Niiikotopia: Sky Fall
The evil aliens are invading Niiikotopia and attacking your beloved Niiikos, so your task is protecting them and repel the invasion. Collect and manage resources. Maintain Niiiko’s population by provide them foods and houses. Research new technology, design new gun and bullet to hold again enemy invasions. Save your cute Niiiko race from anihilation.
Read More: Best Colony Sim Early Access Games.
Building Hope - Refugee Camp Simulator
Building Hope is a refugee camp simulation. Create a safe haven for refugees fleeing humanitarian crises such as war, famine, and violence, provide for their needs and set up a hassle-free camp. You can use many methods to solve the problems you come across, use your creativity!
Build Shelters
Everyone needs shelter. You can build relatively comfortable container houses for refugees (if you can raise enough donations!), or you can opt for tents. Maybe you don’t bother with that and the refugees build their own shelters? The decision is yours, you are the manager.
Distribute Resources
Everyone needs food and clean water. Recruit some refugees and set up the most effective distribution system. Will you be able to provide for everyone’s needs? Can you withstand the sudden crisis’?
Fulfill Missions
As a refugee camp manager, you’ll be better off with charities if you can fulfill the duties assigned to you. But every manager experiences occasional failure. Don’t worry, the story will be shaped by your successes or failures.
Read More: Best Colony Sim Early Access Games.
Until We Die
Edit: On review, of this review, I have realised that it does not, in fact, help players decide whether to not to pick up the game. This edit is to prevent potential players purchasing the product without fully understanding what they’re buying.
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Rather than marketing Until We Die as a completed build, it should be under the category of Early Access. Keep that in mind.
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Is this game worth $17 USD? No. There is only one scenario that players can play, totalling 20 hours (highly variable) to fully complete on all three difficulties. That comes out to 1.17 hours per dollar.
– Real player with 97.2 hrs in game
Read More: Best Colony Sim Pixel Graphics Games.
The obvious caveats:
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Save feature still needs to be implemented when a full ‘run’ is 2.5 hours
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Only 1 scenario thus far
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Launched with one game breaking bug that has since been fixed
Some people describe this as metro + kingdoms but its more like metal slug + metro + farmville + fallout shelter. I’ve beaten it easily on normal and am struggling to get past the 2/3rds mark on seasoned, so I know how this game works. It is mostly a game of LEARNING how greedy you can be with clearing and looting the map with returning to base. High level gameplay is all about knowing the patterns of each scenario to best optimize your strategy. If one side has no attackers one night, that is critical information. If another has a mortar or giant, that is also potentially going to end your game if you aren’t prepared. It’s almost like a 2.5 hour dance choreography or starcraft build order. It’s also a bit of a relay race running from one side to the other hitting all your egg timers to maximize your economy. Time is the most valuable resource.
– Real player with 52.2 hrs in game
Jurassic Architect
The earth has been deteriorating more and more for many years. The development of civilization has depleted most of the earth, and the sky no longer lets in as much sun as it used to. The only solution was to combine the forces of the world’s greatest powers and the construction of a portal that would allow humanity to once again move to the times of natural fertility. Unfortunately, not everyone can get there. First of all, it will be necessary to send appropriate groups of people who will build and secure the settlement in order to be able to attract more people to it over time.
When creating our settlement, we must remember to provide it with all the necessary resources. The areas from this era provide not only various rock deposits, but also ideal conditions for renewable energy sources or soil for numerous crops.
It is only up to you what kind of people you want to create a new civilization from. Qualified scientists, soldiers, mechanics, farmers - there is a job for everyone if you provide them with a roof over their heads.
This era provides plenty of essential resources, but the presence of dinosaurs is not always positive. Some of them can be harnessed to work in mining, others can be ridden or placed in arenas to the delight of the inhabitants, but you have to defend yourself against others, constantly strengthening the fortifications of your settlement.
Lead a group of colonizers and create a new civilization in the age of the dinosaurs. The fate of mankind depends only on you!
Stationeers
Disclaimer: I’m nearing 1000 hours on this game. I’m a filthy addict, and the developers know it. I’ve just now finally gotten around to writing a review.
Stationeers is the culmination of everything I’ve ever wanted to see in a STEM video game, and it’s still just in its infancy. I have high hopes for its future and have complete trust in these developers that they will not disappoint.
Mathematics. Engineering. Chemistry. Physics. Biology. It all comes into play in one form or another. It’s problem solving and learning science at its best. IN SPACE. It even allows you to gain a better grasp on Celsius, Kelvin, and Pascal’s if these units were once foreign to you.
– Real player with 2599.0 hrs in game
Last update: 18-3-2018
My EARLY ACCESS review of Stationeers after having played it for about 190 hours:
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The game is changing constantly, so this review probably doesn’t apply anymore in a few months.
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There are constant updates, not on a scheduled weekly basis like Space Engineers but the developers seem to be motivated and active both on the forums and otherwise. The updates I’ve seen so far contained lots of fixes and content, such as the Ground Penetrating Radar (ore scanner) and the Portable Solar Panel with the last two.
– Real player with 1185.3 hrs in game