Crash Time 2
“I don’t have any argument but I don’t like it !” -Bad reviews from a random lowbob. 0/10
“Like Skyrim with Polizei.” -IGN 2/10
“Polizei, oktoberfest, ausfarht, dummkopfs.” -Medic 11/10
So, first of all, this game doesn’t deserve all those bad reviews. Everyone seems to have played this game for only 15 minutes, and honestly, you can’t judge a game within 15 minutes. This game reviews are clearly manichaean ; you have two possibilities according to Steam reviews : you completly disregarded it because you played a few minutes and no minigun spawned on your car or you will find this game “somewhat OK”. In my honest opinion, I really liked this game. Of course, there is tons of better game in that game style, like the FlatOut series, but this game got a decent amount of pros. Let me make a list of the pros, the cons and the neutrals.
– Real player with 76.1 hrs in game
Read More: Best Combat Racing Sandbox Games.
Usually I finish game first and write review later. But this game is special. Ingame counter tells me that I have completed 42% of game and I just have to describe my last mission. As a warning.
There is tl:dr part after story - you can skip it if you value your time.
You choose part of the city where you will respawn, then car (marked with red flag which means that there is availible mission for it). So far so good.
Voice in radio tells about kidnapped bus. Voice acting is terrible but I don’t mind - they don’t talk too much. Story is garbage - realy. We know that blue bus was kidnapped… And this is our only info - so we chase nearest red dot on the map. Bus driver acts like he was crazy. Drives on wrong lane/in the middle of the road. He’s speeding and make turns that would seriously harm people inside. I think it’s the one… and nope. Apparently this is how bus is supposed to behave on road. Whatever - after 10 minutes I have found the right one. Kidnappers took only one passenger and drived away already. Luckilly (no spoilers - but story is really bad - just more driving and bad voice acting). Now I collect money (?) chase my kidnapped partner (and kidnapped girl) and switch cars with bandit (did I said that story is bad?). There is bomb inside new car so I have to travel 1,5 km fast (some plot garbage).
– Real player with 26.7 hrs in game
Flatout 3: Chaos & Destruction
DON’T BUY if you expect Flatout!
I played Flatout: Ultimate Carnage and Flatout 2 a lot and some day I saw Flatout 3 on sale for around 5 $. Totally blinded by the awesomeness of the previous Flatout games by Bugbear I ran into this trap without checking what I was actually buying…
After playing maybe like 30 minutes I was really disappointed since I expected something like a worthy successor for Ultimate Carnage which Flatout 3 clearly is NOT. I uninstalled the game and considered this my worst game investment ever.
– Real player with 19.6 hrs in game
(Game was gifted to me by a friend, hence why I’m tagging it as having received the game for free.)
Having the (dis)honour of being one of few items on the Steam storefront to hold an “Overwhelmingly Negative” review score among Steam users, FlatOut 3: Chaos & Destruction is an absolute travesty of a FlatOut game, if not of a video game in general. One does not even need previous experience with the preceding titles in the series; even outside of comparisons to its vastly superior predecessors, FlatOut 3 falls flatout on its face.
– Real player with 6.2 hrs in game
Gearshifters
A fantastic arcade shooter!
Pros
-Great gameplay
-Creative enemy/faction variety
-Awesome bosses
-Enjoyable progression
Cons
-Starting a boss fight with half or lower health could be an absolute drag.
-Difficult bosses/sections can have you repeating the same levels far too many times to be enjoyable.
Thoughts
-I feel like the bosses would have been much more enjoyable if you always entered the fight with full health. Perhaps after successfully reaching the boss and dying the amount of levels you have to repeat should only be one instead of two.
– Real player with 24.0 hrs in game
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This game is Fantastic!
I played the demo before and loved it, so I knew the full game was going to be a treat. I know roguelite is becoming quite a common genre now, but it works perfectly with this game. It is so much fun having to play and earn the upgrades which then in turn make the game that little bit easier each time you play. That for me is the perfect way to get you playing and keep you engaged.
This game is a perfect mix of a classic shoot em up while driving a car and dodging bullets, so a car/shoot em up/bullet hell dodging. There are some great bosses to take down as well which are a lot of fun, working out their patterns and ways to take them down. For me its a perfect mix and it works beautifully!
– Real player with 18.7 hrs in game
Super Drag Race
The roar of the engine caresses the ear, the nfs is resting. The music is relaxing.
– Real player with 5.6 hrs in game
Only forward. Only the first. Only the finish line!
– Real player with 4.9 hrs in game
Hidden Town
Pretty identical to the plant one, except for the mushrooms, those two brown mushrooms are identical, only the shadow on it changes, you won’t make me think otherwise.
PS : Replay value is zero, the items are the same an they don’t move.
– Real player with 0.5 hrs in game
Extremely bad object finding game at an absurdly high nominal price. Obviously if anything pick up a Steam key for a few microdollars rather than buying the outrageously-priced offering here.
Choose the “100 hidden” series instead – accept no compromise.
– Real player with 0.3 hrs in game
Wasteland Angel
This game somehow reminds me of the mid-90s sci-fi flick Tank Girl, but maybe the similarity begins and ends with the post-apocalyptic setting, the cartoonish art style and the main characters, both girls whose favourite activity seems to be shooting mutants. You take on the role of Angel, who drives around in her car and saves the inhabitants of post-world war III settlements from mutant attacks. So much for the backstory.
Gameplay wise, Wasteland Angel is a no-nonsense top-down shooter. You’re looking at a desert landscape from an isomotric perspective, drive around with a car whilst shooting at other cars that likewise shoot at you. That’s pretty much all there is. Your main armament consists of two fixed guns, additional weapons can be aquired by driving over power-ups. Each level has three stages and, after you defeat the stages final boss in the third, a short bonus stage that leaves the top-down view and switches to a first-person perspective. The game never breaks from this pattern.
– Real player with 10.6 hrs in game
Honestly, this game is exactly what it presents itself as - a fast-paced, post-apocalyptic arcade-style game focused around vehicular combat. Within that mold, there’s some aspects I appreciate quite a lot.
- Civilian towns. The primary objective is not just to survive against all comers, but to protect towns full of civilians - this often, at least for me - created situations where I had no choice but to hold off on blowing up targets trying very hard to kill me in order to protect civilians. This particular feature just seems very well designed - you’ve got enough heallth to sacrifice some if you have to in order to protect civilians, the game smoothly increases complexity from one town on a flat map to multiple towns on a map covered in impassable terrain obstacles, etc. If a bunch of civies are walking back to town after the transport which took them is exploded and you or an enemy runs them over, they die, etc. It’s little things like that which make a good game a great one or a bad game okay.
– Real player with 6.4 hrs in game