Commuter
Commuter is a top-down 2D pixel art driving game inspired by old-school arcade games.
Cause as much destruction and mayhem as you can
Pickup health,fuel and NOS to survive to the next level
Earn cash racking up your score to upgrade your vehicle at the end of each level.
Unlock new vehicles and special abilities to help you complete levels.
Read More: Best Combat Racing Runner Games.
ELEC
A match-based, competitive, VR racing game heavily inspired by 80s futurism.
Inspired by the neon futurism of the 80s, make way for ELEC, a fast paced competitive VR game.
Start your journey into the world of the game and begin a match with computer players or real players in peer to peer style.
Take your cycle by the grips and delete your opponents as you race around the arena.
Be the last man standing, win for your team, or play in endless roam against bots and take your time to hone your skills.
Not enough?
Each round you can earn “quanta,” the games currency, to buy new cycle colors and helmets to kit out your rider and show off your winnings against the other players.
Are you ready to take the planes of ELEC?
I’d like to see you try.
In Other Words:
For a long time, we’ve had this idea about a game of this nature.
Something fast, but simple, that still required elements of strategy and skill.
While there’s plenty of games on the market that fit these requirements, none of them felt like what we wanted.
So, what do you do when you’re a couple of programmers, wishing there were a game that felt like an idea of yours?
You make one.
So we did.
Taking inspiration for the games in a certain movie from 1982 that shall not be named, the mechanics were there, all we had to do was implement them in a way better suited for modern gaming, specifically, for VR.
Work started on design and prototyping April 13th, 2021, and here we stand, proud of our work and ready to share.
But that’s not all, oh no. We have plenty of big ideas for the future of ELEC.
So stay tuned, and enjoy!
NOTE:
Native Pimax support, full wide fov, no parallel projection required
Read More: Best Combat Racing Bikes Games.
Street Heat
has anybody won a race? if so i want to see video evidence! i want to see one of the devs win a race on easy because for a start its not possible to select difficulty on local mode! i dont believe the devs have even played the game!!!!!!!! its impossible to win. online mode is pointless cos theres always an ai with you that will win every time. making a game impossibly difficult will not bring sales. big fail devs!!!!!!!!!!!!
– Real player with 6.6 hrs in game
Read More: Best Combat Racing Driving Games.
According to Steam, I last played this for around an hour back in 2017 when this game was still in Early Access. On a whim I decided to revisit it, and all I gotta say is, I’m really disappointed. When I last played this, I felt that the concept was cool but it was lacking in content, and just needed something more; according to the discussions, I’m not the only one that felt that way.
Other than some bugfixes according to the patchnotes (although OneWay’s AI is just broken), version 0.6.7275.31597 (which is the current version as of me writing this) has two new maps and SLIGHTLY different car handling. Nothing else, no alternate game modes, no new cars, no career mode, nothing. Just quick play with bots, other people on the same screen, or literally no one online. My problem with that is, Street Heat feels nothing more than a proof of concept that you get bored with after maybe an hour tops. At least grinding the car unlocks & achievements only takes three total at most.
– Real player with 3.3 hrs in game
Midnight Ohota
Well songs are fun
– Real player with 0.1 hrs in game
Cybershock: Future Parkour
Really fun parkour game that can be exploited, but makes you feel like a complete badass when playing. Easiest way to explain is like a mix of Hotline Miami, Mirror’s edge, and kind of a faster version of portal.
– Real player with 4.0 hrs in game
I’ve just finished this game, and saying I was disappointed would certainly be a lie. It’s small, the idea is as simple as it gets, but it only adds to the appeal. The aesthetic of this game is one of its strongest sides. The visuals are very vaporwave and relaxing to look at, despite the roller coaster dynamic of the gameplay that made me go ‘whoa’ many a time. There are only a dozen stages in the whole game, but they’re all properly thought out. The controls are good as well. The whole game plays very smoothly. The music is spot-on as well. There are only a couple tracks in the soundtrack, but they are written quite well, so they still sound fresh even after an hour or two of trying to get a better time in each level. I already recommended this game to my friends, and I’m going to keep playing it more myself.
– Real player with 3.1 hrs in game
Retro Racer
I think it is a funn game and I really think more people should buy it
– Real player with 1.5 hrs in game
Retro Racer is all aesthetics and no mechanics. If you carefully drive straight-ish, it’s pretty to look at for a little while (the “glitch” effect is overdone and might give you a headache, though); if you hit something, you’ll discover that the only good sound is the music, and the physics of the car are altogether terrible.
– Real player with 0.7 hrs in game
PalmRide
I got it for the aesthetic but stayed for the music and lore.
At an asking price of $3.99, it’s worth every penny.
After spending even more time with this game, I can add 4 more points to this review:
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This game is great for a casual gamer but it also has depth for folks that want more out of their investment.
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If you enjoy achievements, this game has a bit of interesting depth that can require adjusting playing styles. This can keep the game interesting, prolonging playability.
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For the actual driving game play, the game feels good. Its not quite as fluid as some other throwback driving simulator like “80’s Overdrive” - PalmRide is a bit snappier, simulating an 8-bit driver, without being as painful as an actual 8-bit driver.
– Real player with 7.8 hrs in game
This is the 1980s scrolling driving game that the scrolling driving games in the 1980s couldn’t be, at least in my house with my childhood ATARI 2600. I guess the Dream Machine had slightly flashier ones, but nothing like this. Really great soundtrack, interesting power-ups (you can even make your car fly), different play modes, and you can shoot other cars that get in the way of your speeding.
– Real player with 5.2 hrs in game
RoadPunk
Well its fun and entertaining. You have to hard exit out of game, which is not fun and fullscreen doesn’t really work on the computer.
Review at:
https://www.youtube.com/watch?v=U8wAkyhbMzY
– Real player with 2.1 hrs in game
Good for fun.
– Real player with 0.3 hrs in game
Ragtag Racing
Ragtag Racing is a cheap, small file size, racing game on Steam, it is a super simple 3D Motorsport type game.
You can play in two separate views, in the driver’s seat, or from above/behind. I have never liked playing games from the driver’s perspective, so straight away I chose the above/behind viewpoint.
Race on a track, try to get from the back of the pack to the front and progress to the next track. Sounds simple! Well, it is and it isn’t. The most important part of the game is your fuel level. Run out of fuel and you are done.
– Real player with 1.2 hrs in game
Its a pretty fun game, the npc’s ram you a lot tho and its a good game to play when bored and you have nothing else to play. Game is kinda hard aswell.
– Real player with 0.7 hrs in game
Retrowave Drift
Amazingly accurate. Incredible graphics and design!
– Real player with 1.3 hrs in game
The poor man’s Need for Speed
[olist]
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https://steamcommunity.com/sharedfiles/filedetails/?id=2300614443 * https://steamcommunity.com/sharedfiles/filedetails/?id=2300614543 * https://steamcommunity.com/sharedfiles/filedetails/?id=2300615649
[/olist]
Edit:
The name has been changed from “Retrowave Need for Speed Drift” to “Retrowave Drift”.
– Real player with 0.5 hrs in game