Deadwater Saloon
Create Your Character
Playing as a rich and dynamic character in the old west, you will be able to fully customize your attributes to fit your playstyle, such as Mixology, Seduction, and Sneakiness. You will manage your life as well as your saloon, such as maintaining your reputation and getting married. You will struggle with the effects of disease, aging, sanity, and addictions.
Form Relationships
Provide travellers with a distinct drink parlour, gaining legendary stories to regale and build your legend. Interact with townspeople as they populate the town, forging friendships with blacksmiths, sheriffs, and preachers, romance prospective partners, or blackmail, abduct, and murder those who threaten you.
Build
Build your saloon from the ground up. Expand the walls, build bordellos, opium dens, high stakes gambling rooms, and railed porches. Buy and place spittoons, tables, chairs, handcrafted bars, pianos, chandeliers, and diamond dust mirrors.
Manage
Thrive within a complex economy system, stockpiling booze, food, guns, and opium. Research a diverse array of drinks and foods to serve customers. Hire and manage staff from within the town populace, including barkeeps, cooks, servers, prostitutes, croupiers, pianists and bouncers. Help them reach their full potential, or fire and replace them with those more skilled.
Hundreds of Events
Face the forces of nature, meddlesome customers, firebrand Preachers, rival outlaw gangs, and much more. At some point, you will be tested by stronger and more formidable nemesis in longer event chains. Whatever you choose, you will face the consequences of your choices. The frontier is an unforgiving place.
Read More: Best Colony Sim Grand Strategy Games.
Dwarf Block
The great dwarven kingdom was lost to evil forces, your job is to rebuild it to its former glory. In Dwarf Block game, you must mine stone, build castles and fight against the goblin armies. If you do well, you can enjoy a feast with your brothers in the great hall. Hail to the King of the Dwarf Block.
Dwarf Block is a first-person dwarf colony simulation.
You are the second most important dwarf in the colony, next to the King. Which means you have to do all the dirty work, initially at least. You will have to:
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Gather wood, stone, and other resources.
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Upgrade the fortress.
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Hire guards and workers to do the job for you.
By gathering gold and cutting down trees you will naturally irritate the goblins and elves who will start sending their armies on your way. At the end of the day, it is your job to keep the colony and your King safe.
Fractal Evolution
Fractal Evolution is a 2D space exploration RPG with life simulation elements inspired by Conway’s Game of Life.
You will explore a universe, fight monsters, and complete quests, with the ultimate goal of returning life to the universe in the form of single-celled creatures called Fractals. Each planet begins with just two unique fractals that breed with each other, and ultimately spawn a network of creatures competing for resources and constantly evolving. Study the evolution of these creatures and eventually gain items that allow you to engineer their genome. Every universe is unique, and runs on a non-deterministic simulation that follows two simple equations. One for physics, and the other for biology.
Read More: Best Colony Sim Sandbox Games.
Ragnorium
This game is a gem in the making. Standard EA gripes apply. Unfinished content, which gets added regularly, lack of colonist micromanagement, bugs (although not gamebreaking and most of them get addressed pretty quickly). The developer is very hands on and takes care of your problems quite fast if you take the time to send your save files or crash logs. For me, it scratches a few itches. It’s a colony builder/manager, with leveling up your colonists which you get every few days with new launches from the mother ship, where you choose which colonist clone to create and send to the planet. You can equip them, take care of their needs to make them happy, which in turn earns you points in the CUDS panel - basically a place to order resources for “likes” and “happy pills” for “dislikes” your colonists accrue. The game advancement comes in cycles called research, which is currently waiting for your colonists to accrue research xp passively and getting “influence” by doing quests which reward those points. There are 2 game modes, one with 3 daily randomized events in intervals of 12h, 17h, 20h - they can add good or bad stuff to the game, depending on whether you want to spend the influence you obtain to choose a better event. Getting influence also speeds up the separate research you do when launching a new flight to get colonists/resources, which can include unlocking the radar, getting more advanced clones, getting access to special ship parts like water tanks to bring water or gear modules to bring clothes and so on. Currently the game ends it’s research driven play after 5 or so research cycles and you’re left in freeplay mode, but it’s a nice amount of play to get there and it’s well worth the price. If you want to influence how the game develops by adding suggestions which the dev always takes into consideration and often implements quickly, get it early.
– Real player with 114.8 hrs in game
This Rare Gem, has so much too offer.
With many survival elements, building your primitive colony base, hunting creatures of the wild, Fighting other enemy tribes, setting up work stations for each type of main resources, like clothing, weapons, medical and cooking. Setting out your colonist on quest / objectives to gain research point to unlock new items/objects/technologies. The list goes on and on.
Theirs a big learning curve, which might require you to restart the game a few times, and with each restart you learn from your previous mistakes/failures. But its totally worth it, knowing your sequences of steps/actions/quest taken, insured your colonist stayed alive another day.
– Real player with 108.2 hrs in game
Regions Of Ruin
tldr: a fun unique game that brings back memories of Kingdom combined with a skill based open world RPG. Enough available content alrady in the Early Access version, lots of unique areas to visit, enemies to fight, quests to do, loot and resources to collect in order to gear up fight bosses, level up and unlock more skills to complete quests and build your dwarven kingdom.
If Kingdom and Elder Scrolls had a baby, that would be called Regions of Ruin. RoR is hevily inspired by Kingdom but it’s a completely different game at the same time, it’s a side-scrolling RPG where you explore, fight, level up, and build your town. The world has a ton of unique areas, quests, loot and resources waiting for you. You will die a lot or you can change the difficulty if you are not into fighting signigicantly better than you enemies, you can visit and complete each area in the order you chose and you can recruit mercenaries to assist you in combat and workers to farm resources for you.
– Real player with 84.9 hrs in game
Overview
Regions of Ruin is good game that combines many different video game genres. This game includes: platforming, RPG elements, real-time battles, city-building, horde survival, and puzzles. Unlike other games that have attempted this kind of hybrid, this game succeeds in creating a great balance between every element. Every system plays into each other, though there are a few flaws with some systems. Sounds is enjoyable and satisfying. The graphics are pixel are and look a bit basic, but it works as intended. Everything is easy to discern from one another graphically. The story is quite interesting, but if story isn’t the player’s favorite element, they can skip most dialogue and story with ease.
– Real player with 31.4 hrs in game
The Guild II Renaissance
The Guild II Renaissance is a game that is most fundamentally about money management. You use your funds to build a number of production facilities - everything from your basic farm to buildings producing high end equipment, armor and artifacts for trade or use. In addition to a typical strategic “god view” you control 3 individual characters. You can engage in a variety of activities with these characters like having them run for office, enage in special actions with the buildings they own like goading the workers into action, and so forth.
– Real player with 118.2 hrs in game
TL:DR; Steep Learning curve. Old Graphics. Buggy Mess. One of my favorite games.
So I want to start off by saying if you’re interested buy this version of the game and only this game. This is a stand alone game, and it is the most up to date - bug-free version. Also, getting the MegaMod pack doesn’t hurt either, adds a lot to the game and fixes a bunch of bugs.
It took me 4-5 times on separate occassions to get into this game. Until I finally found my stride and went deep in, and man I feel like I was missing out. If you’ve ever played Civilization games you know the term ‘one more turn’ - well this game gives you exactly that same feeling.
– Real player with 95.3 hrs in game
Amazing Cultivation Simulator
TLDR: This application is not a game, its like playing inside the unity engine. If that is fun for you, go for it.
You will also learn about chinese culture along the way.
-You will spend your first few hours inside the game. But as the game progresses you will spend more and more time outside of it. You will start to read guides, then you will ask questions on discord because the guides are mostly wrong, misleading and misunderstood. Then you will ask more questions on discord. Then you will start to look up data in the game files, because its the only reliably way to get on information. Then you make a friend who knows somebody who reverse engineered the game. You start to talk about the game in “Whats the formula for X ?”. Then you scratch your head because even with the data files available and decompiled code you still cant figure out how the game works. As an advanced player you will be able to formulate sentences like this “Dont push your qi gathering over 2500 or else you will create a qi void.”
– Real player with 1090.6 hrs in game
Played over 300 hours. VERY difficult to get started with, but the game allows so much modding via in game and offers a variety of maps that replayability is amazing. Started multiple games and get screwed by the game while trying to figure it out. Made some (very) OP characters, items, and potions to increase the rate of cultivation. Looking forward to figuring out the endgame components. Have I mentioned that as of this Review I have still not beat the game.
Story is a bit weak, but at least there is no handholding. Sink or swim, just like the real cultivation world mangas.
– Real player with 398.5 hrs in game
The Jovian System
In the late 21st century, mankind has turned to the solar system to meet its ever-growing needs. The frontier colonies orbiting Jupiter are in disarray after a major disaster on one of the Galilean moons. With the powers that be unable to respond in time, the Jovian System is left to its own devices.
You take command of a space ship still under construction and use it to navigate the system. Exploit the power vacuum to seize control, take it upon yourself to help people in need and build a sustainable habitat, or turn the space station into a transfer ship and set course for earth.
The Jovian System is a followup to Titan Outpost set in the same universe. It features similar gameplay elements with one major addition: Tactical Turn-Based combat in zero or low gravity environments.
Key Features
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A hard science fiction setting inspired by Robert Heinlein, Arthur C. Clarke, Isaac Asimov and Stanislaw Lem.
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A sandbox structure in which your choices determine the fate of the Jovian colonies.
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A rich character-creation system, in which you define your character’s attributes and develop his or her skills and gear over the course of the game.
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A ship-building system, in which you must manage your crew, resources, and facilities to survive the vacuum of space and deal with your rivals.
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Multiple approaches to the game’s challenges: dialogue; crafting; exploration; trade; and combat are all viable ways to win.
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A rich and reactive story full of mysteries, twists, and memorable characters.
Titan Outpost
Wow. This game is an amazing hybrid of my favorite types of games…. It just ticks all the boxes for me. Engaging story, very interesting gameplay and immersive roleplaying in a hard sci-fi setting. The music also deserves special mention, it’s up there with the best.
I was a bit confused at first, because the game almost carves out a new genre for itself… but after I started figuring stuff out, I really got into it. The graphics are very decent for an indie game… with tasteful art direction that feels like a sci-fi movie from the 1970’s. The portrayal of Titan is downright beautiful at times.
– Real player with 65.0 hrs in game
This game is truly excellent and the definition of a hidden gem.
And a very well hidden gem indeed, because I had never even heard of it, steam algorithms never recommended it to me and I stumbled on it completely by accident(only place you can find any coverage is RPG codex).
Speaking of gems -and fair warning to you- it is more of a diamond in the rough (being an indie game made by an one-man team), but a complete game at that, plus I have personally experienced no bugs or glitches.
Having said that, to me it is a groundbreaking game and one can only wonder what a masterpiece it would be if the developer had more resources to pour into it.
– Real player with 29.6 hrs in game
Alpha Lyrae Discovery
bought the game at a discount of 90%, not a bad game, there is not enough multiplayer, but one is not bad either. it is clear that the developer has not abandoned this brainchild and continues to release updates.
– Real player with 1541.1 hrs in game
My 5yo absolutely loves this game. It’s just simple enough to where he’s learned the WASD and mouse movements enough to play it by himself. Really appreciate developers who put stuff out that little ones can play.
– Real player with 10.0 hrs in game