Townseek
Tasked with re-assembling Sir Reginald Sharkingston’s journal, you must travel far and wide, following his footsteps while forging your own path across the skies! The whole world is your sea now, so be sure to see all that it has to offer!
DISCOVER A PICTURESQUE WORLD
Explore this pixelated, hand-drawn world at your own pace, uncovering unique locations, spawning happy trees, blossoming forests, deep reefs, drooling volcanos and beyond! Seek different towns, each with a charismatic host!
TRADE WITH UNIQUE TOWNS AND CHARACTERS
Trade with town hosts for unique items and profit! Complete their requests and improve your trader rank for even more special deals. Discover diverse cultures of sharkfolk, anthropomorphic cats, slimes, regular old humans and more!
FISH, MINE, FARM AND CUSTOMIZE YOUR SHIP
Obtain a fishing rod and catch peculiar fish. Mine for one-of-a-kind artifacts and farm for exotic fruits. Obtain new blimps and hulls to customize your ship and make it uniquely yours!
COMPLETE YOUR JOURNAL
Complete town requests to start reassembling the journal bestowed to you by Captain Jawline, and discover the voyage of Sir Reginald Sharkingston. Fill it with memories of your travels, complete your item collection and make it an unforgettable trip!
Read More: Best Collectathon Management Games.
Craftlands Workshoppe
Been playing this off and on since early access started and I’m gobsmacked by the negative reviews by people with very few hours played.
There is a TON of content, yes it’s a bit grindy to start with until you understand the mechanics with workers but there really is a lot of game here for the price.
Orig review below:
This is a delightful shop management game full of interesting mechanics and strong progress goals pushing you to become A Master Of All Crafts.
At present in EA I haven’t encountered any game breaking bugs and it feels like its 75% towards being an excellent time sink.
– Real player with 94.6 hrs in game
Read More: Best Collectathon Management Games.
First Impressions - It’s fun but rough around the edges.
Craftlands Workshoppe dabbles in a bit of everything from gathering, crafting, consumables, trade, management, a semi-automated worker system, etc. There are a fair number of systems and game mechanics but, many feel hollow or half-finished at this stage in development. With that said, the current state of the game does show promise.
-Gripes-
Not a whole lot is explained well and pacing really needs work to make progression flow better. Most of the crafting is progress bar/timer based while smithing features a horribly annoying minigame, which I found odd and out of place. I also think workers are overwhelming and introduced too early in the game, although, they are a time-saver as you progress and earn more cash. The big issue early on being they cost too much upfront to hire and in continual upkeep considering the starting profits. Lastly, gathering and crafting in general require an obscene amount of clicking which could be streamlined to prevent pointless time waste.
– Real player with 41.0 hrs in game
Cozy Cabin
From the developer of Simple Farm comes a brand new relaxing survival game where you survive in a cabin set in a old school operating system.
I was watching a Kingsway stream one day, an RPG set in an old-school style operating system, when someone in the comments said that the UI was cozy. The comment immediately inspired me to make a coziness simulator based completely in an old-school desktop. Cozy Cabin is meant to be as relaxing as possible. It’s set in a quiet, rainy town where your only job is to fish, farm, and mine in order to pay your monthly rent and stay in the cabin.
Read More: Best Collectathon Relaxing Games.
Alchemy Garden
15 hours worth of exactly what I wanted, I’ve maxed everything out, looking forward to full release! I paid 5$ for this, and easily would have paid 15 - 20$ for the alpha.
Not sure if a developer has ever read one of my reviews before but, things I would like to see in the future for A.G (also my initials, because were dope) are :
Relationship status with villagers - Increasing this would broaden the villagers desires and spending leeway. The amount you overcharge on an item would be in the formula for decreasing their relationship points. Levels of acquaintance could be titled. Pop up messages from villagers to convey appreciation or anger. “Damnit! I can never rely on you!” This may even end up influencing his battle outcomes.
– Real player with 15.9 hrs in game
I bought and played this game for about 5 hours on Alpha 2 until they updated it the next day with Alpha 3, and there were so many changes that it feels like a whole different game. The Alpha 2 version was fun if a little simple, but the update has made the game so much better in a lot of ways. It was like the developer could read my mind, they added pretty much everything I wanted to see in this game.
Overall, the game is a lot more fun and a little more challenging than it was before. If you enjoy collecting/harvesting items and crafting with them at a casual pace, then this could be a fun game for you.
– Real player with 13.7 hrs in game
Artemis
Review at: https://www.youtube.com/watch?v=ZmZKPozT1Hk
I’m sorry to say that this game is very unimpressive, regardless it being free. The instructions are on the steam page if you wish to find out how to play, therefore it jumps you right into the game. There is sooooo much wasted empty space. The matching eggs and so forth can easily be put into a simple smaller grid. The description describes like you can compete against someone, but If you can, I have no idea.
– Real player with 0.6 hrs in game
MonCon
MonCon is the story of Joey, a young teenager struggling with social anxiety. Joey decides to attend one of the largest geek culture conventions in the world, in the hopes of meeting his hero - legendary game designer Mr. Miyashiro - and getting an autograph.
For Joey, a normal conversation feels like a fight to the death. Through his eyes, ordinary people transform into hideous monsters that must be verbally battled to survive. But with the help of his newfound friends, Joey will start to overcome his social hang-ups, and learn that not everyone you meet is a monster.
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An epic eight-chapter story with seven playable characters!
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Verbally spar with dozens of monstrous personalities in a psychedelic, rhythm-based battle system!
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A soundtrack equal parts chill and funky, featuring legendary drummer G. Calvin Weston, as well as a host of other guest musicians
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Trade your way to victory - swap items with other characters, get cool swag… profit?
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Accessorize your characters with all sorts of crazy clothing and cosplay!
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Hone your button-mashing skills with a variety of retro arcade mini-games!
Mark Out! The Wrestling Card Game
I love this game and i see the potential
Especially combining card is really fun and i want to be able to combine two combined cards with eachother and just go crazy with it. I like all the references to other companies the naming of moves are great like the one horn demon. And praise no microtransactions
But and this is something that needs to be sorted you can basically take about 2 moves have a 2 energy lead, reverse literally everything and then just win from either the opponent not having any cards left or they keep hurting them selves and then you use one of your cards to put them out of their misery.
– Real player with 60.0 hrs in game
If you’ve played RAW Deal, With Authority or Synamic D this is a game you want to check out.
It’s still in Early Access, but the foundations are already here for something awesome . A wrestling collectable card game, much like the games mentioned above where you build your best desk of cards to challenge the AI or PVP for EXP to level up and VC (No micro-transactions).
VC earnt from winning matches is then spent on opening packs of cards to acquire new moves to add to your collection.
There is also a create a wrestler option where you can watch your CAW perform the cards moves during gameplay and a create a card and combine option, where you can cook up any move you wish.
– Real player with 38.8 hrs in game
Monkey Split
Literally a bitcoin miner, this game is awful. I have 4 hours on the game because after the 10 minutes i played it and got off it was still somehow running but didn’t show up on task manager. My friends mic and mouse broke from this game and i obtained crippling depression from this pos game.
– Real player with 4.6 hrs in game
big fan of da game, i play dis game, no depresiono
now server die after i play one game the
no good, no good at all
not enough game time
i no happy
i depressiono
if u no fix
i suicide
fix da game
i bouught a funny funny hat in da game
cant quit
pls
i dont want depressiono
– Real player with 1.9 hrs in game
All-Inn
I like it, and the dev is very passionate and active! Its fun to pass the time and i think the art style is lovely!
Eu gostei do jogo e recomendo pra todos que gostam de um desafio com gerenciamento de tempo! Eu amo a arte!
– Real player with 19.4 hrs in game
Got me hooked, seems overwhelming at first but it’s incredibly simple once you keep going for literally a few secs. Can be a bit hard but I’m still trying to get better at it the more I know and see. Curious little game to chill for a quick run.
– Real player with 1.7 hrs in game