Guardian Chronicle

Guardian Chronicle

Chronically addictive tower defence!

An easy recommendation to fans of tower defence games.

✅ Engaging game play.

✅ Varied ‘towers’.

❌ Very limited maps per season.

❌ Balancing issues.

❌ No single player content.

As a tower defence fan I can safely say that Guardian Chronicles dug it’s claws in to me deep!

The core game play involves you choosing a roster of guardians that act as towers, each with their own skills and abilities and placing them on select tiles to thwart waves of enemies.

What makes Guardian Chronicles interesting and engaging is the merge system. To get more powerful towers you have to replace two matching towers of the same level together. The spanner in the works however, is the towers are drawn randomly from your pool of selected heroes but you see the next five draws allowing you to plan ahead. coupled with tower abilities based on positioning this helps keep games engaging from start to finish.

Real player with 379.6 hrs in game


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Pros: Its a fun tower defense game with pve/pvp content. There are many deck combinations to use. Its very fun to play to kill time. Its not very toxic either

Cons: It is pay to win you will lose to someone who is dropping money. Later in game progression is much slower when you try leveling up your cards. Example at you will need 4000 cards of a specific card just to level it up and it will cost an absurd amount of in game gold

Despite the cons its very fun to play if your playing casually. You can earn alot of gold if you do well in the pve and pvp part of the game. Events change every often giving you great chances to earn rewards for free. Not much you can do about p2w players you will lose until you’ve put int enough time to get at least 3 cards to max level and use a proper deck but its very easy to pick up. I play this game casually i just do the dailies and events and log out. So far iv enjoyed myself so if you have nothing better to do or want something to play in the backround while you do other things like watching a movie or something idk then give this game a shot it wont hurt you. I wouldnt put money into it though

Real player with 195.3 hrs in game

Guardian Chronicle on Steam

Role of Hex

Role of Hex

If you like creeper world and roguelikes you will also like this.

Real player with 31.8 hrs in game


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A really nice mix between base building, Rogue and Strategy with a simplistic style which fits the game. Love that you’ve to mix between being not too bold and expand too quickly or take it too slow and not be prepared for the bosses.

Keep it up developers!

Real player with 16.3 hrs in game

Role of Hex on Steam

Above the Stars

Above the Stars

Fun game, and the voiceover is funny, well acted, and enjoyable.

I like leave the game running while at work, come home, buy everything I can with the collected money, then blow up anything that has the audacity to come near the planet I’m protecting.

Fantastic blend of incremental, idle, and active mechanics - all are well done and blend nicely with each other. Not many games make we want to leave my computer on all day when I’m not in front of it, much less make it the first one to be maximized when I sit down.

Real player with 164.4 hrs in game


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At the end of the day, I’ve gotten more out of a number of free games. I don’t mind paying for incrementals and idles and the game is cheap. However, the content is very shallow IMO. The upgrades are uninspiring, the overall prestige system is tedious and you’ll quickly find yourself without the desire to keep doing the same thing over and over. The grind I can handle… if the payoff is worth it. I do think the dev has promise though, and I hope they’ll learn valuable lessons for the future.

Real player with 126.7 hrs in game

Above the Stars on Steam

Robobo TM

Robobo TM

Wow! Didn’t expect to have so much fun with this game. It has shooting, exploration and invisible stuff lurking all over the place. I KNOW! Most of them are itens to boost your level, but I love to discover things anyway. =D

You can unlock new abilities and improve your overall stats. Pretty cool!

Took me about one and a half to two hours to get to the end and then I discovered that i missed some blue bugs.

I’ll be returning back to the game soon and will try to find these missing bad boys.

Real player with 3.2 hrs in game

Very nice platform game. Good soundtrack and graphics.

Real player with 1.2 hrs in game

Robobo TM on Steam

BARRICADEZ

BARRICADEZ

BarricadeZ takes place in a post-apocalyptic wasteland, where the only things left are monsters, and you, a robot. Yet, there’s a tiny spark of hope falling from the sky; a baby. Now you have to get to work, because of course the monsters are after the little bundle of joy.

You have to build your own defenses, and that’s the meat of the game. The gathering and crafting system reminds me a bit of Terraria (to name one), and is nicely done, imo. During the night the monsters will test your design for you, and failure is definitely not an option. Remember the defenseless baby?

Real player with 293.1 hrs in game

It’s ok but definitely not worth $20; get it on sale. Technically a 2D Tower Defense game. There is fun to be had in finding a base design that works for you, lots of options and flexibility. But some very questionable design choices concerning the mining/resource gathering you’ll be doing a lot of underground. You might think that you would be splitting your time between topside and the mine; being topside during the nightly attack waves. You’d be wrong for the most part.

The clock is always ticking (except for pauses during daylight to build/upgrade your base) and you will eventually realize that the game actively punishes you for being topside during attacks at all. That is precious time you could be spending downstairs gathering resources that you need. Now early on, maybe being topside in battle might be useful to scrape by some in-battle repairs between waves. But by day 30 or so of a 78 day campaign when you have enough resources to be well established, there is no good reason to be topside at all. Good defenses will require virtually no active maintenance at all aside from a swift repair visit come daylight. Your war effort is actually crippled by wasting time topside during attacks when you could otherwise still be mining. This means that to play “well”, you must never waste time being up in your base during battle - which is really strange for a TD game. Watching mobs march through your death trap is kinda half the fun of a TD at all and here it is very strongly discouraged to do so. Expect two thirds of this game to be straight up Terraria mining, only the mines get very boring, very quickly. There is some mystery in “Is there a bottom to this mine?"; don’t bet on it, even when you think you’ve found it.

Real player with 106.3 hrs in game

BARRICADEZ on Steam