AENTITY
This game was on my wishlist for a long time and I honestly hesitated to get it, because I knew it would probably be quite demanding. When I eventually got it, I still didn’t get started on it for almost a week. Once I did, though, I played it for seven hours straight and took over 200 screenshots during that time. It was just as demanding as I expected it to be, but also quite rewarding because of it, and, in the end, it was one of the most fascinating games I’ve played in a long while.
AENTITY is rewarding, daring, fascinating, even confusing at times, but most of all a creative outlet for those who decide to go all in. It’s a game with rules to learn and secrets to discover, but also a tool for the aspiring artist – or the artist in need of inspiration – as well as a piece of art to meditate over. As a tool it takes some practice to understand what it can do – and what you can do with it – so be prepared to take a lot of screenshots while you learn and then cut them down to a handsome few – or keep them all if that’s your thing. ;) I was really picky when I went through mine and kept only like 10%.
– Real player with 8.5 hrs in game
Read More: Best Colorful Surreal Games.
I get abstraction….I get having no ambition or specific goal and just go with intuition in the invisible. I do get painting, arts, emptiness and minimalism… I am friend with every space called silence, void, nowhere and nothing.
But this…Hell no! I don’t know if people that do like this game are smoking weed and enjoy the psychedelic blurs of their screen!!? Maybe my pixel needs HD or a better Screen resolution?! I really don’t get it, didn’t enjoy it, getting to finish the game was a nightmare (getting all the achievements). I never want to play that game again ever. This is sad. So my only true opinion about this game is…Watch videos about a typical 15 minutes of game play and make a mind of your own about this because it is for sure a very peculiar game and maybe you will enjoy it, I didn’t. Bought the game 2 years ago for 4.48$. Can’t say I’m outraged. It’s ok even if I didn’t like the game it’s worth the try and it was intriguing enough but now I have enough… Uninstalling the game from my pc is a happy moment right now!
– Real player with 6.2 hrs in game
JACK
JACK is a physics-based 2D puzzle-platformer crafted by bringing textured acrylic paintings and pencil drawings into the game engine to create a tactile and visceral world. Played as one seamless, linear experience, JACK explores existential thought in a surreal environment.
Read More: Best Colorful Minimalist Games.
Leaf on Wind
A relaxing game though not without its challenges. The scenery helps create a cathartic atmosphere while you breeze about piecing together some pretty poetry. Good for a casual gamer to chill out to.
Looking for a game to de-stress with after work or between more intense games? Check out Rouem’s Leaf on Wind.
For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/
– Real player with 1.3 hrs in game
Read More: Best Colorful Relaxing Games.
It’s a Flower clone of sorts. Expected it to be before I bought it though. Except this time instead of flower petals, it’s a single leaf.
Your aim in this game is to go around collecting glowing square thingies in order to make up a poem in each level. Kinda expected something MORE akin to Flower, but I’ll take it. Still a decently chill game to play. The OST is also nice.
That SAID however, after you finish the first 6 levels, to play more of the game, you need do those 6 levels AGAIN but without touching anything. Just feels more like a chore than anything. I gave up at the “repeated” third level, because the wind is just ridiculous and works against you and it’s annoying (and the controls don’t help either, since they aren’t the most fluid thing ever (though not “bad” either)). No offense, but it just takes away from the “relaxing” factor and feels like forced replayability. I’m not a fan of that. Will either push myself to see the rest of the game at some point soon or refund the game, haven’t really decided yet. But yeah, I’m very in the middle with this one tbh.
– Real player with 0.8 hrs in game
Daffodil Yellow: A few poems from an insect collector
“Daffodil Yellow: a few poems from an insect collector” is a 3D game/interactive experience about the reconciliation between someone and a season.
The story takes place at the very beginning of summer. This season makes the collector see everything in black and white. One day, after taking a nap, he turns into a butterfly.
He will go through three memories that are dear to him, which took place during previous summers. Looking for a color in each of them, he will repaint his current summer.
Nebula Within
A life philosophy ruminating, fast-paced, geometric twin stick shooter made by the human, Nick Oueijan. Allow me to maybe put it a bit differently, one man’s escape from the black hole life tends to create for a lot of us at some point and a vessel that helped him break free from his own personal one.
Despite only using geometry shapes, the game’s visuals are very well done. Sharp, colourful geometry on a black background with tiny white, swirling stars makes for some good contrast and individual shapes stand out nicely. Game menus and selection are awesomely done, allowing you to pilot your ship and shoot to select individual options which are represented by different drawings. Even looking through your collected mantras is done by turning the pages with your ship.
– Real player with 15.0 hrs in game
Introduction
Fair warning at the start, the developer has been very kind to reach out to me as a Curator to leave a review for this game and despite me being extremely thankful that they did, this review is and will stay my personal honest opinion of the game. P.S. Considering the game this review might be a bit more of a ‘deepdive’ than normal.
Nebula Within is an Asteroids style game with a focus on zenning out and just enjoying the game and yourself with an overarching theme of motivation and relaxation.
– Real player with 7.4 hrs in game
Fragment
_Omaj - Defy Expectations
Omaj is a group of individuals that defy expectations by presenting captivating visual stories that open the imagination and inspire critical thinking._
Join a boy named Timothy and his alien friend Gus on a journey of self discovery as they explore the colorful world of Fragment. Utilize Timothy and his friends' psychic powers to read minds, shoot fire, kinetically push objects and more to journey to the farthest reaches of Fragment (and beyond!). While on a journey to reconnect with his estranged father, Timothy meets new friends, interacts with a zany supporting cast and travels (both figuratively and literally) beyond his own personal limits.
Features
• A sentimental coming of age story based in vibrant 80’s Pop Culture that is more than it seems.
• Explore and solve puzzles with powers such as hypnosis, pyrokinesis, magnetism and more.
• Interact with colorful cast characters - private detectives, drag queens, yogurt vendors, and more.
• A streamlined experience focused on story telling and maximizing emotional impact.
Shape
Great art, solid first person puzzler. It’s just a bit short, but worth the price if this dev will make a longer part 2.
– Real player with 3.1 hrs in game
poetic
– Real player with 2.7 hrs in game
What We Pretend To Be
Cheap, relaxing and really nice soundtrack.
This is the kind of game you buy if you have some money to spare, and you’re in need of a casual relaxation game. There is no point to the game, and it’s really really short, but honestly, I think it was worth the small fee. I love the graphic style, and the lighting is god-tier, but the texturing is kinda off-putting in some areas, with glitching clouds and the ground clipping with the grass. There’s not much to the story, but that’s not really the appeal of the game, so I wouldn’t leave much criticism there.
– Real player with 3.3 hrs in game
Very short game play, not much story. Mindless wheat farming, once the builder dies you can’t make any more improvements to your town.
– Real player with 1.8 hrs in game
Broken Thorns: West Gate
Shadowgate style game mixed with self-reflective, thoughtful dialogue and options.
Lots of surprises and humor, too.
Some of the artwork is incredible.
Can’t recommend this enough, it’s definitely on my all-time favorites list!
– Real player with 2.1 hrs in game
Such a nice game, I played this for a while, I love how you reflect in mirror’s, and the story is taking me closer to myself. When you consider all these questions on your own life, not just game progress, it can show you who you really are. How others see you. How weak you are. Worth the price.
– Real player with 1.2 hrs in game
reYal
Absolutely worth playing, and worth the money. Like people have said, mindbending, difficult but in a way that guarantees you’ll never be stuck. It’s not that you don’t know the solution, for the most part you’ll know the solution but it will be very mentally taxing to carry it out. Simple, elegant, with appreciated randomization so you could play it again while keeping quite a bit of the challenge.
I’ll admit I’m kind of sour about
! adding a new gameplay mechanic during the most laborious part, when the visuals aren’t even good enough to be sure what it is you’re looking at or what rules might have changed.
– Real player with 1.3 hrs in game
Oh wow! Great puzzle game! Really had me thinking differently.
I had to take it one step at a time til completion!
I love the little characters and different styles.
The tunes were great and had a very peculiar sense of things getting… odd.
I can’t wait to see more by the developer.
– Real player with 1.2 hrs in game