Screeps: World

Screeps: World

I have played lots games over the years. have forgotten 95% of them, 4.9% of them i remember due to them being an excellent game and myself enjoying, Paradox games I love but don’t rate as in the top .1%. Only a very rare game has me remembering epic or defining moments that really set that game apart for me. EvE online is one, for creating a sandbox of such freedom, politics, warfare, resource gathering, trade, which all helps to create proper player driven stories.

The other is Screeps….which has given me my most proud moments in any game i have played. The games are of course markedly different but also surprisingly similar. Screeps like EvE has trade, crafting, factories, land ownership, politics/alliances, resource gathering, warfare, but ants instead of ships and where in EvE when u get killed you take a big loss, in Screeps it can mean game over, time to respawn from scratch……again.

Real player with 3117.3 hrs in game


Read More: Best Colony Sim Massively Multiplayer Games.


Note: I am not associated with the developers in any way, I’ve just been playing a lot recently.

Screeps is a game for programmers.

But it is possible for someone without any previous programming experience to learn it with enough dedication, though I recommend at least learning some basics of programming/JavaScript from somewhere like codecademy first. And try the free tutorial before you buy the game (I am still running code that started out based on the tutorial code, 2 months later).

The game has deceptively simple visuals, but a lot of increasingly complex systems that you gain access to as you progress within the game, providing interesting challenges for your programming ability. How complex it ends up getting depends in part on how much of it you end up wanting to automate. Pretty much anything you can do, you can get your code to do for you.

Real player with 2606.2 hrs in game

Screeps: World on Steam