JUSTICE SUCKS: RECHARGED
You play as Dusty, a robot vacuum that gains sentience after fighting off burglars during a break-in. Your family is brutally attacked by the FamilyCorp warranty squad and in the battle you’re thrown into the living room TV. On the brink of robodeath, your consciousness enters “the TV dimension” to gain the abilities you need to rise from the ashes and rescue your family.
Eat Their Blood
Do your duties as a vacuum cleaner and clean up the mess
Devastating Powers
Consume the blood of your enemies to unleash devastating powers.
Hide
As a robot vacuum cleaner, use your low profile to hide under furniture and avoid detection.
Hack
Hack smart devices, turn them into deadly traps
Suck
Use the environment as your weapon, suck up objects to shoot at your enemies
Furry Friends
Meet powerful allies
Read More: Best Combat Gore Games.
Dungeons & Dragons: Dark Alliance
16 hours between Wulfgar / Drizzt Solo and Multiplayer before deciding to put my 2 cents.
First I’ll start by saying that two main complaints are legitimate but pretty exaggerated.
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Netcode does need work and diminishes the value of twitch mechanics which otherwise work flawlessly Solo but at the same time you’re in a group so unless you’re the type to scream “But I pressed the button!” and rage. It’s mostly an annoyance right now and not bad enough to kill enjoyment of the game.
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Enemy AI is indeed a bit derpy taking “Action Movie” turns to attack the player. This is most notable Solo. At the same time if the enemy were to aggro stick the player all at once I doubt it would be Solo’d above 2. Hero difficulty. Far as I’ve seen the issue with hitting enemies from range, esp bosses is generally fixed and in the end this isn’t a competitive game. I’ve seen 5/5 star games where the AI is still easily exploited. Just play the game and stop trying to break it.
– Real player with 207.5 hrs in game
Read More: Best Combat Co-op Games.
To start this review, many of the first negative reviews, and highest rated ones, are both much too critical and based off of a low amount of hours.
This game is marvelous, but it would be ignorant to write this review and say there are no issues. Of course, there are some glaring issues. But many of them are no where near as detrimental as some of the high rated negative reviews make them seem.
The worst issue in my opinion is the lackluster AI. Many of the enemies, simply won’t attack you, if you don’t start attacking them. And you get warmed up to that very fast. However, there are some AI, who are very aggressive, and being warmed up to AI not generally attacking you, it makes it feel like… a normal game. However, if you’re playing with a team, I have not yet encountered an enemy who will actively attack you whilst reviving a teammate.
– Real player with 89.0 hrs in game
Glitchpunk
Review of Alpha.
Been on my wishlist ever since I saw it, since it did look a lot like gta2, which was my prime streaming game for a long time, so gave it a shot as soon as I could (didnt play demo though).
Will start with positives:
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Really does feel inspired by old gta’s a lot: radio (humor and songs), gang-respect system, tank-controls in car, saves at home, burping, gouranga and other small things - pretty cool!
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Upgrade system which carries itself into re-playthroughs
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Multiple endings, non-linearity in area progression
– Real player with 12.6 hrs in game
Read More: Best Combat Open World Games.
Update: There was a large patch on September 30th, Quality of Life update that should have fixed most of the serious technical issues. I haven’t replayed the game yet.
The game punked me immediately upon starting it by skyrocketing my fps to 482 in the main menu, effectively stun locking my GPU at 100% and 75°C in seconds. And my PC isn’t exactly a potato that needs frying, running an RTX2070, i7-7700K and 32GB of RAM, with an SSD to boot. Without capping the fps, it climbs to about 90 in-game on High settings, making the game stuttery and giving me a hot GPU turbine background noise. After capping the fps to 60 in the Nvidia panel, the game behaves like it should, mostly. There’s still some stuttering and weird lagging, but it becomes playable, for a bit at least. Unless you need to reduce your post-processing to medium, which completely changes the in-game lighting making everything pitch black. Checking the Known Issues topic in the discussions unveils more than a few bugs and glitches, from the mentioned post-processing problem to declining performance and heavily sparkling textures. I’ve had one complete freeze, where even alt+F4 wasn’t reacting and declining performance kept calling me to have a beer with her.
– Real player with 11.0 hrs in game
REPTRAILS
Where else do you get the chance to control mankind via chemtrails? This is fun and you learn about conspiracy theories.
– Real player with 2.5 hrs in game
A really fun little game about a very serious topic. Looking forward to future updates!
– Real player with 0.7 hrs in game
CodeWalkers
Remember the old days playing on your Digimon at school, well this game reminds me of that.. but on my PC playing over the net with friends. I have it on in the background as I’m working or playing other games. I’m really enjoying it and look forward to updates the Dev’s are working on.
– Real player with 13.6 hrs in game
Simple, yet requires a lot of strategy to set up character builds. Fun to play and break. Remember O' Developer, the Beta Champion will one day beat you.
Also, I would recommend buying 11/10.
– Real player with 10.7 hrs in game
Rendezvous
_Do you remember what they say when someone dies here?
They “go home”.
They reunite with their loved ones in their warm home, in the hereafter…
Like Mom and Dad now. I miss them. I miss our warm home.
But I don’t want both of us to die to get there.
At least this time, I want a warm family night.
Not just a bunch of cold money in the morning.
Can you do this, Brother? Just once?_
About
Rendezvous is a 2.5D Cyber-Noir pixel art action-puzzle adventure game where you follow Setyo, an ex-agent living a quiet life only to find his sister, fraught with danger in the city of Neo-Surabaya.
The game is actively in-development. Some gameplay, features, and elements may not work as expected and will be subject to change in the future.
Features
Graphics
A stunning combination of 2D hand-drawn pixel art with modern effects such as dynamic lighting and bloom brings depth and life to the world.
Exploration
Use multiple paths to collect items that could help you closer to your goal or even secrets!
Puzzles
Gather clues and use everything you know to solve the puzzles that stand in your way.
Stealth and Combat
You can sneak around the enemies or directly confront them with weapons you find.
Seekers
Welcome
Seekers is a multiplayer survival horror game where any moment could be your last. You take the role of a Seeker, a unit sent in before anyone else with a focus on reconnaissance missions. An Insect-like alien species has been spotted in a smaller farmland community surrounded by dense forest and wheat fields. The local population has perished due to the infestation. While the area has been closed off from the rest of the world there are tasks that need to be completed within the boundaries to contain the spread and save lives; though many will be lost in the process.
What Can You Expect?
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A challenge to complete your objective and return to extraction with most of your team alive
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Realistic damage system where one bullet in you could mean death if untreated
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Amputation that effects gameplay if you are stung by a Stalker’s stinger
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Side effects that come from lack of medical care and pain
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A companion app that has updated information and interacts with your character in real time.
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Careful where you step, if you can hear them, they can hear you…
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Your flashlight is your friend unless something else sees it.
In reality if you are badly injured you will not get the same life saving care on the field as you would at a hospital; so we have incorporated this into the game. If you are shot the time you have left to live will be short, your life may be prolonged with field treatment but you may experience pain and still die. However you will live for much longer than without treatment and can be fully healed when your team extracts.
The Seekers Companion App
is required to play the game to its fullest. The app is available on both the Apple App Store and Google Play Store. Using the app makes it quick easy to
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See your teams objective and learn how to complete it
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See the status of your characters health situation and where they are hurt
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See how much ammo your character is holding and how much is in your clip
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Make requests to amputate your fellow teammates and heal your wounds
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View the map along with the location of your teammates and yourself
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Manage the amount of batteries you have and their consumption
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Use special equipment that you bring into each match
OplitisAV
WE NEED DEMON KILLER QUEEN OF THE GORGANS RULE 34 RIGHT NOW CAW CAW
I KNOW SOMEONE CAN DO IT CAW CAW, YOU GUYS MADE THE GOOGLE CAT A SHORTSTACK CAW CAW
– Real player with 0.2 hrs in game
Contract Work
Great retro arcade vibes!
– Real player with 1.8 hrs in game
fun game with some cool surprises. lots of ways to customize it. love vaporizing robots 🤖
– Real player with 0.7 hrs in game
High Entropy: Challenges
6.5/10 - The most frustrating addiction
I am traumatized by the emotional rollercoaster that this f*cking game has put me through…and I love it!
High Entropy: Challenges is essentially a cross-over between Alpha Prime and Trajectory , combining the intuitive puzzle-platforming aspects of the latter with the unforgiving gunplay of the former. On the downside, it lacks even the light plot and setting that those games had, and more importantly their tight controls. On the upside, it is absolutely free and one shouldn’t look gift horses in the mouth too much.
– Real player with 26.8 hrs in game
Cool idea, great graphics.
If you like FPS type shooter/puzzle games, this is a good one to play. Think of it kinda like Portal, but with guns and wonky robots. Oh, and without the portal gun, backstory, amazing voice work… :P
I’d change a few things (just some thoughts for the developer).
- Too much was given away regarding the hacking. Old men like me had all the dos commands figured on on Level 1. But when they were needed in game, a book gave the player all the info - kinda ruined the excitement. Don’t do that. Let everything be completed without the command line stuff. Reserve the ‘hacking’ to those who figured it out.
– Real player with 24.3 hrs in game