Click Space Miner 2
This game has absolutely nothing to offer in terms of gameplay, entertainment, satisfaction, rewards or achievements.
13 hours of my time wasted.
Game has no instructions and nothing to indicate what any of the icons on the screen are for. There are no bonuses for reaching any levels. I got everything to level 200 and there was nothing at all to show i had achieved anything at all. Ok so i unlocked a bunch of achievements but there was no rewards for anything. Upgrading the “buildings” seems to do nothing. I would have expected that having everything at level 200 would be some kind of awesome feat… but in this game obviously it’s not. I could see NO indication that upgrading anything actually contributed to increasing the “money” earned in game.
– Real player with 13.0 hrs in game
Read More: Best Colony Sim Casual Games.
I couldn’t put my review on deluxe DLC so I do it here:
The main is a generic clicker with some annoying ads, but it is f2p with achievements. So I gave it a go. Even the lack of stability, the no explanation, no story I still bought the Deluxe Edition DLC for the promised no-ads (yet they are still present) and for the more achievements. Maybe they are unlockable, but I wouldn’t know. Everytime I want to buy an upgrade a script error appears. Despite the saved files, I lost my progress..
– Real player with 12.1 hrs in game
Romans: Age of Caesar
A co-op MMORTS from a team of veteran city builder developers, Romans: Age of Caesar is the latest historical strategy game from Stronghold developers Firefly Studios. In Romans players must rebuild the empire as they gather resources, re-establish trade routes and protect shared city states from barbarian invasion!
Build Rome Together
Experience classic city builder gameplay online as you build, trade and fight alongside fellow players in a shared open world. With up to 16 players per city, governors must cooperate to grow and begin rebuilding the empire.
Grow Your Economy
Beyond your district lies an expansive empire map filled with new settlements, unique resources and growing threats. Forge alliances with otherwise rival city states, revive the republic and restore the Roman Empire to its former glory!
Reforge an Empire
Engage in tactical combat to push back barbarian frontiers in PvE or engage in political warfare, forging alliances to claim glory in epic PvP battles. Draw blood or work alongside fellow governors, defeating common threats and building the prosperity of your shared city states.
Become Caesar
With the ultimate goal to be crowned Caesar, players must carefully work their way into the senate. Earn the confidence of your political partners and either rise with them through the lower chambers or betray former allies when it suits you best. Manoeuvre between different loyalties, positions and even gods, to remain politically nimble and succeed in your final quest for power.
Key Features
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🏛️BUILD Rome Together - Rebuild Rome’s once great cities with up to 16 players and ally with thousands more across the empire.
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💰GROW Your Economy - Specialise your city district to serve the needs of your fellow governors, cooperating to prosper and expand.
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🗺️REFORGE an Empire - Resist barbarians and threats from traitorous politicians as you establish new settlements and trade routes.
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🗡️BECOME Caesar - Negotiate your way through the lower levels of the Senate, sights firmly set on the title and power of Caesar.
Read More: Best Colony Sim Massively Multiplayer Games.
Make Your Kingdom: Prologue
I like this game I love the style of it, but it does have a ways to go. I have played this game for 8 hours straight and i had to restart the game play over 10 times on easy level. It is very chalanging even on easy. there isn’t really any guide to playing the game just some controls and a build menu. I would like to see a tutorial section to this game.
For the berries that you can harvest there isnt really anything that you can build to harvest these said berries. I have built houses near them and highlighted them to be harvested, but even then the numbers dont go up. and its very rare that you see the villagers go out to get them. Maybe add like a hut that harvests these barries? and maybe have a building that you can set villagers to be the builders so you know how many you have to so any building tasks so you dont have to guess. Other wise it is a very good resource managment game.
– Real player with 10.2 hrs in game
Read More: Best Colony Sim Management Games.
The game is very cool. But it would be very cool if you added multiplayer and a variety of vegetation such as cabbage carrots and so on. Add a variety of professions so that the airship can descend for example a cook to cook a variety of dishes and improved residents with professions for example so that the improved archetector can build faster. Add an itinerant merchant from whom money or food could buy improvements for buildings such as improvements for a butcher’s house or a farm with each improvement production became faster and 1 more was created from one bundle of resources and the improvement of the architect’s house would provide a high recovery rate and a lower resource requirement.
– Real player with 7.7 hrs in game
Andromeda: Rebirth of Humanity
this game has potential but in its current state its basically unplayable on an end game scale. massive game breaking bugs are a regular thing. there are no in game moderators what so ever so aside from automated suspensions for too many accounts there is virtually no check on the toxic behavior of the player base. pvp is drastically slanted to the defender and taking over a full system for a single person can take weeks and the defender can just instantly populate other planets. players can run full pvp fleets from a protected set of starter systems so there is no way to really cripple your opponents and the end game combat is lacking in any sort of diversity. maybe in a decade it will be playable but after over a thousand hours playing this game i must say that i am truly disappoint.
– Real player with 1544.5 hrs in game
This is like some 4x meets a kind of dwarf fortress in outer space.
While the game shows a lot of promise the wildly unpredictable nature of the interface and random bugs will have you scratching your nuts off. A convoluted, ad-hoc asymmetrical click fest to do simple tasks, a distinct lack of basic search facilities or even fundamental next/prev selection, walls of worthless text thrown up in modal dialogs, it is arcane, yet strangely addictive.
If you are a diehard basement dwelling mutant grognard with nothing better to do than lament the fact that the Dwarves of Dwarf Fortress never made spaceships, then I highly recommend this game for you, provided you have some kind of obsessive compulsive disorder or like sitting on sharp nails and can’t be bothered getting up off it.
– Real player with 491.3 hrs in game
Stronghold Kingdoms
Okay, with over 12000 hours on steam alone I think it’s time I review this game. This is a very addicting very parasitic game. It is completely pay to win. While it is possible to do everything for free it would take too much time. The steam version has a lot of issues with crashing so It’s probably best to just download the client at strongholdkingdoms.com. I actually quit this game for some time after leading my house to win an Age then plunging it into war.
If you want to be successfull in this game (in terms of leading other players) you have to have a basic understanding of politics and diplomacy. This game has tightly weaved webs in its community that can sometimes be very hard to climb. It took me most of an age to rise to the rank of House Marshal. It took rising up through the ranks of a faction within house 16. Then when I had a reputation I formed my own faction and filled it with volunteers from other factions of House 16 and the gloucestershire area. Pretty soon it was full and I formed 2 more factions and joined them to house 16. At this point I had 3 votes to make myself marshal. But it was not time to strike. I waited for the opportune moment which presented itself as a out of game issue that my house marshal had. Suddenly he had to go on vacation mode. During his vacation the house started to go slightly down hill and I would just keep whispering how we needed a house marshal. It wasn’t long before I had some of the other convinced that we needed a new HM. But they wern’t sure who, it’s not normally a responsibility people want. Luckily I already had plans of stepping up and ran unopposed. This wasn’t the top of the ladder though. House 16 (at this point) was in a super alliance that controlled the server. House 16 happened to be slated for winning the second age. I had to maintain diplomacy with the other houses of the alliance while waiting for my age to begin. Once it began I became the leader of the super alliance it was just a matter of keeping stability. Which takes all your time. I was psychologically drained and by the end of the round I was ready to quit. But the world at this point was farmville. So I declared war without warning on our main enemy and left the game. I found out later that the enemy won and took the next age.
– Real player with 12899.3 hrs in game
Dear Wallets, the TL;DR is run from this game. It will make promises about delivering the best night of your life, only to steal your dignity, and your pocketbook
I started SHK approximately a year ago, in that time i’ve learned that sometimes customer service does get so bad that your absuive family relations really did you a favor preparing you for the “Real World”.
The issues as I see them:
1. You MUST pay to play: You can invest all the time you have to be “the best” but you’ll never come close to the lady/fella that has thousands to spend in order to become the digital pimp of SHKland. You will forever be outclassed and outgunned, and if you want to have any hope of being a competitive player, you’ll end up spending at minimum a few hundred dollars to keep up. Free to pay this game isn’t.
– Real player with 3358.0 hrs in game
Underworld Idle
The long-term progression in this game is fucked. Spending days on a run will give you absolutely pitiful rewards and I swear my only options are spending months slowly progressing and purchasing pitiful rewards that won’t help at all, or I would need to play for months without triggering a reset before I would even have a hope of entering the second faction’s prestige room to see what the upgrades there are like.
Let me elaborate a bit: In a few days, I can get between 150 and 200 ashes before things start getting really slow. To get one more ash, I need to multiply my money amount by ten. In order to get a single bonus at this point in the game, I need anywhere from 500-1000 prestige points (barely better than a 1:1 exchange rate with ashes, but saved between resets), and the bonuses I can purchase with those points tend to have effects on the level of “multiply your production or divide ash costs by a factor of 10-100” meaning I get ONE OR TWO additional ashes for EVERY run of the same length. For those to break even, I would need to do hundreds of runs, all of which take multiple days to complete. If I don’t want to rely on this ridiculous system, I could try to get a different faction’s currency up to a certain point, but every subsequent faction has like a third as many producers available, and the exponential nature of the game means it could take weeks to progress a single tier in their factions. I have literally no idea just how long I would have to wait before I could get to a level where I could even find out what rewards are available for purchase to see if the rewards are worth it in the first place.
– Real player with 1055.8 hrs in game
TLDR: This is a clicker not an idle game, if this game was named “Underworld Clicker” I would give it a thumbs up, but since it is named “Underworld Idle” and it is not an idle game I can’t recommend this game. If you want a very active clicker game then this is for you, if you are looking for an idle game then look elsewhere.
Long version:
I have played this game for a long time now, I wanted to unlock every feature without any forms of cheats and I feel I did so now. At least every feature that is available at the time of this review.
– Real player with 645.3 hrs in game
Black Forest
Gameplay has changed since review was made - will update once further changes have been made to the game.
As a first release, this game is already fun, and will really appeal to people who don’t have a lot of time to play but like to always have “something going” in terms of games running. You can log in, see what happened over the turn change, catch up on any chat going on, and decide on what your villagers will do for the day, and then go on to your next village to manage. So in essence you need to only log in once per 24 hours, although at later stages when all remaining players are active, the next turn will start when all players are ready, meaning much quicker days/turns.
– Real player with 83.4 hrs in game
Definitely a base for the game with some really good graphics. I really can’t wait to see where it goes!
That being said it does still seems to have some major balance problems with time like even on the slowest setting you may not be able to check which of your buildings for damage before the day is already over, you have to manually assign each villager manually still for the most part, there isn’t really anything for defense other then build walls until you can’t keep up with the damage being thrown at you and lose, those sort of things you would expect for an early access game.
– Real player with 33.9 hrs in game
My Singing Monsters
This game opened my eyes to the greater questions. Why are we here if not just to play My Singing Monsters? If there is any meaning in life I think I’ve found it. When the Fwog proclaims, “Wa wa wa wa wa wa,” I think I understand further why life was granted to us. Our whole purpose, was to create My Singing Monsters, and play it. The only thing we should have done, and the only thing we should be doing, is playing My Singing Monsters. I got choked up when the Maw said “De de, de de de, de de de, de de de, de de de, de de de, de de de, de de de.” It forced me to think, to open my mind to the bigger picture. Friends don’t matter. Nothing matters as much as My Singing Monsters.
– Real player with 207.2 hrs in game
Shortly before My Singing Monsters was released on steam, my life was spiraling out of control. But then one day a friend of mine told me that My Singing monsters was on steam. I couldn’t believe it, it was true, it had just released and it turned my life upside up again. The second I heard the noggin gracefully slap the top of his head repeatedly to the first time I heard the mammot seductively say “Bummm”. I cried tears of joy, Every time I feed my monsters I feel proud and genuinely feel like my monsters care about my well being. I talk to my monsters every night and tell them about my problems. All I talk about is my singing monsters and my friends blocked me on discord because I only talk about My Singing Monsters. Thank you Big Blue Bubble. Thank you for bringing a purpose to my life again.
– Real player with 194.0 hrs in game
Bird by Example
What is Bird by Example?
Bird by Example is — and I say this with great passion — an RPG sandbox where all the occupying NPCs are grotesque birds who mimic your behavior with deep learning algorithms. Nothing is scripted! Everything is emergent! Be the bird you want to see in the world!
Steam has asked me to be more explicit with the game’s features:
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world
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objects
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jump
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crawl
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punch
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squawk
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bite
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physics objects
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other*
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stories??**
It’s an artificial intelligence sandbox acted out by birds with concerning musculature! Help them see, help them love, help them eat a big fat bug! Right now at this very second, the metaphysical bounds of this game hold a throng of hungry birds who wish nothing more than to be like you! Like Mama!
_*: Imprint psuedo-neurologically upon independent bird agents, using recurrent neural networks, gradient descent, and a custom-built system of semiotic metadata evocation (to afford transferrable behavior between distinct objects and agents which share characteristics along an n-dimensional space).
**: Isn’t life a story? Aren’t we all little stories, flying on this crazy rock?_
You said this was a game? Who’s Mama? I’m Mama? Who are you again?
Please pay attention. These birds are equipped with artificial neural networks that optimize themselves against your own actions! Using trendy deep learning algorithms found in a black box at the bottom of the sea, and something called ‘gradient descent’, they will try to become mathematically perfect distillations of you! It’s very computationally expensive and very math!
But what do you actually do?
Explore, follow self-imposed rules, and cultivate your flock! Tutor a bird to act just like you! By simply doing things, they will learn from you by witnessing your play! Bite an orange and you may start to see other birds doing similarly! Squawk at a another bird and watch your flock erupt into squawkage!
Oh! That’s interesting. So they have brains!?
Woah, strong word! Let’s avoid that word!
Have you ever played a game, and thought: “This is fun, but I live in such fear that I cannot enjoy it…”
Yes, I do live a life of fear! And thank you for blowing off my silly and ethically challenging question!
Yes, you do live in fear! You’re like any brain-wielding creature! But in Bird by Example there will be nothing to be afraid of! In bird world there is nothing to be afraid of! Nothing to be afraid of! Turn that brain off!
Okay. And the game is fun? It’s a game?
You must teach the rest of the birds basic life skills! If not, they will all starve to death!
Wait, you coded these birds to feel hungry but didn’t teach them how to eat?
That feature was out of scope! Please!!! Hungry!!!
Hold on… What’s a bird?
A bird is a fictional creature which came to me in a dream on a particularly cold night in February. I woke up in a sweat the next morning and quickly tried to recreate the apparition from memory. The results? Remarkable.
Earliest known footage of a “Bird” from that morning.
They were perfect. All they needed was a name.
The word ‘Bird’ is a mix of the word ‘word’ and the letter ‘b’ This is because I needed a word — or “wird” — to describe the birds. Sadly, a word using ‘a’ was already taken. It’s like gamertags!
I experimented for many weeks with flight, but no matter how much I stretched out their arms they would not.
Whatever. Doesn’t matter.
Water Bears VR
When writing this I have just finished the last challenge levels, 100% completion. I have to say this was the first VR game among the 40+ I had that I really wanted to come back to and finish. In total it took 1.8 hours more or less, it includes some short demo time for friends.
Difficulty: The game itself is quite varied and goes from super simple to mind twistingly hard at the final challenge levels.
VR Implementation: I imagine it was fun even on a screen, but in VR it just works perfectly. You move around the entire level, place pipes in 3D, watch the seemingly volumetric fluid flow. All interface parts are moved into world space and works really well, the water bears can be interacted with using your controllers, there is nice coherent graphical style making the world believable, it runs without issues on a rec spec system.
– Real player with 42.8 hrs in game
So I bought this game for my daughter who is about to start second grade. She likes the Vive and I figured that I would get something that would make her use her brain. Obviously I had to test it out to make sure it was age appropriate and so that I could explain to her how to play in case she has problems. So just one puzzle, maybe two.
Yeah, an hour later of playing and I’m already making plans to finish out all the levels while she’s at school so I don’t lose my progress when I reset it for her.
– Real player with 3.5 hrs in game