Pacer
An Extremely Solid AG Racer
Very worth the wait
Summary:
While the title leaves me scratching my head, nearly everything else about Formula Fusion’s re-incarnation as Pacer has left me very impressed. With an aesthetic somewhere between the PS1 and PS3 era Wipeout games and dripping with detail, the environments here are a sight to behold. The physics model is more traditional to the genre than, say, Redout - leaning more towards the later Wipout games with just a touch of later F-Zero as well. Put another way, the racing model is approachable, intuitive, and smooth - a far cry from the formerly awkward, stilted iterations past. The craft are fun to pilot and have lots of room for customizing to suit your personal style.
– Real player with 63.7 hrs in game
Read More: Best Combat Racing Sci-fi Games.
tl;dr:
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Fantastic visuals
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Physics which scratch that Wipeout itch
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Good performance; great performance after the first patch
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Good multiplayer when you can find it
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Confusing UI
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OK music
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If you can’t progress in the campaign, use the garage!
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There are multiple weapons & items. Again, use the garage.
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If you suddenly notice your shield/health steadily dropping for “no reason”, it’s probably not a bug; you’re probably in an endurance event
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If your position jumps suddenly at the end of a lap, having been static the whole way round, that is probably also not a bug; you’re in a “speed lap” event
– Real player with 62.0 hrs in game
RingRaceR
Speed on blazing fast ringbikes through sublime, mathematically inspired tracks that are in symbiosis with players to dynamic tunes that evolve as you progress. Explore 10 different worlds with each their own theme and challenges scattered across 10 tracks each. Unlock the unique 11th track in each world that procedurally generates an endless race experience.
Compete with others locally, online and discover unique modes where you have to survive to win in an endless track or race to the middle. Race, shoot and stunt your way through in the fastest racer you’ve ever experienced.
IS THIS GAME FOR ME?
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Are you into anti-gravity racers, sci-fi racers? WipeOut, Extreme-G, F-Zero? This game is definitely for you.
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Do you like speed and excitement in racers? This game is definitely for you.
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Remember liking that cool racer called UniRacer(US)/UniRally(EU) on the SNES? You gotta give RingRacer a go. :)
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Do you enjoy music rhythm games? You just might love this one.
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Have you ever enjoyed skate games where you can do tricks? Give this game a whirl.
THE EXPERIENCES
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You’ve just beat all 10 tracks of world 1 and unlocked endless track nr.11. Endless whirls and and lights flash by as you race, and race, jump to the beat and speed to the track. You’re sure you started about 20 minutes ago, but then you look at the clock and it’s been two hours. You’ve slipped into a meditative trance.
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You’re number 3 out of 6 left from a 100 racers in a frantic survival race online. Number 2 released a poison cloud which you deftly avoided with a somersault. A hyperspeed lane is coming up and you’ve saved all your boost just for this moment to speed by them and become number one.
MODES
Campaign (Singleplayer)
Race through 10 worlds each with their distinct aesthetics, vibes and track design. Beat all 10 tracks in each world to unlock track nr.11 - a procedurally generated track in style of that world that ends only when you do. Come back to do it all again in mirrored mode.
Time Attack (Singleplayer)
Race against time, yourself and other ghosts in the mode where it’s all about beating previous records on a particular track.
Endless (Singleplayer and Multiplayer)
Race until you die in a procedural endless race that incorporates all worlds where you’ve unlocked track 11.
Survival (Singleplayer and Multiplayer)
Race in endless mode with countless others until there is only one left.
FEATURES
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Spline-based racing with unique ringbikes that can stunt, shoot and go into hyperspeed.
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100 sublime, mathematically inspired tracks to race through in 10 worlds, plus an 11th endless procedurally generated one for each world.
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Local splitscreen up to 4 players or online racing up to a 100 players!
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Living and breathing tracks that respond to your action, racing style and that of everyone else.
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Dynamic, layered music that evolves along with your progression in the race.
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Endless mode: procedurally generated racing until you die blending in all unlocked worlds.
Read More: Best Combat Racing Sci-fi Games.
Heavy Metal Machines
Don’t know how did it happen but I played 650+ hours in this game.
With that been said I decided to write my first ever review. For starters, I have to say that I haven’t played much for the last half of the year, but several rounds I played yesterday reminded me why I don’t really want to continue.
I played on European server, so all I say is related to that. Because I belive situation on South American server is very different.
The first good, then bad impressions. The gameplay is very good, machines are well balanced and have distinct features. Even after mastering your skill with a certain machine, you have dozen of other machines which will give you totally different game experiences. It’s interesting to play solo (those games when you play with bots in your team :) ) and in the team. Team play is very important and brings the most fun. So there is so much to learn to become a good player and it seems that you could have spend a very long time with this game, but it doesn’t happen and below I continue why…
– Real player with 665.2 hrs in game
Read More: Best Combat Racing Free to Play Games.
the devs make heavy metal machines
people actuallly like the game
youtube video of someone actually enjoying the game
the player base starts growing
community driven championships
the devs make a change on gameplay or removes some content
a few players get salty
the devs “OMG THEY HATE THE GAME, LETS REMOVE A LOT OF THINGS AND DO ALL OVER AGAIN”
the devs make a different version of heavy metal machines
– Real player with 565.3 hrs in game
Lost Wing
Really fun game. I am looking forward to seeing where the dev’s take it throughout the EA. I will update my review as time goes on (below). For now theres the 1, rather long, zone thats fully functional. A second zone looks to be just about ready, and is available for preview (meaning theres no collision, but you can run through it).
Whats available is awesome. Ship control feels good, speed feels good, pickups feel good, and the challenge is most certainly there. The soundtrack suits the game nicely and the graphics are as you see in the screenshots (crisp and spiffy). I totally recommend, especially at this price.
– Real player with 8.2 hrs in game
Hi friends
Would like to give a great Like to this game, very good time to play with it. For fun and action when you have a short break. Sure it will improve and develop new stages and infinite possibilities custom ships.
Thanks to BoxFrog and the team for the concept and make happy people with a lot of success for your work and make this possible on not gamers top computers only.
Enjoy to part of the launch of this and keep the future better with big smile and imagination.
– Real player with 7.6 hrs in game
ShockRods
The perfect fusion between classic arena shooters and vehicular combat; this game is both beautiful and fun. The amazing dev team regularly update the game with new maps and content, keeping things fresh. If this game can garner a larger playerbase, it’ll be recognized as a timeless classic.
– Real player with 99.4 hrs in game
Mechanum wheels let your vehicle strafe - do I need to say anything more?
Yes…
Bloodless arenashooter - possibly good if you wanna play something fast and fun with your lil spawn, if you have any, or maybe even if you are one your self.
Brings back simple fun of an old school shooter not unlike quake, unreal tournament, hldm or painkiller, without being too edgelordy or complicated with classes or rank-ups or lootboxes.
You can also forget your layed-back controller play-style with reflexes of an old grandma, who was in the war, but got hit by a car…with blades and spikes on it…driven by some crazy racer… in distopian future…
– Real player with 31.1 hrs in game
Gas Guzzlers: Combat Carnage
PLEASE READ: The store claims this game has split screen, but it doesn’t, meaning it also doesn’t support remote play together. However, the devs haven’t fixed the issue yet. This is a warning to not buy this game if you just want it for split screen! Secondly, the ram requirements are wrong. They should be in GB rather than MB. Keep that in mind!
My review down below:
Gas Guzzlers: Combat Carnage is in a weird place with the release of Gas Guzzlers Extreme . Who would want a older version of the Extreme, especially when I’ve seen Extreme discounted to as low as the price this game is listed for. Yet, I picked it up because I was curious, and to my surprise, the game is actually different in many ways.
– Real player with 45.3 hrs in game
Although this a great game AND IT IS BLOODY FUN!
it is="" not="" split="" screen!=""
NO THERE IS NOOOOOOOOOOOOOOOOOOOOOO SPLIT SCREEN UNLESS YOU BECOME SO FRUSTRATED YOU DIVIDE YOUR SCREEN WITH AN AXE! PLAUSIBLE ACTIONS CONSIDERING IT IS STILL ADVERTISED A SPLIT SCREEN WHEN LOADS OF PEOPLE HAVE ALREADY BOUGHT THIS BELIEVING THAT IT IS AND YET DESPITE PROMISING TO CHANGE THE LISTING THEY CONVENIENTLY FORGOT!
SO OVERALL ID SAY YES GET THIS GAME BUT NOT FROM HERE! OR GET IT IT ON SALE AND MAKE MORE STINK ABOUT THE ILLEGAL FALSE ADVERTISING! /it
– Real player with 36.3 hrs in game
Rude Racers: 2D Combat Racing
This is easily the best 2d combat racing game out there and I’m not even exaggerating! It reminds me of the old games I used to play on arcade, the art style is cartoony, characters are funny and music is mind blowing. The progression is quite linear and the later levels kept me engaged for hours where I had to dodge incoming attacks and time a counter blow while riding at high speeds and evade the contraptions all at the same time! With so much variety in events and depth of content in terms of weapons, riders and atvs this game is dirt cheap as compared to other games on Steam.
– Real player with 50.8 hrs in game
Rude Racers is a cheap game but very optimized and hides a very challenge gameplay.
What is Rude Racers?
It is a scrolling game, where you need to beat your quad/endure bike enemies with your speed or with the brute force before the time finishes or the finish lap.
We have two modalities: Career and quick mode.
In quick mode, you can choose the type of race you will do, while the divided into seasons (5 in total) while the career doesn’t need an explanation.
Difficulty
– Real player with 35.3 hrs in game
Extreme-G 2
This is a game that requires patience in learning its quirks, the sometimes wonky bike physics and controls, but rewards you immensely if you persevere. And this is coming from someone who plays using a keyboard and is fundamentally bad at racing games.
There are a few bugs here and there (nothing game-breaking: just don’t decline a save when you’re offered one, or the game might stop offering), and I should elaborate on the wonkiness. The bikes are very fond of turning sideways or even backwards upon collision with a badly shaped wall or other bikes. Sometimes you might grind along a wall no problem, and sometimes you might snag on something and get turned around. The controls for left and right like reversing themselves at this point, as well as the gas pedal just kinda breaking, but you learn to deal with this very quickly (hint: it’s good to let go of all buttons briefly and then try moving again).
– Real player with 15.9 hrs in game
For the 2.50€ I paid for it is probably worth it. Mind that the controller support is still the worst of any steam games that I own and took some digging through the forums to find an acceptable solution. Not a decent one, but an acceptable one.
Well, I suppose that on the plus side the game actually works with decent frame rates and the WHOLE soundtrack catalogue from XG1 - 3 and both N64 and PC versions of the soundtrack is present. The soundtrack alone may justify the price tag.
But the controller support is bad, euphemistically speaking. There is no controller support in the menus, so no relaxed gaming on your TV. To get my XBone controller working, I had to set all executables to “run as admin”, then select the controller in the pre-game menu (which I have to start around 3 times on win 10 to actually start the game), then navigate to bike selection, press space bar and config my controller buttons. Shoulder Triggers are not being recognized. It’s a hassle that reeks of a lazy port. Like, every N64 emulator does this better and the only reason this version may continue to exist is stable framerates.
– Real player with 12.2 hrs in game
Primal Pursuit
Primal Pursuit is an indie animal racer that supports up to 12 players and is a heap of fun with friends or in one of its offline modes such as the single player tournaments (against bots) or time trials (competing for leaderboard positions). It has an impressive art style with a nice selection of maps and unique animal’s to choose from. Each racer has their own set of abilities and playstyle, not to mention that the roster itself is made up of a pretty interesting, non-generic selection of species.
– Real player with 18.0 hrs in game
Followed Primal Pursuit through early development and managed to snag a tester key! (Have now Purchased)
I Played this game with my Niece and Nephew, both them and myself had an absolute blast playing this game!
The animal racing style and themes are an awesome spin on the the classic arcade racer, with each animal (A total of 8) having a set of 3 unique and interesting abilities of their own. These abilities each of the animals possess, alongside the diverse range of maps that contain tricky obstacles such as the big boulders thrown from giants and hefty spike traps, really helped make our races more interesting and broke that monotony you’d have in most other games in this genre. My niece was smitten with the ‘chubby walrus,’ and wouldn’t change from him all afternoon.
– Real player with 15.9 hrs in game
Rocket Assault
First of all mad respect to the dev since he made this game on his own!!!
–-𝘼𝘽𝙊𝙐𝙏 𝙏𝙃𝙀 𝙂𝘼𝙈𝙀—
So i almost played for an hour now and its a bless, the levels are really nice sometimes hard which makes it more fun the customization is also really cool like moving decals, cars, wings, boost and more! You also got a speedrun mode which you unlock if you have completed all the levels so that’s gonna take a while :) Also freeplay very fun to get used to the feeling of the game and to change your keybinds.
– Real player with 10.3 hrs in game
Where do i even begin…this game is AWESOME! I was super hyped when i heard this was being released after all the talk about it on twitter. I’ve only played this game for a few hours, but i was hooked instantly. so many fun things to do, all the levels are so well made even though some are a challenge. It’s a race against time and yourself to beat previous and world record times. Aerial mechanics are very similar to Rocket League so i was very comfortable, this game is a freestylers dream! I cannot wait to see what the future holds for this game.
– Real player with 9.9 hrs in game