The Holy Silence
You wake up from a deep sleep with a terrible headache, and you see the dark, empty subterranean base.
You are saved by a traveler, from whom you learn that the world has experienced a disaster later called ‘The Holy Silence’. The sun suddenly disappeared, the world became dark, and the creatures and environment have changed beyond understanding.
Five races were born in the world, and humans became the common target of the new races. The combined strangling of ‘The Holy Silence’ and the five races made mankind retreat successively, and finally retreated to the underground base in order to survive.
Read More: Best Combat Resource Management Games.
Advancity
hi there
congratulations on the game, im loving it. for people who like build an empire and have to think strategically to defeat the monster i really recomend this game.
– Real player with 25.1 hrs in game
Read More: Best Combat Resource Management Games.
I’ve been playing the game for about 14 hours now and while it was fun at start, some things started to annoy me:
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First off, a dev who claimed (in discord) this game is worthy of a full release, which obviously is not the case).
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Too many plots are taken by bandit camps and mining plots
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Boats are buggy and can break sometimes (not allowing you to load resources on it)
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It needs more optimization, i have a great pc but even for me the game started stuttering (ingame and sound)
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Bandit camps need balancing. I have them with only kings, which requires a max level training field. By the time i can defeat them i have no more need for such resources you can get from them.
– Real player with 15.0 hrs in game
Stack Gun Heroes
Stack Gun Heroes combines fast paced combat with addicting base building. Invent your own gun and take it on challenging missions to earn valuable resources. You process the loot back home in a factory of your own design.
Gun Building
The Stack Gun can be customized however you want. Will you make a gun that shoots sentry drones that chase and shoot enemies? A gun that abducts people into the upper stratosphere? Or maybe a gun that shoots yourself at the enemy, killing them with the impact damage.
These aren’t pre-made classes. Players invent their own strategies. Chances are you will come up with a playstyle the developer has never thought of.
Factories
Your base is a giant factory that you build with the Stack Gun. You will use it to process loot into items that make you more powerful. There are tons of base machines to build, you can unlock tech infinitely, and the factory has no maximum size.
Features
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Make any gun. Want a gun that cuts off limbs? A gun that shoots guns at people? A gun that makes you fly? Why not all 3 in one? Combine any gun parts for whatever effects you want.
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Get so much loot you need to design a factory to process it all. No boring menus, you interact with your machines by doing sick wall-jumps and wall-slides on them. Efficient production is radical!
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Try out BILLIONS of procedural superpowers. Can you find a use for that power that teleports all nearby bullets wherever you point?
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You can bring as many friends as you want into online co-op to beat very challenging maps, assuming you aren’t an incredible badass who has no friends.
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Infinite endgame lets you advance in power forever. Start with “normal” FPS guns and before long you’ll be accidentally killing yourself with nukes 10x the size of the map and running into walls at supersponic speeds.
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Test your most irritating guns on your friends in deathmatch. They can’t be mad. It’s for science!
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Run through enemies, wall-slide down skyscrapers, dismember robots, collect superpowers, launch people into space. Every time there was a cool idea, it went in the game.
After 9 years and over 16,000 hours working on this project it’s almost ready. Stack Gun Heroes is my dream game. Hopefully it’s yours too!
-Unstackd
Read More: Best Combat Resource Management Games.
Sky Fleet
Welcome to Sky Fleet! You and your fellow recruits have been selected to take to the air in our latest and greatest military invention: the combat blimp. Our sacred floating islands are under siege from a vast fleet of rogue drones. Your mission is simple, recruit:
Take your blimp, go up there, and start blastin’ before it really balloons into an all-out war!
You won’t fight alone. Our engineers will follow your blimp force into the clouds, to establish a bridgehead against the drone menace and protect the ecosystem of our floating legacy.
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Lead our forces into the skies and secure the floating islands before drones arrive!
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Build extractors to collect resources, power generators to keep everything running, and farms to keep the pilotsunder your command fed!
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Prepare for the inevitable assault! From the drones! The sky drones! DRONES!
The enemy will not stand, er, float idly by. These islands carry a wealth of resources that will supercharge the enemy drone production. We can’t let that happen!
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Defend your mining operations with turrets, lots and lots of turrets.
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Gather uridium from the wreckage to bolster the bridgehead and expand it.
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Defend the islands and ensure precious duraphyte does not wind up in enemy hands. Tentacles. Appendages? They have tentacles btw.
Once your team’s blimps are bristling with lethal weapons,take the fight to the enemy. Destroy them all and let the scrappers sort them out!
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Upgrade your blimp and put the fear of blue-screens in those dastardly drones.
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Push back the enemy with your team back to their base where they belong.
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Ensure a swift and definitive victory by taking down their base to eliminate the drone threat once and for all!
Idle Monster TD
I really wish Steam had a neutral option. This game, for me, would be a case of “Yep, it’s okay” or “Fun under specific circumstances”.
Let’s get started!
Pros:
1. The game actually rewards you spending time interacting with it. The little helicopters that show up every so often will make you frequently check in on the idle game. While the rewards aren’t “outstanding”, an overall reward of 10% boost to damage of all your monsters for every 5 clicked can add up quite quickly if you’re active. There are also spells (which you can automate, but isn’t as effective for anything except the resource gathering spells) which you can activate in order to help push you through a wave.
– Real player with 1429.3 hrs in game
I have been playing this game on a number of platforms and did test it on the Steam platform here. I truly like this game and it has kept me coming back since June. There’s always something else to build on, upgrade, or figure out. The developer is actively adding content, quality of life improvements and is still working on more.
It is not necessary to pay to progress and two of three of my accounts (Steam and iOS) are free to play. Yes, it takes longer as free to play, but everything is fully accessible and nothing is behind a pay wall. The good thing is that there is no one best set-up and all godly and immortal monsters are viable to use.
– Real player with 626.4 hrs in game
Incremental Adventures
Don’t be fooled by the negative reviews from people who played it for 10 minutes. This game has far more content and depth than they’ve unlocked in that short timeframe.
I’ve been playing it since it launched on Kongregate a year ago, and it’s been one of the best idle/incremental games I’ve played in a long time.
It’s also a game you won’t easily reach the end of content in, with an active dev that actually cares about his game.
As for the DLC things that people complain about: it’s a free-to-play game, and those are clearly just more of a donation option than anything else. You don’t need them to progress in the game, and you don’t lose out on any experiences by not buying them.
– Real player with 588.0 hrs in game
This is another one of the few decent idle/incremental games on Steam. I have two big criticisms though.
The gameplay does a one 180. It looks like a party RPG kind of idle where you allocate stat points and fight tooth and nail for progression through stages. It’s like that for like an hour or two. And then the character/class/gear system becomes sort of irrelevant for advancement. At this point advancement largely depends on what you have your prestige settings and general options at. Don’t get me wrong, it still an engaging game, but in a completely different way.
– Real player with 528.2 hrs in game
DumbBots
Great game. Didn’t let me down.
– Real player with 19.6 hrs in game
If you enjoy logic puzzles you’ll enjoy this. It’s a perfect sandbox to be able to see [on a basic level] what goes into logic of computer-controlled characters in video games. There are simple logic blocks to start with, and advanced ones that can create a very ‘intelligent’ DumbBot.
– Real player with 5.3 hrs in game
Automatrons
Automatrons Story
Over time, machines learned and became, not only intelligent, but self aware! Over a 100 years of evolution has passed by, now machines are here to conquer the world of humans. And you are there to make it happen!
Game Features
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Real world levels - The Automatrons maps are build following the real landscape as reference, for this first version you will play in 3 different countries.
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Level based progression - With an initial of 30 levels you will unlock levels, turrets, skins and abilities. There will be more levels with more rewards!
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Skin customization - Choose between 7 different skins for your turret, more 7 skins to your cursor and 2 skins for the spaceship. Much more will come in the next versions.
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Turrets - With more than 15 turret types you can build your perfect strategy to conquer the world and beat your enemy.
Maps
We are looking forward to know where in the world you want to play.
Battle Crate Simulator
In this box-by-box physics simulation, you build ships out of crates to blast enemies and carry cargo. With two modes available, work your way up from a dingy to a battleship in adventure mode or arrange a battle in the sandbox!
Build ships using an array of components with different stats and an assortment of weapons with their own strengths and weaknesses. Each box moves independently so damage to any ship will greatly affect it’s performance; using the targeting feature, you can instruct your ship’s hardpoints to strike critical blows. You are also able to save and load your designs into any mode, allowing you to test your adventure mode designs in sandbox battles to reveal their weaknesses. This game was designed to be very “menu-light”, so most interaction takes place directly with visual objects to create a smooth and simple take on the vehicular build-and-battle genre.
Available Modes
1. Adventure Mode
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Build a ship with limited supplies and try to survive on the open sea!
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Trade goods from markets by transporting supplies in custom built freighter ships.
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Arm you ship and fight the fleets of ambient ships you’ll encounter.
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Accept quests to fight challenging enemy designs and conquer the seas.
In adventure mode, a open world environment awaits for you to explore with custom battle crate ships. By trading, stealing goods from NPC ships or scraping enemy ships you defeat, you can earn resources to unlock new crates and build bigger ships. Random encounters on the open sea present challenges and opportunities; you may find a cargo ship worth pillaging or aggressive pirates may spill your goods into the sea!
2. Sandbox Mode
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Create a custom battle with as many object as you’d like.
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Set teams and join either by starting the game.
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Restart will reset your designs so you can tweak and start it again!
In sandbox mode, you can create custom battles with your own ship designs. Set up two opposing fleets and watch them battle to the end. Want to tweak something shortly after starting? No worries, just reset and all your setup work is preserved!
DumbBots: Hello World
A grate game 10/10
– Real player with 3.4 hrs in game
This was pretty easy & fun. (Although I am a professional game developer.) Looking forward to the full DumbBots game!
EDIT: Seriously, why doesn’t this have more positive reviews? :/
– Real player with 0.7 hrs in game