ISLAND_NAME_HERE

ISLAND_NAME_HERE

Become the developer of a tropical island game in this unique puzzle adventure! 🏝 Edit various object properties to achieve your goals and unlock more of the story. Experiment, undo, and repeat; no action is irreversible. Flex your creative skills to make an experience that is entirely your own!

Key Features

  • A relaxed environment with no time limits or irreversible consequences

  • Puzzles that allude to some of the problems that game developers solve on a daily basis

  • A meta storyline

  • Laws of nature… and some defiance of those laws

  • Art, music, programming, and design made by a solo developer

  • Additional art, music, programming, and design made by… YOU!


Read More: Best Colorful Puzzle Games.


ISLAND_NAME_HERE on Steam

Mad Games Tycoon 2

Mad Games Tycoon 2

Let me start this off by saying I love this game and I will continue to monitor the progress, and I will change my review along the way. I am a long fan of MGT series and I decided to support the developer by buying EA game which I usually NEVER do.

However… There are really really BIG issues for me. Before I do get into it I have to say one more thing, english isn’t my native language and I apologize in advance because I will have to write longer to make a point that I could have probably made in one sentence.

– Real player with 143.0 hrs in game


Read More: Best Colorful Economy Games.


TLDR

Pros: Good flow / pacing - Very minimal game breaking bugs - Nice relaxing game

Oks: Some amazing core concepts, but could be taken further - Art / Assets work well, but could use further refining - Each room has it’s own purpose, but some less ‘needed’ than others - Actual construction is well thought out, but the grid can feel too large in places and no ‘clone room’ feature - Random events happen, some of which are utterly pointless depending on the year / progress of the studio

– Real player with 133.0 hrs in game

Mad Games Tycoon 2 on Steam

SHAKESPEARE? More like THIRSTspeare, amirite?

SHAKESPEARE? More like THIRSTspeare, amirite?

You know the drill. It’s a dating sim. But wait: not just any dating sim! One (or more) of your crushes like dating sims, and you, a humble programmer, have decided that is what you will make IN ORDER TO WIN THEIR HEART.

  • Create a cast

  • Write your dating sim over five acts

  • Use various skills such as actually talking to your crush to figure out what they like, and then put that in the game!

  • Navigate the new world as an independent developer!

Good luck! You’ll need it! Unless you’ve already played this game and have memorized what to do!


Read More: Best Colorful Casual Games.


SHAKESPEARE? More like THIRSTspeare, amirite? on Steam

SuperMash

SuperMash

It’s a unique auto generated game. Missons tend to be often very similar but there is always different glitches. A unique touch I saw was each auto generated game has it’s own little backstory for why your playing the “game” like every video game. The only glitch I see is with the flying mission which is if you try to barrell roll it doesnt work then u cant shoot and in shooting as planes sometimes if u die u never respawn/get the restart u should. Through the ramble I would say it’s a good time killer if you just want good casual fun to kill stress tho some of the hard mode glitches uggh lol I’d wait for a discount but like $15 vs th e current $20

– Real player with 17.7 hrs in game

I really wanted to like and recommend this game, but I cannot.

On the surface, the idea sounds great. Mix and match pieces of different retro games/genres and play through whatever wackiness gets created.

In reality, the game overall fails to deliver. Individual mashes take at most 10 minutes to play through, but rarely did I ever spend that much time in any one “game”. Instead, some are so easy (even on a hard setting) that you’re in and out in a matter of 30 seconds or less. The game description even calls out that some mash ups easy to win, some will be impossible. That’s acceptable given the premise.

– Real player with 10.3 hrs in game

SuperMash on Steam

Bilal Go!

Bilal Go!

Bilal Go! is a turn-based puzzle video game. The player moves Colored Characters as a puzzle piece through a board game while avoiding obstacles and manipulating the environment.

Bilal Go! on Steam

10mg: You are such a Soft and Round Kitten.

10mg: You are such a Soft and Round Kitten.

Really fun game to play especially during quarantine as its overall mood is really upbeat in these hard times. Only negative is it can get confusing during your first playthrough but not confusing to the point it feels impossible to complete without a guide (looking at you half life). Overall fun game with mechanics that surprised me, highly suggest playing it but make sure you have the time.

*Even though I had received a copy early, my opinions here are completely unbiased.

– Real player with 3.5 hrs in game

Great game for anyone, an excellent introduction to the genres of sylvie-game and 10-minute-game, and a short sweet and cute experience for existing fans. If you must close the game you will start over from the beginning, so try to set aside a little more than 10 minutes for your playthrough in case you want to take your time and admire this gentle world. It’s hard to say too much without giving away any of the delightful moments you will encounter in these 10 minutes of game, so give it a try!

– Real player with 2.5 hrs in game

10mg: You are such a Soft and Round Kitten. on Steam

Meme Run 2

Meme Run 2

Meme Run 2 review

This is my Meme Run 2 review, this isn’t anybody else’s Meme Run 2 review.

Whilst there may be several like it, this is MY Meme Run 2 review. It’s not warxillusion’s steam review of Meme Run 2, its not Twitter User GoingRandomNow’s steam review of Meme Run 2. It. Is. MINE.

Anyways, now that i got that out of the way and that you guys know that it is my Steam Review of Meme Run 2, i would like to express my opinions on Meme Run 2 in this Review about Meme Run 2 by ioletsgo.

– Real player with 11.5 hrs in game

I love this game so fucking much, it is incredibly addictive and very difficult. I see a few reviews on here calling the game bad but I don’t think they understand the point, you see all the crazy seizure inducing shit on the screen is what makes the game interesting, funny and hard. Every single crazy thing on the screen is designed to do three things, be funny, be ironic and make the game harder. Instead of having mobs that you have to fight off you have 1000 dollar bills on your screen covering 50% of what you see. In the past 24 hours I have spent 6 hours playing this game and every minute was worth it and I hope to be meming on for many more.

– Real player with 6.6 hrs in game

Meme Run 2 on Steam

Game Director Story

Game Director Story

Game Director Story is an unflinching and satirical look behind-the-scenes at how big-budget AAA games are made. Based on first-hand accounts by industry veterans, Players will experience the emotional roller coaster of guiding a team through the agonizing decisions and compromises needed to ship a game.

You will take on the role of a newly hired Game Director in this character-driven narrative experience, responsible for balancing your relationship with your team, publisher, press, influencers, and fans.

Decide how you want to handle real industry situations like crunch, technical debt, inclusivity, micro-transactions, sexism, exclusives and more, and be prepared to deal with the impact of your decisions on your team and the game.

  • Based on real-life scenarios

Based on real events contributed by veteran game developers, players will experience the emotional roller-coaster of game development. Experience all phases of development, making difficult decisions while guiding your team to the euphoric finish line of shipping a game.

  • Balance competing relationships.

Maintain critical relationships and the frequently conflicting interests of your team, your publisher, the press, and fans, all while preserving your vision and staying on budget.

  • Characters with heart and soul.

Get to know your team members through their stories and help them to grow as a professional or overcome personal challenges.

  • Sit in on a Team Chat to check in on your colleagues

Sit in on the daily Team Chat to get a sense of how your team is doing, what they’re concerned about, and how they feel about your decisions.

  • Deal with unexpected and game altering obstacles.

Live through iconic industry challenges or situations that can occur during development like “Publisher requests a last minute E3 presence”.

  • Live with the consequences of your choices

With the clock ticking, choose the decisions you believe are important, and live with the consequences on your game and the team.

  • Real, but humorous.

While GDS tackles real industry challenges, a healthy dose of humor and satire keeps things light and entertaining, while handling difficult topics in an approachable way.

Game Director Story on Steam

HANDMADE CARPROGRAM

HANDMADE CARPROGRAM

Develop software with fun, game-like programming.

With this application, there’s no need for you to know any technical terms.

You’ll set up things like houses and tools, without using hardly any words, just like a simulation game.

This becomes an act of programming, and as a result, you’ll be able to develop software.

“Programs are toys.”

You may wonder what it means to think like a program.

Some people might even see the word in English and scream “Ahhhh! English!!! Run awaaay!!”

In that case, why not think of it as “playing with building blocks (programing)” instead?

The block structure you make runs as software. The only resource you need is this application.

I’ll say it once more.

“Programs are toys.”

Now’s your chance to assemble some toys.

This isn’t simply a program (toy).

This isn’t simply a game.

Through this toy (game), you can develop software.

Once you’ve developed something, you can use the attached CARPEXECUTABLE.exe (HANDMADE CARPEXECUTABLE)

(It is in the [C:\Program Files (x86)\steam\steamapps\common\HANDMADE CARPROGRAM\CARPROGRAM] folder) to execute your creation, and even distribute it to others.

(“Sample” is in it.)

(Icon is able to be changed too)

Create games and software of your own imagining by thinking outside the box, and then release them out into the world.

Note: CARPEXECUTABLE.exe (HANDMADE CARPEXECUTABLE) that comes as part of these files is able to be redistributed on its own. Icon changes are also possible.

You can also make image files of your creations and show them to others to receive praise.

You’re welcome to use this product for videos and livestreams!!

(Though I’m sorry to ask it, please do so responsibly.)

Manual Videos: https://youtube.com/playlist?list=PLFj80BqaOoBFl7k-e8KtAj3Tio9t2AAYr

HANDMADE CARPROGRAM on Steam

Scrapping Simulator

Scrapping Simulator

This game is in early access so, you unlock all the available features quickly. As you may have guessed, this game is about disassembling eWaste for scrap materials. You can then sell the scrap directly or spend the time to melt them down to ingots for a bigger profit. Eventually, the world will be much more open and new features are coming.

I’ve logged a lot of extra hours figuring out many of the ins and outs of different processes. I enjoy the “grindy” aspects of this game and look forward to how they’ll adapt to user input.

– Real player with 35.1 hrs in game

game is really fun and easy to get into having a good time playing this game easy and chilled to play. loving all the new stuff and animations but game has some little bugs here and there but can see they are trying to fix them. but loving the game cant wait to see what else they do to the game.

– Real player with 30.3 hrs in game

Scrapping Simulator on Steam