Park Life - Circuit of Happiness -

Park Life - Circuit of Happiness -

Be the Jissouseki in the Park!!

Survive in the Park and make your own Family.

Build Your own House, army, and Find your enemy that take your families life.

Be Clever. Human’s are Dangerous.

–——————————-

Every Body say,

" Just Breed Again!"

In Their Life, Babies are Just Emergency Food or Something….somethings!

Use Your Babies to Money, Food, And Slave!.

It an Nature of Jissouseki!


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Park Life - Circuit of Happiness - on Steam

SPORE™

SPORE™

nice game, even if I dont play it for a year or two whenever I come back I always get the same feel as if I were playing it as a 9yr old on my moms work laptop. The replayability of this will make you keep replaying it well into… well I don’t know how old but I know I’ll probably play this game when I’m middleaged with kids and even further on when my kids are middleaged with kids. This game is such a gem and I fucking hate EA for ruining maxis this game was perfect and it could’ve been even better if it weren’t for the GREEDY CORPORATE SCUM OF EA GIVING MAXIS IMPOSSIBLE DEADLINES! THEY HAD TO CUT OUT 2 ENTIRE STAGES OF THE GAME FUCK YOU EA CORPO-SCUM! anyway best game i’ve ever played 10/10 more creative than minecraft.

Real player with 75.9 hrs in game


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step 1 : make blob | step 2: make blob have legs | step 3: make blob a Panzer | step 4: make blob make a Panzer | step 5: make blob over inflate the economy of the literal galaxy with copious amounts of marijuana (green spice)

Real player with 63.7 hrs in game

SPORE™ on Steam

Colony Survival

Colony Survival

With almost 500 hours, I now feel I can give an honest review of this game. This IS my first review, hence why I see so much potential in this game because i normally don’t do reviews. Also, 1/3 of these hours are from me being afk in game while working on additional content for the game and my server, so keep that in mind. (This will be updated in the future if nessecary)

Here are some of the conerns I’ve seen from potential players of this game:

1. It’s expensive

  • Keep in mind, this is an early access game. To continue development on a game, you need funding, funding that will overall improve the quality of this game and allow the developers to potentially get better gear for developing the game, hiring more staff to work on it, and allow them to live off of funds so they can put more time on the game.

Real player with 794.2 hrs in game


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I first got this game for my son, who enjoys Minecraft and similar building games. I got a copy for myself to play with him. Turns out I liked it more than him. My main beef with Minecraft was that I didn’t feel like I had a purpose. Ok, I’ve gathered a zillion chests full of various resources and built a cool house to store them in. I don’t find the combat in Minecraft enjoyable after playing too many MMORPG’s with quality pvp and pve so now what? With Colony Survival, I have found that purpose. I have endless zombies to plan how to slaughter to defend my city!

Real player with 505.9 hrs in game

Colony Survival on Steam

Flotsam

Flotsam

This is a delightful game. The main challenges are to have enough food and water; currently there’s no other goal except what the player decides to accomplish. There are small hidden treasures (zoom in the first time you build a house for a drifter!) as well as small frustrations (priorities are still a bit buggy, due to early access and updates changing occasionally). I generally stay on the slowest pace to play, enjoying the atmosphere, the music, and watching my little drifters scurry and swim around.

Real player with 60.4 hrs in game

Still very promising, but definitely not ready for Early Access. Content is extremely limited and repetitive, and for those who play games like this on a regular basis, there’s about 1.5 hours of content. Hardest part was getting stable water supply, which I achieved on take 2, and then subsequently completed the game, which restarts you with your existing city at the start of the game.

In addition to this, I went through the game and focused on building a bigger city, rather than completing areas - bad move. The game has numerous bugs, including one that locks you into the map view and requires a forced restart. Other bugs included stuck boats, workstations that villagers refuse to use until you clear their queue and restart everything, production limits that are not really followed all that well, and etc. Several flaws in the UI made me want to claw my eyes out as well - like the blocky “Exit” button that you can see sticking out behind the “Delete” button on the “Continue” screen.

Real player with 32.2 hrs in game

Flotsam on Steam

Depraved

Depraved

pros

  • love the weather cycle

  • great attention to small details

  • better than average graphics

  • great foundation to build on with improvements

  • bandits/native american interaction is a nice aspect

cons

-terrible economic system at all levels (easy medium hard)

at hard you pretty much can only build one way or you will fail

at medium you can waiver a little but not much

at easy not much different from medium

if you want to build only a logging town and never advance your populations status then you have no worries

Real player with 165.4 hrs in game

Bottom Line Up Front: This game will be amazing when it’s finished.

Pros:

  1. It’s a very cool concept of starting a town in the wild west.

  2. The Devs. have come up with a great backbone for the buildings and resources you will need to be successful.

  3. Replay-ability once complete will be a GINORMOUS 10/10.

  4. It’s not an easy game to master in the beginning. You really need to think a few steps ahead before building anything. This makes it so much more fun when you are successful in your choices.

Real player with 43.1 hrs in game

Depraved on Steam

Trollskog

Trollskog

I love citybuilders, and I love fantasy and folktales, so when the developer asked me if I wanted to try this game, I had to say: Ï never heard of it, let me look it up…".

So I did look it up, and I liked what I saw. I played it, and saw that this game has some great potential! If you like city builders, love the old-school fantasy city builders like Warcraft then go ahead and pick it up.

Fair warning! This game is still in development, has some bugs and is still light on the gameplay! One bug is not shutting down, hence it shows me having played the game for 68 hours xD!

Real player with 69.4 hrs in game

Edited as of May 20th, 2021. (Graphics and GUI update)

Bugs / QOL

You can build inside the enemies land

Villagers randomly get stuck on things.

Allow us to select more units, in longer and more massive games this can become a problem.

Traders have problems working and moving sometimes.

Suggestions:

Allow us to “call factions to war” or something like that, This would be depending on how high their relations are with us.

Allow us to expand our tree mining border.

Themed tiles (Mountain, Tundra)

Real player with 10.2 hrs in game

Trollskog on Steam

Castle Story

Castle Story

OK, so a while back I did a review on this game. I still said it was positive, but I basically said “It’s buggy but it’ll get better”. And now I feel is the time to re-review it.

Let me start off by saying this is one of the coolest and prettiest castle builders I’ve seen in a long while. It has a near perfect arrangement of blocks to suit all of your construction needs, yet it simultaniously keeps you materials as basic as possible. You can build with Stone, or Wood. There are a few other materials that can be used to make useful structures, but those are the two things your castle is really gonna be made of. Yet in that simplicity, you can make very cool-looking castles with ease. And what’s even cooler is that in the survival gamemodes, all of the castles you built for purpose and purpose alone still turn out looking amazing.

Real player with 233.1 hrs in game

Game is worth 10USD. If that is what you’re paying I think it’s worth it. Unfortunately it isn’t 10USD.

The game lacks content and barely works, but it is quite fun for what there is. The devs have left it alone rather than milking it for DLC so they have my respect for that, but they fall short in most other categories.

My gripes:

1. Instead of optimising the AI, pathfinding, job finding etc. they made a limit of 15 units. There are videos of people playing with 130+ units and having no issues.

Real player with 179.6 hrs in game

Castle Story on Steam

Judgment: Apocalypse Survival Simulation

Judgment: Apocalypse Survival Simulation

This is probably the game I played the longest while still being unsure if it is actually good. And I didn’t even finish it.

Story

J:A.S.S is a base-building survival simulation as the name suggests. There was a zombie demon apocalypse, you and a few others have survived the initial carnage but now you have to ensure your longterm survival. Maybe you can even find out what happened and if you can fix it!

Gameplay

Gameplay is divided between classic base building - farm food and resources, craft advanced materials, provide everything for your group of survivors, build defenses - and combat, which is itself divided between defending your camp and exploring different locations for materials and for clues about what happened to cause all of this.

Real player with 176.5 hrs in game

TL/DR: Judgement simulator mixes Xcom’s unforgiving struggle for survival while capturing alot of the base-building and character nuance of rimworld. It’s intense and wild at first, but eventually becomes dull by not maintaining the level of challenge. Unforgiving, and not for the faint of heart.

I’m reserving judgement on this one for now (no pun intended). It’s a good skeleton of a game, but missing content in terms of story missions, and weak variety of enemies and gear. Awesome vision, but only good (read: above average, but not great) implementation. Sometimes I think I’m harder on good games with untapped potential, than on bad games; I may be leaning that way on this one. They say a full release is coming in the next few months with new enemies and story missions, along with a price increase, so I’ll probably have to re-evaluate this review after I see what it looks like.

Real player with 122.1 hrs in game

Judgment: Apocalypse Survival Simulation on Steam

Life is Feudal: Forest Village

Life is Feudal: Forest Village

So far I have nothing but positive things to say about this. Lots of people will say it is a Banished copy, and in a way it is. Except with tons of extra features in it and a clearly obvious graphical improvement.

Pros:

-Easy to get the hang of

-User friendly interface and easy access information

-Lots of variety for buildings

-Terrain editing is simple and straightforward allowing for wide customization

-First person view allows you to control, play, and act as one of your villagers including doing their jobs and tasks

Real player with 528.2 hrs in game

I like Banished, I like LiF: Forest Village, for me I play both for different reasons. I don’t see the point of hating on Forest Village by comparing it to Banished. Games are allowed to be similar. And this one tries to be the game I secretly hoped a hypothetical Banished 2 could be.

Personally, this game delivered exactly what I wanted. You have to tend to your tiny growing village with more care than you do in Banished, it’s a little bit more of a challenge and the pace is slower (upgrades, at first, are incredibly resource heavy with a small population mining for resources like stone and ore), but once you’ve had a few crappy starts, you’ll get the hang of it, and there’s no shame in reading a starter guide or two to optimise food production.

Real player with 274.4 hrs in game

Life is Feudal: Forest Village on Steam

Magnery Reign

Magnery Reign

Magnery Reign gives you the opportunity to feel like a city manager, and subsequently create your own country. This is not an easy task, because it will not be a calm walk in the park: bandits, soldiers of other countries and even enemy robots will prevent you from calmly going about your business.

At first, you will have a small village at the end of the world, which is part of one of the countries, few people and nothing at all resources.

However, even such a small and poor settlement will still try to rob the bandits greedy for profit.

You will need to show strategic thinking and not only create a variety of weapons for your people, but also build defensive structures or even send armored vehicles, under the control of your fighters, to strengthen the bandits and the capitals of countries that imagine themselves to be the kings of this world.

When your settlement gets the right to be called a city, then political games will be added to the problems that were before, because your settlement is not the only one on the map. Someone wants to trade with you, and someone wants to get your wealth by force.

Therefore, it will be vital not only to strengthen defensive positions, but also to develop relations with countries and other settlements.

By developing further, gaining experience and strengthening your position in the political arena, you will be able to declare your independence and become the head of your own country.

You will be able not only to reach a new level of relations with other countries, but also to a new level of destruction, because now you have access to the resources of not only your city and its regions, but also the resources of your entire country.

And how you dispose of them depends only on you!

Magnery Reign on Steam