tedious progression. I have never touched the multiplayer in my 62 hours playing, but I can tell you the competitive modes in single player are not engaging nor do they compliment the game’s mechanics. Carmageddon is a one trick pony that knows that trick very, very well. Upon choosing freeplay mode, you have the option to choose which race and car you want. The races in the game are made up of roughly 10 maps with several different checkpoint layouts. These races may also have different minor changes in scenery, changes in pedestrian placement, and changes in powerup placement. The cars all have different specs including top speed, attack power, and strength, but these are ultimately nullified by the game’s mechanics. Choose whichever looks the coolest and get going. As soon as the race loads you have the option to start before the countdown finishes, triggering a minimal credit cost. After that, the player is completely free to abandon all the opponents in search of powerups and pedestrians, ram right into the closest opponent, or, if there’s something truly wrong with you, attempt to complete all laps as fast as you can. Kill all the peds (takes forever), finish all laps in first (BOOORING), or wreck all your opponents to complete the race. There are a multitude of bells and whistles that make this simple formula work. One of Carmageddon’s signature features is its ridiculous cartoon physics. All the cars are as bouncy as marshmallows and flop around the levels with delightful imprecision. Twisted Metal is to Devil May Cry is as Carmageddon is to Goat Simulator. The game fundamentally is made to create slapstick comedy moments that prevent it from getting old. You may completely miss a turn, throwing you into a minefield, which then throws you into a pinball mode powerup, which then sends the entire map into chaos. You may also make one wrong calculation, end up flat against a wall, and get wrecked in the first 30 seconds. This is all moot, though, as Carmageddon is played more or less in god mode the entire time. Don’t like how beat up your car is? Hit repair twice and watch all your pieces come flying back to you. End up on your roof? Hit recover a couple of times and land gently back on your wheels in another part of the level. There is basically no way to lose Carmageddon unless you choose to restrict the mechanics yourself. This makes for a very passive and stress-free experience. The damage model is another part of Carma’s claim to fame. Before the days of Flatout and Wreckfest, Carmageddon boasted its extremely detailed destructibility and delighted players with exquisite mangled cars. The destructibility in CMD is top notch, though perhaps less impressive in today’s game landscape. Doors and hoods flap open, hitboxes become comically crushed, and your driver can get thrown out of the windshield, leaving the vehicle to drive itself. Some of CMD’s powerups exploit the damage model extremely. The ‘ave a Banana ray twists the front and rear of your opponents making them look like a crescent moon with wheels and the Splitter Ray leaves half of your victim spinning around in circles desperately trying to navigate the level. Remember when I said the game is geared towards comedy? That’s embedded in everything from game mechanics to the text descriptions and sound clips. Carma’s developers are obsessed with dirty puns and will have you rolling your eyes immediately. Aside from the vanilla CMD package, the PC version is especially worthwhile due to fantastic modding by Mad Mike. The base vehicles are fine and bring many original designs to life, but all are very over-the-top and toy-like. Mike’s extensive catalog of more realistic vehicles truly adds a layer of enjoyment to the game that can’t be ignored.

Real player with 99.0 hrs in game

Carmageddon: Max Damage on Steam

Race With Ryan

Race With Ryan

This game makes me crave titties. As seen from an actual tweet by Ryan’s Toy Review - https://cdn.discordapp.com/attachments/446925782577709059/799316385205321728/image0.jpg

Real player with 28.2 hrs in game


Read More: Best Combat Racing 3D Games.


Let me just start off by explaining why I bought this game. It was me and a friend wandering aimlessly at target, as we walked by all the shitty games that got physical releases on switch this one stuck out to me. It just didn’t seem real to me that this mystery egg Youtube icon got a kart racing game out of all things on a fucking console. So a few days pass and I think back about this game. So since it was 3 a.m. and I was bored as hell I just thought I’d look it up on steam as a joke. Low and behold, it pops up on steam. I think what blew my mind the most is that I only just found out about it roughly 2 years after it launched, and I guess I’m not alone with the measly 12 other reviews this game has as of writing this. However, I thought it would be real funny to get all the achievements and have it on my perfectionist showcase and funny just to play in general. Let me just say that not only was this game painfully boring to complete fully, but you also can’t display this game in showcases so I basically gave a rich Vietnamese family $30 to torture me with shovelware.

Real player with 11.2 hrs in game

Race With Ryan on Steam

GENSOU Skydrift

GENSOU Skydrift

Fans of Touhou, Sonic Riders and/or Mario Kart Double Dash (or 8 if you think about it another way) rejoice: you have a game that, while small and a tad light on content, tries to accommodate these diverse qualities into one package. You have your Touhous. You have your anti-gravity track-design. And you have a tag-team mechanic - albeit one that doesn’t seem quite intuitive and might’ve done better with more explanations about some of the finer mechanics that underpin it. The way items are attained and gotten also is a little unorthodox and takes getting used to if you are used to fixed item box placement on tracks like I was.

Real player with 682.2 hrs in game

Before I knew it, I racked up over 400 hours in this game. If that’s not the sign of a good game, I don’t know what is, so I figure it’s high time I give it thumbs up.

Starting off, it’s a simple but solid fun racer, 2 story mode campaigns to play through with a 3rd currently in development. If you want to go deeper, though, the online races and time attack modes coupled with this game’s surprising level of technical depth are what have really kept me with it for hundreds of hours.

The basics are you put two 2hus together (or the same one twice) and one surfs through the tracks on the other with the option to spend a small amount of spell meter to switch to the other at any time for a boost of speed and a change in stats. Spell meter can also be spent to roll for an item. The items you get are usually typical kart racer type things, but with full meter and enough time passed, you can pull a character specific Last Word spell with powerful race changing effects. Strategizing on how to use meter and when to go for and use a LW adds a nice level of depth to races and keeps things feeling fresh as you try and race against different characters.

Real player with 648.2 hrs in game

GENSOU Skydrift on Steam

Crystal Chasers League

Crystal Chasers League

The love child of Mario Kart and Fall Guys.

Still needs some time in the oven (it IS Early Access after all) but I’ve had a blast playing it. Brought back memories of split screen Mario Kart and there’s always something going on at any given time during a match. It’s fully playable offline with bots (which is always a great plus for me personally), so those who just want to enjoy without the pressures of online multiplayer will be right at home.

My suggestions for the devs:

  • More maps

  • More game modes (though what there is already is fun, don’t get me wrong)

Real player with 7.6 hrs in game

If Mario Kart and Fall Guys got mixed up with furries

Real player with 5.5 hrs in game

Crystal Chasers League on Steam

Must Dash Amigos

Must Dash Amigos

(Early Access Review. As an early access release, you may experience bugs, content, interface and optimization changes. If you are not excited to play the title in its current state and to help support the title to full release by reporting bugs and requesting additional content, you may want to wait for further development)

Introducing a remarkable family-friendly couch potato game that is jam-packed full of frantic single-player and multiplayer fun. What exactly is it you might ask? It is a combination of a time trial racer and brawler with a ton of spicy action! Take control of a character from one of the 4 available; if more than one person chooses the same character they will have a different color assigned, unless you or they have unlocked any more skins. No matter what game mode you play, you will need to grab pinatas spread around the tracks that contain buffs/debuffs (with random contents). They will either give you a weapon or a boost to use to gain an advantage.

Real player with 8.1 hrs in game

Before I bash the

! censored out of this game, can we take a minute and talk about time trial mode?

Why, the

! CENSORED, do you immediately take a -1s penalty on your first lap, because the lap timer starts counting before your character can even move?

I wouldn’t normally complain about something so small and petty… but this game’s time trial mode probably wasn’t even tested. Or it was tested by a

! censoreding TAS.

The turning circles for each character are awful.

Real player with 4.6 hrs in game

Must Dash Amigos on Steam

Big Mutha Truckers 2

Big Mutha Truckers 2

I am honestly disappointed.

Comparing to the previous title, this game has been stripped from all cool features of BMT series:

There’s no increasing difficulty curve, opponents are easier to defeat, no sudden price changes on the market,

less opportunities for spectacular car crashes, can’t race other truck drivers, can’t paint a logo on a trailer,

we have less upgrades, less radio stations, worse sound … and the map is just meh.

I am giving it 4 out of 10.

I wish they could add first title on steam.

Real player with 7.8 hrs in game

Having a blast playing this game again. It’s an arcade trucking game. Don’t expect a lot of depth. Just grab the stuff the stuff that says “Bargain”, drive to another town and sell it if the numbers are green. Driving from one end of the map to the other only takes about 2.5 minutes, but during that time you’ll be assaulted by all kinds of things, like UFOs, biker gangs, etc. You can find shortcuts, pick up hobos and crash into other cars for points and money. Yes, driving from one town to another is timed, but if you don’t make it in time, you only lose the bonus. There are several radio stations to listen to with awesome music and fun dialogue that really fits the game.

Real player with 4.4 hrs in game

Big Mutha Truckers 2 on Steam

Concept Destruction

Concept Destruction

Concept Destruction In-Depth Review

Concept Destruction is another attempt bring back the Destruction Derby style genre into the modern day, and it does this quite well!

Optimization & PC Settings

In terms of graphics, the game has settings for things like bloom, depth of field, ambient occlusion, but nothing for texture quality, which is a bit disappointing because many of the textures are lower quality, and compressed. This is very apparent on the room texture, where its a very bad compressed 2D image. The optimization is a little hit or miss. I’ll see many times where the game is running a high framerate, but instantly will bog down to 60 - 70 FPS when there is a lot of vehicle parts on screen. For a game that is very simplistic with graphics, its a head scratcher on why the FPS can be so inconsistent. I hope that the developer can improve this optimization aspect, and give us an option to improve texture quality.

Real player with 8.2 hrs in game

So, Destruction Derby/Flatout (well, more DD than Flatout) mixed with Micro Machines (I’m not that old but yeah, I know those). Visually, the game is good, the miniature cardboard aesthetic is done quite well but that’s about everything positive there is say about this game.

The controls is the second best thing to say about this game, why second? Well, they work but apparently the developer doesn’t play PC games cos acceleration, turning and reverse is all mapped to the arrow keys instead of WASD. Yeah, I know I can use a controller, but guess what, it doesn’t work with this game, I’m not sure if it’s the gamepad or the controller so I won’t bash the game for this. I’ll just guess is restricted to player 2 or something dumb like that. Which btw, the game doesn’t have online play, just local and split screen, just like on the good old days of gaming… except I don’t have anyone to play with and can’t invite anyone because… ya know.

Real player with 3.0 hrs in game

Concept Destruction on Steam

Crash Time 2

Crash Time 2

“I don’t have any argument but I don’t like it !” -Bad reviews from a random lowbob. 0/10

“Like Skyrim with Polizei.” -IGN 2/10

“Polizei, oktoberfest, ausfarht, dummkopfs.” -Medic 11/10

So, first of all, this game doesn’t deserve all those bad reviews. Everyone seems to have played this game for only 15 minutes, and honestly, you can’t judge a game within 15 minutes. This game reviews are clearly manichaean ; you have two possibilities according to Steam reviews : you completly disregarded it because you played a few minutes and no minigun spawned on your car or you will find this game “somewhat OK”. In my honest opinion, I really liked this game. Of course, there is tons of better game in that game style, like the FlatOut series, but this game got a decent amount of pros. Let me make a list of the pros, the cons and the neutrals.

Real player with 76.1 hrs in game

Usually I finish game first and write review later. But this game is special. Ingame counter tells me that I have completed 42% of game and I just have to describe my last mission. As a warning.

There is tl:dr part after story - you can skip it if you value your time.

You choose part of the city where you will respawn, then car (marked with red flag which means that there is availible mission for it). So far so good.

Voice in radio tells about kidnapped bus. Voice acting is terrible but I don’t mind - they don’t talk too much. Story is garbage - realy. We know that blue bus was kidnapped… And this is our only info - so we chase nearest red dot on the map. Bus driver acts like he was crazy. Drives on wrong lane/in the middle of the road. He’s speeding and make turns that would seriously harm people inside. I think it’s the one… and nope. Apparently this is how bus is supposed to behave on road. Whatever - after 10 minutes I have found the right one. Kidnappers took only one passenger and drived away already. Luckilly (no spoilers - but story is really bad - just more driving and bad voice acting). Now I collect money (?) chase my kidnapped partner (and kidnapped girl) and switch cars with bandit (did I said that story is bad?). There is bomb inside new car so I have to travel 1,5 km fast (some plot garbage).

Real player with 26.7 hrs in game

Crash Time 2 on Steam

Rocket Rumble

Rocket Rumble

I don’t usually write reviews but this game definitely deserves it.

For it being in early access, I can see that it has full potential to gain more players as updates are pushed out.

I can happily say that the 8 hours of playtime that I’ve put in are well worth it because it’s fun, makes you want to level up to see what you can unlock, and even brings out your competitive side whilst playing against other people. There are a lot of clothing items and patterns to make your characters unique, the combinations are endless. 10/10, would play again.

Real player with 40.4 hrs in game

Fantastic racing brawler! So much fun but you will be yelling at your friends! Works great on keyboard and controller, lots of customization available, private games, public games, local games, it’s all a really good time! I’ve had a phenomenal time so far and can’t wait to jump back in soon. You may even end up playing some of the developers… good luck though! They won’t go down without a fight!

Real player with 2.8 hrs in game

Rocket Rumble on Steam