Into Oblivion
I’m only a few hours into this game, but I imagine that I will play it quite few more. It’s fun and relaxing, the humor is short-lived, however, it’s a challenge going for the achievements, if that’s your thing. Anyone who liked Oh Sir! The Insult Simulator should like this as much. The tutorial is helpful, but I don’t think it covers the utility in using recipe book; it took me a few hours in to realize that the possible drinks you can make with the ingredients you are dealt will be highlighted in the book. As you play the game, you’ll quickly see how that is important, but this isn’t a guide, just a review and I’ll say this is a little gem. You can’t get much more bang for your buck or drink for your drunk. Bottoms up!
– Real player with 50.8 hrs in game
Read More: Best Collectathon PvP Games.
a +++++++++++++++++ GAME RULES
– Real player with 34.6 hrs in game
Norega
I like idle games . . . a lot. Not sure why, but I play them almost exclusively. This is the 4th title I’ve played from this dev. This is his 6th game in about 11 months that he’s published on Steam, plus a few paid DLCs. Don’t know how many other games he’s published on other platforms.
From his other games, he seems to copy most of the core mechanics from one game to the next, along with some style aspects of the UI. This game has more refined graphics than the previous 8 bit graphics. I don’t mind 8 bit games at all and I’m not sure whether he made these assets himself or got them from an asset pack. Likely a mix of both. It’s a simple, grindy idle game with a built in auto-idle feature (buggy) that auto fights for you over night, if the game runs over night, so you don’t need to set up an auto clicker or anything. There’s no prestige/reset mechanic, but you increase the difficulty and rewards by fighting through all the mobs in each area at level 1, then when you beat the boss at the end, you can increase the mob difficulty and keep doing loops, increasing the difficulty as you go.
– Real player with 89.4 hrs in game
Read More: Best Collectathon RPG Games.
Pros:
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Cute character sprites.
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Decent music.
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Small download.
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Active developer.
Cons:
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Sprites and texts are all different resolutions/sizes that don’t mix well. The dev needs to gain a better understanding of pixels, resolutions, and why stretching pixel art is a bad thing.
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The GUI style makes it impossible to understand which numbers are prices and which numbers are how much you have on hand. The GUI style also does not do a good job of graying out or recoloring controls when you cannot afford things. The buttons at least have a hover-color, which is an improvement from the dev’s previous games.
– Real player with 35.9 hrs in game
Theseus - Mythological Hero
Broken mechanics, invisible walls, and a terribly designed maze with awful lighting plague this asset reliant mess of a game.
https://www.youtube.com/watch?v=42Q54oaAaAo
It’s just BAD. Nothing more needs to be said. Watch part of my first impressions review video if you need more about it.
NOT RECOMMENDED, even if it were free, I’d tell you to stay far away.
– Real player with 0.2 hrs in game
Read More: Best Collectathon RPG Games.
It runs terribly and looks awful.
For a solo development, it is pretty cool but as a game that I paid $$ for, it is a failure.
Take this over to itch.io for some help and feedback.
– Real player with 0.2 hrs in game
Mark Out! The Wrestling Card Game
I love this game and i see the potential
Especially combining card is really fun and i want to be able to combine two combined cards with eachother and just go crazy with it. I like all the references to other companies the naming of moves are great like the one horn demon. And praise no microtransactions
But and this is something that needs to be sorted you can basically take about 2 moves have a 2 energy lead, reverse literally everything and then just win from either the opponent not having any cards left or they keep hurting them selves and then you use one of your cards to put them out of their misery.
– Real player with 60.0 hrs in game
If you’ve played RAW Deal, With Authority or Synamic D this is a game you want to check out.
It’s still in Early Access, but the foundations are already here for something awesome . A wrestling collectable card game, much like the games mentioned above where you build your best desk of cards to challenge the AI or PVP for EXP to level up and VC (No micro-transactions).
VC earnt from winning matches is then spent on opening packs of cards to acquire new moves to add to your collection.
There is also a create a wrestler option where you can watch your CAW perform the cards moves during gameplay and a create a card and combine option, where you can cook up any move you wish.
– Real player with 38.8 hrs in game
Control Craft 2
This is a enjoyable, addictive and challenging game which you can play for hours. I lik’d 95% of the game due some facts that’s a great potential about very well concept of fast thinking style game. The art, music, voice acting and graphics, gameplay are great and plus 10/10 though. On the other hand in some cases the gameplay feels unbalanced in some missions that makes harder(last levels only) even with the upgrades. Only thing i may suggest if apply is a reset upgrades/stats button if it’s possible.
– Real player with 42.3 hrs in game
Very fun RTS game, similar to Mushroom Wars, Galcon etc.
Essentially each map is built as a number of resource generators. Whoever controls the generator gets the units it creates. You send those units out to capture other generators. The AI is decent - there’s a challenge here and you’ll have to use the powerups wisely on some levels to give yourself an edge (especially early on to deny the computer rapid resource capture as you tend to start levels with less resource than the computer)
Dev has recently updated the game to fix the achievement bugs.
– Real player with 9.3 hrs in game
Crystal Project
Explore the world, find Crystals, and fulfill the prophecy to bring balance to the land of Sequoia.
…Or maybe you’d rather spend your time collecting neat equipment and artifacts? Or tame strange creatures and fill out all the entries in your archive? Or perhaps you’d rather hunt down every monster and conquer the world’s toughest bosses. Or maybe you’d rather travel to the farthest reaches of the land and uncover the world’s greatest mysteries.
The choice is yours, as it should be! Or is it? They say that those who stray out of line will be punished, killed, or worse. Maybe it’s for your own good that you stick to collecting Crystals, just like everyone else. But where would the adventure be in that?
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No random encounters!
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Manage Threat to control which party member a monster will attack.
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No hidden information. Preview turn order, damage, and probabilities like in TRPGs.
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Discover and unlock new classes.
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Assign sub-classes, pick passive abilities, and equip all kinds of special items.
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Invent unique team compositions, or stick to the MMORPG Holy Trinity.
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No missables!
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Seamless transitions between zones with no loading screens anywhere.
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Uncover the mysteries of the world all on your own.
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Metroidvania-style progression.
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No invisible walls! Try to jump and climb anywhere you want.
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Overcome platforming challenges to discover neat loot… and other stuff.
The Dope Game
The price isn’t that bad, especially considering the current prices of the trading cards. The game itself however is pretty lackluster coupled with a mandatory install for another (free) game in order to unlock all the locations/perks in this game.
The “secret lab” isn’t implemented yet, and the “fun park” is pretty dull as well.
The horrible horrible soundtrack.
The music, and sounds, isn’t bad for the first couple of playthroughs. But once you get the basics down, and start spending -10 seconds on each screen it gets pretty frustrating.
– Real player with 24.5 hrs in game
Overview
Drugwars, Dopewars, and now there’s The Dope Game. Same concept, but now it’s on Steam. In case the player somehow doesn’t know the drill, every game starts with a player borrowing money in a turn-based strategy to speculate on the dope market all the while either avoiding (or winning) fights with gang members and cops while hoping to raise enough money to pay back the loanshark and keep buying and selling their way to riches before the days expire.
Graphics and Sound
– Real player with 23.5 hrs in game
Master of Miracles
Unique Units
21 unique units in the initial release, every unit has its own skillset.
In the combat, the units must be properly deployed. There is no radom facts in the fight, the outcome is based on your strategy.
Prepare for the combats
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Choose your units and fight the enemies, your selestion of the units is the key to win.
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Take advantage of the reinforcement mechanism, this is the key to turn the table.
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Setting up the combat strategy is an advanced technic. It helps you pinning on the key enemy units.
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Try to combine the skills from different units, it can be surprisingly fun.
More game content…
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No micro transactions in the game, all the resources are managed only for pleasure.
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This is not all the content in the plan. There are many still under development. We looking forward to presenting them to you in the continued development.
Contents under development
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More than 100 units are planned in 11 races.
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Rune and equipment system would help you to fully use the potential of each unit.
The Sealed Ampoule
An interesting variation on mystery dungeons.
The Sealed Ampoule is the newest game from CAVYHOUSE games and it is just as beautiful and strange as their other titles. Fans of mystery dungeons won’t find a ton of challenge here but it is a nice pared down experience, it’s pared down in that there is only the one dungeon and look of it doesn’t really change save for the ever shifting background colours, also while you do always start at the first floor your levels don’t reset and you accrue experience and stat upgrades that help each subsequent run. In another deviation from the usual mystery dungeon, there are no upgradeable weapons or clothing instead you upgrade the dungeon itself and your skillset. The characters are charming and while the story is simple it’s nice to solve a mystery.
– Real player with 70.7 hrs in game
Like the other Cavyhouse games, this is a very aesthetic, weird and experimental game. If you played Forget me Not? It’s about twice as long and grindy. Still worth playing if you’ve liked other Cavyhouse games.
If you’ve not played something by Cavyhouse before… this would be a good starting point, as it’s the first one timewise? If you’re just looking for a roguelike, and have played a bunch of those this likely won’t be super interesting to you though. it’s fairly low stakes (die = resources lost and that’s about it), but there’s also not like weapon/armor upgrades. there’s just skills and upgrading the dungeon itself. And loot is all recovery items, tools or materials. If you want a very relaxed, and less complicated roguelike though? This may actually be a perfect fit for you.
– Real player with 57.8 hrs in game