Flåklypa Grand Prix
Liker spillet godt. Det kommer mange minner tilbake, og en fantastisk jobb er blitt gjort for å lage spillet i en 2021 versjon. Noen forbedringer kan gjøres. “scores” blir borte av seg selv, da man lukker spillet og åpner det på nytt. Dette er frustrerende da man konkurrerer mot familiemedlemmer i bl.a postsortering. Man gå jo ikke rundt å husker på scoren sin, men når spillet glemmer den i tillegg blir det vanskelig å konkurrere. (sikkert en liten bug) Håper også highscore systemet skiller mellom lett/normal/vanskelig i en update. Har også et ønske om at resten av spillene kommer tilbake, gjerne i en “DLC” evt.
– Real player with 53.1 hrs in game
Read More: Best Combat Racing Cartoon Games.
I enjoyed this game greatly but it is not without problems.
It’s been so long since I played the original I can’t remember much of it, but I do remember the Ludwig’s labyrinth minigame being my favourite but they have changed into something else that is too easy and boring, in the original it was some easy addicting pac-man-ish.
The game is filled with the most useless trivia, I don’t know if it’s so they can sell it as a learning game or it’s just fun facts, but they are so pointless with one sentence each to cover entire fields of study.
– Real player with 17.9 hrs in game
Carmageddon: Max Damage
Before We Begin
Before I start please be aware that as a modder of this game I do have some bias and I really love this series I wlll try and remain as objective as possible with this review.
TLDR
Carmageddon Max Damage is a game with cars. You play as a car that should ram other cars, run over pedestrians, do insane stunts, and use insane and zany powerups to help do all of the above. You can also ‘race’ and do the laps but really why would you. I personally wouldn’t even qualify Carmageddon as a racing game, its more like a character action game where the people are replaced with vehicles. It is a niche game that doesn’t try and appeal to the mass market. While there is some attempt at ‘tutorials’ the game does very little in the form of hand holding and if you are the type of person who enjoys sandbox fun combined with cars and silly humor then this game is for you and is well worth the price.
– Real player with 151.7 hrs in game
Read More: Best Combat Racing Gore Games.
Carmageddon: Max Damage isn’t a racing game in a traditional sense. It doesn’t involve speeding around the Nurburgring in order to get the fastest lap time. It doesn’t revolve around unlocking photo-realistic vehicles, customization options, and story cutscenes. CMD doesn’t have you analyzing upgrade specs to try and get the perfect balance of speed, weight, and cornering. CMD is, “the ultimate antidote to racing games,” indeed.
At its core, CMD is a toybox; a collection of digital Hot Wheels cars that you smash together over and over to the cackling of your inner child. The game’s core mechanics encourage destruction and doughnuts, discouraging actual racing, which is absurdly therapeutic. Instead of getting time penalties for taking shortcuts through the grass as the cardboard cutout crowd stares at the action blankly, a la Forza, in Carmageddon everything the game is composed of discourages you from following the checkpoints present in each large, open map. Though there is a more structured campaign mode, it’s really just a slightly limited freeplay mode with uninteresting and tedious progression. I have never touched the multiplayer in my 62 hours playing, but I can tell you the competitive modes in single player are not engaging nor do they compliment the game’s mechanics. Carmageddon is a one trick pony that knows that trick very, very well. Upon choosing freeplay mode, you have the option to choose which race and car you want. The races in the game are made up of roughly 10 maps with several different checkpoint layouts. These races may also have different minor changes in scenery, changes in pedestrian placement, and changes in powerup placement. The cars all have different specs including top speed, attack power, and strength, but these are ultimately nullified by the game’s mechanics. Choose whichever looks the coolest and get going. As soon as the race loads you have the option to start before the countdown finishes, triggering a minimal credit cost. After that, the player is completely free to abandon all the opponents in search of powerups and pedestrians, ram right into the closest opponent, or, if there’s something truly wrong with you, attempt to complete all laps as fast as you can. Kill all the peds (takes forever), finish all laps in first (BOOORING), or wreck all your opponents to complete the race. There are a multitude of bells and whistles that make this simple formula work. One of Carmageddon’s signature features is its ridiculous cartoon physics. All the cars are as bouncy as marshmallows and flop around the levels with delightful imprecision. Twisted Metal is to Devil May Cry is as Carmageddon is to Goat Simulator. The game fundamentally is made to create slapstick comedy moments that prevent it from getting old. You may completely miss a turn, throwing you into a minefield, which then throws you into a pinball mode powerup, which then sends the entire map into chaos. You may also make one wrong calculation, end up flat against a wall, and get wrecked in the first 30 seconds. This is all moot, though, as Carmageddon is played more or less in god mode the entire time. Don’t like how beat up your car is? Hit repair twice and watch all your pieces come flying back to you. End up on your roof? Hit recover a couple of times and land gently back on your wheels in another part of the level. There is basically no way to lose Carmageddon unless you choose to restrict the mechanics yourself. This makes for a very passive and stress-free experience. The damage model is another part of Carma’s claim to fame. Before the days of Flatout and Wreckfest, Carmageddon boasted its extremely detailed destructibility and delighted players with exquisite mangled cars. The destructibility in CMD is top notch, though perhaps less impressive in today’s game landscape. Doors and hoods flap open, hitboxes become comically crushed, and your driver can get thrown out of the windshield, leaving the vehicle to drive itself. Some of CMD’s powerups exploit the damage model extremely. The ‘ave a Banana ray twists the front and rear of your opponents making them look like a crescent moon with wheels and the Splitter Ray leaves half of your victim spinning around in circles desperately trying to navigate the level. Remember when I said the game is geared towards comedy? That’s embedded in everything from game mechanics to the text descriptions and sound clips. Carma’s developers are obsessed with dirty puns and will have you rolling your eyes immediately. Aside from the vanilla CMD package, the PC version is especially worthwhile due to fantastic modding by Mad Mike. The base vehicles are fine and bring many original designs to life, but all are very over-the-top and toy-like. Mike’s extensive catalog of more realistic vehicles truly adds a layer of enjoyment to the game that can’t be ignored.
– Real player with 99.0 hrs in game
Big Mutha Truckers 2
I am honestly disappointed.
Comparing to the previous title, this game has been stripped from all cool features of BMT series:
There’s no increasing difficulty curve, opponents are easier to defeat, no sudden price changes on the market,
less opportunities for spectacular car crashes, can’t race other truck drivers, can’t paint a logo on a trailer,
we have less upgrades, less radio stations, worse sound … and the map is just meh.
I am giving it 4 out of 10.
I wish they could add first title on steam.
– Real player with 7.8 hrs in game
Read More: Best Combat Racing 3D Games.
Having a blast playing this game again. It’s an arcade trucking game. Don’t expect a lot of depth. Just grab the stuff the stuff that says “Bargain”, drive to another town and sell it if the numbers are green. Driving from one end of the map to the other only takes about 2.5 minutes, but during that time you’ll be assaulted by all kinds of things, like UFOs, biker gangs, etc. You can find shortcuts, pick up hobos and crash into other cars for points and money. Yes, driving from one town to another is timed, but if you don’t make it in time, you only lose the bonus. There are several radio stations to listen to with awesome music and fun dialogue that really fits the game.
– Real player with 4.4 hrs in game
Rockin' Road
Rockin' Road is our love letter to Road Rash, FlatOut and other cool arcade racing games.
Our game currently has:
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Heap of outfits, pile of melee weapons and a cart of bike parts.
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Racing the airplane.
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Bonuses for reckless, stylish and poor driving.
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Dirt effects on the bikes.
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Intertwined tracks, each with its own tricks and quirks.
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Funky art-style.
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Hidden secrets on each track.
GENSOU Skydrift
Fans of Touhou, Sonic Riders and/or Mario Kart Double Dash (or 8 if you think about it another way) rejoice: you have a game that, while small and a tad light on content, tries to accommodate these diverse qualities into one package. You have your Touhous. You have your anti-gravity track-design. And you have a tag-team mechanic - albeit one that doesn’t seem quite intuitive and might’ve done better with more explanations about some of the finer mechanics that underpin it. The way items are attained and gotten also is a little unorthodox and takes getting used to if you are used to fixed item box placement on tracks like I was.
– Real player with 682.2 hrs in game
Before I knew it, I racked up over 400 hours in this game. If that’s not the sign of a good game, I don’t know what is, so I figure it’s high time I give it thumbs up.
Starting off, it’s a simple but solid fun racer, 2 story mode campaigns to play through with a 3rd currently in development. If you want to go deeper, though, the online races and time attack modes coupled with this game’s surprising level of technical depth are what have really kept me with it for hundreds of hours.
The basics are you put two 2hus together (or the same one twice) and one surfs through the tracks on the other with the option to spend a small amount of spell meter to switch to the other at any time for a boost of speed and a change in stats. Spell meter can also be spent to roll for an item. The items you get are usually typical kart racer type things, but with full meter and enough time passed, you can pull a character specific Last Word spell with powerful race changing effects. Strategizing on how to use meter and when to go for and use a LW adds a nice level of depth to races and keeps things feeling fresh as you try and race against different characters.
– Real player with 648.2 hrs in game
Race With Ryan
This game makes me crave titties. As seen from an actual tweet by Ryan’s Toy Review - https://cdn.discordapp.com/attachments/446925782577709059/799316385205321728/image0.jpg
– Real player with 28.2 hrs in game
Let me just start off by explaining why I bought this game. It was me and a friend wandering aimlessly at target, as we walked by all the shitty games that got physical releases on switch this one stuck out to me. It just didn’t seem real to me that this mystery egg Youtube icon got a kart racing game out of all things on a fucking console. So a few days pass and I think back about this game. So since it was 3 a.m. and I was bored as hell I just thought I’d look it up on steam as a joke. Low and behold, it pops up on steam. I think what blew my mind the most is that I only just found out about it roughly 2 years after it launched, and I guess I’m not alone with the measly 12 other reviews this game has as of writing this. However, I thought it would be real funny to get all the achievements and have it on my perfectionist showcase and funny just to play in general. Let me just say that not only was this game painfully boring to complete fully, but you also can’t display this game in showcases so I basically gave a rich Vietnamese family $30 to torture me with shovelware.
– Real player with 11.2 hrs in game
SUPER WHIPLASH
SUPER WHIPLASH is an online multiplayer vehicular combat game inspired by games like Twisted Metal.
Drive a toy car around in a bedroom and pepper your friends with bullets.
Play with Friends
Play with up to 10 players online in a single free-for-all match. First player to reach 15 frags wins the match.
Bedroom Arena
Ever wondered what it would be like to drive around a room as a hotwheels car? The bedroom is littered with ramps and platforms reminiscent of toy car tracks.
Custom Vehicle Physics
Vehicle physics has been built from scratch to emulate the feeling of an arcade racer. You can drive off ramps and go flying through the air.
Colorful Cartoon Aesthetic
A childish and whimsical art style to capture the charm of being a toy car. But looks can be deceiving. This is still a free-for-all PvP game where there can only be one winner…
Garfield Kart
“I don’t think any word can explain a man’s life,” says one of the searchers through the warehouse of treasures left behind by Jonathan Arbuckle. Then we get the famous series of shots leading to the closeup of the word “Garfield” on a kart that has been tossed into a furnace, its paint curling in the flames. We remember that this was Arbuckle’s childhood kart, taken from him as he was torn from his family and sent east to boarding school.
Garfield is the emblem of the security, hope and innocence of childhood, which a man can spend his life seeking to regain. It is the green light at the end of Gatsby’s pier; the leopard atop Kilimanjaro, seeking nobody knows what; the bone tossed into the air in “2001.” It is that yearning after transience that adults learn to suppress. “Maybe Garfield was something he couldn’t get, or something he lost,” says Lyman, the reporter assigned to the puzzle of Arbuckle’s dying word. “Anyway, it wouldn’t have explained anything.” True, it explains nothing, but it is remarkably satisfactory as a demonstration that nothing can be explained. “Garfield Kart” likes playful paradoxes like that. Its surface is as much fun as any mascot kart racer ever made. Its depths surpass understanding. I have analyzed it a frame at a time with more than 30 groups, and together we have seen, I believe, pretty much everything that is there on the screen. The more clearly I can see its physical manifestation, the more I am stirred by its mystery.
– Real player with 8108.5 hrs in game
When I was 18… 18 years old, I saw for the first time in my life… I saw an image of clarity. I saw a comic strip… a three panel comic strip that, though simple as it seemed, changed me… changed my being, changed who I am… Made me who I am…
Enlightened me…
The strip, Garfield, the comic strip was new… no more than maybe a month and a half since inception, since… since coming into existence… and there it was before me in print, I saw it… a comic strip… What was it called?
– Real player with 5068.5 hrs in game
FlatOut
One of my top favorite vehicular combat racing games, and for damn good reasons. Also, one of the first games I ever remember playing, back when this came and I was 8 years old.
Pros:
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Graphics have aged well. Sure, there’s no realtime shadows or reflections, etc..but still all in all not terrible graphics for 2004.
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Great sound design. Crash sounds, both obstacle and car collision, are good and really add to the satisfaction of impacts. And the cars' engine sounds are really roaring and crisp.
– Real player with 136.3 hrs in game
A lot of people seem to be writing nostalgia reviews (to the point where “nostalgia” is not only the main theme, but also the only noun present in the whole review). So here’s a newcomer’s take for a change.
Flatout is many things, but firstly and foremostly it’s a racing game. You buy a car, you race AI opponents, get money to buy upgrades, or better cars. Complimenting that you have various ridiculous - but apparently quite iconic - events, which range from demolition derby to a variant of darts where you crash your car into a solid obstacle at speed to hurl yourself through the windshield and onto a gigantic net which serves as the dartboard.
– Real player with 57.3 hrs in game
Motor Mash
Get Into the Mash!
And Get into the 3D Cartoon Madness, 12 different cars and drivers in a fast, varied, style and weapons, lots of weapons!
Motor Mash is a top down racer where your race against three other opponents over six worlds. The six worlds, Amazon, Wild West, Nightmare, City, Arctic, and Atlantic each have eight courses to choose from to race on in single race mode.
You can choose from a variety of different characters to race as. The different characters that you choose from are as follows, Pilot, Cornet, Hippy, Cabby, Prof, Gangsta, Explora, Astro, Builda, Diva, and Pretty.