Zeus + Poseidon
One of my favorite childhood games to play, though I’m not quite certain it works as intended, be it because of steam or windows 10. The game launches in fullscreen by default and messes up my screen resolution when doing so. It does feature an in-game windowed mode that fixes this…but this renders the user interface on the right (through which the game is played) mostly unreadable, and it also squishes the text to make it difficult to read.
Additionally, I am uncertain the gods are properly rendered. I remember them when I played the game on disk them appearing instantly; it can take them over a minute to appear now and their animations for anything (be it attack, curse, or blessing) are equally as slowed.
– Real player with 179.9 hrs in game
Read More: Best Colony Sim Classic Games.
Oh boy, oh boy…
It finally happened. One of my top 5 games of all time recently got released on Steam. I can’t tell you how many hours I’ve spent playing the main Zeus & Poseidon campaigns, let alone the custom-made ones.
The pinnacle of city builders that started with Sierra and ended with Impressions Games: The Caesar series, Pharaoh (& Cleopatra), Zeus (& Poseidon), Emperor - Rise of the Middle Kingdom, and even Children of the Nile (even though I never quite got into it). Pharaoh is also available in Steam now, so make sure you check it out, too!
– Real player with 94.5 hrs in game
Mythos: Slavic Builder
https://store.steampowered.com/app/1732910/Photography_Simulator/
Before the missionaries came to the Slavic lands to start writing down the known history, there was the Age of Mythos:
Forests, valleys and fields are full of creatures from Slavic beliefs. Even though they may look like monsters, you don’t have to fight them all. Make proper offerings to them and you will gain powerful allies.
Give your workers a roof over their heads and a good supper and they will build a thriving settlement for you. Do not disappoint your subjects, because dissatisfied people may leave you.
A long spear and a sharp sword will always be useful - your settlement is threatened by monsters, other tribes, Vikings or even demons from distant lands.
Follow Slavic traditions to earn points that you may spend on special blessings from the gods - the warlike Perun, the generous Mokosh and the mysterious Veles.
CHECK OUR OTHER GAME:
https://store.steampowered.com/app/1573280/WW2_Rebuilder/
Read More: Best Colony Sim Base Building Games.
Exodus Borealis
I feel like it is important to point that this game this is made by solo dev, who has been great at interacting with everyone in discord and is willing to listen. Now those of us that have dipped into the early access games will know that this is something to cherish lol.
Also the Gameplay well let me go into more detail about that, but it is important to remember that it is early access so may change after i write this review but what i have found so far is:
Tower defence - The towers have this kinda Age of Empires feel to them this brings back that old nostalgia i love that! There also is an Arachnophobia mode this is something i recommend you play i wont tell you why, just trust me it is worth it! The enemy ramp up nicely giving a good amount of failure and felt to me like fun Gameplay
– Real player with 84.1 hrs in game
Read More: Best Colony Sim Building Games.
This game is excellent for civ building and tower defense gamers. I am a seasoned (72 years old) player of both. The combo of both makes the game intriguing and challenging. It has depth without drudgery. Folks who do not play either of these genres may like this one just for that reason. To me there is a third aspect included - research. Which path should you choose first. There is no formula - one choice may be the best this go round but not in the same sequence the next time. And there will be a next time as you progress from map to map. Deciding how to allocate workers is another juggling complexity. The Dev’s UI design is a thing of beauty. Easy to use, informative info tips and an effective warning/informing system. Whatever your gaming proclivity I encourage you to give this one a try. It is just that unique.
– Real player with 63.1 hrs in game
Diggles: The Myth of Fenris
Very surprised Diggles/Wiggles has appeared on Steam, but VERY happy it did!
This is an unique game; nothing really compares to it then (20 years ago), and since then no game has been published (to my knowledge) that comes even close to it. So i almost immediatly bought it (again).
Didnt play Wiggles for years as the original sadly wasnt compatible with ‘newer’ Windows-version. (Could play the official Demo a bit longer though.)
Although graphics is a bit outdated and gameplay is quite slow, the game concept is so good, it was and still is the best game i ever played.
– Real player with 310.5 hrs in game
WTF!?! Who’s feet do I have to kiss for finally bringing this game to Steam!! If you ever played and enjoyed, Oxygen not Included, and the new early access game, Hammerington, then you will like this game as well. I even purchased those aforementioned games in the hopes to fill the hole this game left in me decades ago. While a bit dated on graphics (released in 2002), the game still has its same charm and is still very playable. By the end of the game, your dwarves will be riding around on hover boards, and brandishing light sabers. How can you go wrong with that? Thank you
– Real player with 48.2 hrs in game
Northgard
There aren’t many RTS game nowadays. So, this one is like… a rare gem. One of the most brilliant contemporary RTS out there.
The objective is simply to win, by which means though is entirely up to you. You can choose a mercantile clan and obliterate your enemies from the map or a war-mongering one and wins the wisdom victory, for example. It’s possible, but not ideal, but again we have to make do with what we have. The game offers like so many clans to choose from (many of which are DLCs though). Your town hall, the main building, regularly generates your population. One at a time. You construct a building and assign a worker to it. You explore the map, each zone in tile with designated resource(s). You colonize a tile and construct a building you see fit. During winter each year, you suffer production penalty. And everything moves along the passage of time until one clan rises to supremacy, or everyone else falls. Oh, and all the while some special events occur: Kraken attacks, abnormally harsh winter, annoying earthquake, etc. One of the best things about this game is that you don’t have to micromanage your resources and workers so meticulously. The town hall only produces one person at a time and each production building can hold but a few assigned workers, so everything is easy to put under control.
– Real player with 636.7 hrs in game
gave 250 hours of my life to get an extra chromosome very worth
– Real player with 263.0 hrs in game
Amazing Cultivation Simulator
TLDR: This application is not a game, its like playing inside the unity engine. If that is fun for you, go for it.
You will also learn about chinese culture along the way.
-You will spend your first few hours inside the game. But as the game progresses you will spend more and more time outside of it. You will start to read guides, then you will ask questions on discord because the guides are mostly wrong, misleading and misunderstood. Then you will ask more questions on discord. Then you will start to look up data in the game files, because its the only reliably way to get on information. Then you make a friend who knows somebody who reverse engineered the game. You start to talk about the game in “Whats the formula for X ?”. Then you scratch your head because even with the data files available and decompiled code you still cant figure out how the game works. As an advanced player you will be able to formulate sentences like this “Dont push your qi gathering over 2500 or else you will create a qi void.”
– Real player with 1090.6 hrs in game
Played over 300 hours. VERY difficult to get started with, but the game allows so much modding via in game and offers a variety of maps that replayability is amazing. Started multiple games and get screwed by the game while trying to figure it out. Made some (very) OP characters, items, and potions to increase the rate of cultivation. Looking forward to figuring out the endgame components. Have I mentioned that as of this Review I have still not beat the game.
Story is a bit weak, but at least there is no handholding. Sink or swim, just like the real cultivation world mangas.
– Real player with 398.5 hrs in game
Gord
Lead the people of the Tribe of the Dawn as they venture deep into forbidden lands. Complete quests that shape their personalities, impact their wellbeing, and decide the fate of their community. Ensure the survival of your populace in a grim fantasy world inspired by Slavic folklore.
Erect palisades, develop structures, and grow your gord from a humble settlement to a formidable fortress. However, expansion won’t be easy! Your population is constantly at risk from enemy tribes, gruesome monsters, and mysterious powers that lurk in the surrounding woods.
Venture outside the walls of your settlement with Gord’s AI-driven quest system, ensuring a huge variety of challenges to take on. The Scenario’s main objectives will guide your gameplay, while versatile side quests and random encounters will send you off into the wilderness to hunt down legendary creatures, uncover secrets about the Ancients, or vanquish a nasty scourge. Expect the unexpected.
Set the stage by choosing from a wide range of Scenario options, and try to emerge victorious. Take it easy or set an impossible challenge; almost anything can be adjusted! Choose from a variety of primary objectives, select the level size, the intensity of raids, the environment you’ll play in, the types of enemies you’ll face, starting resources, and even the severity of weather. Of course, don’t forget the Horrors.
A healthy populace is the key to survival in Gord. Every aspect of your settlers’ lives - from illness and hunger to the death of their kin - can impact each subject’s Sanity and Burden levels. Keep a close eye on them, as once they reach a critical point your subject will suffer from a breakdown or even flee your rule.
Please the Gods with your prayers and they may give you access to their spellcasting abilities. Incantations vary in nature - some are offensive while others are defensive - but they all help to tip the battlefield in your favor. Conceal areas from your enemies, gain control over threatening beasts, or turn an unholy rage against all who dare to oppose you.
The Chronicle explains the history of the Gord universe that blends real-world Slavic mythology with dark fantasy. Pages torn from The Chronicle will be scattered throughout the game’s landscapes, giving dedicated players an additional challenge of discovery. Collecting as many pages as possible will provide insight into the origins of the Gods, ancient factions, and the mystical Whisperers.
Deisim
One of if not THE ONLY “God game” I have ever played that is not another RTS borefest.
You do not have to build everything for the people and I love that!
You place land tiles in a seemingly infinite grid. Land tiles such as grasslands, Forests, Deserts, Oceans, and the such. Each prividing different resources for little humans who live grow and die all on their own.
The game is still being developed and will continue to get better as the dev Myron continues to expand and advance the game.
Simply put, this is the first real God game!
– Real player with 31.0 hrs in game
It’s neither Black and White nor Populous, but that’s okay because Deisim actually manages to carve out it’s own identity as a God game somewhere in between. Actually, on the surface Deisim kind of makes me think of Godus, except this is actually a good game. And in fact, one mind blowing consideration is that even in its current Early Access stage, Deisim is already a better game than Godus, despite being made by just one guy.
So anyway, the emphasis is on the placement of land tiles that you use to shape the environment, which then leads to tribal villages popping up. The villages will then use the environmental resources you’ve placed to grow and prosper, and eventually evolve into small towns, leading to more believers and more mana. Although indirect interaction is mainly how you grow your world, direct interaction is possible too, such as picking up villagers and buildings, or casting spells directly on things to either help or hinder the villagers. Towns will inevitably begin to spawn heretics who if given too much leeway, will convert their town into a heretic faith, eventually causing them to wage wars of conquest on their neighbours. To deal with this, a good old dose of fire or locusts can convince the heretics the error of their ways and show them that yours is the true faith.
– Real player with 10.9 hrs in game
WorldBox - God Simulator
Worldbox is the most advanced god game out there. Don’t let the pixel art fool you, there is complexity here. You have no limits on your power, create and destroy without cost. Create storms, rend the land with earthquakes. Assign the dry land a biome, be that a dense jungle, or arid savannah. You can even curse the earth, so that the souls of the slain are trapped, cursed to wander the land as a vengeful wraith.
These souls, the races in the game are one of the core features. Spawn a group of humans, orcs, dwarves or elves. They will spawn, knowing nothing at all about the land you have made. As the grow and expand, they develop culture and research technologies to help them survive. Will you help them grow into a High Renaissance trade civilization? Or will they be unable to unite, due to a lack of resources and marauding demons. Watch as thousands of years of history lay out before you. Greedy dwarf kings waging unjust wars, intrepid human explorers setting sail for the first time in 800 years, since the Collapse. What will they find? Untouched paradise, or the husked out ruins of a once great Elven Kingdom. 2 Immortal kings, plotting against each other for thousands of years. All scenarios I have witnessed in my own kingdoms.
– Real player with 161.2 hrs in game
I absolutely gosh darn love this game.
I have played it for definitely over a hundred hours in the Humble Alpha version and I am so excited that its here on Steam. I can’t wait to follow this game to the ends of the box in Steam.
I do see a lot of people complaining about the price and how it is not worth it for how much content is in it right now but guess what guys? ITS AN EARLY ACCESS GAME!
Just a little advice: if you know that a game is not yet complete just DON’T BUY IT!
Anyways, what I find good about Worldbox is that it is just what it claims it is: World + Sandbox. ‘Course it isn’t as big as the actual world, but it still is pretty big. Complete with dozens of creatures to kill, i mean, spawn, and a whole array of powers to use to torture, i mean, help those creatures, Worldbox is a masterpiece.
– Real player with 12.5 hrs in game
Creo God Simulator
This is just a first impression.
Overall it’s a great direction.(so please finish this,DEV.) hopefully not the direction just building some sort of economy simulator. The few god power(willpower) is cool yet (early access) hopefully more to come.
(situation 1) In a simulator like simcity it needs to have a lot of tweaking to balance this out,
(situation 2) If there are like (AI) gods I think it’s close on how it needs to go. Getting alot of
bonuses quick, fulfilling wishes/prayers. Use faster speed for a more quick
– Real player with 25.4 hrs in game
UPDATE JULY 2021: Yay! He finally fixed the bug! I can actually play! Oh…. new bug….. : Fires start on the map. You can put them out with rain, except when you can’t. Watched my altar burn for 5 mins as I used all my faith dousing it in rain, only to have it ignore that and keep burning.
This game wants to function, but it just can’t.
UPDATE APRIL 13TH 2020:
Same exact issue, making the game unplayable after the first 30 mins.
UPDATE MARCH 2020:
Pros: Many features added
Cons: THE. GAME-BREAKING. BUG. THAT. STOPS. YOU. FROM. GROWING. YOUR. CITY. STILL. HAS. NOT. BEEN. FIXED.
– Real player with 21.1 hrs in game