Okinawa Rush
Yeah, sure, whatever.
Patch 1.3 Please, pick it up on patch 3.1, however right now it’s a great game to gift to someone you wanna piss off;)
1. When building your dojo Items will disappear, only to never again reappear. This will also happen outside of the dojo building BS like when running thru level’s.
2. Requesting special items from the vendor, forget about it those get stuck somewhere between Okinawa & the North Pole.
3. Sometimes you jump thru walls like about 9&3/4 of the time, which would be great if this was a Harry Potter game, however not trying to get to Hogwarts here.
– Real player with 61.5 hrs in game
If you like Metal Slug & Martial Arts this game is a ton of fun, beautiful and varied levels, awesome music, cheesy voice acting and impactful combat that lets you do piledrivers on samurai into announcer tables and giant swings on ogres, as well as use your accumulated score to buy alternate colors from the shop, decorations for your dojo shelf and stat boosting amulets.
Tons of difficulty range for both accessibility (it uses a traditional belt system, going from white belt to black belt, then 1-8th dan, then Grandmaster and one special difficulty beyond that) and replayability through the higher difficulties that add more and more enemies. as well as 3 endings for all 3 characters, two brothers who are quite similar but have different key moves, and one girl who has a cool kung fu moveset that’s entirely different from the other two (you can do wing chun chain punch in this game).
– Real player with 15.8 hrs in game
Kitaria Fables
[url] Please see my curator page for more games that are well worth your time[/url]
Approximate amount of time to 100%: 30h
Estimated achievement difficulty: 2/10
Minimum number of playthroughs needed: 1
Is there a good guide available: I wrote a guide about all kinds of game info which you can find here and an achievement guide that you can find here
– Real player with 33.7 hrs in game
Read More: Best Combat Family Friendly Games.
Overview
This game does the bare minimum of everything it claims to have. Some things in the games ‘About’ are rather disingenuous to this as well; this is the inspiration in creating an extensive and spoiler-free review. The combat, farming, quests, dialog and environments are the same exact cliches as every other game of this type. Everything felt uninspired and dry. All in all this had a feeling of being an early access game where all major mechanics were present but had yet to be fleshed out. Many games fall into this category, and a lot of them make up for it by being charming or unique in some niche- this game does not.
– Real player with 31.8 hrs in game
Days Of Purgatory
I love killing zombies and this game satisfies that need XD
– Real player with 399.5 hrs in game
Read More: Best Combat Violent Games.
Blood, Gore, Violence!! Lots of upgrades, lots of room to grow, all while being very challenging. Highly recommended!
– Real player with 100.2 hrs in game
Beyond Contact
it could be a great AAA+++ game and if it were not for the constant grinding to keep oxygen and food and I mean constant, with very little way of upgrading to make it not so like a grind fest just to stay alive, it reminds me of Breathe in the worst way, just to make the game seem longer. There is no reason to make it this mind numbing tedious and just plain old not needed to this extent that you forget your on a mission. I’m really a big farming fan and I have been called a hording hoe because i will go out of my way to gather and loot days on end before i do anything else or go to the next mission. if a game gets me not wanting to farm there has to be something wrong. Remember this is just my own opinion you might like none stop farming to the point you forget there is point to the game. Good luck and I hope the game devs do something about it because I don’t see it going AA forget about anything more then that. But what do I know after 25 billion plus years of gaming, will it feels it. Later All. Update, I have no problem with criticism if some one does not agree or has a different opinion because even I might not be correct about something. What I wont do is bother listening to some ass-hat who creates an account and has no games or any comments and has to make it a point to tell me why I’m wrong or why I should like something. It looks like a deceptive dev move many try or some one who has some type of involvement with the game trying to make the reviewer look like they are being hard on a game or unreasonable for having an opinion that they don’t like or make the game not look so good. I would have left the review at that and when I played for more hours and had more time and maybe found a reason to change my review I would have. Do NOT leave a comment on my review, IF YOU HAVE A BRAND NEW ACCOUNT WITH NO REVIEWS AND NO GAMES! It will be deleted. Any other real players comments will be left up no matter what they have to say about the review or what their opinion is.
– Real player with 59.5 hrs in game
Overall I enjoyed the game but, CASUAL PLAYERS BE WARNED!
First, this game is NOT a base builder early on. If you plan to hunker down at the start and work on building a little foot hold for yourself, you will be overwhelmed with void rift spawns and you will find navigating the map mid-game to be absolute torture.
Base building is mid-game ONLY. Early game you must focus on collecting basic items and progressing through the story objectives as fast as you can.
–KEEP MOVING KEEP MOVING KEEP MOVING–
– Real player with 41.9 hrs in game
In It Together
In It Together is a puzzle platformer inspired by classic platforming games that makes you complete puzzles with a lot of different mechanics and with varying difficulty. The game has a lot of content with 50 stages in single player, and 50 more stages in co-op. In addition to this there is a Battle mode, which is really fun to play with friends. The Battle mode has 15 more stages, and several different ways to play, so there is a ton of replayability. If you like platforming games with a bit of challenge this is definitely a game i would recommend picking up. If you want to test out the game before purchasing it i would highly recommend downloading the demo as it lets you get a sense of how the game is played.
– Real player with 41.4 hrs in game
So I decided to check this game out as it was made by a YouTuber I used to watch when I was younger, it was cheap and it didn’t seem to get much attention. I’m glad I did because this is a legitimately great puzzle platformer game. Your objective is to go into a small level to collect briefcases and gold bars by picking up and throwing objects that will help you get to your objectives. For example throwing plants to break glass. Sounds pretty simple but each level introduces cool new mechanics and things to pick up that expand on the formula in clever ways, but the level design doesn’t waste any time in getting you to grips with them without ever getting overwhelming, so you’re constantly getting those “aha!” moments you want in a puzzle game without being bored by tutorials or being stuck in the same section for too long. I’m only on World 3 of I believe 5 but I don’t see the game getting any worse (I like it enough to review the game now). The levels themselves are fairly short so it’s a great game to pick up for a bit and put down but it also can be pretty addicting to go for another level right after finishing one. The game also has a pretty cool sense of style with its character designs and white outlines over a dark environment.
– Real player with 5.1 hrs in game
Retro Wars
Overview
Take on an entire army in this 80s inspired retro top down vertical scrolling shooter.
Be a one man war machine or take a friend into battle for some fun 2 player local co-op.
Rescue POWs before they are executed
You will be heavily out numbered….
You will be heavily out gunned….
Advance through the levels tactically so you are not over whelmed!
Cautiously make your way to the enemy base on each of the 8 increasingly challenging levels and use whatever cover you find to evade enemy fire.
Use grenades to escape if you are pinned down by the enemy troops or trapped by an enemy tank patrol.
Features
Single player and two player couch co-op action
8 campaign levels to blast your way through
4 difficulty modes which can be set independently for each player
Rescue POWs before they are executed in front of you
Parachute munition drops to be collected
Throw grenades at enemies to take out multiple troops at once
Destroy enemy vehicles for bonus points
Customizable joystick sensitivity
Use level objects as tactical cover
Retro 8 directional movement to take you back to the 80s
Revenge on the Streets 3
In this new and last continuation, the wife of the former crime boss assumes her role as boss and puts an end to the life of the game’s protagonist’s brother, helps Karina and her family get the last fight in “Revenge On The Streets” and overthrow each of the criminals involved.
● This game has big aspirations in the classic mega drive games like “street of rage”
● Super rigid control schemes designed for keyboards and controllers.
● compatibility with xbox 360 control for one or two players
● Art style, hand-drawn.
● Hardcore difficulty with over 49 different enemies
● has 5 playable characters plus 4 unlockable secret characters
Xecryst Remains
Keeping in mind that this is an early access game, I went in with pretty low expectations. So this game completely encapsulated me. While it may not initially seem like there is a lot of content, you’ll quickly find exactly how deep the rabbit hole goes, with the ability to upgrade your characters after ending a match, carrying items between games, and a plethora of items and upgrades to use while playing. It very quickly becomes a surprisingly expansive game, compared to it’s initial appearance, and mind you, I only finished round 1 at the time of this review. The combat system feels fluid, and the the game runs very well on my low-mid end computer, even on the highest settings, and man oh man, are there a lot of settings to give the game a completely personalized feel.
– Real player with 17.9 hrs in game
I’m impressed.
The game is very early of course, and there’s not a whole lot to do, but the developer takes criticism and fixes problems actively.
You can never tell how long a person will work on something before getting bored, but so far the fixes and additions are frequent.
So far the FPS has improved, many crashes have been fixed, and random content updates are being pushed out frequently.
Good
-Basic mob defense game with good customization.
-Decent controls with ability to remap
-Decent graphics but nothing special
– Real player with 13.0 hrs in game
Aragami 2
My experience with the game was very good. Finished it once in a lethal two player coop run, and then once again in a solo pacifit/stealth run. Both of my playthroughs were very relaxing and pleasant. The game world is pretty and the soundtrack is charming at times. Stealth gameplay is very solid yet not too tedious. Storytelling and dialogue is minimalistic, but it provides a good setting for the gameplay.
It is about 5 times longer than the first installment, the level design is more open and diverse, and the graphics are stylized but beautiful in their own right. It compares well to the “normal” difficulty of the original game, but I would prefer a setting to make visual and hearing perception distance of enemies greater than it is. Your character is less squishy than it was in the first game, but if you mostly play this for stealth, you will only notice when surviving a nasty fall here and there (though not always).
– Real player with 76.1 hrs in game
Despite the bugs and issues, this game had in the beginning, it was fun to play with friends.
– Real player with 28.7 hrs in game
Dawn of the Falkonir
Someone dropped the money to put this on Steam so I could clap my wings as a birb & kill skellies. That’s more than I expected and all I needed.
thx :)
– Real player with 1.3 hrs in game
It’s a school project yo, lighten up. Had fun playing as Horu with a friend and I hope the developers take pride in their hard work on this game.
– Real player with 0.8 hrs in game