Dungeoncraft
I like It! Still very early but has great promise! TRY THE DEMO FIRST FOR COMPATABILITY ISSUES!!!
– Real player with 13.4 hrs in game
Read More: Best Colony Sim Strategy RPG Games.
Has been abandoned for at least two years at the time of writing this. Avoid like the plague.
– Real player with 0.5 hrs in game
Castle Story
OK, so a while back I did a review on this game. I still said it was positive, but I basically said “It’s buggy but it’ll get better”. And now I feel is the time to re-review it.
Let me start off by saying this is one of the coolest and prettiest castle builders I’ve seen in a long while. It has a near perfect arrangement of blocks to suit all of your construction needs, yet it simultaniously keeps you materials as basic as possible. You can build with Stone, or Wood. There are a few other materials that can be used to make useful structures, but those are the two things your castle is really gonna be made of. Yet in that simplicity, you can make very cool-looking castles with ease. And what’s even cooler is that in the survival gamemodes, all of the castles you built for purpose and purpose alone still turn out looking amazing.
– Real player with 233.1 hrs in game
Read More: Best Colony Sim Building Games.
Game is worth 10USD. If that is what you’re paying I think it’s worth it. Unfortunately it isn’t 10USD.
The game lacks content and barely works, but it is quite fun for what there is. The devs have left it alone rather than milking it for DLC so they have my respect for that, but they fall short in most other categories.
My gripes:
1. Instead of optimising the AI, pathfinding, job finding etc. they made a limit of 15 units. There are videos of people playing with 130+ units and having no issues.
– Real player with 179.6 hrs in game
CryoFall
I HAVE mixed opinions with the game, on the one hand it seems to me an excellent game with very good mechanics in most cases (not all, some are grossly absurd) I like the customization of the character that is not extensive but for a 2d game it is good, a large map that invites you to discover it, but now come the negative points that unfortunately are many:
1 / some mechanics do not make much sense, things like artificial firewood logs have a relatively high cost in the early game phase for the small amount and the time they last to burn, in terms of the medium, wild creatures with absurd damage, A javali takes 1/4 of your life with a tier 4 armor, armor and durability system too short, I understand that it is a game that encourages crafting but they pass in terms of the durability of weapons, armor and several other things.
– Real player with 380.8 hrs in game
Read More: Best Colony Sim Base Building Games.
Short version
A pretty polished game for an Early Access title. PvP are pretty much a full-fledged game at this point, PvE however still needs some late game contents. Download the demo and try it for 8 hrs and judge it for yourself.
Long version
GRAPHICS : I gotta be honest, my first impression of Cryofall is not that great. The character and animation felt kind of “cheap”, like the type of designs you often sees in Freemium mobile games. There’s a variety of avatar faces to choose from, but they all have the same default “idle” expression. They’re by no means “ugly”, just a tad bit uninspired. The environmental, structure and creature designs however, looks great. You can tell the artist puts a lot of time and effort into it, plus the character design started to grow on me after a couple of hours of gameplay. So, eh. It’s alright.
– Real player with 334.6 hrs in game
Colonies End
I’m being held at gunpoint to tell you this is an amazing game.
Its great
7/10
:)
“3/10” ~Apple June 2k20
– Real player with 1.8 hrs in game
Great first game for this company, would say its a solid 7/10 for a first game and am excited to see where this company goes from here!
– Real player with 1.2 hrs in game
Stationeers
Disclaimer: I’m nearing 1000 hours on this game. I’m a filthy addict, and the developers know it. I’ve just now finally gotten around to writing a review.
Stationeers is the culmination of everything I’ve ever wanted to see in a STEM video game, and it’s still just in its infancy. I have high hopes for its future and have complete trust in these developers that they will not disappoint.
Mathematics. Engineering. Chemistry. Physics. Biology. It all comes into play in one form or another. It’s problem solving and learning science at its best. IN SPACE. It even allows you to gain a better grasp on Celsius, Kelvin, and Pascal’s if these units were once foreign to you.
– Real player with 2599.0 hrs in game
Last update: 18-3-2018
My EARLY ACCESS review of Stationeers after having played it for about 190 hours:
-
The game is changing constantly, so this review probably doesn’t apply anymore in a few months.
-
There are constant updates, not on a scheduled weekly basis like Space Engineers but the developers seem to be motivated and active both on the forums and otherwise. The updates I’ve seen so far contained lots of fixes and content, such as the Ground Penetrating Radar (ore scanner) and the Portable Solar Panel with the last two.
– Real player with 1185.3 hrs in game
Ostranauts
Caveat emptor: this game is in super ultra bleeding edge early release. Lots of forthcoming features are not implemented yet. There’s still weird bugs. If you’re looking for a mature Blue Bottle Games title, go play NEO Scavenger and come back in a few months once the rest of us have playtested and QA’d this game into shape.
With that being said:
Ostranauts is an effective, entertaining spiritual successor to NEO Scavenger. You begin by using a sink to choose your appearance and gender/pronouns (you can be male, female, or nonbinary - big upgrade from the original!) A randomized personal history generator now precedes the trait selector, and your choices when generating your background influence how much starting cash you have available to kit yourself out before going hunting for a derelict to fix up and call your own.
– Real player with 103.4 hrs in game
A quick preface here: This review is based on the early access release as of 12th October 2020. This game is BROKEN and needs a fair bit of patience to play. There is only the one save slot and it’s easy to overwrite it and wind up with all your effort so far being lost. This is very-very Early-Early Access, bear that in mind.
That said, it’s a great game (the huge number of bugs, some game breaking, notwithstanding). The lack of a tutorial makes it hard at first to get your head around it but basically you play a spacer in a huge space junk yard. You start off with a little money and a tiny shuttle, you have to buy the gear you need and fly to, then fix up, a derelict space ship. That’s pretty much it at the moment but as you have an extremely complex control system where you have to scavenge parts from a number of hulks before you can fix up the trash ship of your dreams, and everything is included: Floors/Walls to make it airtight, doors to compartmentalise, temp gauges/heaters/coolers to control the temp, O2/N2/air pumps to control the pressure and breathability, beds, fridges, toilets, sinks, food, water, money, power plants, batteries, wiring, lights… believe me, it’s enough to be going on with.
– Real player with 39.6 hrs in game
Outworlder
Outworlder, you have travelled wearily from some far-flung corner of the galaxy, across countless light years through the black expanse of space; now you find yourself crash-landed, your ship torn apart, your body cold, your stomach hungry, and your eyes searching for your destiny. From these desperate beginnings, an open-ended sandbox awaits.
Survive Harsh Planets
This isn’t Earth. You’ll battle changing weather conditions while trying to establish your new life. You may even have to go underground to escape blizzards, radiation storms, and more in randomly generated worlds!
Gear up through Exploration
Want to do more than survive? Seek out unique resources to research new technology and equipment, and take control of your planet. Maybe you’ll build rocket boots, or advanced survival clothing. Expect to face fierce resistance from raiders and wildlife intent on stopping you.
Thrive with Colonies
You’re not alone. Save other survivors and build a colony together. Assign tasks and orders to NPCs and create a place to call home in the stars. Manage their needs and they will help you go from survival to expansion.
Expand with Friends in Multiplayer
Feel like braving a planet with friends? Try one of the multiplayer modes and get everyone involved! Whether you want to have a peaceful cooperative colony, or cutthroat factions dueling for planetary dominance, it’s your multiplayer experience.
Minicology
Minicology is a whimsical survival adventure where you play as an astronaut stranded on a tiny planet. Establish yourself in the food chain and try to avoid collapsing the miniature local ecology while you try to farm for yourself, defend against predators, and repair your crashed spaceship.
Strategic Base-Building and Farming:
Minicology’s base-building and farming system forces players to think carefully about how they design their base and establish themselves in the world. Will you industrialize early, pollute your atmosphere with cheap-and-effective fossil fuels, and clean up the damage later? Or will you play it safe and try to limit yourself to primitive, eco-friendly tech which puts you at a disadvantage? Will you figure out how to harness the food chain to defeat problems like predators and pests? Or will you use destructive, man-made tools like heavy weaponry or pesticides and live with the consequences?
Not Just Another Survival Game:
A tiny planet means big consequences! Minicology’s unique ecology-based mechanics mean that players will get a refreshing new take on the survival-game genre. Rather than an infinite world with infinite resources, Minicology features a miniature, simulated ecology. Every creature interacts with others in unique ways, and the extinction of any species could send your tiny home spiraling into ecological collapse. Creatures reproduce, eat, fight, and are domesticated in different ways that each differently affect the ecosystem.
Epic Boss Battles:
Before you can fully utilize all of the resources in your new home, you must clear the planet of dangerous Apex Predators - invasive, overgrown, or parasitic species that have laid claim to the different biomes around the planet. Each unlocks new tools, but will require creative solutions or lightning-sharp reflexes to defeat.
But players must also be wary of success - a blooming ecology will attract extraterrestrial attention. An ecology with a surplus of resources will draw in powerful Celestial bosses - creatures who roam the galaxy, grazing entire planet’s worth of food in a day - or hunting whole ecosystems to extinction. Failing to defeat one of these bosses quickly enough could destroy the delicate balance of your tiny home.
Play with a friend:
Team up with a friend in fully-supported local split-screen mode! Build bases, fight bosses… and fight each other over how best to manage your planet!
Vilset
I played a lot the other game made by the same developer, CrossWorlds: Escape.
For some reason I like that game more than other survival games, despite still being improvable for normal players.
I am confident that this game will have a similar evolution or better.
When you start the game, it shows the following message:
**Welcome to the alpha version of the Vilset.
This version of the game has many limitations, many game mechanics have not yet been implemented, and temporary models and animations are used.**
– Real player with 25.8 hrs in game
far to many serious bugs in this game to be enjoyed, characters starving even though they have plenty of food constantly eating yet starvation monitor going up up up dead
– Real player with 13.6 hrs in game
Occupy Mars: The Game
Our previous game Rover Mechanic Simulator :
https://store.steampowered.com/app/864680/
You can also play free Prologue now and let us know how to improve the game before release:
https://store.steampowered.com/app/1310520/Occupy_Mars_Prologue/
ABOUT THIS GAME
Occupy Mars is a highly technical, open-world sandbox game about Mars colonization inspired by the most promising technologies and companies that are working toward becoming a multi-planet species. Build and upgrade your base, discover new amazing regions, conduct mining operations, retrieve water, generate oxygen, grow crops, fix broken parts, and learn how to survive on Mars!
Have you ever dreamt about visiting Mars? We always do! There are so many things to see and discover on the red planet, so many exciting technologies to be created, and so many challenges to overcome! If humanity can do this, we can become a multi-planet civilization!
Build and upgrade your base. Make sure that there is enough water, oxygen, power, and food to survive.
Build greenhouses, oxygen tanks, fuel generators, connect all the pipes and cables, and remember about proper cable management. Grow your own food.
Fix broken parts using realistic electronic components and tools. Learn the basics soldering, using hot air, electronic measurement tools, and all the details necessary to fix your equipment.
Explore different regions of Mars while searching for valuable resources, discover mining sites, and find the best place to build a city.
Remember that you need to find a relatively leveled area with good access to underground water in a place where temperatures don’t drop too much during the night.
Experience an open-world sandbox game with a realistic day/night cycle and overcome real challenges that colonists face. Build solar arrays and batteries for energy storage, upgrade them, and find the optimal way to power your colony.
Upgrade your vehicles and equipment in your garage. Organize your workshop and modify your rover. Change crane hydraulics, operate the robotic arm, dig for valuable resources, build mining rigs, and more…
Occupying Mars is not always easy. Sometimes things will explode, break or not go exactly as planned. Learn to cope with “Rapid Unscheduled Disassembly.” Sometimes you have to really act quickly before you run out of air, food, or energy.
…but most importantly HAVE FUN on Mars!