Hard Rock Pinball

Hard Rock Pinball

PLEASE NOTE: This game is still being developed! So this is more or less an early access review.

Hard Rock Pinball as the name implies is a pinball game with a hard rock music theme. Each of the present 3 tables are themed accordingly and the developer is actively working on this title. The game itself plays okay and some of the recent additions make the game more palatable as his work continues, however, at this point the game is playable and may be enjoyable to some, but without rule sheets and achievements (which don’t appear to be working), it may be a little hard for some to take. The music in the game can get a little grating for long game players. Color scheme is still feels to old school for me, but everyone has a preference. I personally say give it a try, for the current price it is very reasonable, but who knows if you will like it, maybe you wont.

Real player with 4.1 hrs in game


Read More: Best Colorful Casual Games.


-Gameplay is boring.

-Ball is more like a pea than like a metall ball.

-Strengths of the Flippers is very weak.

-Power of the Bumpers and Slingshots is just not existing.

-The main music is a simple short drumloop which start to get nerving after a short period.

-The advertised sounds of guitars and synthesizers are just short one shot samples on bumpers and targets.

-No pause mode available

-No settings menu to change controls.

-Cutting half of the points just by bad luck is a no-go (even 2 times on a single ball)

Real player with 1.7 hrs in game

Hard Rock Pinball on Steam

No Straight Roads: Encore Edition

No Straight Roads: Encore Edition

Can someone get me another Sayu? This one’s all melted!

All my hours are logged on the switch version (~150 hours), I love this game despite how gut punching it can be with difficulty and bugs (of which are mostly patched in this version). It makes up for all of it with its overflowing charm and dedication to fan service. My artwork is in the game too I guess! Underneath the bridge in Akasuka.

Real player with 28.0 hrs in game


Read More: Best Colorful Electronic Music Games.


Underappreciated game with an incredible soundtrack, worth it for the music alone. If you are curious in the slightest then do yourself a favour and give it a try, you will fall in love!

Real player with 15.3 hrs in game

No Straight Roads: Encore Edition on Steam

Groove Gunner

Groove Gunner

Hey there fellow gamers, I’ve been playing VR rythm games for a while now after switching from Flatscreen Rythm and think I can give at least a somewhat informed recommendation for why GG is worth checking out.- So let’s Cut straight in;)

-So Whats the Game about?

In basic words it’s pretty much a cross between the two smaller VR rythmgames Audica and Synth riders, it’s shooting targets and catching incoming bullets. So yeah, obviously it’s inevitable for any VR Rythm game at this point to not have mechanics aligning with other predecessors of the genre but GG does this quite well and makes for a unique and definitely different experience. (And I will get to this in a bit but it’s EA so certainly the mechanics are a constant WIP and will get fletched out further).

Real player with 136.5 hrs in game


Read More: Best Colorful Casual Games.


If you are looking for an extreme rhythm game challenge, this one is really well done! The scoring system scale down on a constant quite nicely from perfect timing or accurate shots, so there is a whole ton of room for self-improvement. The developers made tons of accessible options for better performance, or changing up the colors, effects, positioning of your hand and shields, brightness for specific assets, and are also very responsive to the community and bugfixes! This game does take alot of patience to get used to, and is not very casual friendly passed 3+ diffficulty (Sharpshooter), but heavily, heavily rewarding! Been playing it for months now, and its quite the mental satisfaction!

Real player with 91.9 hrs in game

Groove Gunner on Steam

A Musical Story

A Musical Story

A Musical Story is a rhythm game set against a 70s backdrop. Explore the memories of Gabriel, a young man trying to come to terms with his situation through the connections to his musical memory. Each correctly played melody opens a new chapter into Gabriel’s past, bringing him closer to the truth.

Key Features

  • Rekindle Gabriel’s memories with rhythmic button presses in time with the music

  • Storytelling without words – discover Gabriel’s journey through music and visuals alone

  • Gabriel’s story comes to life through a beautifully crafted art style

  • A unique original soundtrack featuring 26 songs

  • Play every song perfectly to unlock a hidden chapter

A Musical Story is the debut game from independent French developer, Glee-Cheese Studio. They are: Charles Bardin (Game Design + Music), Maxime Constantinian (Programmer), Valentin Ducloux (Music + Integration), Alexandre Rey (Artistic Direction).

A Musical Story on Steam

Space Elite Force II

Space Elite Force II

I played the first one and had a lot of fun. This took everything I loved about the first (the power up system, full controller support, and fast paced shooter action) and just amped it and made it even smoother. The levels are less repetitive and the enemy patterns smarter. The garage system comes up after death rather than only after level complete so you can get through levels usually right away. The whole experience is just more fun and is a great addition to any game library! :3

Real player with 5.3 hrs in game

Had a lot of fun with this one…it’s familiar territory once again but that’s a good thing.

Graphics are nicely done, a cool rock/electronic soundtrack, lots of good upgrades and achievements, leaderboards for all modes, co-op, extra modes like boss rush and arcade kept me coming back for more. I liked the smaller enclosed levels too (SO glad you don’t take damage if you hit a wall here too).

There’s a few things I’d like to see in future games in the series…more upgrades, larger/longer campaign, more fun achievements, levels where the whole thing is a boss, (like level 3 from R-type), trading cards, more varied bosses, this game has some enclosed levels which were fun and I’d like to see more of those too.

Real player with 5.1 hrs in game

Space Elite Force II on Steam

SnowRocket

SnowRocket

SnowRocket is a single snowmobile race for the best time.

The track is tricky enough and will probably play against you.

Trees and animals, sharp turns and other obstacles.

Race for the best score with other players.

Show who is really the best here!

Currently only one racing track is available in the game.

The game in a prototype state now. There is still plenty of work ahead.

Feedback and review and suggestions from players will help determine the priorities for the development of the game.

SnowRocket on Steam

Ragnarock

Ragnarock

Ragnarock has the best tracks of any rhythm game and I’ve played almost all of them. It takes time learning to hit the drums and booster shields accurately and getting the timings right. It’s a simple concept, but hard to master. Completely skill based. The multiplayer races are super fun and as far as I know, unique to Ragnarock.

Real player with 173.5 hrs in game

The best multiplayer VR Rhythm game hands down, easily accessible to new players while offering great features for veterans, awesome soundtrack with support to import additional custom tracks.

Details for rhythm veterans; a faithful translation of a 4-lane VSRG into VR with tight timing windows and extremely competitive leaderboards even on lower difficulty songs. Highly customizable controls (angle/length/offset type settings for hammers), custom scroll speeds, practice mode with variable playback speed up to 120%.

Real player with 61.9 hrs in game

Ragnarock on Steam