CRISTIANO

CRISTIANO

A city building game with sail, trading, and an RTS touch, you will need to keep your people fed and happy, while producing or buying war items to defend your city from incoming attacks.

Features:

-City builder: Enjoy the power and flexibility of a traditional city building game.

-Action: Enemies will attack your town by sea and land.

-RTS: Once the enemy is on land, you can select units and organize an attack against them.

-Sail: You have access to the world map and around 20 cities to sail to and trade with, keep in mind sailors need food and water for the long trips.

-Crown: The game begins with your selection of a European city.

-Initial location: You will be able to select a city on the Caribbean map.

-Intercontinental trade: With your ship, sell and buy goods with any city, in the Caribbean, or Europe.

-Sim: +50 buildings simulating real Caribbean ones.

-Production Lines: +80 products available.


Read More: Best Colony Sim Early Access Games.


CRISTIANO on Steam

Factory pirates

Factory pirates

its unrefined with no tutorial of any kind and the only benefit of playing the game is to get accessories that don’t work.

Real player with 1.1 hrs in game


Read More: Best Colony Sim Sandbox Games.


Thank you Kanye, very cool!

Real player with 1.0 hrs in game

Factory pirates on Steam

SugarMill

SugarMill

Recommended not just because this is the type of game that I like to play - Simulation, City Builder, Management, Freedom to play your way.

It’s still in EA but it is very playable even at this early stage. It must be because I have played almost 100 hrs and still very much enjoying it.

What I like about this game is the freedom to build as you see fit, experiment with different starting positions.

Graphics are superb and the accompying music fits in very well with the theme of the game.

I love the diversity of the buildings too.

Real player with 166.1 hrs in game


Read More: Best Colony Sim Singleplayer Games.


Oh my god, you can´t mean seriously this is not early access anymore?!

I bought this before 1-2 years? Just took a look in different times of developing…

This game looks fine and have some good ideas, but in the end… it´s very very bad and still unplayable.

It´s annoying by the simpliest things…

Turtorial:

  • it doesn´t explane the game or how it works, just say what you should build next… learning by doing would be ok, but by this game speed? I was often very close to fall asleep cause i couldn´t do anything… Even you push the gamespeed to highest (10x) it takes soooo long before you can build something new…

Real player with 24.1 hrs in game

SugarMill on Steam

Buoyancy

Buoyancy

Buoyancy has something special going for it for sure, you know this within the few hours playing it.

However at the 6hr mark (at least for me) I felt like I had already experienced all of the game mechanics and all of the challenge was gone. Population was easy to maintain (even passed 150 pop) and everything else started to repeat itself. The pirates towards the end really weren’t a threat nor were fires and extreme weather threats.

There’s nothing wrong with any of this, especially because it’s a early access title and the low price point still provides decent value. I can’t say this enough, but games like this is exactly why I love early access. Buoyancy is a gem!

Real player with 33.4 hrs in game

Its still in development but and I have high hopes for it in the future but right now its pretty dumb. For a full explanation continue reading.

Its virtually impossible to set up steady food production because the villagers you have working on water, wheat, bread, beer (yes beer) all the necessary things to keep the colony going just randomly quit there jobs and wonder off. Once your population reaches a couple or three hundred you are pretty much guaranteed to have one of these situation which results in running out of food faster than you can get all the villagers back to work and as a result dozens or hundreds die. Now to get to this point you had to build a large raft. You need a lot of villagers to row the raft around to collect supplies from the ocean. Once you lose a sizable chunk due to one of these wandering abandonments of duties you don’t even have enough people left to row the raft and are basically done.

Real player with 32.4 hrs in game

Buoyancy on Steam

Path to Prosperity

Path to Prosperity

The game offers a brilliant twist to classic strategy games by its first person perspective. You get to explore the island and run your little settlement while also getting involved in building it from scratch, collecting materials, making trades and protecting it from intruders. This game shows great potential and I’m really looking forward to new updates and added features!

It also runs smoothly on my Catalina despite the warnings on the Steam page.

Real player with 26.2 hrs in game

Awesome little game! I’m a fan of first-person gather/craft/build/farm games, but never really explored the RTS genre. This game bridged that gap, balancing the elements of both really well. It doesn’t (yet) have the slickness and polish of games from bigger studios, but I found myself devouring the full default 100,000 coin cycle and then thinking about how I would adapt on my next play-through.

Overall, it’s unique and full of promise! Give it a shot!

Real player with 16.1 hrs in game

Path to Prosperity on Steam

Cutthroat Cove

Cutthroat Cove

DO NOT BUY THIS GAME! There are way too many bugs, the major one is that you cannot craft water jars, which is a necessity, if you want to live. I have also attempted to contact the Developer with no success. I am wondering if the Dev has abandoned this game. I enjoyed playing the Demo, so I bought the game. I can tell you that it does NOT play like the Demo, it plays like an early Alpha. Do yourself a favor and avoid this fiasco. I tried to get a refund from Steam, but evidently I played for more than 2 hours, which is the limit. I have 550 games on Steam, and this is the first time I have left a bad review.

Real player with 6.5 hrs in game

So to start the game you grab a bunch of loose stone and wood from the ground. If you grab all of the loose stone and then die of fall damage (which is easier then you would think) and can’t get to your inventory again you pretty much can’t get more.

Real player with 1.0 hrs in game

Cutthroat Cove on Steam